Microsoft Flight Simulator
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 76 | 101 | 130 |
| 1440p QHD | 98 | 103 | 137 | 176 |
| 1080p Full HD | 122 | 128 | 170 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
Microsoft Flight Simulator is a uniquely demanding title, and the data for the AMD Ryzen 5 7400F paired with the NVIDIA GeForce RTX 5080 reveals a system that is heavily influenced by both resolution and graphics preset. The measured frames per second (FPS) across the three resolutions and four settings tiers provide a clear picture of where this combination excels and where it begins to strain.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 (4K) has a profound impact on performance, but the rate of that impact is not uniform across all settings. At Low settings, the average FPS drops from 194 at 1080p to 176 at 1440p, and then further down to 130 at 4K. This represents a 33% reduction in average FPS from 1080p to 4K, indicating that even at the lowest graphical fidelity, the sheer pixel count of 4K significantly taxes the rendering pipeline. The scaling here is relatively smooth, suggesting that neither the CPU nor the GPU is a hard bottleneck at Low, but the workload is still substantial.
At Medium settings, the scaling pattern is similar but slightly steeper. The average FPS goes from 170 at 1080p to 137 at 1440p, and finally to 101 at 4K. This is a 41% drop from 1080p to 4K. The minimum FPS also scales down, from 144 at 1080p to 116 at 1440p and 86 at 4K. The presence of minimum FPS data for Medium settings across all resolutions allows for a closer look at frame time consistency. The gap between average and minimum FPS remains relatively constant, suggesting that the frame pacing issues are consistent as resolution increases.
High settings show a more pronounced sensitivity to resolution. The average FPS falls from 128 at 1080p to 103 at 1440p, and then to 76 at 4K. The drop from 1080p to 4K is 41%, which is nearly identical to the Medium setting drop. However, the absolute numbers are lower, meaning the system is operating closer to its limits. Finally, Ultra settings present the most challenging scenario. The average FPS is 122 at 1080p, 98 at 1440p, and 72 at 4K. This is the smallest absolute range of FPS values, but the percentage drop from 1080p to 4K is still a significant 41%. This consistency in the percentage drop across Medium, High, and Ultra suggests that the GPU is the primary scaling factor at these settings, with the CPU becoming less of a limiting factor as the resolution increases.
The data implies that the limiting component shifts depending on the settings. At Low, the CPU may play a more significant role, as the GPU is less burdened. As settings increase to Medium and beyond, the GPU's workload grows, and the scaling becomes more predictable and linear with pixel count. The fact that the relative performance drop from 1080p to 4K is so consistent across the higher settings points to a GPU-bound scenario where the RTX 5080 is the main determinant of performance, while the Ryzen 5 7400F is sufficient to feed it data at these resolutions.
GPU Role
The NVIDIA GeForce RTX 5080 is a powerful graphics card with 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 960.0 GB/s. This high-bandwidth memory is critical for a game like Microsoft Flight Simulator, which is known for streaming large amounts of terrain and scenery data. The 16 GB frame buffer is also a significant asset, allowing for higher resolution textures and settings without running out of memory. The card's boost clock is listed at 2617 MHz, and its base clock is 2295 MHz.
The GPU's role is clearly evident in the FPS scaling. At 4K Ultra, the system manages an average of 72 FPS. This is a playable frame rate for a flight simulator, but it is the lowest of all measured configurations. The card’s 56.28 TFLOPS of FP32 performance is being heavily utilized at this resolution and setting. When the settings are dropped to Low at 4K, performance jumps to 130 FPS, more than an 80% increase. This shows that the GPU has significant headroom and is capable of much higher frame rates when the graphical workload is reduced.
The 16 GB of VRAM is likely a key factor in maintaining these frame rates. The difference between High and Ultra settings at any resolution is relatively small (e.g., 76 FPS vs. 72 FPS at 4K), suggesting that the Ultra preset may be adding features that are more computationally expensive than memory-intensive, or that the card has sufficient memory to handle both without severe performance penalties. The data indicates that the RTX 5080 is a robust performer in this title, but it is not so overpowered that it can maintain high frame rates at 4K with maximum settings. The 960.0 GB/s of bandwidth is a substantial resource, and it appears to be effectively utilized to keep the flight simulator's world rendering smoothly.
CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture. It has a base clock of 3.70 GHz and a boost clock of 4.70 GHz. The CPU's performance in synthetic benchmarks shows a Cinebench R23 multi-core score of 21765 and a single-core score of 3072. This single-core performance is particularly relevant for Microsoft Flight Simulator, which is known to be sensitive to single-thread performance due to its simulation and rendering logic.
The CPU's role becomes more apparent when examining the 1080p results. At 1080p Low, the system achieves 194 FPS. This high frame rate suggests that the CPU is capable of driving the game engine to very high levels when the GPU is not a bottleneck. The difference between 1080p Low (194 FPS) and 1440p Low (176 FPS) is only 18 FPS, while the difference between 1440p Low and 4K Low (130 FPS) is 46 FPS. This indicates that at 1080p, the CPU is still able to keep up with the GPU, but the gap widens as the resolution increases, shifting the bottleneck to the GPU.
The processor's 32 MB of shared L3 cache is a decent amount for a modern CPU, which helps with data access times. In terms of its rivals, the data shows that the Ryzen 5 7400F has an average benchmark score of 32750, placing it 0.1% ahead of the Intel Core i5-14600T and 0.2% ahead of the Intel Core Ultra 7 155H. It is 0.2% behind the AMD Ryzen 7 PRO 6850H. These are very tight margins, indicating that the 7400F is competitively positioned in the CPU market.
The data suggests that the CPU is not the primary limiting factor in this game at higher resolutions and settings. At 4K Ultra, the FPS is 72, which is likely a GPU limit. However, at 1080p with lower settings, the CPU's performance is crucial in achieving high frame rates. The boost clock of 4.70 GHz is beneficial for the single-threaded workloads that this game often presents. The CPU's performance is sufficient to prevent the system from being CPU-bound at 1080p, as evidenced by the 194 FPS at Low settings, but it is not so strong that it can compensate for the GPU's limits at higher resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across a matrix of resolutions and settings. At 1920x1080, the average FPS ranges from 194 at Low to 122 at Ultra. The Medium preset shows an average of 170 FPS with a minimum of 144 and a maximum of 195. This shows that at 1080p, the system is capable of very high frame rates, making it well-suited for high-refresh-rate monitors. The High preset at 1080p delivers 128 FPS, which is a significant drop from Medium, showing that the High preset includes some demanding effects.
Moving to 2560x1440, the average FPS drops across all settings. Low settings yield 176 FPS, Medium 137 FPS, High 103 FPS, and Ultra 98 FPS. This resolution is often considered a sweet spot for high-end hardware, and the system delivers solid performance here. The 4K results at 3840x2160 show a further decline, with Low at 130 FPS, Medium at 101 FPS, High at 76 FPS, and Ultra at 72 FPS. The Medium preset at 4K has a minimum of 86 FPS, which is above the 60 FPS threshold that many consider to be the minimum for a smooth experience.
The data reveals a consistent pattern: each step up in resolution results in a roughly 25-30% decrease in average FPS for a given setting, while each step up in settings also results in a significant decrease. The gap between Low and Ultra is substantial. At every resolution, the jump from Low to Medium is a significant drop (e.g., 194 to 170 at 1080p), but the jump from High to Ultra is comparatively smaller (128 to 122 at 1080p). This suggests that the Ultra preset may include optimizations or features that are not as taxing as the ones introduced in the Medium to High transition. The measured data shows that 1440p High is a very playable 103 FPS, while 4K Ultra is 72 FPS.
How This Combo Ranks
In the database of tested combos, this specific pairing of the AMD Ryzen 5 7400F and the NVIDIA GeForce RTX 5080 achieves a rank of 162 out of 2996 total combinations. This places it in the top 5.4% of all tested system configurations. This is a very strong ranking, indicating that this combo is capable of delivering high performance in Microsoft Flight Simulator compared to the vast majority of other systems that have been benchmarked.
The ranking confirms the balance of the two components. The GPU's percentile versus all GPUs is 87, and the CPU's percentile versus all CPUs is 83. Both components are in the top 20% of their respective categories, and the combination of a high-end GPU with a strong mid-range CPU has resulted in a system that performs exceptionally well in this specific game. The rank of 162 suggests that there are only 161 other system combinations that outperform it in this title, likely featuring even more powerful components or more optimal pairings. This ranking confirms that the RTX 5080 and Ryzen 5 7400F are a highly capable duo for flight simulation.
FAQ
Q: Can this system handle Microsoft Flight Simulator at 4K resolution?
A: Yes, the data shows it is playable. At 4K with Ultra settings, the average FPS is 72, and at High settings, it is 76. For a smoother experience, the Medium preset at 4K provides an average of 101 FPS with a minimum of 86 FPS.
Q: What is the best resolution for the highest frame rates?
A: At 1920x1080 with Low settings, the system achieves an average of 194 FPS. Even at 1080p Ultra, it maintains an average of 122 FPS, which is still very high.
Q: How does the CPU compare to its direct rivals?
A: The AMD Ryzen 5 7400F has an average benchmark score of 32750. This is 0.1% higher than the Intel Core i5-14600T, 0.2% higher than the Intel Core Ultra 7 155H, and 0.2% lower than the AMD Ryzen 7 PRO 6850H.
Q: Is the 16 GB of VRAM on the RTX 5080 enough for this game?
A: The measured results suggest it is sufficient. The system maintains playable frame rates at all resolutions and settings, with the lowest average being 72 FPS at 4K Ultra. The high memory bandwidth of 960.0 GB/s also helps with data streaming.
Q: How much of a performance difference is there between 1080p and 4K?
A: At Ultra settings, the average FPS drops from 122 at 1080p to 72 at 4K, which is a 41% reduction. At Low settings, the drop is from 194 FPS to 130 FPS, also a 33% reduction.
Q: What is the system's overall ranking among all tested combos?
A: This specific combo ranks 162nd out of 2996 tested combinations for Microsoft Flight Simulator, placing it in the top 5.4% of all tested systems.
Settings Recommendations
For players prioritizing a smooth and consistent experience at 3840x2160, the Medium preset is the most logical choice. The data shows an average of 101 FPS with a minimum of 86 FPS, which is well above the standard 60 FPS target. This provides a comfortable margin to avoid stutters while maintaining a high level of visual fidelity. The High preset at 4K is also viable at 76 FPS, but the lower minimum FPS and closer proximity to the Ultra tier's performance make Medium the safer option for stability.
At 2560x1440, the High preset offers an excellent balance with an average of 103 FPS. This allows for a more detailed image than Medium (137 FPS) without sacrificing the high frame rate that makes the simulation feel fluid. For those who want the maximum visual quality, Ultra at 1440p delivers 98 FPS, which is still very playable. This resolution is where the system's balance of CPU and GPU power is most evident, allowing for high settings without any compromise.
At 1920x1080, the system has so much performance headroom that the Ultra preset is the clear recommendation. With an average of 122 FPS, there is no reason to lower the settings for performance reasons. The Medium preset at 170 FPS is only useful for players with a 165Hz or 240Hz monitor who want to maximize frame rates, but the visual sacrifice is significant. The data suggests that this combo is best utilized at 1440p High or 4K Medium, where the RTX 5080's power is fully engaged and the Ryzen 5 7400F keeps up effectively. The 1080p Ultra setting is also a great choice for the highest fidelity with still-high frame rates.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 130.0 |
| 3840x2160 | Medium | 101.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 176.0 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 103.0 |
| 2560x1440 | Ultra | 98.0 |
| 1920x1080 | Low | 194.0 |
| 1920x1080 | Medium | 170.0 |
| 1920x1080 | High | 128.0 |
| 1920x1080 | Ultra | 122.0 |
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Microsoft Flight Simulator with RTX 5080 + Other CPUs
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