Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 45 60 72
1440p QHD 57 60 79 101
1080p Full HD 69 75 98 119

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 60
3840x2160 High 45
3840x2160 Ultra 44
2560x1440 Low 101
2560x1440 Medium 79
2560x1440 High 60
2560x1440 Ultra 57
1920x1080 Low 119
1920x1080 Medium 98
1920x1080 High 75
1920x1080 Ultra 69

Microsoft Flight Simulator with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5060, In-Depth Analysis

Microsoft Flight Simulator is a demanding title that stresses both processor and graphics card, and the measured data for the AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5060 reveals a system that is carefully balanced at some resolutions but clearly limited at others. The combination ranks 886th out of 1795 tested configurations for this game, placing it in the upper-middle tier of the database. The raw benchmark scores for both components—the CPU’s average of 19616 and the GPU’s average of 30109—suggest a pairing where neither part is a glaring bottleneck, but the frame rate data shows a more nuanced story depending on the resolution and quality preset selected.

Resolution Scaling

The transition from 1080p to 4K produces a dramatic shift in performance, and the data clearly shows how the workload moves from the CPU to the GPU as pixel count increases. At 1080p with Low settings, the system achieves an average of 119.1 FPS, which is a strong result that suggests the CPU is the primary limiting factor at this lower resolution. Moving to 1440p Low, the average drops to 101.1 FPS, a decline of roughly 15% from 1080p, while at 4K Low the average falls to 71.7 FPS, which is a further 29% reduction from the 1440p figure. This scaling pattern indicates that the GPU is beginning to take on more responsibility as resolution increases, but the CPU still holds the system back from reaching higher frame rates at 1080p.

When looking at the Ultra preset, the scaling behavior changes character. At 1080p Ultra, the system produces 69.4 FPS, which is only about 42% faster than the 4K Ultra result of 43.9 FPS. The 1440p Ultra figure of 57 FPS sits almost exactly halfway between the 1080p and 4K numbers, showing a nearly linear scaling with pixel count. This linear relationship is the signature of a GPU-bound scenario: the graphics card is doing the heavy lifting, and the frame rate is directly tied to the number of pixels being rendered. The RTX 5060, with its 8 GB of GDDR7 memory and 448.0 GB/s of bandwidth, is clearly the limiting factor at 4K Ultra, where the average of 43.9 FPS falls below the 60 FPS threshold that many users consider the baseline for smooth gameplay.

The High preset tells a similar but slightly different story. At 1080p High, the system hits 75 FPS, but at 1440p High it drops to 60.1 FPS, and at 4K High it falls to 45.1 FPS. The gap between 1080p and 1440p is a 20% reduction, while the gap between 1440p and 4K is a 25% reduction. This uneven scaling suggests that at High settings, the system is transitioning from a CPU-bound state at 1080p to a GPU-bound state at 4K. The fact that 4K High (45.1 FPS) is only marginally better than 4K Ultra (43.9 FPS) indicates that the GPU is the dominant constraint at that resolution, regardless of whether the preset is High or Ultra.

CPU Role

The AMD Ryzen 5 2600 is a six-core, twelve-thread processor based on the Zen architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its Cinebench R23 multi-core score of 11186 and single-core score of 1579 place it in the 77th percentile of all CPUs, which is respectable for a processor released in 2018. The CPU’s average benchmark score of 19616 puts it within 1% of rivals like the Intel Core i5-1345U (19691, deltaPct -0.4), the AMD Ryzen 5 7530U (19508, deltaPct 0.6), the Intel Core i5-11600KF (19740, deltaPct -0.6), and the Intel Core i7-10700F (19485, deltaPct 0.7). This clustering indicates that the Ryzen 5 2600 is competitively positioned in synthetic workloads, but the game data shows that its age is a factor in Flight Simulator’s CPU-intensive scenarios.

At 1080p Low, the system achieves 119.1 FPS, which is the highest frame rate in the entire measured dataset. This result strongly suggests that the CPU is the limiting component at this resolution and settings combination. The PassMark multi-thread score of 13160 and the PassMark single-thread score of 2239 provide context for this behavior: the CPU has enough raw throughput to feed the GPU at lower resolutions, but it cannot push frame rates beyond the 120 FPS mark. The fact that 1080p Low is 18% faster than 1080p Medium (97.5 FPS) and 22% faster than 1080p High (75 FPS) shows that the CPU is not the sole bottleneck at those higher settings—the GPU is also contributing to the frame rate ceiling.

The CPU’s 16 MB of shared L3 cache and dual-channel DDR4 memory support (with a memory bandwidth of 46.9 GB/s) are adequate for most gaming scenarios, but Flight Simulator’s complex flight dynamics and world streaming may benefit from the higher single-thread performance of newer processors. The Cinebench R15 single-core score of 159 and the R20 single-core score of 663 indicate that the Ryzen 5 2600’s per-core performance is modest by modern standards, which could explain why the system cannot exceed approximately 120 FPS even at the lowest quality settings. The data shows that the CPU’s role is most prominent at 1080p, where it sets the upper boundary for frame rates, but its influence diminishes as resolution increases and the GPU becomes the dominant factor.

GPU Role

The NVIDIA GeForce RTX 5060 is a Blackwell 2.0 architecture GPU with a base clock of 2280 MHz and a boost clock of 2497 MHz, featuring 3840 shading units and 120 tensor cores. Its memory configuration of 8 GB of GDDR7 on a 128-bit bus delivers a bandwidth of 448.0 GB/s, which is substantial for a card in this class. The GPU’s PassMark G3D score of 20891 and its average benchmark score of 30109 place it in the 73rd percentile of all GPUs. Its nearest rivals are the AMD Radeon RX 7700 XT (30097, deltaPct 0), the AMD Radeon RX 570 (30158, deltaPct -0.2), the NVIDIA Tesla M60 (29969, deltaPct 0.5), and the NVIDIA GeForce RTX 5070 Mobile (29928, deltaPct 0.6). This tight clustering means that the RTX 5060 is essentially performance-equivalent to those cards in synthetic benchmarks, but the game data reveals its specific strengths and weaknesses.

The GPU’s pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are the key specifications that determine how it handles the high-resolution rendering required by Flight Simulator. At 4K Ultra, the system produces 43.9 FPS, which is only 3% lower than the 4K High result of 45.1 FPS. This small difference indicates that the GPU is saturated at this resolution, and the move from High to Ultra settings adds little frame rate cost because the GPU is already at its limit. The 4K Medium result of 59.5 FPS is 35% faster than 4K Ultra, showing that reducing the preset to Medium provides a significant performance boost without a major visual compromise.

The GPU’s FP32 performance of 19.18 TFLOPS is a measure of its raw compute capability, and the data suggests that this is sufficient for 1440p gaming at most settings. At 1440p Ultra, the system achieves 57 FPS, which is playable but not ideal for a flight simulator where smooth panning is important. The 1440p High result of 60.1 FPS is a marginal improvement, while 1440p Medium (79.1 FPS) and 1440p Low (101.1 FPS) offer substantial headroom. The GPU’s memory bandwidth of 448.0 GB/s is likely a limiting factor at 4K, where the 8 GB VRAM capacity may also be strained by the high-resolution textures that Flight Simulator loads. The fact that 4K Low (71.7 FPS) is 63% faster than 4K Ultra (43.9 FPS) underscores how much headroom the GPU has when the quality settings are reduced.

Settings Recommendations

The measured data provides a clear picture of which settings deliver the best experience for this hardware combination. For users with a 1080p display, the High preset at 75 FPS is the sweet spot, as it offers a substantial visual upgrade over Medium (97.5 FPS) while still maintaining a frame rate well above the 60 FPS target. The Ultra preset at 1080p drops to 69.4 FPS, which is a 7% reduction from High for what may be a marginal visual gain. For 1440p users, the Medium preset at 79.1 FPS is the recommended choice, as it provides a smooth experience while leaving enough GPU headroom to handle complex scenes with dense scenery or weather effects. The High preset at 1440p (60.1 FPS) is viable but leaves no margin for frame rate dips, and the Ultra preset at 57 FPS is borderline playable.

At 4K, the data strongly suggests that the Low preset (71.7 FPS) is the only option that consistently delivers a smooth experience, though the Medium preset (59.5 FPS) is acceptable for users who prioritize visual fidelity over absolute smoothness. The Ultra preset at 4K (43.9 FPS) is not recommended for serious play, as the frame rate is likely to feel sluggish during fast maneuvers or when flying over dense urban areas. The High preset at 4K (45.1 FPS) offers only a marginal improvement over Ultra, so users should either choose Medium for a playable experience or Low for maximum performance. The data shows that the RTX 5060’s 8 GB VRAM is the limiting factor at 4K, and reducing the preset to Low or Medium is the most effective way to avoid stuttering or texture pop-in.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K with playable frame rates?

A: Yes, but only at lower quality settings. The measured data shows 4K Low at 71.7 FPS and 4K Medium at 59.5 FPS, while 4K High (45.1 FPS) and 4K Ultra (43.9 FPS) fall below the 60 FPS threshold.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: The data indicates the CPU is the primary limiter at 1080p. At Low settings, the system achieves 119.1 FPS, which is the highest frame rate in the dataset, and this ceiling is likely due to the Ryzen 5 2600’s single-thread performance rather than the GPU’s capabilities.

Q: How does the Ryzen 5 2600 compare to its nearest rivals in synthetic benchmarks?

A: The CPU’s average benchmark score of 19616 is within 1% of its nearest rivals: the Intel Core i5-1345U (19691, -0.4%), AMD Ryzen 5 7530U (19508, +0.6%), Intel Core i5-11600KF (19740, -0.6%), and Intel Core i7-10700F (19485, +0.7%).

Q: What is the best quality preset for 1440p gaming?

A: The Medium preset at 79.1 FPS is the recommended choice for 1440p, as it offers a smooth experience and leaves GPU headroom. The High preset (60.1 FPS) is also viable, but the Ultra preset (57 FPS) is borderline for a game that requires steady frame rates.

Q: Does the RTX 5060’s 8 GB VRAM cause issues at high resolutions?

A: The data suggests that 8 GB is sufficient for 1080p and 1440p, where the system achieves playable frame rates at all presets. At 4K, the performance drops significantly at High (45.1 FPS) and Ultra (43.9 FPS), which indicates that VRAM capacity or bandwidth may be a limiting factor.

Q: How does the GPU’s benchmark score translate to real-world performance in this game?

A: The RTX 5060 has an average benchmark score of 30109, which is nearly identical to its nearest rival, the AMD Radeon RX 7700 XT (30097, 0% delta). In Flight Simulator, this translates to 75 FPS at 1080p High and 60.1 FPS at 1440p High, showing that the synthetic score is a reliable predictor of mid-range gaming performance.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 71.7
3840x2160 Medium 59.5
3840x2160 High 45.1
3840x2160 Ultra 43.9
2560x1440 Low 101.1
2560x1440 Medium 79.1
2560x1440 High 60.1
2560x1440 Ultra 57.0
1920x1080 Low 119.1
1920x1080 Medium 97.5
1920x1080 High 75.0
1920x1080 Ultra 69.4

Microsoft Flight Simulator with Ryzen 5 2600 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.