Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 59 | 76 |
| 1440p QHD | 57 | 60 | 80 | 103 |
| 1080p Full HD | 71 | 74 | 99 | 127 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i5-11400F + NVIDIA GeForce RTX 5060, In-Depth Analysis
Microsoft Flight Simulator is a demanding title that stresses both the CPU and GPU heavily, and the combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5060 produces a specific set of performance characteristics across different resolutions and presets. The measured data shows that this pairing is capable of smooth flight in many scenarios, but requires careful settings management to achieve the best experience at higher resolutions. This analysis breaks down the measured FPS results to provide clear guidance on how to configure the game for this hardware.
Settings Recommendations
The measured FPS data from the FACT PACK indicates that the Medium preset is the optimal starting point for this CPU and GPU combination, providing the most balanced experience across all tested resolutions. At 1920x1080, the Medium preset delivers an average of 99 FPS with a minimum of 84 FPS and a maximum of 114 FPS, which offers a smooth and responsive experience while maintaining enough headroom to avoid significant dips during complex scenes. The High preset at the same resolution yields a 74 FPS average, which is still playable, but the tighter frame pacing from the Medium preset makes it the more reliable choice for consistent performance.
For users with 2560x1440 displays, the Medium preset remains the preferred option, delivering an 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS. This is particularly notable because the High preset at this resolution drops to a 60 FPS average, which is right at the edge of what many consider the minimum for smooth flight simulation. The Ultra preset at 1440p falls to a 57 FPS average, which can feel less fluid during fast maneuvers or when flying over dense urban environments. The Medium preset provides a significant cushion above these lower thresholds, making it the most practical choice for maintaining visual quality without sacrificing playability.
At 3840x2160, the situation becomes more constrained. The Medium preset achieves a 59 FPS average with a minimum of 50 FPS and a maximum of 68 FPS, which is technically playable but requires some tolerance for occasional frame rate dips. The High preset at 4K drops to a 44 FPS average, and the Ultra preset falls to 42 FPS, both of which are below the ideal threshold for a smooth experience in a game where precise control is important. Interestingly, the Low preset at 4K produces a 76 FPS average, but the visual compromise is substantial. For 4K users, the Medium preset is the highest quality setting that keeps the average frame rate above 60 FPS, even if the minimum dips to 50 FPS. Given the data, the recommendation is to prioritize the Medium preset for the best combination of visual fidelity and performance, with the understanding that 4K will require accepting occasional frame rate fluctuations.
GPU Role
The NVIDIA GeForce RTX 5060 plays a central role in determining the playability of Microsoft Flight Simulator at higher resolutions. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 448.0 GB/s. This memory configuration is a critical factor in how the card handles the game's large and detailed environments. The benchmark results show a clear pattern: as resolution increases from 1920x1080 to 3840x2160, the average frame rates drop significantly across all settings, which indicates that the GPU's memory capacity and bandwidth are being taxed more heavily at higher pixel counts.
The GPU's clock speeds, with a base of 2280 MHz and a boost of 2497 MHz, contribute to its ability to process the complex geometry and textures found in Microsoft Flight Simulator. The RTX 5060's 3840 shading units and 120 texture mapping units are responsible for the raw pixel-pushing power, and the measured results show that the card can deliver 127 FPS at 1080p on Low settings, demonstrating its raw capability. However, the 8 GB VRAM appears to be a limiting factor at 4K, where the Ultra preset only achieves a 42 FPS average. This suggests that the GPU is likely hitting memory capacity limits when rendering the highest quality textures and draw distances at 3840x2160.
The data indicates that the RTX 5060 is well-suited for 1080p and 1440p gaming in this title, where it can maintain high frame rates even on Medium and High settings. At 4K, the GPU's performance is more modest, with the Ultra preset falling below 45 FPS. The 448.0 GB/s bandwidth and 8 GB memory size are adequate for 1440p Medium settings, but the 4K results suggest that users should temper their expectations for maximum visual fidelity at that resolution. The GPU's performance at 1080p Low, producing 127 FPS, shows that it has significant headroom when not constrained by memory bandwidth or capacity, but the diminishing returns at higher resolutions highlight the importance of settings management.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Microsoft Flight Simulator?
A: The measured data shows that 1920x1080 provides the most comfortable experience, with the Medium preset achieving a 99 FPS average and the Low preset reaching 127 FPS. At 2560x1440, the Medium preset still delivers an 80 FPS average, making it a viable option. However, at 3840x2160, even the Medium preset only reaches a 59 FPS average, so 1080p or 1440p are the recommended resolutions for a smooth experience.
Q: How does the Ultra preset compare to High in terms of performance?
A: The Ultra preset is consistently only slightly slower than High. At 1920x1080, Ultra averages 71 FPS versus 74 FPS for High. At 2560x1440, Ultra averages 57 FPS versus 60 FPS for High. At 3840x2160, Ultra averages 42 FPS versus 44 FPS for High. The performance difference is minimal, suggesting that the visual gains from Ultra may not justify the frame rate cost.
Q: Is the RTX 5060's 8 GB of VRAM sufficient for this game at 4K?
A: The data suggests that 8 GB of VRAM is a limiting factor at 3840x2160. The highest average frame rate at 4K is 76 FPS on Low settings, but this drops to 59 FPS on Medium and 42 FPS on Ultra. The significant drop from Low to Medium and the poor performance on Ultra indicate that the GPU is struggling with memory capacity and bandwidth at this resolution.
Q: Can this combo handle a 144Hz monitor at 1440p?
A: No, the measured data shows that the maximum average frame rate at 2560x1440 is 103 FPS on Low settings. The Medium preset averages 80 FPS, and the High preset averages 60 FPS. None of these reach the 144 FPS threshold, so a 144Hz monitor would not be fully utilized with this hardware at this resolution.
Q: What is the minimum frame rate recorded for this combo?
A: The lowest minimum frame rate recorded in the measured data is 50 FPS, which occurs at 3840x2160 on Medium settings. At 2560x1440 on Medium, the minimum is 68 FPS, and at 1920x1080 on Medium, the minimum is 84 FPS. These minimums indicate that the game remains playable even during demanding scenes.
Q: How does the Low preset performance scale with resolution?
A: The Low preset shows the most consistent performance scaling. At 1920x1080, it averages 127 FPS. At 2560x1440, it averages 103 FPS. At 3840x2160, it averages 76 FPS. This scaling pattern suggests that Low settings are less dependent on VRAM capacity and allow the GPU to maintain higher frame rates across all resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of how this CPU and GPU combo performs across three resolutions and four settings presets. At 1920x1080, the results are as follows: on Low settings, the average FPS is 127, which is the highest recorded for this combo. On Medium settings, the average drops to 99 FPS, with a minimum of 84 FPS and a maximum of 114 FPS. High settings produce a 74 FPS average, and Ultra settings produce a 71 FPS average. The progression from Low to Ultra shows a steady decline, with the difference between High and Ultra being only 3 FPS, indicating that the Ultra preset offers marginal visual improvements for a small performance cost at this resolution.
At 2560x1440, the performance scales down as expected. Low settings achieve a 103 FPS average, which is still very smooth. Medium settings deliver an 80 FPS average, with a minimum of 68 FPS and a maximum of 92 FPS, providing a good balance. High settings drop to a 60 FPS average, which is the threshold for acceptable playability. Ultra settings fall to a 57 FPS average, which is noticeably less fluid. The gap between Medium and High at 1440p is 20 FPS, which is significant and highlights the benefit of using the Medium preset for this resolution.
At 3840x2160, the performance becomes more constrained. Low settings achieve a 76 FPS average, which is surprisingly playable. Medium settings produce a 59 FPS average, with a minimum of 50 FPS and a maximum of 68 FPS, indicating some frame rate variability. High settings drop to a 44 FPS average, and Ultra settings fall to a 42 FPS average. The data shows a clear pattern where the RTX 5060 can handle 4K on Low settings without issue, but higher settings cause the frame rate to drop below the 60 FPS target, with the Ultra preset being the least playable option.
How This Combo Ranks
In the context of all tested combinations for Microsoft Flight Simulator, this specific pairing of the Intel Core i5-11400F and NVIDIA GeForce RTX 5060 holds a combo rank of 1647 out of 3714 tested combos. This places it in the upper-middle tier of all configurations, indicating that it performs better than a majority of systems tested with this game. The percentile ranking suggests that this combo is capable of delivering a competent experience, with the measured frame rates showing it can handle 1080p and 1440p gaming well.
The rank of 1647 out of 3714 means that approximately 55% of tested combos perform worse than this setup. This is a respectable position, considering that Microsoft Flight Simulator is known to be one of the most demanding games on the market. The data indicates that this combo is not at the top of the performance charts, but it is far from the bottom. The measured FPS results support this ranking, as the system can achieve high frame rates at lower resolutions and settings, but struggles at 4K with higher presets. The combo rank reflects the balance between the CPU's 6-core, 12-thread configuration and the GPU's 8 GB of VRAM, which together determine the overall performance envelope.
Compared to other combos, this pairing is likely held back by the GPU's memory limitations at higher resolutions, as evidenced by the significant performance drop from 1440p to 4K. However, the CPU's strong single-thread performance, as indicated by its 3DMark single-thread score of 868, helps maintain good frame rates at lower resolutions where the GPU is not the bottleneck. The rank of 1647 out of 3714 is a solid result for a mid-range configuration, suggesting that users can expect a good experience at 1080p and a playable one at 1440p with adjusted settings.
CPU Role
The Intel Core i5-11400F plays a crucial role in Microsoft Flight Simulator, particularly in scenarios where the game's complex simulation logic and physics calculations are the primary bottleneck. This CPU features 6 cores and 12 threads, with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. The 12 MB of shared L3 cache helps reduce latency when accessing frequently used data. The CPU's performance in synthetic benchmarks, such as a Cinebench R23 multi-core score of 14340 and a single-core score of 2024, indicates that it has sufficient processing power for the game's demands.
The data shows that at 1080p, the CPU is capable of pushing the GPU to its limits, with the Low preset achieving 127 FPS. This suggests that the i5-11400F is not a significant bottleneck at lower resolutions. The CPU's 3DMark scores, including a max-thread score of 5652 and a single-thread score of 868, demonstrate balanced performance that can keep up with the GPU's output. The game is known to benefit from strong single-core performance, and the i5-11400F's boost clock of 4.40 GHz provides that capability.
However, at higher resolutions, the CPU's role diminishes as the GPU becomes the limiting factor. The measured FPS at 4K shows a significant drop from 1080p, indicating that the GPU's 8 GB VRAM and bandwidth are the primary constraints. The CPU's 6 cores and 12 threads are sufficient for the game's threading model, and the benchmark scores suggest that it can handle the simulation overhead without causing major frame rate drops. The 65W TDP and 14 nm process node make it a power-efficient choice for this workload, and its performance relative to rivals, such as being 0.3% faster than the AMD EPYC 7H12 in average benchmark score, shows that it is a competitive option for this game. The CPU's role is to ensure that the GPU can operate at its full potential, and the data confirms that it does so effectively at 1080p and 1440p.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 103.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 127.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 74.0 |
| 1920x1080 | Ultra | 71.0 |
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