Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 High 50
1920x1080 Ultra 48

Microsoft Flight Simulator with Intel Core i5-14400F + Intel Arc B570, In-Depth Analysis

Microsoft Flight Simulator is a demanding flight simulation title, and the benchmark results for the Intel Core i5-14400F paired with the Intel Arc B570 provide a detailed look at how this combination handles its workload. The data indicates a system that is capable of delivering playable frame rates at several settings, though it clearly has boundaries, particularly at higher resolutions. This analysis walks through the CPU and GPU specifications, the combo's overall ranking, and the measured performance data to give a clear picture of what this hardware can achieve.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, and it operates with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. This configuration provides a solid foundation for a simulation game like Microsoft Flight Simulator, which is known for its complex world rendering and physics calculations. The processor's performance in synthetic benchmarks is substantial, with a Cinebench R23 multi-core score of 21645 and a single-core score of 3055, indicating strong capability in both heavily threaded and lightly threaded tasks.

The CPU's 20 MB of shared L3 cache and dual-channel memory support are relevant to how it feeds data to the game engine. Flight simulators often require large amounts of data to be processed quickly, and the cache hierarchy helps in this regard. In terms of its standing among other processors, the i5-14400F ranks in the 83rd percentile of all CPUs in the database. Its average benchmark score of 32279 places it in close competition with several other chips; it is only 0.1% ahead of the AMD Ryzen 7 PRO 8840U and 0.2% ahead of the Intel Core i9-11900, while being 0.2% behind the AMD Ryzen 7 6800HS and 0.5% ahead of the Intel Core i7-12800H.

When considering the measured FPS in the game, the CPU's role appears to be a stable foundation. The frame rates do not show extreme variance that would suggest a CPU bottleneck at lower settings, where the GPU is typically the limiting factor. For instance, at 1080p with Low settings, the system reaches 86 FPS, which is the highest average across all tests. The CPU's capability to handle the game's simulation logic is likely a key enabler for these higher frame rates, as it allows the GPU to work without being starved of data. The processor's 65W TDP and 10 nm process node also contribute to its efficiency profile, though the performance data is the primary focus here. Overall, the i5-14400F provides a strong base that does not appear to hold the Arc B570 back in most scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is the graphics component in this pairing, built on the Xe2-HPG architecture and fabricated on a 5 nm process by TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, providing a memory bandwidth of 380.0 GB/s. The GPU's base and boost clocks are both 2500 MHz, and it has 2304 shading units. These specifications are crucial for a game like Microsoft Flight Simulator, which is heavily reliant on GPU throughput for rendering detailed scenery and terrain. The 10 GB VRAM is a notable asset for handling high-resolution textures, which are common in this title.

In terms of raw compute, the Arc B570 offers 11.52 TFLOPS of FP32 performance and a pixel rate of 200.0 GPixel/s. Its overall standing, however, is modest; it ranks in the 65th percentile of all GPUs, with an average benchmark score of 20556. The nearest rivals show a tight grouping, with the Arc B570 being 0.1% faster than the NVIDIA GeForce RTX 3070 Mobile, 0.1% slower than the Intel Arc A750, and having a 0.4% lead over the NVIDIA Quadro M4000M. This indicates that the B570 sits in a competitive middle tier of graphics cards, not at the top end but well within the range of capable performers.

The GPU's performance in the game's measured tests shows a clear pattern: it is the primary limiter at higher resolutions and settings. The benchmark results show that as resolution increases, the frame rates drop significantly, which points to the GPU being the main bottleneck. Furthermore, the difference between Low and Ultra settings at the same resolution is substantial, further confirming that the GPU's rendering capabilities are what determine the final output. The 10 GB VRAM likely helps prevent texture swapping, but the core compute power is what caps performance at 4K Ultra, where the average FPS falls to 28.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the comprehensive database of tested hardware combinations for Microsoft Flight Simulator, this specific pairing of the Intel Core i5-14400F and Intel Arc B570 holds the rank of 2406 out of 2996 total combos. This places it in the lower third of all tested systems, which is a significant finding. It suggests that while the individual components are competent, when combined specifically for this game, they do not achieve a top-tier result relative to the pool of all other tested pairings.

This ranking is a direct consequence of the measured FPS data. The combo's performance, while playable at certain settings, is not exceptional when compared to the best systems that have been tested for this game. A rank of 2406 out of 2996 means that a large number of other hardware combinations produce higher average frame rates in Microsoft Flight Simulator. This is not to say the system is poor, but it is important to contextualize its performance within the broader spectrum of possibilities. The data shows that the combo is more suited to 1080p or 1440p gaming with adjusted settings rather than pushing for maximum fidelity at 4K, which is reflected in its overall rank. The system's performance is a clear indication of the balance between the CPU and GPU, and where the GPU's limitations become the defining factor in the final ranking.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rates provide a granular view of the system's performance across different resolutions and graphics presets. At 1920x1080, the Intel Core i5-14400F and Arc B570 combination produces its best results. With Low settings, the average FPS is 86, which is the highest score in the entire dataset. Moving to Medium settings yields an average of 67 FPS, with a minimum of 57 and a maximum of 77 FPS. High settings produce an average of 50 FPS, and finally, Ultra settings bring the average down to 48 FPS. This shows a clear and steady decline as the graphical load increases.

At 2560x1440, the performance scales down as expected. The Low preset achieves an average of 69 FPS, which is still very smooth. Medium settings yield an average of 54 FPS, with a range of 46 to 62 FPS. High settings drop to a 41 FPS average, and Ultra settings produce 39 FPS. The drop from 1080p to 1440p is noticeable, but the system remains playable at all settings, though the lower presets are clearly more comfortable.

At 3840x2160, the system's limitations become evident. The Low preset produces an average of 51 FPS, which is acceptable for a simulation title. Medium settings yield 40 FPS on average, with a minimum of 34 and a maximum of 46 FPS. High settings drop to a 30 FPS average, and Ultra settings fall to 28 FPS. These are the lowest scores in the dataset, and they highlight the GPU's struggle at this high resolution. The difference between the Low and Ultra presets at 4K is 23 FPS, showing the significant impact of graphical fidelity on performance at this resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Analyzing the frame rate scaling across resolutions reveals a typical pattern for a system where the GPU becomes the primary limiting factor. At Low settings, the average FPS drops from 86 at 1080p to 69 at 1440p, and then to 51 at 4K. This represents a decrease of 19.8% from 1080p to 1440p, and a further 26.1% drop from 1440p to 4K. The total drop from 1080p to 4K is 40.7%. This scaling is significant and indicates that the GPU is being tasked with rendering an increasing number of pixels, which directly impacts its output.

The pattern is similar for High settings, where the average FPS goes from 50 at 1080p to 41 at 1440p, and then to 30 at 4K. This is a 40% drop from 1080p to 4K. The consistent and large drops with each resolution increase are a clear indicator that the Intel Arc B570's rendering throughput is the bottleneck. If the CPU were the limiting factor, we would expect to see more consistent frame rates across resolutions, as the CPU's workload is less dependent on resolution. Instead, the data shows a steep decline in performance as pixel count increases, which is the definitive characteristic of a GPU-bound scenario. The CPU is capable of feeding the GPU at lower resolutions, but the GPU cannot maintain that pace as the rendering load grows.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal settings for this system depend on the user's resolution and preference for frame rate versus visual quality. For a target of 60 FPS or higher, the only option is to play at 1080p with Low settings, which achieves an average of 86 FPS. At 1440p, the Low preset reaches 69 FPS, which is also above 60 FPS and represents a good balance for a smoother experience. If a user has a 60Hz monitor, 1440p Low is a solid choice.

For those who prioritize visual fidelity over sheer frame rate, 1080p with Medium settings provides an average of 67 FPS, which is still very playable and offers improved graphics over Low. This is arguably the best balance of performance and quality at 1080p. At 1440p, Medium settings average 54 FPS, which is slightly below 60 but still acceptable for a flight simulator, where precise frame rates are less critical than in fast-paced action games. The High preset at 1080p yields 50 FPS, and at 1440p it drops to 41 FPS, which is playable but not ideal.

At 4K, the system is clearly not designed for high frame rates. The Low preset at 51 FPS is the only viable option for a somewhat smooth experience. Medium settings at 40 FPS and High at 30 FPS are playable but will feel less fluid. The Ultra preset, which produces 28 FPS at 1080p, 39 FPS at 1440p, and 28 FPS at 4K, is not recommended for any resolution if a playable frame rate is the priority, as the data shows it provides the lowest performance without a proportional visual benefit in terms of smoothness. The recommendation is to use Low or Medium settings at 1080p or 1440p for the best experience.

FAQ

Q: What is the best resolution to use for this system in Microsoft Flight Simulator?

A: The data shows that 1920x1080 provides the highest frame rates, with an average of 86 FPS on Low settings. At 2560x1440, the performance is still respectable, with a maximum average of 69 FPS on Low, but 4K performance drops significantly.

Q: How does this system perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system achieves an average of 28 FPS. This is the lowest score in the dataset and is not ideal for a smooth experience.

Q: Is the CPU or GPU more of a bottleneck in this game?

A: The performance scaling indicates the GPU is the primary limiting factor. The frame rates drop by 40.7% from 1080p to 4K on Low settings, which is a characteristic of a GPU-bound workload.

Q: What settings should I use to get a frame rate above 60 FPS?

A: According to the data, the only way to achieve an average above 60 FPS is to use 1080p Low (86 FPS) or 1440p Low (69 FPS). 1080p Medium also achieves an average of 67 FPS.

Q: How does the Intel Arc B570 compare to its closest rivals in terms of overall GPU benchmark score?

A: The Arc B570 has an average benchmark score of 20556. It is 0.1% faster than the NVIDIA GeForce RTX 3070 Mobile, 0.1% slower than the Intel Arc A750, and 0.4% faster than the NVIDIA Quadro M4000M.

Q: What is the CPU's ranking compared to other processors?

A: The Intel Core i5-14400F ranks in the 83rd percentile of all CPUs, with an average benchmark score of 32279. It is nearly identical in performance to rivals like the AMD Ryzen 7 PRO 8840U and Intel Core i9-11900, with a delta of only 0.1% to 0.2%.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + Intel Arc B570 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 40.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 69.0
2560x1440 Medium 54.0
2560x1440 High 41.0
2560x1440 Ultra 39.0
1920x1080 Low 86.0
1920x1080 Medium 67.0
1920x1080 High 50.0
1920x1080 Ultra 48.0

Microsoft Flight Simulator with ii5-14400F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B570 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-14400F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.