Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
127
excellent

This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 74 100 129
1440p QHD 101 104 142 176
1080p Full HD 125 133 173 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 100
3840x2160 High 74
3840x2160 Ultra 73
2560x1440 Low 176
2560x1440 Medium 142
2560x1440 High 104
2560x1440 Ultra 101
1920x1080 Low 194
1920x1080 Medium 173
1920x1080 High 133
1920x1080 Ultra 125

Microsoft Flight Simulator with Intel Core i5-14400F + NVIDIA GeForce RTX 5080, In-Depth Analysis

The benchmark data for Microsoft Flight Simulator on this Intel Core i5-14400F and NVIDIA GeForce RTX 5080 combination reveals a system with substantial headroom, but the optimal settings depend heavily on the user's display resolution and refresh rate. Across all tested resolutions, the "Ultra" preset delivers the highest visual fidelity but carries a significant performance cost. At 1080p, the Ultra preset averages 124.8 FPS, which is only 7.7 FPS lower than the High preset's 132.5 FPS, making the jump to Ultra a relatively inexpensive upgrade in performance terms at this resolution. However, the cost of Ultra grows with resolution. At 1440p, the gap between High and Ultra widens to just 2.7 FPS, with the Ultra preset delivering 100.8 FPS compared to High's 103.5 FPS. The most demanding scenario is 4K Ultra, which produces 72.5 FPS, a drop of only 1.0 FPS from the High preset's 73.5 FPS. Interestingly, the data shows that the "Medium" preset often provides a better balance than High at lower resolutions; at 1080p, Medium achieves 173.1 FPS, significantly outpacing High's 132.5 FPS. For users with high-refresh-rate 1080p or 1440p monitors, the Medium preset appears to be the sweet spot, offering a substantial FPS boost over High while presumably retaining a reasonable level of visual quality. At 4K, the High preset is the most sensible choice, as it provides 73.5 FPS, which is only marginally slower than Ultra's 72.5 FPS but likely with a noticeable reduction in rendering load. The "Low" preset is only advisable for competitive or maximum-FPS scenarios, as it yields 194.1 FPS at 1080p but sacrifices the visual immersion that is central to a flight simulator.

GPU Role

The NVIDIA GeForce RTX 5080 is the clear performance driver in this pairing, and its characteristics align well with the demands of Microsoft Flight Simulator. The GPU's 16 GB of GDDR7 memory on a 256-bit bus provides a substantial 960.0 GB/s of bandwidth, which is crucial for streaming the high-resolution textures and complex terrain data that this game loads continuously. The data shows that the RTX 5080 has a 89th percentile ranking among all GPUs, indicating it sits near the top of the performance hierarchy. Its benchmark scores, such as a 3DMark Steel Nomad DX12 score of 8637 and a Passmark G3D score of 36565, suggest a high level of raw compute capability. The boost clock of 2617 MHz, combined with 10752 shading units, allows for the high fill rates observed in the measured FPS. The GPU's transistor count of 45,600 million on a 5 nm process node from TSMC supports this level of performance. The measured results indicate that the RTX 5080 is not the limiting factor in most scenarios. For instance, at 1080p Low, the system achieves 194.1 FPS, but the scaling from Low to Ultra at 1080p results in a 69.3 FPS drop, showing the GPU's workload increases dramatically with settings. However, the GPU appears to have enough headroom to maintain playable frame rates even at 4K Ultra, with the average dipping only to 72.5 FPS. The data suggests that the 16 GB VRAM capacity is sufficient for this game's needs at all tested settings, as there are no anomalous performance cliffs that would indicate memory swapping.

CPU Role

The Intel Core i5-14400F serves as a capable partner to the RTX 5080, though its role becomes more pronounced at lower resolutions and settings. This processor features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz, based on the Raptor Lake architecture. Its benchmark results, including a Cinebench R23 multi-core score of 21914 and a single-core score of 3093, place it in the 88th percentile among all CPUs. The CPU's performance class is closely matched with rivals like the Intel Core i7-12800H and AMD Ryzen 5 PRO 7645, with negligible deltaPct differences. In the context of this game, the CPU's influence is evident when examining the FPS scaling with resolution. At 1080p Low, the system hits 194.1 FPS, but at 4K Low, it drops to 128.9 FPS. This 65.2 FPS drop is primarily due to the GPU's workload increasing with pixel count, but the CPU must also prepare more frames. The 14400F's 20 MB of shared L3 cache helps with the game's simulation logic and asset streaming. The data indicates that the CPU can keep up with the RTX 5080 without bottlenecking, as the FPS scales fairly linearly with resolution. However, the small difference in FPS between the High and Ultra presets at 1080p (7.7 FPS) versus the larger difference at 4K (1.0 FPS) suggests that the CPU is handling the additional draw calls effectively, and the GPU is becoming the primary constraint at higher resolutions. This processor, with its ECC memory support and dual-channel DDR4/DDR5 compatibility, provides a stable platform for the demanding simulation workloads.

How This Combo Ranks

The combination of the Intel Core i5-14400F and NVIDIA GeForce RTX 5080 achieves a rank of 75 out of 1795 tested combos in Microsoft Flight Simulator. This places the system in the top 4.2% of all configurations tested, which is an exceptional result. The data shows that this combo outperforms the vast majority of systems, indicating a well-balanced pairing that excels in this specific title. The high ranking is likely due to the RTX 5080's massive compute power, which is particularly effective in a game that relies heavily on GPU-based rendering of vast landscapes. The CPU's strong single-thread performance, as evidenced by its Cinebench R23 single-core score of 3093, is also beneficial for the game's main thread, which handles physics and flight model calculations. While the combo ranks high overall, it is important to note that the ranking is based on average FPS across all tested settings. The system's performance is not uniform; for example, the 4K Ultra result of 72.5 FPS is far less dominant than the 1080p Low result of 194.1 FPS. This suggests that the combo's rank is a reflection of its ability to deliver high frame rates in less demanding scenarios, while still maintaining playable performance at the highest settings. The nearest rival CPUs, such as the AMD Ryzen 7 250, have a negligible deltaPct of -0.2%, indicating that the CPU is not a differentiator at this performance level, and the GPU is the primary driver of the combo's ranking.

Resolution Scaling

The measured FPS data provides a clear picture of how this system scales across resolutions. Moving from 1080p to 1440p to 4K results in progressively lower frame rates, but the scaling factor varies with the preset. For the Low preset, the FPS drops from 194.1 at 1080p to 175.9 at 1440p (a 9.4% reduction) and then to 128.9 at 4K (a 26.7% reduction from 1440p). This indicates that at Low settings, the system is heavily GPU-bound, and the increase in pixel count directly impacts the rendering load. The Medium preset shows a similar pattern: 173.1 at 1080p, 142 at 1440p, and 100.2 at 4K. The High preset scales from 132.5 at 1080p to 103.5 at 1440p, and then to 73.5 at 4K. The Ultra preset shows the smallest relative drop from 1080p to 1440p, going from 124.8 to 100.8, and then to 72.5 at 4K. The data reveals that the gap between 1080p and 1440p is relatively modest across all presets, with an average FPS loss of about 20-30%. However, the jump from 1440p to 4K is more punishing, with an average FPS loss of about 30-35%. This suggests that the RTX 5080's 256-bit memory bus and 960.0 GB/s bandwidth are sufficient to handle the increased data throughput at 1440p, but the sheer pixel count at 4K begins to strain the GPU. The scaling behavior indicates that the GPU is the limiting component across all resolutions, as the CPU maintains a consistent level of performance regardless of resolution. Users with 4K displays should expect to use High or Medium settings to maintain frame rates above 100 FPS, while 1080p users can comfortably run Ultra.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its peak performance. The Low preset achieves an average of 194.1 FPS, which is the highest measured result in the entire dataset. The Medium preset delivers 173.1 FPS, while the High preset drops to 132.5 FPS. The Ultra preset, which represents the maximum visual quality, still manages a highly respectable 124.8 FPS. The difference between High and Ultra at this resolution is a mere 7.7 FPS, suggesting that users should not hesitate to enable Ultra for the best experience. At 2560x1440, the performance remains strong. The Low preset yields 175.9 FPS, Medium provides 142 FPS, High averages 103.5 FPS, and Ultra delivers 100.8 FPS. The gap between High and Ultra narrows to just 2.7 FPS at this resolution, further reinforcing the value of the Ultra preset. The 1440p results show that the system is still capable of high refresh rates, even at higher settings. At 3840x2160, the system begins to show its limits. The Low preset averages 128.9 FPS, which is still excellent for 4K gaming. The Medium preset drops to 100.2 FPS, High falls to 73.5 FPS, and Ultra bottoms out at 72.5 FPS. The data shows a significant performance cliff between Medium and High at 4K, with a 26.7 FPS drop, which is much larger than the 2.8 FPS difference between High and Ultra. This suggests that the High preset imposes a substantial increase in shading complexity that the GPU struggles to maintain at 4K. For a smooth 60 FPS experience at 4K, the Medium preset is the clear choice, while High and Ultra are playable but may experience occasional dips on demanding scenery.

FAQ

Q: What is the best settings preset for a 1440p monitor?

A: The data shows that at 2560x1440, the Ultra preset averages 100.8 FPS, which is only 2.7 FPS lower than High. Given the minimal performance difference, the Ultra preset is recommended for the best visual quality, providing a high frame rate that exceeds the refresh rate of most 1440p monitors.

Q: Can this system handle 4K gaming?

A: Yes, the system can handle 4K. The measured FPS at 3840x2160 ranges from 128.9 FPS on Low to 72.5 FPS on Ultra. For a stable 60 FPS experience, the Medium preset at 100.2 FPS is the safest option, while High and Ultra are playable but may dip below 60 FPS in complex scenes.

Q: How does the CPU compare to its nearest rivals in terms of average benchmark score?

A: The Intel Core i5-14400F has an average benchmark score of 32508. Its nearest rival, the Intel Core i7-12800H, has a score of 32513, resulting in a deltaPct of 0. The AMD Ryzen 5 PRO 7645 is 0.2% slower, while the AMD Ryzen 7 250 and Intel Core i7-13705H are both 0.2% faster. This indicates the CPU is performance-neutral in this comparison.

Q: Is the RTX 5080 a high-performance GPU relative to all others?

A: The RTX 5080 ranks in the 89th percentile among all GPUs, indicating it is in the top 11% of all graphics cards. Its average benchmark score of 59188 is significantly higher than its nearest rival, the Intel Arc Pro A60, which has a score of 60326, but this is a -1.9% deltaPct, meaning the Arc Pro A60 is slightly faster in general benchmarks.

Q: What is the FPS drop from 1080p to 4K on the High preset?

A: On the High preset, the average FPS drops from 132.5 at 1920x1080 to 103.5 at 2560x1440, and then to 73.5 at 3840x2160. The total drop from 1080p to 4K is 59.0 FPS, representing a 44.5% reduction in frame rate.

Q: Does the GPU or CPU limit performance in this game?

A: The benchmark results indicate the GPU is the primary limiting factor. This is evidenced by the significant FPS scaling with resolution; for example, on the Low preset, FPS drops from 194.1 at 1080p to 128.9 at 4K. If the CPU were the bottleneck, the FPS would remain relatively constant across resolutions. The GPU's high workload is also suggested by the large performance gap between Medium and High settings at 4K.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 128.9
3840x2160 Medium 100.2
3840x2160 High 73.5
3840x2160 Ultra 72.5
2560x1440 Low 175.9
2560x1440 Medium 142.0
2560x1440 High 103.5
2560x1440 Ultra 100.8
1920x1080 Low 194.1
1920x1080 Medium 173.1
1920x1080 High 132.5
1920x1080 Ultra 124.8

Microsoft Flight Simulator with ii5-14400F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 5080

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