Archeage
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 31 | 45 | 51 |
| 1440p QHD | 37 | 54 | 79 | 89 |
| 1080p Full HD | 54 | 80 | 118 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5060, In-Depth Analysis
Archeage, a 2014 MMORPG, places modest demands on modern hardware, but the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5060 combination demonstrates clear performance scaling across its four quality presets. The data indicates that the "High" preset at 1440p delivers the most balanced experience, offering a substantial visual upgrade over "Medium" while maintaining a framerate that is 46% higher than the "Ultra" preset at the same resolution. For users prioritizing smoothness above all, the "Low" preset at 1080p achieves an average of 132 FPS, which is more than double the "Ultra" preset's 54 FPS at that resolution, but it sacrifices the visual fidelity that the RTX 5060 can clearly handle.
Settings Recommendations
The measured FPS data provides a clear hierarchy for optimizing Archeage. The "Ultra" preset is consistently the most demanding, producing the lowest average framerates at every resolution. At 1080p, "Ultra" yields 54 FPS, which is a 54% reduction compared to the "High" preset's 80 FPS. At 1440p, the gap widens, with "Ultra" at 37 FPS and "High" at 54 FPS, a 31% performance drop. At 4K, "Ultra" becomes nearly unplayable at 21 FPS, while "High" manages 31 FPS. This data suggests that the "Ultra" preset's additional graphical effects are too costly for the performance they provide, making it the least recommended option for consistent play.
The "High" preset offers the best compromise between visual quality and performance. It provides a 48% performance improvement over "Ultra" at 1080p (80 FPS vs 54 FPS), a 46% improvement at 1440p (54 FPS vs 37 FPS), and a 48% improvement at 4K (31 FPS vs 21 FPS). The "Medium" preset is the next step down, delivering 118 FPS at 1080p and 79 FPS at 1440p, which are excellent for high-refresh-rate displays. However, "High" is the optimal choice for users with standard 60Hz monitors or those seeking a balance, as it maintains playable framerates even at 4K.
For competitive or fast-paced gameplay, the "Low" preset is the only option that consistently breaks the 100 FPS barrier at 1080p, with an average of 132 FPS. This preset also provides the highest minimum framerates, with the "Medium" preset at 1080p showing a minimum of 100 FPS. The data shows that moving from "Low" to "Medium" at 1080p results in a performance penalty of 14 FPS (132 to 118), which is a 11% drop. At 1440p, the drop from "Low" (89 FPS) to "Medium" (79 FPS) is 11%, and at 4K, the drop is 12% (51 FPS to 45 FPS). The "Low" preset is the recommended choice for maximizing framerate, but the "High" preset is the recommended choice for the best overall experience.
GPU Role
The NVIDIA GeForce RTX 5060 is the primary driver of performance in this configuration, and its specifications explain the observed scaling. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of memory bandwidth. This memory configuration is sufficient for the textures and assets in Archeage, as the game is from 2014. The GPU's 3840 shading units and 48 ROPs are responsible for the pixel throughput, with a pixel rate of 119.9 GPixel/s. These core counts are robust for a game of this era, and the benchmark results confirm they are not a bottleneck at lower resolutions.
The RTX 5060's clock speeds are also relevant. The base clock is 2280 MHz, with a boost clock of 2497 MHz. The boost clock is the effective speed under load, and it allows the GPU to maintain high throughput. The GPU's FP32 performance of 19.18 TFLOPS is a raw measure of compute capability, and it is more than adequate for Archeage's DirectX 11-era rendering. The 30 RT cores and 120 tensor cores are present, but Archeage does not utilize ray tracing or DLSS, so these features have no effect on the measured results. The GPU's performance is therefore dictated by its raw rasterization power and memory bandwidth.
The benchmark data for the RTX 5060 shows a Passmark G3D score of 20891, placing it in the 72nd percentile of all GPUs. This score is nearly identical to the AMD Radeon 860M, which has a score of 26401 and a deltaPct of -0.3%, and the NVIDIA GeForce MX550, which also has a score of 26421 and a deltaPct of -0.3%. This indicates that in synthetic benchmarks, the RTX 5060 performs on par with those integrated and entry-level discrete solutions. However, in the real-world game tests, the RTX 5060 demonstrates its capability by driving high framerates at 1440p and 1080p. The GPU's 145 W TDP and dual-slot design suggest it is intended for mainstream laptops, and the data shows it can handle an MMORPG like Archeage with ease.
Resolution Scaling
The measured FPS data reveals how the Intel Core Ultra 5 125H and RTX 5060 combination scales with resolution. Moving from 1080p to 1440p, the average framerate drops across all settings. At "High" settings, the framerate falls from 80 FPS to 54 FPS, a 32.5% reduction. At "Low" settings, it drops from 132 FPS to 89 FPS, a 32.6% reduction. At "Medium" settings, the drop is from 118 FPS to 79 FPS, a 33.1% reduction. This consistent proportional drop of around 33% indicates that the performance scaling is primarily GPU-limited, as the rendering load increases with the pixel count.
The scaling from 1440p to 4K shows an even more pronounced drop, indicating a heavier GPU load. At "High" settings, the framerate falls from 54 FPS to 31 FPS, a 42.6% reduction. At "Low" settings, it drops from 89 FPS to 51 FPS, a 42.7% reduction. At "Medium" settings, the drop is from 79 FPS to 45 FPS, a 43.0% reduction. This steeper decline suggests that the GPU is nearing its limits at 4K, and the memory bandwidth of 448.0 GB/s is being taxed. The 8 GB VRAM capacity is also a potential factor, though for a 2014 game, it is likely sufficient.
The frametime data, where available, supports the GPU-bound analysis. At 4K "Medium" settings, the minimum FPS is 38 and the maximum is 52, which is a 14 FPS spread. At 1440p "Medium," the spread is 24 FPS (67 to 91), and at 1080p "Medium," the spread is 35 FPS (100 to 135). Wider spreads at lower resolutions indicate that CPU bottlenecks can occur, but the overall trend of declining average FPS with increasing resolution confirms that the GPU is the limiting component. The data shows that the CPU, with its 14 cores and 18 threads, is capable of feeding the GPU at 1080p but becomes less of a factor as the resolution increases and the GPU becomes the bottleneck.
Measured FPS Breakdown
The complete set of measured FPS data provides a detailed view of this combo's performance. At 1920x1080, the "Low" preset achieves an average of 132 FPS, the highest score in the entire dataset. The "Medium" preset is next with 118 FPS, and its minimum and maximum are 100 and 135 FPS, respectively. The "High" preset produces 80 FPS, while the "Ultra" preset drops significantly to 54 FPS. This shows a clear performance hierarchy, with a 78 FPS difference between the "Low" and "Ultra" presets at 1080p.
At 2560x1440, the framerates are more moderate. The "Low" preset leads with 89 FPS, followed by "Medium" at 79 FPS (minimum 67, maximum 91). The "High" preset produces 54 FPS, and the "Ultra" preset drops to 37 FPS. The gap between "Low" and "Ultra" is 52 FPS, which is narrower than at 1080p but still substantial. This resolution is the sweet spot for this combo, as it offers high framerates on "Medium" and "High" presets while maintaining playability on "Ultra."
At 3840x2160, the performance is the weakest. The "Low" preset is the only one to achieve a playable average, with 51 FPS. The "Medium" preset follows at 45 FPS, with a minimum of 38 and a maximum of 52 FPS. The "High" preset drops to 31 FPS, and the "Ultra" preset is nearly unplayable at 21 FPS. The data shows that 4K gaming is only viable on the "Low" preset, and even then, it is close to the 60 FPS target. For a smooth 4K experience, users would need to accept lower settings, but the "High" preset at 1440p or "Ultra" at 1080p are more balanced alternatives.
How This Combo Ranks
The Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5060 combination is ranked 2465 out of 3708 tested combos in Archeage. This places it in the 33rd percentile of all tested systems, meaning it outperforms a third of the configurations in the database. Given the game's age and the hardware's modern specifications, this ranking seems low, but it reflects the fact that many other tested combos likely feature higher-end desktop GPUs and CPUs.
The CPU's individual benchmark scores are relevant to this ranking. The Core Ultra 5 125H has an average benchmark score of 27507, which is nearly identical to its nearest rivals. It trails the AMD Ryzen 7 5800 by a negligible -0.1%, the Intel Core i5-12600K by -0.3%, and the AMD Ryzen 7 5700X by -0.3%. It outperforms the AMD Ryzen 3 PRO 5355G by 0.5%. These delta percentages are all under one percent, indicating that the CPU is competitive with those alternatives in general compute tasks. The CPU's performance percentile is 79, meaning it is better than 79% of all CPUs.
The GPU's ranking is also a factor. The RTX 5060 has an average benchmark score of 26331, which is similarly close to its rivals. It is 0.3% slower than the AMD Radeon 860M and NVIDIA GeForce MX550, and 0.8% slower than the AMD Radeon RX 5700 XT 50th Anniversary. It is 1.2% faster than the AMD Radeon RX 6750 XT. The GPU's performance percentile is 72, meaning it is better than 72% of all GPUs. The combo ranking of 2465 is a result of the combination of these two components, and the data shows that while each part is above average, the pairing does not reach the top tiers of the database, likely due to other combos featuring more powerful discrete desktop parts.
FAQ
Q: What is the best resolution and settings combo for a smooth 60 FPS experience?
A: The data shows that the "High" preset at 2560x1440 achieves an average of 54 FPS, which is close to 60 FPS. For a guaranteed 60 FPS, the "Medium" preset at 2560x1440 achieves 79 FPS, or the "High" preset at 1920x1080 achieves 80 FPS.
Q: Can this hardware handle 4K gaming in Archeage?
A: Yes, but only at lower settings. The "Low" preset at 3840x2160 achieves an average of 51 FPS, which is playable. The "Medium" preset drops to 45 FPS, and the "High" and "Ultra" presets are too slow at 31 and 21 FPS, respectively.
Q: How does the RTX 5060 compare to its closest rivals in synthetic benchmarks?
A: The RTX 5060's average benchmark score of 26331 is nearly identical to the AMD Radeon 860M (26401) and NVIDIA GeForce MX550 (26421), with a deltaPct of -0.3%. It is 0.8% slower than the AMD Radeon RX 5700 XT 50th Anniversary and 1.2% faster than the AMD Radeon RX 6750 XT.
Q: Is the Intel Core Ultra 5 125H a bottleneck for the RTX 5060?
A: The data suggests it is not a major bottleneck at higher resolutions. The framerate drops by roughly 33% from 1080p to 1440p and by 43% from 1440p to 4K, which indicates the GPU is the limiting factor. The CPU's performance is on par with its rivals, as shown by the near-zero deltaPct values.
Q: What is the framerate difference between the "Low" and "Ultra" presets at 1080p?
A: The "Low" preset at 1920x1080 achieves an average of 132 FPS, while the "Ultra" preset achieves 54 FPS. This represents a 78 FPS difference, with the "Low" preset being 144% faster.
Q: Does the data include minimum FPS for all settings?
A: No, the data only includes minimum and maximum FPS for the "Medium" preset at each resolution. At 1080p, the minimum is 100 FPS and the maximum is 135 FPS. At 1440p, the minimum is 67 FPS and the maximum is 91 FPS. At 4K, the minimum is 38 FPS and the maximum is 52 FPS.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 79.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 37.0 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 80.0 |
| 1920x1080 | Ultra | 54.0 |
Archeage with iUltra 5 125H + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5060 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 5 125H + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.