Inside
This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 65 | 104 | 130 |
| 1440p QHD | 99 | 104 | 166 | 207 |
| 1080p Full HD | 137 | 144 | 230 | 288 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 5060 produces a performance curve in Inside that clearly favors high refresh rate gaming at standard resolutions, with a predictable drop-off as pixel count increases. The measured frames per second show a pattern typical of a capable mobile platform: the combination is never a bottleneck at 1080p, becomes increasingly GPU-bound at 1440p, and finally settles into a playable but less fluid experience at 4K. The data indicates that this setup is best suited for gamers who prioritize smooth motion over absolute visual fidelity at higher resolutions.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a significant performance cost that scales almost linearly with pixel count, though the specific impact varies depending on the graphics preset. At the Ultra preset, the average frame rate drops from 137 FPS at 1080p to 99 FPS at 1440p, a reduction of approximately 28%. Pushing further to 4K brings the average down to 62 FPS, which represents a 55% decrease from the 1080p figure. This steep decline indicates that at Ultra settings, the rendering load is expanding faster than the GPU's fill rate can compensate, making the RTX 5060 the clear limiting factor at higher resolutions.
The High preset shows a similar but slightly less dramatic trend. Starting at 144 FPS on 1080p, the average falls to 104 FPS at 1440p, a 28% drop. At 4K, the average reaches 65 FPS, which is a 55% reduction from the 1080p baseline. The consistency of this percentage drop between High and Ultra suggests that the GPU is equally stressed by both presets relative to their respective starting points, and the extra visual details in Ultra do not disproportionately increase the resolution scaling penalty.
Interestingly, the Medium preset provides the only measured minimum and maximum frame rate data, which offers insight into frame time consistency. At 1080p Medium, the average is 230 FPS with a minimum of 196 FPS and a maximum of 265 FPS. At 1440p Medium, the average drops to 166 FPS, with the minimum falling to 141 FPS. At 4K Medium, the average is 104 FPS, and the minimum drops to 89 FPS. The spread between minimum and maximum frames suggests that even when the GPU is heavily loaded at 4K, frame pacing remains stable enough to avoid severe stutters.
The Low preset demonstrates the absolute ceiling of this combination's performance. At 1080p Low, the average frame rate reaches 288 FPS, which is an extraordinarily high figure for any modern title. Moving to 1440p Low yields 207 FPS, and 4K Low still produces 130 FPS. The fact that 4K Low outperforms 1080p Ultra (130 FPS vs. 137 FPS) by a narrow margin indicates that the CPU is capable of feeding the GPU in less demanding scenarios, but the GPU's raw throughput becomes the dominant constraint as settings increase.
The data suggests that at 1080p, the Core Ultra 5 125H is capable of keeping the RTX 5060 well-fed across all presets, as the frame rates scale primarily with GPU load. At 1440p, the balance shifts slightly towards the GPU, but the CPU still provides enough headroom to maintain high averages. At 4K, the GPU is unequivocally the bottleneck, as evidenced by the sharp drop in performance across all presets, particularly when comparing the 130 FPS at Low to the 62 FPS at Ultra.
CPU Role
The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. In Inside, a puzzle platformer that does not typically demand extreme multi-threaded performance, this CPU configuration provides ample headroom for the game's physics and logic calculations. The benchmark results indicate that the CPU is rarely the limiting factor, as frame rates remain high even at lower resolutions where the GPU has less work to do.
The processor's single-thread performance, as measured by a Cinebench R23 single-core score of 1647.5, is sufficient for the game's primary game thread. The multi-core score of 12804.5 in Cinebench R23 further confirms that the CPU has plenty of parallel processing power available, though Inside likely does not utilize all 18 threads effectively. The PassMark multithread score of 21100 and single-thread score of 3399 place this processor in a strong position relative to its peers, with a percentile ranking of 79 among all CPUs.
Compared to its nearest rivals, the Core Ultra 5 125H is essentially tied with the AMD Ryzen 7 5800, which has an average score of 27535, a delta of -0.1%. It also matches the Intel Core i5-12600K and AMD Ryzen 7 5700X, both with average scores of 27578, representing deltas of -0.3%. This indicates that for CPU-bound tasks, the 125H performs on par with these desktop-class alternatives, though the mobile form factor means it operates within a 28 W TDP envelope.
In the context of Inside's measured FPS, the CPU's role is most apparent when examining the frame rates at 1080p Low, where the GPU is underutilized. The 288 FPS average at this setting demonstrates that the CPU can handle the game's update loop and draw calls without introducing a bottleneck. However, the data does not show any scenario where the CPU causes a frame rate cap or a significant deviation from expected GPU scaling, suggesting that the 125H is more than adequate for this title.
The 18 MB of shared L3 cache and dual-channel memory support with 89.6 GB/s bandwidth provide sufficient data throughput for the game's asset streaming. The processor's integrated Arc Xe-LPG graphics are irrelevant here since a discrete GPU is present, but the overall architecture ensures that the CPU does not interfere with the GPU's ability to render frames. Benchmark results indicate that the Core Ultra 5 125H is a capable partner for the RTX 5060 in this game, with no evidence of CPU-induced stuttering or frame drops.
GPU Role
The NVIDIA GeForce RTX 5060 is the primary driver of visual performance in Inside, and its specifications directly explain the observed frame rates. With 8 GB of GDDR7 memory on a 128-bit bus, the GPU achieves a memory bandwidth of 448.0 GB/s, which is more than sufficient for a game of this visual complexity. The 3840 shading units and 48 ROPs provide the raw pixel-pushing capability, while the boost clock of 2497 MHz ensures that these units are kept busy.
The GPU's performance in synthetic benchmarks, such as a PassMark G3D score of 20891, places it at the 72nd percentile among all GPUs. Its nearest rivals include the AMD Radeon 860M, which scores 26401 (a delta of -0.3%), and the NVIDIA GeForce MX550, which also scores 26421 (a delta of -0.3%). The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, a delta of -0.8%, while the AMD Radeon RX 6750 XT scores 26011, a delta of 1.2%. These comparisons show that the RTX 5060 is competitive with older desktop GPUs despite being a mobile part.
In Inside, the GPU's role becomes increasingly dominant as resolution increases. At 1080p, the GPU is rarely fully utilized, as evidenced by the high frame rates across all presets. The difference between 288 FPS at Low and 137 FPS at Ultra shows that the GPU's workload scales significantly with settings, but even at Ultra, the GPU has enough headroom to maintain a high average. At 1440p, the GPU begins to show its limits, with the frame rate dropping more steeply between Low and Ultra (207 FPS to 99 FPS) compared to 1080p.
At 4K, the GPU is the definitive bottleneck. The 130 FPS at Low suggests that the GPU can handle the pixel count when the shading load is minimal, but the drop to 62 FPS at Ultra indicates that the GPU's shading units and memory bandwidth are overwhelmed by the combination of high resolution and demanding effects. The 8 GB VRAM capacity is not likely a limiting factor in this game, as Inside's art style does not require massive texture pools, but the GPU's compute throughput is clearly taxed at 4K Ultra.
The GPU's 19.18 TFLOPS of FP32 performance and 19.18 TFLOPS of FP16 performance provide ample compute for the game's lighting and post-processing effects. The 30 RT cores are likely underutilized in this title, as Inside does not feature heavy ray tracing, but they do not detract from overall performance. The data suggests that for the best balance of visual quality and frame rate, the RTX 5060 should be paired with settings that avoid the highest pixel counts unless the user is willing to accept frame rates below 70 FPS.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the most balanced experience across all resolutions, providing a significant boost over High and Ultra while maintaining visual quality that is likely indistinguishable in a game with Inside's minimalist aesthetic. At 1080p Medium, the average frame rate of 230 FPS is more than sufficient for any high refresh rate display, and the minimum of 196 FPS ensures that there are no noticeable dips. At 1440p Medium, the 166 FPS average remains highly fluid, and the 141 FPS minimum still exceeds the refresh rate of most standard monitors.
For users with 4K displays, the Medium preset at 104 FPS is the sweet spot, as it delivers a smooth experience without the heavy performance penalty of High or Ultra. The 4K Medium average of 104 FPS is nearly identical to the 1440p High average of 104 FPS, suggesting that the visual settings have a more significant impact on performance than resolution alone. The minimum frame rate of 89 FPS at 4K Medium is still well within the bounds of playability, making this the recommended configuration for 4K users.
The High preset is a viable alternative for those who want slightly better visual fidelity, but the performance cost is notable. At 1080p High, the 144 FPS average is still excellent, but the drop to 104 FPS at 1440p and 65 FPS at 4K makes it less attractive for higher resolutions. The High preset is best reserved for 1080p gaming, where its frame rates are indistinguishable from Medium in terms of smoothness.
The Ultra preset should be avoided at 1440p and 4K, as the frame rates of 99 FPS and 62 FPS, respectively, do not provide a significant visual improvement over High or Medium to justify the performance loss. At 1080p, Ultra's 137 FPS average is acceptable, but it offers no tangible benefit over High's 144 FPS. The Low preset is only recommended for competitive play or when targeting extreme frame rates, as it achieves 288 FPS at 1080p and 130 FPS at 4K, but the visual downgrade is substantial.
The data indicates that the Medium preset is the most efficient choice for this combination, as it provides a frame rate ceiling that is nearly double that of Ultra at 4K (104 FPS vs. 62 FPS) while retaining enough graphical detail to appreciate the game's atmosphere. The measured minimum frame rates for Medium, which are the only ones provided in the data, suggest that this preset also offers the most consistent frame pacing, making it the safest choice for a smooth experience.
How This Combo Ranks
The combination of the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5060 ranks at position 2431 out of 3716 tested combos in Inside, placing it in the lower half of the benchmark database. This rank reflects the fact that while the individual components are capable, the mobile CPU and mid-range GPU do not represent the absolute top tier of gaming hardware. The rank of 2431 suggests that there are a significant number of desktop-class combinations that outperform this setup, particularly those with higher-end CPUs and GPUs.
However, the rank should be interpreted in context. The data is measured, not simulated, and the performance figures show that this combo is more than capable of delivering a good experience in this title. The rank is likely dragged down by the CPU's mobile nature, as desktop CPUs with higher clock speeds and more cache can provide better frame times in CPU-bound scenarios, even if the GPU is the same.
The percentile rankings of the individual components provide additional context. The CPU's 79th percentile ranking among all CPUs indicates that it outperforms the majority of processors, while the GPU's 72nd percentile shows similar strength. The combo rank of 2431 out of 3716 (approximately the 35th percentile) suggests that the pairing is less efficient than either component alone, likely due to the thermal and power constraints of the mobile form factor affecting sustained performance.
Compared to the nearest rival combinations, the Core Ultra 5 125H's performance is nearly identical to the AMD Ryzen 7 5800, Intel Core i5-12600K, and AMD Ryzen 7 5700X, all of which have average scores within 0.3% of the 125H. This indicates that the CPU is not the limiting factor in the combo's rank. Similarly, the RTX 5060's performance is within 1.2% of its nearest rivals, including the AMD Radeon RX 6750 XT, which is a notable desktop GPU.
The combo's rank suggests that for Inside, the primary limitation is the GPU's memory bandwidth and shading throughput at higher resolutions, rather than the CPU. The data shows that at 1080p, the combo performs admirably, and the rank would likely be much higher if the benchmark focused solely on that resolution. At 4K, the combo's rank is more indicative of its position, as the GPU struggles to maintain high frame rates at Ultra settings.
Measured FPS Breakdown
At 1920x1080, the measured frame rates are consistently high across all presets. The Low preset achieves an average of 288 FPS, which is the highest measured value in the entire dataset. The Medium preset averages 230 FPS, with a minimum of 196 FPS and a maximum of 265 FPS, indicating a narrow frame time distribution. The High preset averages 144 FPS, dropping from the Medium figure by 37%. The Ultra preset averages 137 FPS, which is only 5% lower than High, suggesting that the GPU is still able to handle the additional load without a major penalty.
At 2560x1440, the performance scales down predictably. The Low preset averages 207 FPS, a 28% reduction from 1080p. The Medium preset averages 166 FPS, with a minimum of 141 FPS and a maximum of 191 FPS, showing a similar frame time spread to 1080p. The High preset averages 104 FPS, which is exactly the same as the 4K Medium average, highlighting the trade-off between resolution and settings. The Ultra preset averages 99 FPS, a 28% drop from 1080p Ultra, consistent with the scaling observed at High.
At 3840x2160, the frame rates reflect the GPU's limits. The Low preset averages 130 FPS, which is still high but represents a 55% reduction from 1080p Low. The Medium preset averages 104 FPS, with a minimum of 89 FPS and a maximum of 120 FPS, making it the only 4K preset with recorded minimum and maximum values. The High preset averages 65 FPS, which is a 38% drop from 1440p High. The Ultra preset averages 62 FPS, which is the lowest measured average in the dataset, and is only marginally lower than High, suggesting that the GPU is fully saturated at this point.
The data shows a clear hierarchy: Medium offers the best balance of frame rate and visual quality, while Low provides extreme performance at the cost of fidelity, and Ultra sacrifices performance for marginal visual gains. The measured minimum frame rates for Medium across all resolutions indicate that this preset maintains a consistent experience, with the 4K minimum of 89 FPS being the only value that dips below 90 FPS. This breakdown confirms that the RTX 5060 is a capable GPU for 1080p and 1440p gaming, but its 8 GB memory and mid-range compute power make it less suited for 4K Ultra settings.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5060 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 130.0 |
| 3840x2160 | Medium | 104.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 62.0 |
| 2560x1440 | Low | 207.0 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 104.0 |
| 2560x1440 | Ultra | 99.0 |
| 1920x1080 | Low | 288.0 |
| 1920x1080 | Medium | 230.0 |
| 1920x1080 | High | 144.0 |
| 1920x1080 | Ultra | 137.0 |
Inside with iUltra 5 125H + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5060 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 5 125H + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.