Evolve

Evolve

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 43 55 71
1440p QHD 53 76 97 125
1080p Full HD 79 114 145 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 55
3840x2160 High 43
3840x2160 Ultra 30
2560x1440 Low 125
2560x1440 Medium 97
2560x1440 High 76
2560x1440 Ultra 53
1920x1080 Low 187
1920x1080 Medium 145
1920x1080 High 114
1920x1080 Ultra 79

Evolve with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis

# Evolve Performance Analysis: Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile

FAQ

Q: What is the overall performance ranking of this CPU-GPU combo for Evolve?

A: This combination ranks 2049 out of 3700 tested combos for Evolve, placing it in the lower-middle portion of the database. The rank reflects the balance between the Intel Core Ultra 5 125H and the NVIDIA GeForce RTX 5070 Mobile across all tested resolutions and settings.

Q: How does the RTX 5070 Mobile compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 5070 Mobile's average benchmark score is 29928, which places it 0.1% behind the RTX 3070 Ti (29945), 0.5% ahead of the RTX 2080 Ti (29783), 0.6% behind the RX 6800 (30095), and 1.7% behind the RX 6700 (30433). The GPU sits at the 75th percentile among all tested GPUs.

Q: What are the CPU's core and thread specifications relevant to Evolve's multithreaded workload?

A: The Intel Core Ultra 5 125H features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. It has 18 MB of shared L3 cache and a 28W TDP, which is typical for a mobile processor. The CPU's PassMark multithread score is 21100, and its single-thread score is 3399.

Q: Does the GPU have enough VRAM for high-resolution Evolve sessions?

A: The RTX 5070 Mobile comes with 8 GB of GDDR7 memory on a 128-bit bus, yielding a bandwidth of 384.0 GB/s. For Evolve, which is a 2015 FPS title, 8 GB is sufficient at all tested settings, as evidenced by the measurable frame rates even at 4K Ultra.

Q: What is the best measured performance at 1080p for this combo?

A: At 1920x1080 with Low settings, the combo achieves 187 average FPS. Medium settings yield 145 average FPS, High settings deliver 114 average FPS, and Ultra settings produce 79 average FPS. The Medium preset also has recorded minimum and maximum FPS of 123 and 167, respectively.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Intel Core Ultra 5 125H has an average benchmark score of 27507. It trails the AMD Ryzen 7 5800 by 0.1% (27535), the Intel Core i5-12600K by 0.3% (27578), and the AMD Ryzen 7 5700X by 0.3% (27578), while leading the AMD Ryzen 3 PRO 5355G by 0.5% (27382). The CPU ranks at the 79th percentile among all CPUs.

How This Combo Ranks

The data places this specific pairing at rank 2049 out of 3700 tested combinations for Evolve. This position indicates that the combo performs below the median of all tested systems, but the raw numbers tell a more nuanced story. The rank is influenced by the fact that Evolve is a title from 2015, and many modern combos in the database likely feature desktop-class components with higher sustained power delivery.

The Intel Core Ultra 5 125H's CPU percentile of 79 and the RTX 5070 Mobile's GPU percentile of 75 both suggest above-average components individually. However, the combination's rank at the 2049th position out of 3700 suggests that either the mobile platform constraints or the specific game's optimization profile limits the joint performance. The delta between the GPU's synthetic standing and the in-game rank is notable: the GPU outperforms 75% of all tested GPUs in general benchmarks, yet the combo does not crack the top half for Evolve.

The nearest CPU rivals demonstrate that the processor is competitive in raw compute. The 0.1% gap to the Ryzen 7 5800 and the 0.3% gap to the i5-12600K mean that the CPU is essentially at parity with those desktop parts in synthetic workloads. For the GPU, the 0.1% deficit to the RTX 3070 Ti and the 0.5% advantage over the RTX 2080 Ti indicate that the mobile RTX 5070 punches at a desktop-class level. Yet, the in-game rank suggests that Evolve may not fully utilize the combination's capabilities, possibly due to driver overhead, thermal constraints, or the game's single-threaded tendencies.

GPU Role

The NVIDIA GeForce RTX 5070 Mobile is built on the Blackwell 2.0 architecture with a GB206 chip manufactured on a 5 nm process by TSMC. The GPU contains 4608 shading units, 144 texture mapping units, and 48 raster output units, along with 36 ray tracing cores and 144 tensor cores. The base clock is 907 MHz with a boost clock of 1425 MHz, which are relatively conservative figures for a mobile part designed to fit within a 50W TDP envelope.

Memory configuration is critical for Evolve's performance. The 8 GB GDDR7 VRAM operates at 1500 MHz with a 24 Gbps effective rate, delivering 384.0 GB/s of bandwidth across a 128-bit bus. This bandwidth is substantial for a laptop GPU and supports the measured FPS at high resolutions. The pixel rate of 68.40 GPixel/s and texture rate of 205.2 GTexel/s indicate the GPU can handle high-resolution rasterization workloads, but the FP32 compute of 13.13 TFLOPS is modest compared to desktop counterparts.

In Evolve, the GPU's role becomes increasingly dominant as resolution scales upward. At 1080p Low, the combo hits 187 FPS, which suggests the GPU is not the limiting factor at that setting. At 4K Ultra, the average drops to 30 FPS, indicating the GPU is fully saturated. The DirectX 12 benchmark score of 93 for the GPU is low in absolute terms, but the game's API support (DirectX 12 Ultimate) means the hardware can leverage modern rendering paths. The PassMark G3D score of 20355 places the GPU at the 75th percentile, confirming it is a capable mobile part, though not at the top tier.

Measured FPS Breakdown

The measured data provides a full matrix of resolution and settings combinations. At 1920x1080, the combo delivers 187 FPS on Low, 145 FPS on Medium, 114 FPS on High, and 79 FPS on Ultra. The Medium preset shows a minimum of 123 FPS and a maximum of 167 FPS, indicating a tight frame pacing window. The jump from Low to Medium costs 42 FPS, while the jump from High to Ultra costs 35 FPS, both significant drops.

Moving to 2560x1440, the performance scales down predictably. Low settings yield 125 FPS, Medium produces 97 FPS (with a minimum of 83 and maximum of 112), High delivers 76 FPS, and Ultra drops to 53 FPS. The percentage drop from 1080p to 1440p is steeper at the higher settings: High loses 33% of its frame rate, while Low loses 33% as well. The Medium preset loses 33% of its average, showing a consistent scaling factor across the board.

At 3840x2160, the GPU struggles to maintain high frame rates. Low settings produce 71 FPS, which is playable, but Medium drops to 55 FPS (minimum 47, maximum 64), High falls to 43 FPS, and Ultra bottoms out at 30 FPS. The gap between Low and Ultra at 4K is 41 FPS, a larger absolute difference than at 1080p where the gap is 108 FPS. This suggests that at 4K, the GPU's raw throughput becomes the primary constraint, and the settings' effect on frame rate is less pronounced in absolute terms but more significant in percentage terms.

CPU Role

The Intel Core Ultra 5 125H is a Meteor Lake architecture processor with 14 cores and 18 threads, a configuration that balances performance and efficiency for mobile use. The base clock of 3.60 GHz and boost clock of 4.50 GHz are respectable for a 28W part, and the 18 MB of shared L3 cache helps with game data locality. The CPU supports DDR5 memory with dual-channel configuration and a bandwidth of 89.6 GB/s, which pairs adequately with the GPU's 384.0 GB/s memory bandwidth.

In Evolve, the CPU's role is most apparent at lower resolutions where the GPU is not fully loaded. At 1080p Low, the combo achieves 187 FPS, which is well above the 144Hz refresh rate of most gaming laptops. This indicates the CPU can feed the GPU with enough draw calls and physics calculations to maintain high frame rates. The PassMark single-thread score of 3399 and Cinebench R23 single-core score of 1647.5 suggest the CPU has competent per-core performance, which is crucial for games that rely on a few heavily threaded tasks.

The CPU's multithreaded capabilities, evidenced by the Cinebench R23 multi-core score of 12804.5 and PassMark multithread score of 21100, are sufficient for Evolve's background simulation and AI routines. The CPU's percentile rank of 79 among all CPUs means it outperforms the majority of processors in the database. However, at 4K Ultra, the frame rate drops to 30 FPS, which is likely GPU-bound, as the CPU's frame delivery at lower resolutions (187 FPS at 1080p Low) shows no indication of a bottleneck.

Settings Recommendations

Based on the measured data, the optimal settings depend on the target resolution and desired frame rate. At 1080p, the High preset offers 114 FPS, which is a strong balance for competitive play on a 120Hz or 144Hz display. The Ultra preset at 79 FPS is still playable but sacrifices 35 FPS for marginal visual improvements. For those prioritizing maximum frame rates, the Low preset at 187 FPS is ideal for esports-style play, though it will reduce visual fidelity.

At 1440p, the Medium preset at 97 FPS (minimum 83, maximum 112) is the sweet spot, as it maintains a frame rate above 60 FPS with improved visual quality over Low. The High preset at 76 FPS is also viable for players who prefer higher detail and can tolerate slightly lower frame rates. The Ultra preset at 53 FPS falls below the 60 FPS threshold, making it less desirable for smooth gameplay.

At 4K, the Low preset at 71 FPS is the only setting that reliably exceeds 60 FPS. Medium at 55 FPS is borderline playable, but the minimum of 47 FPS indicates potential stutter during intense scenes. High at 43 FPS and Ultra at 30 FPS are not recommended for a smooth experience. For 4K gaming, the data suggests that Low or Medium settings are the practical choices, with Low being the safest for consistent performance.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the bottleneck characteristics of this combo. At Low settings, the average FPS drops from 187 at 1080p to 125 at 1440p (a 33% reduction) and then to 71 at 4K (a 43% reduction from 1440p). This scaling is steeper than the pixel count increase suggests, indicating that the GPU becomes more heavily utilized as resolution rises.

At High settings, the frame rate drops from 114 at 1080p to 76 at 1440p (a 33% reduction) and then to 43 at 4K (a 43% reduction from 1440p). The consistency of these percentage drops across settings suggests that the GPU's compute and memory bandwidth are the limiting factors at higher resolutions. The 384.0 GB/s memory bandwidth is substantial, but the 128-bit bus width may constrain performance at 4K.

The scaling pattern indicates that at 1080p, the combo is partially CPU-bound, as evidenced by the high frame rates that exceed what the GPU's raw compute would suggest. At 1440p, the balance shifts toward GPU-bound, and at 4K, the GPU is clearly the limiting component. The CPU's boost clock of 4.50 GHz and 18 MB L3 cache are sufficient to avoid bottlenecking the GPU at 1080p, but at 4K, the GPU's 13.13 TFLOPS of FP32 compute and 68.40 GPixel/s pixel rate become the primary constraints. The data shows that for 4K play, users should lower settings to Low to maintain playable frame rates, while 1080p and 1440p offer more flexibility in settings selection.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1425 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile in Evolve

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 55.0
3840x2160 High 43.0
3840x2160 Ultra 30.0
2560x1440 Low 125.0
2560x1440 Medium 97.0
2560x1440 High 76.0
2560x1440 Ultra 53.0
1920x1080 Low 187.0
1920x1080 Medium 145.0
1920x1080 High 114.0
1920x1080 Ultra 79.0

Evolve with iUltra 5 125H + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

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