Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 46 | 56 | 75 |
| 1440p QHD | 57 | 58 | 80 | 99 |
| 1080p Full HD | 71 | 73 | 97 | 126 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060, In-Depth Analysis
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for Microsoft Flight Simulator with the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5060 reveals a clear pattern of resolution-dependent scaling. At 1080p with Low settings, the combo achieves 126 FPS, which drops to 98.7 FPS at 1440p and further to 74.7 FPS at 4K. This progression—a 21.7% reduction from 1080p to 1440p and a 24.3% reduction from 1440p to 4K—indicates that the GPU is becoming the primary bottleneck as pixel count increases, but the CPU still holds significant influence at lower resolutions.
The scaling behavior becomes more pronounced when examining the High preset. At 1080p High, the system produces 72.8 FPS, which falls to 58.4 FPS at 1440p (a 19.8% drop) and then to 46.2 FPS at 4K (a 20.9% drop). The consistent percentage declines across resolution steps suggest that the RTX 5060's 8 GB of GDDR7 memory and 128-bit bus are being taxed progressively harder, yet the frame rates remain playable even at 4K Ultra with 41.3 FPS.
What's particularly telling is the gap between Low and Ultra settings at each resolution. At 1080p, the spread from Low (126 FPS) to Ultra (71 FPS) is 55 FPS, indicating that the CPU can feed the GPU enough data to exploit higher settings. However, at 4K, this spread narrows to 33.4 FPS (from 74.7 FPS Low to 41.3 FPS Ultra), which suggests the GPU's compute resources—specifically its 19.18 TFLOPS FP32 performance—are becoming the limiting factor. The data implies that for users targeting 4K, the RTX 5060's pixel throughput (119.9 GPixel/s) is the ceiling, while at 1080p, the Ryzen 5 5600's 6 cores and 12 threads can keep pace.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600 brings 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.50 GHz and boost clock of 4.40 GHz. In Microsoft Flight Simulator, which is known for its complex world-streaming and physics calculations, the CPU's single-thread performance often dictates minimum frame rates. The 3dmark single-thread score of 882 and the Cinebench R23 single-core score of 2584 suggest that this processor handles the game's primary simulation thread competently, but the multi-threaded results (Cinebench R23 multi-core: 18309) show there's headroom for background tasks like terrain loading.
The benchmark data reveals that at 1080p with Low settings, the system reaches 126 FPS—a figure that likely approaches the CPU's practical limit for this title. The fact that increasing resolution to 1440p Low only drops performance to 98.7 FPS (a 21.7% decrease) while the pixel count increases by 78% indicates that the CPU is still contributing significantly to frame time at these settings. However, at 4K Low, the 74.7 FPS result shows a 24.3% drop from 1440p, suggesting the GPU load is now dominant.
The Ryzen 5 5600's 32 MB of shared L3 cache and dual-channel DDR4 memory bandwidth of 51.2 GB/s are adequate for the game's asset streaming needs. Its percentile ranking of 79 among all CPUs, with an average benchmark score of 21765, places it slightly above the Intel Xeon D-1746TER (21635, +0.6%) and just below the AMD EPYC 9554P (21899, -0.6%). This positioning suggests the 5600 is a mid-tier performer that won't hold back the RTX 5060 in most scenarios, though the data shows that at 1080p Low, the CPU's single-thread limits may prevent the GPU from reaching its full potential.
FAQ
Q: Can this combo achieve 60 FPS at 4K in Microsoft Flight Simulator?
A: The data shows that at 4K with Medium settings, the system produces 56 FPS, which falls short of 60 FPS. At 4K Low, it reaches 74.7 FPS, so a consistent 60 FPS at 4K would require Low settings or a reduction in resolution.
Q: What is the best resolution for this CPU-GPU pairing?
A: At 1440p Medium, the combo delivers 80.4 FPS, which is a strong balance between visual fidelity and performance. At 1080p Ultra, it achieves 71 FPS, but the 1440p Medium result offers higher resolution with only a 9 FPS penalty.
Q: How does the RTX 5060 compare to its nearest rivals in average benchmark scores?
A: The RTX 5060's average benchmark score is 30109, which is essentially tied with the AMD Radeon RX 7700 XT (30097, 0% delta). It sits 0.5% above the NVIDIA Tesla M60 (29969) and 0.6% above the NVIDIA GeForce RTX 5070 Mobile (29928).
Q: Is the Ryzen 5 5600's multi-threaded performance sufficient for this game?
A: Yes, the Cinebench R23 multi-core score of 18309 and 3dmark max-threads score of 5659 indicate the CPU can handle the game's parallel workloads. The PassMark multi-thread score of 21541 further confirms this, though the single-thread performance (PassMark: 3256) is more critical for flight simulators.
Q: What FPS can be expected at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 72.8 FPS. This is a solid playable frame rate for a flight simulator, which typically doesn't require the high refresh rates demanded by competitive shooters.
Q: How much performance is lost when going from Ultra to 4K Ultra?
A: At 1080p Ultra, the system achieves 71 FPS, while at 4K Ultra it drops to 41.3 FPS. This represents a 41.8% performance reduction when moving from 1080p to 4K at the highest settings.
Settings Recommendations
The measured FPS data provides a clear hierarchy of settings for this combo. At 1080p, all settings presets are playable, with Low at 126 FPS, Medium at 97.4 FPS, High at 72.8 FPS, and Ultra at 71 FPS. The gap between High and Ultra is minimal (1.8 FPS), making Ultra the obvious choice for 1080p users who want maximum visual quality without significant performance loss.
At 1440p, the situation becomes more nuanced. Medium settings deliver 80.4 FPS, which is excellent for a flight simulator, while High drops to 58.4 FPS and Ultra to 57.2 FPS. The data suggests that Medium at 1440p offers the best balance, as the 22 FPS difference between Medium and High is substantial, while the visual upgrade from Medium to High may not justify the performance hit. The 57-58 FPS range at High and Ultra is still playable but leaves little headroom for complex scenes with heavy cloud coverage or dense city environments.
For 4K, the options narrow considerably. Low settings at 74.7 FPS is the only preset that provides a comfortable frame rate above 60 FPS. Medium drops to 56 FPS, High to 46.2 FPS, and Ultra to 41.3 FPS. The data implies that 4K gaming with this combo is viable but requires compromising on settings. Medium at 56 FPS is arguably the sweet spot for 4K, as it maintains a near-60 FPS experience while offering better visuals than Low. Users who prioritize smoothness over fidelity should stick with Low, while those who accept sub-50 FPS can explore High and Ultra.
How This Combo Ranks
The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5060 combination ranks 874 out of 1795 tested combos in Microsoft Flight Simulator. This places it in the 51st percentile of all tested configurations, meaning slightly more than half of the tested combos perform better in this specific game. Given the CPU's 79th percentile ranking among all CPUs and the GPU's 73rd percentile among all GPUs, this mid-pack ranking in-game suggests that Microsoft Flight Simulator is particularly demanding on system balance.
The combo's ranking relative to its component percentiles indicates that the pairing is well-matched but not exceptional for this title. The CPU's average benchmark score of 21765 places it just above the Intel Xeon D-1746TER (21635, +0.6%) and just below the AMD EPYC 9554P (21899, -0.6%). Similarly, the GPU's average benchmark score of 30109 is nearly identical to the AMD Radeon RX 7700 XT (30097, 0%). These close rival scores suggest that the combo's 874th rank is competitive, but users seeking higher rankings would need to invest in more powerful components, particularly on the GPU side given the resolution scaling analysis.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest performance across all settings. Low settings produce 126 FPS average, Medium achieves 97.4 FPS, High reaches 72.8 FPS, and Ultra maintains 71 FPS. The progression from Low to Medium shows a 22.7% drop, but the jump from Medium to High is more severe at 25.3%, while High to Ultra is nearly negligible at 2.5%.
Moving to 2560x1440, the performance scales down predictably. Low settings yield 98.7 FPS, Medium drops to 80.4 FPS, High achieves 58.4 FPS, and Ultra comes in at 57.2 FPS. The 1440p results show a tighter grouping at the top end, with High and Ultra only 1.2 FPS apart, suggesting that the GPU's memory bandwidth (448.0 GB/s) becomes a limiting factor at higher settings.
At 3840x2160, the frame rates tell a story of GPU-bound performance. Low settings manage 74.7 FPS, Medium drops to 56 FPS, High falls to 46.2 FPS, and Ultra bottoms out at 41.3 FPS. The 4K data reveals a consistent 18-20% performance penalty for each settings tier increase, which aligns with the GPU's 8 GB VRAM capacity being taxed by the higher resolution textures and effects.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, featuring 21,900 million transistors on a 181 mm² die. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is critical for Microsoft Flight Simulator's streaming of high-resolution terrain and photogrammetry data. The GPU's boost clock of 2497 MHz and base clock of 2280 MHz, combined with 3840 shading units, deliver 19.18 TFLOPS of FP32 performance.
The measured FPS data shows that the GPU's role becomes increasingly dominant as resolution increases. At 4K, the difference between Low (74.7 FPS) and Ultra (41.3 FPS) is 33.4 FPS, a 44.7% reduction. This scaling suggests that the RTX 5060's 30 RT cores and 120 tensor cores, while not directly utilized in this title's standard rendering path, contribute to the overall compute load. The GPU's pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are the physical limits that manifest in the 4K performance drop.
The GPU's average benchmark score of 30109 places it at the 73rd percentile among all GPUs, with nearest rivals including the AMD Radeon RX 7700 XT (30097, 0% delta) and the NVIDIA Tesla M60 (29969, +0.5%). This positioning indicates that the RTX 5060 is a mid-range performer, and the 4K results confirm that while it can handle 4K at lower settings, users should temper expectations for maximum quality at this resolution. The 8 GB VRAM capacity is sufficient for 1080p and 1440p gaming but may cause texture swapping at 4K Ultra, which could explain the 41.3 FPS result.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.7 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 46.2 |
| 3840x2160 | Ultra | 41.3 |
| 2560x1440 | Low | 98.7 |
| 2560x1440 | Medium | 80.4 |
| 2560x1440 | High | 58.4 |
| 2560x1440 | Ultra | 57.2 |
| 1920x1080 | Low | 126.0 |
| 1920x1080 | Medium | 97.4 |
| 1920x1080 | High | 72.8 |
| 1920x1080 | Ultra | 71.0 |
Microsoft Flight Simulator with Ryzen 5 5600 + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RTX 5060 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.