Archeage
This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 65 | 96 | 108 |
| 1440p QHD | 78 | 114 | 167 | 188 |
| 1080p Full HD | 115 | 169 | 235 | 245 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
# FAQ
Q: What is the combo rank of this Ryzen 5 7400F and RTX 5080 pairing in ArcheAge?
A: The combo ranks 153rd out of 2,761 tested combinations, placing it in the top 5.5% of all tested systems for this game.
Q: How does the CPU compare to its nearest rivals in overall benchmark scores?
A: The Ryzen 5 7400F scores 32,750 on average, which is 0.1% ahead of the Intel Core i5-14600T (32,707) and 0.2% ahead of the Intel Core Ultra 7 155H (32,697). It trails the AMD Ryzen 7 PRO 6850H slightly by 0.2% (32,812) and leads the AMD Ryzen AI 7 PRO 360 by 0.3% (32,662).
Q: What is the GPU's percentile ranking among all graphics cards?
A: The RTX 5080 sits in the 87th percentile of all GPUs, with an average benchmark score of 56,083.
Q: Which GPU rival is closest in performance to the RTX 5080?
A: The AMD Radeon RX 9070 GRE is the closest competitor, scoring 57,367 which is 2.2% higher. The AMD Radeon 8060S trails by 0.6% at 55,757, while the AMD Radeon RX 6750 GRE 12 GB is 0.7% behind at 55,698.
Q: What is the highest average FPS recorded across all tested configurations?
A: At 1920x1080 with Low settings, the combo achieves 245 FPS average. The Medium preset at the same resolution reaches 235 FPS, showing the CPU and GPU combination can push well beyond typical display refresh rates at 1080p.
Q: Does the game's FPS scale linearly with resolution?
A: No. Moving from 1080p Low (245 FPS) to 1440p Low (188 FPS) is a 23% drop, while going from 1440p Low to 4K Low (108 FPS) is another 43% drop. The scaling is not linear, indicating a growing GPU bottleneck at higher resolutions.
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CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael codename), built on TSMC's 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.70 GHz, drawing 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. Memory support includes dual-channel DDR5 with 83.2 GB/s bandwidth.
In ArcheAge, an MMORPG with large player populations and complex world state calculations, the CPU's single-thread performance matters significantly. The Cinebench R23 single-core score of 3,072 and multi-core score of 21,765 indicate strong per-thread capability. The PassMark single-thread score of 3,689 and multithread score of 25,645 further confirm balanced performance. The CPU's 83rd percentile ranking among all processors suggests it handles the game's simulation and networking overhead well.
The 6-core/12-thread configuration is sufficient for ArcheAge's typical workloads. The game's data compression and encryption tasks score 289,999 and 16,712 respectively in PassMark, showing robust throughput for asset loading and network packet handling. The Ryzen 5 7400F's nearest rival, the Intel Core i5-14600T, scores nearly identically (32,707 vs 32,750), so users upgrading from that chip would see no meaningful CPU-side difference in this title.
The boost clock of 4.70 GHz is particularly relevant for ArcheAge's draw call processing and UI responsiveness. In crowded areas or large-scale battles, the CPU must maintain high per-core performance to keep frame times consistent. The Cinebench R15 single-core score of 309 and multi-core score of 2,193 demonstrate that the chip can sustain high clocks under load without thermal throttling, given its modest 65 W TDP.
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GPU Role
The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU built on TSMC's 5 nm process, featuring 45,600 million transistors on a 378 mm² die. It carries 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. The GPU operates at a base clock of 2295 MHz with a boost clock of 2617 MHz, while memory runs at 1875 MHz (30 Gbps effective). The card includes 10,752 shading units, 336 TMUs, and 112 ROPs, with 84 RT cores and 336 tensor cores.
In ArcheAge, the GPU's role is primarily rendering the game's world, character models, and particle effects. The FP32 throughput of 56.28 TFLOPS provides ample compute for the game's shader workloads. The 16 GB VRAM capacity is more than sufficient for ArcheAge's texture and geometry requirements at any resolution, eliminating any memory capacity concerns.
The RTX 5080's PassMark G3D score of 36,565 and GPU compute score of 21,789 indicate strong overall rendering performance. The 3DMark Steel Nomad DX12 score of 8,637 reflects modern API performance. The GPU's 87th percentile ranking places it well above the median, and its nearest rivals show it is competitive with the AMD Radeon RX 9070 GRE (2.2% slower) and AMD Radeon 8060S (0.6% slower).
The 960.0 GB/s memory bandwidth becomes critical at 4K resolution, where texture streaming and frame buffer operations demand high throughput. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s suggest the card can handle the fill rate requirements of ArcheAge's environments. The boost clock of 2617 MHz ensures the GPU maintains high utilization even when the CPU is delivering frames rapidly at lower resolutions.
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How This Combo Ranks
The combination of AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5080 achieves rank 153 out of 2,761 tested combos in ArcheAge. This places the system in the top 5.5% of all tested configurations, indicating an exceptionally capable setup for this title.
The rank reflects the balance between CPU and GPU performance. The CPU's 83rd percentile ranking and GPU's 87th percentile ranking combine to produce a system that sits above the vast majority of tested hardware. The gap between the combo's rank (153rd) and the GPU's percentile (87th) suggests that in ArcheAge, the CPU's contribution is meaningful but the GPU remains the primary driver of overall frame rates.
Looking at the measured FPS data, the combo achieves playable frame rates even at 4K Ultra with 44 FPS average, while hitting 65 FPS at 4K High. At 1440p, the system delivers 114 FPS on High settings and 78 FPS on Ultra. These results confirm that the combo rank accurately reflects a high-performance configuration that can handle ArcheAge at maximum settings with reasonable frame rates.
The delta between the combo's rank and what raw component benchmarks might suggest is worth noting. While both components rank in the 80th percentile or higher individually, the game's specific engine characteristics and the interaction between the CPU and GPU determine the final result. ArcheAge's age (released in 2014) means it may not fully utilize the latest hardware features, which can cap performance below what the components' theoretical capabilities would indicate.
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Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra), providing a comprehensive view of performance scaling.
1920x1080:
- Low: 245 FPS average
- Medium: 235 FPS average (min 200, max 270)
- High: 169 FPS average
- Ultra: 115 FPS average
At 1080p, the system delivers exceptional frame rates across all presets. The drop from Low to Medium is minimal (10 FPS, 4%), but moving from Medium to High costs 66 FPS (28%). The Ultra preset at 115 FPS remains highly playable on high-refresh displays.
2560x1440:
- Low: 188 FPS average
- Medium: 167 FPS average (min 142, max 192)
- High: 114 FPS average
- Ultra: 78 FPS average
At 1440p, the frame rates remain strong. The Low preset still exceeds 180 FPS, while Medium stays above 160 FPS. High settings drop to 114 FPS, and Ultra falls to 78 FPS. The scaling from Low to High shows a 39% reduction, indicating the GPU becomes more stressed at this resolution.
3840x2160:
- Low: 108 FPS average
- Medium: 96 FPS average (min 81, max 110)
- High: 65 FPS average
- Ultra: 44 FPS average
At 4K, the frame rates drop significantly. Low settings remain playable at 108 FPS, but Ultra falls to 44 FPS, which may be below the threshold for smooth gameplay on standard displays. The Medium preset shows a min of 81 FPS and max of 110 FPS, indicating frame time variance at this resolution.
The data shows a clear trend: the system is CPU-bound at 1080p Low/Medium (245 and 235 FPS), where the GPU has headroom but the CPU limits the frame rate. As resolution increases and settings are raised, the GPU becomes the limiting factor, with the gap between Low and Ultra widening from 130 FPS at 1080p to 64 FPS at 4K.
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Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and display refresh rate.
For 1080p displays (60-144 Hz): The Ultra preset at 115 FPS provides the best visual quality while remaining above 100 FPS, making it suitable for most displays. Users with 240 Hz monitors should consider High settings at 169 FPS, which provides a substantial visual upgrade over Medium while maintaining high frame rates. Medium at 235 FPS is only recommended for competitive play where maximum frame rates matter more than visual fidelity.
For 1440p displays (60-165 Hz): High settings at 114 FPS offer the best balance of visual quality and performance. The Ultra preset at 78 FPS is playable but may show noticeable frame pacing issues on 144 Hz displays. Medium at 167 FPS is excellent for high-refresh gaming, while Low at 188 FPS exceeds the needs of all but the fastest displays.
For 4K displays (60 Hz): High settings at 65 FPS provide a smooth experience on standard 60 Hz monitors. Medium at 96 FPS offers a comfortable margin above 60 FPS and is recommended if visual quality can be sacrificed. Ultra at 44 FPS is below the 60 FPS threshold and may result in noticeable stutter during busy scenes, making it less suitable for general gameplay.
For 4K high-refresh displays (120+ Hz): Low settings at 108 FPS are the only preset that approaches high-refresh capability, but the visual compromise may be significant. Medium at 96 FPS is a reasonable middle ground for users who prioritize smoothness over maximum detail.
The Medium preset consistently shows the tightest min/max frame time range (200-270 at 1080p, 142-192 at 1440p, 81-110 at 4K), suggesting it offers the most stable experience across all resolutions. For users who value frame time consistency over peak frame rates, Medium is the safest choice.
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Resolution Scaling
The FPS scaling across resolutions reveals the bottleneck dynamics of this combo.
Low settings: 245 FPS at 1080p → 188 FPS at 1440p → 108 FPS at 4K. The drop from 1080p to 1440p is 57 FPS (23%), and from 1440p to 4K is 80 FPS (43%). The scaling is not linear — the pixel count increase from 1080p to 1440p is 78%, while the FPS drop is only 23%, indicating the CPU limits performance at 1080p. From 1440p to 4K, the pixel count increases by 125%, and the FPS drops by 43%, showing the GPU is increasingly stressed.
Medium settings: 235 FPS at 1080p → 167 FPS at 1440p → 96 FPS at 4K. The 1080p to 1440p drop is 68 FPS (29%), while the 1440p to 4K drop is 71 FPS (43%). The pattern is similar to Low settings, with the GPU bottleneck becoming more pronounced at higher resolutions.
High settings: 169 FPS at 1080p → 114 FPS at 1440p → 65 FPS at 4K. The drop from 1080p to 1440p is 55 FPS (33%), and from 1440p to 4K is 49 FPS (43%). The percentage drop from 1440p to 4K remains consistent at 43% across all settings presets, suggesting the GPU's memory bandwidth and compute scaling at 4K imposes a consistent penalty.
Ultra settings: 115 FPS at 1080p → 78 FPS at 1440p → 44 FPS at 4K. The 1080p to 1440p drop is 37 FPS (32%), and the 1440p to 4K drop is 34 FPS (44%).
The consistent 43-44% drop from 1440p to 4K across all settings indicates the GPU's 960.0 GB/s memory bandwidth becomes the primary constraint at 4K. The RTX 5080's 16 GB VRAM capacity is not the issue — the bandwidth per pixel required at 4K exceeds what the memory subsystem can sustain for ArcheAge's rendering workload.
At 1080p, the CPU's 32 MB L3 cache and 83.2 GB/s memory bandwidth are sufficient to feed the GPU, as evidenced by the small FPS difference between Low and Medium (245 vs 235). The CPU's 6-core/12-thread configuration and 4.70 GHz boost clock keep frame rates high, but the GPU's headroom at this resolution means the CPU is the limiting factor.
The scaling analysis shows that for maximum visual quality with playable frame rates, 1440p High (114 FPS) is the sweet spot. At 4K, users must choose between High settings at 65 FPS or Medium at 96 FPS, with the latter providing a noticeably smoother experience at the cost of some visual fidelity.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 167.0 |
| 2560x1440 | High | 114.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 245.0 |
| 1920x1080 | Medium | 235.0 |
| 1920x1080 | High | 169.0 |
| 1920x1080 | Ultra | 115.0 |
Archeage with Ryzen 5 7400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.