Doom
This combination delivers exceptional performance with an average of 220 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 88 | 107 | 127 | 146 |
| 1440p QHD | 162 | 198 | 235 | 269 |
| 1080p Full HD | 250 | 306 | 363 | 385 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5080 combination delivers exceptional performance in Doom, making it a top-tier pairing for this title. With the combo ranking in the 94th percentile (rank 163 out of 2930 tested configurations), this system is clearly positioned for high-refresh-rate gaming. The data shows a platform that can push well beyond 250 FPS at 1080p and remains highly playable even at 4K, though the performance scaling reveals a clear shift in system bottleneck as resolution increases.
Resolution Scaling
The measured FPS data shows a predictable and steep decline as resolution increases, but the curve is notably smooth and consistent across all settings presets. At 1080p with High settings, the system produces 306 FPS average. Moving to 1440p drops that to 198 FPS, a 35% reduction. Jumping to 4K further reduces performance to 107 FPS, which is another 46% drop from the 1440p result. This pattern indicates that the RTX 5080 is becoming the primary limiting factor as pixel count rises.
At the Low settings preset, the scaling story is even more pronounced. The system delivers 385 FPS at 1080p, 269 FPS at 1440p, and 146 FPS at 4K. The percentage drops between resolutions are similar to High settings, but the absolute numbers remain extremely high. This suggests that even at 4K Low, the GPU is still pushing a very playable frame rate, while at 1080p Low the system is clearly CPU-limited, as the GPU has headroom to render far more frames than the processor can feed.
The Medium preset offers a useful middle ground for analyzing the bottleneck. At 1080p Medium, the system hits 363 FPS, which is only slightly below the Low preset's 385 FPS. The gap between Medium and High at 1080p is 57 FPS (363 vs 306), while at 4K that gap narrows to 20 FPS (127 vs 107). This compression of the delta at higher resolutions confirms that the GPU is the limiting factor at 4K, while the CPU has more influence on the 1080p results.
Ultra settings show the most aggressive scaling curve. The system produces 250 FPS at 1080p, 162 FPS at 1440p, and just 88 FPS at 4K. The 4K Ultra result is the only measured configuration that falls below the 100 FPS mark, indicating that this is the point where the RTX 5080's raw compute is fully taxed by Doom's maximum visual fidelity. The gap between Ultra and High at 4K (88 vs 107 FPS) represents a 19 FPS cost for the highest quality preset, which is a significant trade-off.
CPU Role
The AMD Ryzen 5 7400F brings six Zen 4 cores with twelve threads to this matchup, running at a base clock of 3.70 GHz and boosting to 4.70 GHz. The processor's 32 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s of bandwidth provide a solid foundation for feeding the RTX 5080. In synthetic benchmarks, the 7400F scores 21,765 in Cinebench R23 multi-core and 3,072 in single-core, placing it in the 83rd percentile among all CPUs with an average benchmark score of 32,750.
The nearest rival data for the 7400F shows a tightly clustered field. The Intel Core i5-14600T scores 32,707 (0.1% faster), the Intel Core Ultra 7 155H scores 32,697 (0.2% faster), and the AMD Ryzen AI 7 PRO 360 scores 32,662 (0.3% faster). Only the AMD Ryzen 7 PRO 6850H trails at 32,812 (-0.2%). This indicates that the 7400F is competitively positioned within its performance class, though the differences are negligible in real-world gaming scenarios.
In Doom specifically, the CPU's role becomes visible when examining the 1080p results. The jump from Low to Medium settings at 1080p only costs 22 FPS (385 to 363), while the jump from Medium to High costs 57 FPS (363 to 306). This non-linear scaling suggests the CPU is near its limit at 1080p Low, as the GPU can render frames faster than the processor can issue draw calls. The 12 threads of the 7400F are sufficient for Doom's engine, which is well-optimized for multi-threaded workloads, but the game's single-thread performance demands are met comfortably by the 4.70 GHz boost clock.
Settings Recommendations
For the best experience per the measured rows, the High preset at 1440p emerges as the sweet spot. It delivers 198 FPS average, which is well above the refresh rate of most high-end monitors, while maintaining the visual quality improvements over Medium. The Medium preset at 1440p offers 235 FPS, which is a 37 FPS improvement, but the visual downgrade may not be worth it for most users. At 4K, the High preset at 107 FPS is the best balance, as it stays above 100 FPS while the Ultra preset drops to 88 FPS.
For competitive play at 1080p, the Low preset at 385 FPS is the clear choice, but the Medium preset at 363 FPS is only 22 FPS slower and provides better visuals. The data suggests that Medium at 1080p is the optimal competitive setting, as the 22 FPS difference is unlikely to be perceptible on most displays, while the visual improvements are noticeable. The High preset at 1080p (306 FPS) still provides an excellent experience for those who prioritize image quality over raw frame rate.
At 4K, the Low preset (146 FPS) is the only configuration that provides a significant margin above 120 FPS. The Medium preset (127 FPS) is still very playable, but the High preset (107 FPS) is the recommended choice for the best balance of visual fidelity and smoothness. The Ultra preset at 88 FPS is only recommended for users with VRR displays who prioritize visual quality above all else, as the 19 FPS drop from High is substantial.
FAQ
Q: Can this system handle 4K gaming in Doom?
A: Yes, the data shows 4K performance ranging from 88 FPS at Ultra settings to 146 FPS at Low settings. The High preset at 107 FPS is the best 4K experience, staying above the 100 FPS threshold.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: The data suggests the CPU becomes the limiting factor at 1080p Low settings, where the system hits 385 FPS. The GPU has the headroom to render more frames, but the Ryzen 5 7400F's six cores limit the frame rate.
Q: How much performance is gained by dropping from Ultra to High settings?
A: At 4K, the gain is 19 FPS (88 to 107 FPS). At 1440p, the gain is 36 FPS (162 to 198 FPS). At 1080p, the gain is 56 FPS (250 to 306 FPS). The relative gain increases as resolution decreases.
Q: What is the best settings preset for a 144Hz monitor?
A: At 1440p, the High preset (198 FPS) or Medium preset (235 FPS) both comfortably exceed 144Hz. At 4K, the Low preset (146 FPS) is the only measured configuration that exceeds 144Hz.
Q: How does this CPU compare to its nearest rivals?
A: The Ryzen 5 7400F scores 32,750 in average benchmarks. It is 0.1% faster than the Intel Core i5-14600T, 0.2% faster than the Intel Core Ultra 7 155H, and 0.3% faster than the AMD Ryzen AI 7 PRO 360. It trails the AMD Ryzen 7 PRO 6850H by 0.2%.
Q: Does the RTX 5080's 16 GB of VRAM limit performance in this game?
A: The measured data shows no indication of VRAM limitations. The 16 GB of GDDR7 memory with 960.0 GB/s of bandwidth provides ample capacity for Doom at all tested settings and resolutions.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, featuring 10,752 shading units, 336 texture mapping units, and 112 raster output units. The GPU runs at a base clock of 2295 MHz and boosts to 2617 MHz, with memory clocked at 1875 MHz (30 Gbps effective). The 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which is more than sufficient for Doom's texture streaming requirements.
The RTX 5080's compute capabilities are substantial, with FP32 performance rated at 56.28 TFLOPS and a pixel rate of 293.1 GPixel/s. The texture rate of 879.3 GTexel/s ensures that even at 4K Ultra settings, the GPU can fill pixels quickly. In synthetic benchmarks, the RTX 5080 scores 36,565 in Passmark G3D and 21,789 in GPU Compute, placing it in the 87th percentile among all GPUs with an average benchmark score of 56,083.
The nearest rival data shows the RTX 5080 is closely matched with several AMD offerings. The AMD Radeon 8060S trails by 0.6%, the AMD Radeon RX 6750 GRE 12 GB trails by 0.7%, and the AMD Radeon Pro W5700X trails by 2.3%. The AMD Radeon RX 9070 GRE leads by 2.2%. This clustering indicates that the RTX 5080 is competitively positioned, though the 87th percentile ranking places it in the upper tier of available GPUs.
In Doom, the GPU's role is most evident in the 4K results. The scaling from 1080p to 4K at High settings (306 to 107 FPS) shows the GPU being progressively more taxed as pixel count increases. The 4K Ultra result of 88 FPS demonstrates that even this powerful GPU has limits, but the 4K Low result of 146 FPS shows that the card can still deliver high frame rates when visual settings are reduced.
Measured FPS Breakdown
At 1920x1080, the system delivers exceptional performance across all settings. The Low preset produces 385 FPS average, the Medium preset delivers 363 FPS with a minimum of 308 FPS and maximum of 417 FPS, the High preset yields 306 FPS, and the Ultra preset provides 250 FPS. The spread from Low to Ultra is 135 FPS, indicating that visual settings have a significant impact on performance at this resolution.
Moving to 2560x1440, the frame rates remain very high. The Low preset produces 269 FPS, the Medium preset delivers 235 FPS with a minimum of 199 FPS and maximum of 270 FPS, the High preset yields 198 FPS, and the Ultra preset provides 162 FPS. The spread from Low to Ultra is 107 FPS, which is narrower than at 1080p, showing the increased GPU load at higher resolution.
At 3840x2160, the performance drops are more pronounced. The Low preset produces 146 FPS, the Medium preset delivers 127 FPS with a minimum of 108 FPS and maximum of 146 FPS, the High preset yields 107 FPS, and the Ultra preset provides 88 FPS. The spread from Low to Ultra is 58 FPS, which is the narrowest of all resolutions, confirming that the GPU is the primary bottleneck at 4K.
The Medium preset provides the only measured minimum and maximum FPS values across all resolutions. At 1080p Medium, the minimum of 308 FPS and maximum of 417 FPS show a 109 FPS variance. At 1440p Medium, the minimum of 199 FPS and maximum of 270 FPS show a 71 FPS variance. At 4K Medium, the minimum of 108 FPS and maximum of 146 FPS show a 38 FPS variance. This decreasing variance at higher resolutions further indicates that the GPU becomes more consistently loaded as pixel count increases.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 146.0 |
| 3840x2160 | Medium | 127.0 |
| 3840x2160 | High | 107.0 |
| 3840x2160 | Ultra | 88.0 |
| 2560x1440 | Low | 269.0 |
| 2560x1440 | Medium | 235.0 |
| 2560x1440 | High | 198.0 |
| 2560x1440 | Ultra | 162.0 |
| 1920x1080 | Low | 385.0 |
| 1920x1080 | Medium | 363.0 |
| 1920x1080 | High | 306.0 |
| 1920x1080 | Ultra | 250.0 |
Doom with Ryzen 5 7400F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5080 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RTX 5080
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