Inside
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 74 | 118 | 148 |
| 1440p QHD | 112 | 118 | 189 | 236 |
| 1080p Full HD | 156 | 164 | 262 | 307 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis
# Inside Combo Analysis: Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile
This combination of Intel's Core Ultra 5 125H processor and NVIDIA's GeForce RTX 5070 Mobile GPU ranks 1,977th out of 3,716 tested combos for Inside, placing it in the 53rd percentile of all tested systems. The mid-pack ranking reflects a balanced pairing where the GPU's modern architecture meets a capable but not flagship mobile CPU, and the measured frame rates across resolutions confirm that this setup delivers smooth gameplay for a puzzle platformer, though the performance ceiling varies significantly with settings.
How This Combo Ranks
The combo's rank of 1,977 out of 3,716 tested configurations places it slightly above the median for Inside, which is noteworthy given that this is a 2016 puzzle platformer with modest hardware demands. The CPU, Intel Core Ultra 5 125H, achieves an average benchmark score of 27,507, placing it in the 79th percentile of all CPUs tested. This puts it within 0.1% of the AMD Ryzen 7 5800 (score 27,535) and 0.3% behind both the Intel Core i5-12600K and AMD Ryzen 7 5700X (both scoring 27,578). The processor also edges out the AMD Ryzen 3 PRO 5355G by 0.5% (score 27,382), showing that it sits in a tightly contested mid-range performance band.
On the GPU side, the RTX 5070 Mobile posts an average benchmark score of 29,928, placing it in the 75th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3070 Ti, scores 29,945, a margin of just 0.1%, while the RTX 2080 Ti trails by 0.5% (29,783). The AMD Radeon RX 6800 leads by 0.6% (30,095), and the RX 6700 is 1.7% ahead (30,433). These benchmarks suggest the GPU is competitive with previous-generation high-end desktop parts, but the overall combo ranking is dragged down slightly by the CPU's more modest standing relative to other processors in the database.
The data indicates that this pairing is well-matched for Inside: the CPU's 14 cores and 18 threads provide ample processing headroom for a game that primarily stresses single-thread performance, while the GPU's 4,608 shading units handle the game's visual effects without becoming a bottleneck at most settings. The rank percentile (roughly 53rd) implies that roughly half of tested combos deliver higher frame rates, but given the game's genre and age, the measured performance is more than adequate for a smooth experience.
GPU Role
The RTX 5070 Mobile is built on NVIDIA's Blackwell 2.0 architecture using TSMC's 5 nm process, with a die size of 181 mm² containing 21,900 million transistors. It operates with a base clock of 907 MHz and a boost clock of 1,425 MHz, which are relatively modest clock speeds for a modern GPU, but the architecture's efficiency compensates. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth—a figure that proves sufficient for Inside's art style, which relies on atmospheric lighting and silhouette-based visuals rather than high-resolution textures.
The memory configuration is critical to understanding the performance scaling in this game. At 4K Ultra settings, the combo averages 71 FPS, while dropping to High settings at the same resolution yields 74 FPS—a minimal difference that suggests the GPU is not memory-bandwidth-limited at these settings. However, the jump to Medium at 4K produces 118 FPS, indicating that the GPU's compute capabilities (13.13 TFLOPS FP32, 205.2 GTexel/s texture rate) are the primary constraint at higher quality presets. The 48 ROPs deliver a pixel rate of 68.40 GPixel/s, which is ample for a game that renders relatively simple geometry but relies on post-processing effects.
The GPU's performance in synthetic tests reinforces its mid-range positioning. Its PassMark G3D score of 20,355 and Geekbench OpenCL score of 122,238 indicate strong compute performance, while the DirectX 12 score of 93 and Vulkan score of 116,960 show that the GPU handles modern APIs effectively. For Inside, which uses DirectX 11 as its primary rendering path, the PassMark DirectX 11 score of 192 is particularly relevant, though the game's simple visuals mean even this modest score translates to high frame rates. The GPU's 36 RT cores and 144 tensor cores are largely unused in this title, but they ensure future compatibility with more demanding games.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling as resolution increases, with the GPU becoming progressively more dominant as the limiting factor. At 1080p with Low settings, the combo achieves 307 FPS, which drops to 236 FPS at 1440p (a 23% reduction) and 148 FPS at 4K (a 52% reduction from 1080p). This scaling is consistent with a GPU-bound scenario at lower resolutions, where the CPU has enough headroom to feed frames but the GPU's pixel throughput becomes the bottleneck.
Moving to Medium settings, the frame rates scale from 262 FPS at 1080p to 189 FPS at 1440p (a 28% drop) and 118 FPS at 4K (a 55% drop). The High preset shows similar behavior: 164 FPS at 1080p, 118 FPS at 1440p (a 28% reduction), and 74 FPS at 4K (a 55% reduction). This consistent ~55% reduction from 1080p to 4K across Medium and High settings indicates that the GPU is the primary limiter, as the pixel count quadruples while frame rates do not even halve—suggesting that memory bandwidth and fill rate are the constraining factors.
The Ultra preset exhibits the steepest scaling curve: 156 FPS at 1080p, 112 FPS at 1440p (a 28% drop), and 71 FPS at 4K (a 54% drop). The similarity in percentage drops across all settings (roughly 23-28% for 1080p to 1440p and 52-55% for 1080p to 4K) confirms that the GPU is the consistent bottleneck at all quality levels. The CPU's role is secondary; its Cinebench R23 multi-core score of 12,804.5 and single-core score of 1,647.5 are more than sufficient for a game that rarely stresses more than a few threads. Even at 1080p Low, where the CPU would typically be the limiter, the 307 FPS result indicates no significant CPU constraint.
Settings Recommendations
For the best balance of visual quality and performance, Medium settings at 1440p offer the most compelling experience. The measured 189 FPS average with a minimum of 160 FPS and maximum of 217 FPS provides a comfortable margin above the 60 FPS threshold, with the minimum frame time ensuring no noticeable stutter. This preset delivers a 60% improvement over High settings at the same resolution (118 FPS) while maintaining visual fidelity that is appropriate for Inside's dark, atmospheric aesthetic.
At 4K, Medium settings (118 FPS, min 101 FPS) are the highest quality preset that maintains a locked 60+ FPS experience. High settings at 4K (74 FPS) are playable but leave little headroom for demanding scenes, and Ultra (71 FPS) drops dangerously close to the 60 FPS floor. For players with 1080p displays, Ultra settings (156 FPS) are entirely viable, as the frame rate remains well above refresh rates of even high-end monitors. Low settings at any resolution produce frame rates (148 FPS at 4K, 236 FPS at 1440p, 307 FPS at 1080p) that exceed what most displays can show, making this preset unnecessary except for competitive play or extreme power savings.
The data suggests that Medium is the sweet spot for this combo, as it provides the largest FPS jump from High settings (from 118 to 189 FPS at 1440p, a 60% increase) while the visual difference between Medium and High in Inside is often subtle due to the game's minimalist art direction. The minimum FPS figures at Medium (160 FPS at 1440p, 101 FPS at 4K, 223 FPS at 1080p) indicate consistent frame pacing without drops, which is critical for a puzzle platformer where precise timing matters.
Measured FPS Breakdown
1080p (1920x1080): At Low settings, the combo delivers 307 FPS average. Medium settings produce 262 FPS with a minimum of 223 FPS and maximum of 302 FPS. High settings yield 164 FPS, while Ultra settings achieve 156 FPS. The gap between Low and Medium (45 FPS) is larger than the gap between Medium and High (98 FPS), indicating that the Medium preset captures most of the visual improvements with minimal performance cost.
1440p (2560x1440): Low settings run at 236 FPS. Medium settings deliver 189 FPS (min 160 FPS, max 217 FPS). High settings drop to 118 FPS, and Ultra settings produce 112 FPS. The scaling from 1080p to 1440p is nearly linear across all settings, with a consistent ~28% reduction, confirming that the GPU's fill rate is the limiting factor rather than memory bandwidth.
4K (3840x2160): Low settings achieve 148 FPS. Medium settings run at 118 FPS (min 101 FPS, max 136 FPS). High settings produce 74 FPS, and Ultra settings yield 71 FPS. The 4K results show the most significant performance penalty, with High and Ultra both falling below 75 FPS, making Medium the recommended preset for 4K displays. The near-identical results between High (74 FPS) and Ultra (71 FPS) suggest that the Ultra preset adds negligible visual improvements while costing 4% performance.
FAQ
*Q: Is this combo capable of running Inside at 4K 60 FPS?*
A: Yes, but only with Medium settings (118 FPS average, 101 FPS minimum) or lower. High settings at 4K produce 74 FPS, which is above 60 FPS but leaves less headroom, while Ultra settings dip to 71 FPS.
Q: How does the RTX 5070 Mobile compare to its nearest GPU rivals?
A: The RTX 5070 Mobile scores 29,928 on average benchmarks, placing it 0.1% behind the RTX 3070 Ti (29,945) and 0.5% ahead of the RTX 2080 Ti (29,783). It trails the RX 6800 by 0.6% (30,095) and the RX 6700 by 1.7% (30,433).
Q: What is the best resolution for this combo to maximize visual quality?
A: 1440p with Medium settings (189 FPS) offers the best balance, as it provides high frame rates with a 60% improvement over High settings (118 FPS) at the same resolution, while still delivering smooth gameplay.
Q: Does the CPU bottleneck the GPU in this game?
A: No. The Core Ultra 5 125H's single-thread score of 1,647.5 in Cinebench R23 is sufficient, as evidenced by the consistent ~55% FPS drop from 1080p to 4K across all settings, which indicates GPU-bound scaling rather than CPU limitation.
Q: How does this combo rank compared to all tested combinations?
A: It ranks 1,977th out of 3,716 combos, placing it slightly above the median. The CPU ranks in the 79th percentile among all CPUs, while the GPU ranks in the 75th percentile among all GPUs.
Q: What settings should I avoid for a consistent experience?
A: Ultra settings at 4K (71 FPS) and High settings at 4K (74 FPS) provide minimal margins above 60 FPS, so they are riskier for frame pacing. Medium settings at 4K (101 FPS minimum) are the safest high-resolution option.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 148.0 |
| 3840x2160 | Medium | 118.0 |
| 3840x2160 | High | 74.0 |
| 3840x2160 | Ultra | 71.0 |
| 2560x1440 | Low | 236.0 |
| 2560x1440 | Medium | 189.0 |
| 2560x1440 | High | 118.0 |
| 2560x1440 | Ultra | 112.0 |
| 1920x1080 | Low | 307.0 |
| 1920x1080 | Medium | 262.0 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 156.0 |
Inside with iUltra 5 125H + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Other Games with iUltra 5 125H + RTX 5070 Mobile
Explore FPS benchmarks for other games using this same hardware combination.