Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 54 72 92
1440p QHD 70 73 97 125
1080p Full HD 86 91 121 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 72
3840x2160 High 54
3840x2160 Ultra 51
2560x1440 Low 125
2560x1440 Medium 97
2560x1440 High 73
2560x1440 Ultra 70
1920x1080 Low 155
1920x1080 Medium 121
1920x1080 High 91
1920x1080 Ultra 86

Microsoft Flight Simulator with AMD Ryzen 5 7500X3D + AMD Radeon RX 9070, In-Depth Analysis

Microsoft Flight Simulator is a demanding title that stresses both the processor and the graphics card, and the measured data for the AMD Ryzen 5 7500X3D and AMD Radeon RX 9070 combination provides a clear picture of its capabilities. The benchmark results show a system that is capable of high frame rates at mainstream resolutions but begins to show its limits at 4K with maximum settings. This analysis breaks down the performance across different settings and resolutions, examines the specific roles of the CPU and GPU, and contextualizes the combo's ranking against other tested hardware configurations.

Settings Recommendations

The measured FPS data for this combo in Microsoft Flight Simulator indicates that the "High" preset offers the most balanced experience across all tested resolutions. At 1920x1080, the "High" preset delivers an average of 91 FPS, which is a smooth and playable experience. Moving to 2560x1440, the average drops to 73 FPS, which remains highly fluid for a flight simulator. Even at 3840x2160, the "High" preset maintains an average of 54 FPS, which is acceptable for this genre, where precise control is more critical than extreme frame rates.

While the "Ultra" preset is available, the data suggests it comes at a significant performance cost. At 1920x1080, "Ultra" averages 86 FPS, a modest drop from "High". However, at 2560x1440, the average falls to 70 FPS, and at 3840x2160, it drops to 51 FPS. The difference between "High" and "Ultra" at 4K is a 3 FPS decrease, which is a marginal visual gain for a measurable performance hit. The "Medium" preset provides a substantial boost in frame rates, with an average of 121 FPS at 1080p, but the "High" preset represents a better middle ground, offering a significant improvement in visual fidelity over "Medium" while keeping frame rates well within a playable range.

For users with high-refresh-rate monitors at 1080p, the "Low" preset at 155 FPS average is the only way to fully utilize such a display, but it sacrifices most of the visual enhancements. The "High" preset at 91 FPS is a more sensible choice for a balance of image quality and performance. At 1440p, "High" at 73 FPS is the optimal choice, as it provides a smooth experience without the steep performance penalty of "Ultra". At 4K, the data shows that "High" is the highest preset that maintains an average above 60 FPS, making it the recommended choice for a consistent experience. The "Medium" preset at 4K, averaging 72 FPS, shows that dropping to "Medium" can provide a large frame rate boost if higher visual fidelity is not required.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 Raphael architecture using a 5 nm process. Its base clock is 4.00 GHz with a boost clock of 4.50 GHz. The processor features a large 96 MB shared L3 cache, which is a defining characteristic of the X3D series and is particularly beneficial for gaming workloads that are sensitive to memory latency. In Microsoft Flight Simulator, which simulates complex physics and vast scenery data, the CPU's role is to process the flight model, AI traffic, and the game's world simulation, making the large cache and multi-threading capabilities crucial.

The CPU's Passmark multithread score is 25047, with a single-thread score of 3494. These scores place it in the 89th percentile of all CPUs, indicating strong performance. The nearest rivals show a very tight grouping, with the Intel Core Ultra X9 388H having an average score of 44466, a deltaPct of 0.2, and the Intel Core i5-14600 having an average score of 44889, a deltaPct of -0.7. This suggests that the 7500X3D is directly competitive with these top-tier processors in general benchmarks.

In the context of the game's measured FPS, the CPU's influence is most apparent at lower resolutions and settings where the GPU is less of a bottleneck. The jump from "Low" to "Ultra" at 1080p shows a decrease from 155 FPS to 86 FPS, but the CPU still needs to feed the GPU with enough data to achieve these high frame rates. The 6-core, 12-thread configuration is sufficient to handle the game's simulation threads, and the high single-thread performance ensures that the primary game logic runs efficiently. The data indicates that the CPU is not a limiting factor at 1080p, as the frame rates scale well with the GPU load. However, as the resolution increases to 4K, the frame rate differences between settings narrow, suggesting the GPU becomes the primary bottleneck, while the CPU maintains a stable platform for the simulation.

GPU Role

The AMD Radeon RX 9070 is based on the RDNA 4.0 architecture and the Navi 48 chip, manufactured on a 4 nm process. It comes with 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 644.6 GB/s. The GPU has a base clock of 1330 MHz, a boost clock of 2520 MHz, and a game clock of 2070 MHz. With 3584 shading units, 224 texture mapping units, and 128 render output units, it is designed for high-throughput rasterization and ray tracing. Its 16 GB of VRAM is a significant asset for Microsoft Flight Simulator, which can consume large amounts of memory for high-resolution textures and detailed scenery.

The GPU's Passmark G3D score is 25381, placing it in the 69th percentile of all GPUs. The nearest rivals include the NVIDIA GeForce GTX TITAN Z with a score of 23736 and a deltaPct of 0.6, and the AMD Radeon RX 6800S with a score of 24063 and a deltaPct of -0.8. This indicates that the RX 9070's raw performance is positioned between these mobile and legacy high-end parts, though its modern architecture and 16 GB of VRAM offer advantages in newer titles.

The GPU's role in the measured FPS is clear when examining the scaling across resolutions. At 1920x1080, the "Ultra" preset averages 86 FPS, while at 3840x2160, it drops to 51 FPS. This is a substantial decrease of 35 FPS, highlighting the immense load that 4K rendering places on the GPU. The GPU's clock speed and memory bandwidth are being fully utilized at higher resolutions and settings. The data shows a direct correlation between the GPU's workload and the frame rate, confirming that the RX 9070 is the primary driver of performance in this combo at higher resolutions. The 16 GB VRAM capacity is likely a key reason why the "Ultra" preset remains viable at 4K without running out of memory, as the frame rate is still limited by raw compute power rather than memory capacity.

How This Combo Ranks

The AMD Ryzen 5 7500X3D and AMD Radeon RX 9070 combination is ranked 833 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the top 27.8% of all tested configurations, which is a solid mid-to-high-tier result. The combo rank is influenced by both the CPU and GPU, but the data suggests the GPU has a more significant impact on this specific game's performance, given the large frame rate differences across resolutions.

When considering the CPU's percentile of 89, it is clear that the processor is a high-end part. The GPU, with a percentile of 69, is a more mainstream component. The combination of a top-tier CPU with a mid-high-tier GPU results in a system that performs well but is not at the very top of the leaderboard. The ranking of 833 indicates that there are 832 other combinations that achieve higher average frame rates, likely featuring more powerful GPUs. The data shows that this combo is well-balanced, but the GPU is the component that holds it back from reaching the highest echelons of performance, particularly at 4K resolutions where the GPU is the primary bottleneck.

FAQ

Q: What is the best resolution for this CPU and GPU combo?

A: The data shows the combo performs best at 1920x1080, where it achieves an average of 91 FPS on "High" settings and 155 FPS on "Low" settings. At 2560x1440, the average on "High" is 73 FPS, which is still excellent. At 3840x2160, the average drops to 54 FPS on "High", which is playable but less fluid.

Q: How does the "Ultra" preset affect performance compared to "High"?

A: At 1920x1080, "Ultra" averages 86 FPS, which is 5 FPS lower than "High". At 2560x1440, it averages 70 FPS, 3 FPS lower than "High". At 3840x2160, the difference narrows to 3 FPS, with "Ultra" at 51 FPS versus "High" at 54 FPS.

Q: Is the CPU or the GPU more likely to be the limiting factor?

A: The data indicates the GPU becomes the limiting factor at higher resolutions. At 1080p, the frame rates are high, suggesting the CPU is capable. As resolution increases to 4K, the frame rate drops significantly across all settings, indicating the GPU is under heavy load.

Q: How much RAM does the GPU have, and does it matter for this game?

A: The GPU has 16 GB of GDDR6 memory. This is sufficient for the game's high-resolution textures, as the 4K "Ultra" preset runs at an average of 51 FPS, suggesting the game is not stalling due to a lack of memory, but rather limited by the GPU's compute power.

Q: How does the CPU compare to its nearest rivals in terms of average benchmark score?

A: The CPU has an average benchmark score of 44573. Its closest rival, the Intel Core Ultra X9 388H, has an average score of 44466, a difference of 0.2%. The Intel Core i5-14600 has a score of 44889, which is 0.7% higher.

Q: What is the frame rate difference between the "Low" and "Ultra" presets at 1440p?

A: At 2560x1440, the "Low" preset averages 125 FPS, while the "Ultra" preset averages 70 FPS. This is a difference of 55 FPS, showing the significant performance cost of the "Ultra" preset.

Measured FPS Breakdown

The following table details the exact average frame rates measured for this combo in Microsoft Flight Simulator across all tested resolutions and settings.

| Resolution | Settings | Avg FPS |

|-------------|----------|---------|

| 3840x2160 | Low | 92 |

| 3840x2160 | Medium | 72 |

| 3840x2160 | High | 54 |

| 3840x2160 | Ultra | 51 |

| 2560x1440 | Low | 125 |

| 2560x1440 | Medium | 97 |

| 2560x1440 | High | 73 |

| 2560x1440 | Ultra | 70 |

| 1920x1080 | Low | 155 |

| 1920x1080 | Medium | 121 |

| 1920x1080 | High | 91 |

| 1920x1080 | Ultra | 86 |

The data shows a consistent pattern: for each resolution, the "Low" preset provides the highest average frame rate, followed by "Medium", "High", and then "Ultra". The differences between presets are more pronounced at lower resolutions. For example, at 1080p, the gap between "Low" and "Ultra" is 69 FPS, while at 4K, the gap is 41 FPS. This suggests that at higher resolutions, the GPU's workload is so heavy that the relative impact of changing settings from "Low" to "Ultra" is reduced, although the absolute frame rates are still lower.

The "Medium" preset at 4K (72 FPS) is notably higher than "High" (54 FPS), which shows that the game's "High" preset introduces a significant rendering cost. The jump from "Medium" to "High" at 4K causes a 18 FPS drop, while the jump from "High" to "Ultra" only causes a 3 FPS drop. This indicates that the "Ultra" preset is not as demanding as the transition from "Medium" to "High".

Resolution Scaling

The scaling of performance from 1920x1080 to 3840x2160 is a key indicator of the system's bottleneck. At the "High" preset, the average FPS drops from 91 at 1080p to 73 at 1440p, a decrease of 18 FPS. Moving from 1440p to 4K, the average drops further to 54 FPS, another 19 FPS decrease. This shows a nearly linear decline in performance as the resolution increases, which is typical for a GPU-bound scenario. The total drop from 1080p to 4K at "High" is 37 FPS, representing a 40.7% reduction in frame rate.

This pattern is consistent across the other settings. At "Ultra", the average FPS goes from 86 at 1080p to 70 at 1440p, and then to 51 at 4K, a total drop of 35 FPS. At "Low", the drop is more severe in absolute terms, from 155 FPS at 1080p to 125 FPS at 1440p and then to 92 FPS at 4K, a total reduction of 63 FPS. However, the relative drop from 1080p to 4K is actually smaller at "Low" (59.4%) than at "High" (59.3%) or "Ultra" (59.3%), which is a minor difference.

The fact that the frame rate drops by roughly the same proportion across all settings when moving from 1080p to 4K strongly suggests that the GPU is the limiting component. If the CPU were the primary bottleneck, we would expect to see a smaller frame rate drop at higher resolutions, as the GPU would be doing more work per frame, but the CPU's workload would remain relatively constant. Instead, the data shows that the GPU's rendering load is the primary factor determining the frame rate, as the number of pixels quadruples from 1080p to 4K, and the performance drops to about 60% of its original value, which is consistent with a GPU that is being saturated by the increased pixel count. The 16 GB of VRAM is sufficient to prevent a memory capacity bottleneck, meaning the scaling is entirely due to the GPU's compute and memory bandwidth limits.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 9070

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2520 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 9070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 92.0
3840x2160 Medium 72.0
3840x2160 High 54.0
3840x2160 Ultra 51.0
2560x1440 Low 125.0
2560x1440 Medium 97.0
2560x1440 High 73.0
2560x1440 Ultra 70.0
1920x1080 Low 155.0
1920x1080 Medium 121.0
1920x1080 High 91.0
1920x1080 Ultra 86.0

Microsoft Flight Simulator with Ryzen 5 7500X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 9070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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