Inside
This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 75 | 120 | 150 |
| 1440p QHD | 114 | 120 | 192 | 239 |
| 1080p Full HD | 159 | 166 | 266 | 307 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis
The Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 4070 Mobile delivers a performance profile that places it in the upper half of all tested combinations for Inside. Specifically, the combination ranks 1938th out of 3716 tested combos, putting it in the 52nd percentile of all systems evaluated. This mid-pack standing is notable because it suggests that while the hardware is more than capable of running the game smoothly, it does not sit at the very top of the performance hierarchy. The ranking reflects a balance between the CPU's strong multi-threaded capabilities and the GPU's substantial rasterization power, resulting in a system that is well-suited for high-refresh-rate gameplay at most settings, but which exhibits clear bottlenecks at the most demanding configurations.
Benchmark data reveals that the CPU's average benchmark score of 27507 places it within 0.3% of the AMD Ryzen 7 5800 and Intel Core i5-12600K, indicating that the processor is not a limiting factor in most scenarios. The GPU, with an average score of 27435, sits nearly identical to the AMD Radeon RX 6700 XT, with a delta of 0%, and is only 0.5% behind the NVIDIA GeForce RTX 3090. This parity suggests that the RTX 4070 Mobile is a competent performer for its class, and the measured FPS in Inside reflects that capability, though the game's relatively low graphical demands mean that the CPU's performance becomes increasingly relevant at lower resolutions.
How This Combo Ranks
The rank of 1938 out of 3716 combos places this system squarely in the middle of the pack, which is a reasonable outcome given the hardware specifications. The CPU, with a percentile rank of 79 against all CPUs, is a strong performer, while the GPU's percentile rank of 73 against all GPUs is slightly lower. This discrepancy hints that the graphics card is the primary determinant of the overall combo rank, as the CPU has more headroom relative to its peers. The data suggests that in Inside, a game that is not particularly demanding on modern hardware, the combo's rank is more influenced by the GPU's ability to push high frame rates at higher resolutions than by the CPU's raw processing power.
When examining the delta between this combo and the top performers, the gap is not enormous, but it is noticeable. The fact that the GPU is essentially tied with the RX 6700 XT and only slightly behind the RTX 3090 in average benchmark scores indicates that the combo should perform admirably in most games. However, the rank of 1938 out of 3716 shows that there are many combinations with higher-end GPUs that will outpace it, particularly at 4K resolution where the GPU load is highest. For a puzzle platformer like Inside, the rank is more than sufficient for a smooth experience, but it does not represent a top-tier enthusiast setup.
The CPU's nearest rivals include the AMD Ryzen 7 5800 with a delta of -0.1% and the Intel Core i5-12600K with a delta of -0.3%, meaning this chip is effectively on par with those desktop processors in average benchmark scores. This is a strong indicator that the Ultra 5 125H is not a weak link in the combo. The GPU's nearest rival, the RX 6700 XT with a 0% delta, suggests that the RTX 4070 Mobile is well-matched to that desktop card, which is a positive sign for its mobile form factor. Overall, the combo ranks as expected for a mid-range mobile solution, offering a solid balance between CPU and GPU performance for this title.
GPU Role
The NVIDIA GeForce RTX 4070 Mobile is built on the Ada Lovelace architecture with a 5 nm process node and features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 256.0 GB/s. The GPU's base clock is 1395 MHz, with a boost clock of 1695 MHz, and memory running at 2000 MHz with 16 Gbps effective speed. These specifications are crucial for understanding its performance in Inside, as the game's visual style relies on a mix of 2D and 3D elements that can be sensitive to memory bandwidth and fill rate. The GPU's pixel rate of 81.36 GPixel/s and texture rate of 244.1 GTexel/s indicate that it has ample resources for rendering the game's atmospheric scenes at high frame rates.
In the measured data, the GPU's role becomes more pronounced as resolution increases. At 1080p, the GPU is not the limiting factor, as frame rates exceed 300 FPS at Low settings. However, at 4K Ultra settings, the average frame rate drops to 72 FPS, which is a significant reduction compared to the 307 FPS at 1080p Low. This scaling behavior illustrates that the GPU's 8 GB VRAM and 256.0 GB/s bandwidth are sufficient for the game's requirements, but the sheer pixel count at 4K begins to tax the GPU's shading units and ROPs. The 4608 shading units and 48 ROPs are adequate for the task, but the data shows a clear performance ceiling at the highest resolution and quality presets.
The GPU's average benchmark score of 19587 in passmark_g3d places it in the 73rd percentile, which is a strong showing for a mobile part. Its nearest rival, the AMD Radeon RX 6700 XT, has a delta of 0%, indicating that they perform nearly identically in synthetic tests. This parity is reflected in the Inside results, where the system achieves 75 FPS at 4K High, a respectable figure for a demanding resolution. The GPU's compute capabilities, as evidenced by its passmark_gpu_compute score of 8399, are not heavily utilized in this game, but they contribute to the overall efficiency of the architecture. The 36 RT cores and 144 tensor cores are present but are not directly relevant to the rasterization-based rendering of Inside, meaning the GPU's raw FP32 performance of 15.62 TFLOPS is the primary driver of frame rates.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling as resolution increases from 1080p to 4K, with the GPU becoming more of a bottleneck at higher pixel counts. At 1080p with Low settings, the system achieves an average of 307 FPS, which drops to 239 FPS at 1440p and then to 150 FPS at 4K. This represents a 51.2% reduction in frame rate from 1080p to 4K, indicating that the GPU is being pushed harder as the pixel count quadruples. The scaling is not perfectly linear, as the game's rendering complexity does not scale directly with resolution, but the trend is clear: the GPU's fill rate and shading throughput are the limiting factors at 4K.
When examining the Medium settings across resolutions, the pattern is similar but with lower absolute values. At 1080p Medium, the average is 266 FPS, which drops to 192 FPS at 1440p and then to 120 FPS at 4K. This shows a 54.9% drop from 1080p to 4K, which is slightly steeper than the Low settings, suggesting that the higher quality effects at Medium place additional load on the GPU. The minimum FPS at 4K Medium is 102, which is still well above the 60 FPS threshold for smooth gameplay, but the margin is thinner than at lower resolutions.
The High settings show a similar scaling trend, with 166 FPS at 1080p, 120 FPS at 1440p, and 75 FPS at 4K. This represents a 54.8% drop from 1080p to 4K. The Ultra settings, however, show a different scaling pattern. At 1080p Ultra, the average is 159 FPS, which drops to 114 FPS at 1440p and then to 72 FPS at 4K. This is a 54.7% drop, but the absolute values are lower, indicating that the Ultra preset is the most demanding. The data suggests that the CPU is not the limiting factor at any resolution, as the frame rates scale consistently with the GPU's workload. The CPU's strong single-thread performance, as indicated by its passmark_single_thread score of 3399, ensures that it can feed the GPU adequately even at high frame rates.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user's priority between frame rate and visual fidelity. At 1080p, the Low preset delivers an average of 307 FPS, which is excessive for most displays, but the Medium preset at 266 FPS still offers a significant frame rate headroom while improving visual quality. The High preset at 166 FPS is also a strong choice, as it provides a smooth experience on 144Hz monitors. The Ultra preset at 159 FPS is nearly identical to High, indicating that the jump from High to Ultra does not incur a large performance penalty at 1080p, making Ultra a viable option for those seeking maximum visual quality.
At 1440p, the Medium preset delivers an average of 192 FPS, which is excellent for high-refresh-rate gaming, while the High preset at 120 FPS is still very playable. The Ultra preset at 114 FPS is also acceptable, but the 6 FPS difference between High and Ultra is minimal, so High might be preferred for a more stable experience. The Low preset at 239 FPS is only useful for esports-style play, but Inside is not a competitive title, so the extra frame rate is unnecessary. The data suggests that Medium or High at 1440p offers the best balance between visual quality and performance.
At 4K, the situation changes significantly. The Low preset at 150 FPS is the only option that provides a clearly high frame rate, but it sacrifices visual quality. The Medium preset at 120 FPS is still smooth, but the minimum FPS of 102 indicates that there can be occasional dips. The High preset at 75 FPS is playable but does not fully utilize high-refresh-rate displays, and the Ultra preset at 72 FPS is similar. Given that the game is a puzzle platformer with a distinct art style, the Medium preset at 4K appears to be the sweet spot, as it offers a 120 FPS average with a minimum of 102 FPS, ensuring a consistently smooth experience while maintaining a reasonable level of visual detail. For users with 60Hz displays, the High preset at 75 FPS is also a viable choice, but Medium provides more headroom.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across all settings and resolutions. At 1920x1080, the Low preset yields an average of 307 FPS, which is the highest recorded in the entire dataset. The Medium preset at 1080p produces an average of 266 FPS with a minimum of 226 FPS and a maximum of 306 FPS, indicating a tight frame time distribution. The High preset at 1080p averages 166 FPS, and the Ultra preset averages 159 FPS. The 7 FPS difference between High and Ultra at 1080p is negligible, suggesting that the Ultra preset is the better choice for visual quality without a significant frame rate cost.
At 2560x1440, the Low preset achieves an average of 239 FPS, which is a 22.1% drop from 1080p Low. The Medium preset at 1440p averages 192 FPS with a minimum of 163 FPS and a maximum of 220 FPS, showing that the frame rate remains high and stable. The High preset at 1440p averages 120 FPS, and the Ultra preset averages 114 FPS. The 6 FPS difference between High and Ultra at 1440p is again minimal, making Ultra a reasonable choice for those with 120Hz displays. The Low preset at 1440p is still very fast, but the visual compromise is not justified for this game.
At 3840x2160, the Low preset averages 150 FPS, which is the only setting that provides a triple-digit frame rate at 4K. The Medium preset at 4K averages 120 FPS with a minimum of 102 FPS and a maximum of 138 FPS, which is a strong result for a 4K resolution. The High preset at 4K averages 75 FPS, and the Ultra preset averages 72 FPS. The 3 FPS difference between High and Ultra at 4K is negligible, and both are suitable for 60Hz displays. The data clearly shows that the GPU's performance scales predictably with resolution and settings, and the system is capable of delivering a playable experience at all tested configurations, with the sweet spot being Medium at 4K or High at 1440p.
FAQ
*Q: What is the best resolution to play Inside with this combo?*
A: The data shows that 1440p Medium delivers an average of 192 FPS with a minimum of 163 FPS, which is ideal for high-refresh-rate displays. At 4K Medium, the average is 120 FPS with a minimum of 102 FPS, which is also excellent for standard 60Hz monitors.
Q: How does the RTX 4070 Mobile compare to its nearest rivals in average benchmark scores?
A: The GPU has an average benchmark score of 27435, which is exactly 0% different from the AMD Radeon RX 6700 XT. It is 0.5% behind the NVIDIA GeForce RTX 3090 and 1.1% ahead of the NVIDIA RTX PRO 4000 Blackwell.
*Q: Is the CPU a bottleneck in Inside?*
A: The CPU's average benchmark score of 27507 places it within 0.3% of the AMD Ryzen 7 5800 and Intel Core i5-12600K, indicating strong performance. The measured FPS shows consistent scaling with resolution, suggesting the CPU is not a limiting factor.
Q: What are the minimum FPS values at 4K Medium?
A: At 3840x2160 with Medium settings, the minimum FPS is 102, with an average of 120 FPS and a maximum of 138 FPS, ensuring smooth gameplay without major dips.
*Q: How does the combo rank overall in Inside?*
A: The combination of the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 4070 Mobile ranks 1938th out of 3716 tested combos, placing it in the 52nd percentile of all systems tested.
Q: What is the frame rate difference between High and Ultra settings at 1080p?
A: At 1920x1080, the High preset averages 166 FPS, while the Ultra preset averages 159 FPS, a difference of only 7 FPS, making Ultra a viable choice without a major performance hit.
CPU Role
The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. Its L3 cache is 18 MB shared, and it supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s. These specifications are more than sufficient for Inside, which is not a CPU-intensive game. The CPU's passmark_single_thread score of 3399 and passmark_multithread score of 21100 indicate that it can handle both single-threaded game logic and any background tasks without issue. The measured FPS data confirms that the CPU is not a bottleneck, as frame rates scale smoothly with GPU load.
The CPU's benchmark scores show that it is competitive with desktop processors, as its nearest rivals include the AMD Ryzen 7 5800 and Intel Core i5-12600K, both with a delta of less than 0.3%. This level of performance ensures that the CPU can feed the RTX 4070 Mobile with enough data to maintain high frame rates. In Inside, the CPU's role is primarily to manage the game's physics and puzzle logic, which are not demanding tasks. The high boost clock of 4.50 GHz is beneficial for single-threaded performance, which is often the limiting factor in game engines that rely on a main thread.
The CPU's integrated graphics, Arc Xe-LPG 96EU, are not used in this configuration, as the discrete GPU handles all rendering. However, the CPU's memory bandwidth of 89.6 GB/s is sufficient for the GPU to access system memory when needed, though the GPU has its own dedicated 256.0 GB/s bandwidth. The CPU's 28W TDP is low, which is typical for a mobile processor, and it does not appear to throttle performance in the measured results. The data shows that the CPU is a capable partner for the RTX 4070 Mobile, providing enough processing power to avoid any noticeable frame rate limitations in this title. The CPU's percentile rank of 79 against all CPUs further underscores its strong position, making it a solid foundation for this gaming combo.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 4070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4070 Mobile in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 150.0 |
| 3840x2160 | Medium | 120.0 |
| 3840x2160 | High | 75.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 239.0 |
| 2560x1440 | Medium | 192.0 |
| 2560x1440 | High | 120.0 |
| 2560x1440 | Ultra | 114.0 |
| 1920x1080 | Low | 307.0 |
| 1920x1080 | Medium | 266.0 |
| 1920x1080 | High | 166.0 |
| 1920x1080 | Ultra | 159.0 |
Inside with iUltra 5 125H + Other GPUs
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