Hitman 2

Hitman 2

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 38 51
1440p QHD 40 54 71 95
1080p Full HD 62 84 111 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 38
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 95
2560x1440 Medium 71
2560x1440 High 54
2560x1440 Ultra 40
1920x1080 Low 148
1920x1080 Medium 111
1920x1080 High 84
1920x1080 Ultra 62

Hitman 2 with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5060, In-Depth Analysis

Hitman 2 is a stealth-title measurement on a system pairing the Intel Core Ultra 5 125H with the NVIDIA GeForce RTX 5060. The dataset includes average FPS at 1920x1080, 2560x1440, and 3840x2160 across Low, Medium, High, and Ultra, with min/max FPS reported only for Medium rows. The combo is ranked 2465th out of 3711 tested combinations for this game, while the CPU sits at the 79th percentile among all CPUs and the GPU at the 72nd percentile among all GPUs. The data is measured, not estimated.

Resolution Scaling

The resolution ladder shows a steep FPS cost as pixel count rises. At High settings, average FPS moves from 84 at 1920x1080 to 54 at 2560x1440 and 29 at 3840x2160. At Low settings, the same progression runs from 148 to 95 to 51. Medium is the only preset with min/max data, and it tells the same story: 1920x1080 Medium averages 111 FPS with 95 min and 128 max, 2560x1440 Medium averages 71 FPS with 60 min and 82 max, and 3840x2160 Medium averages 38 FPS with 32 min and 44 max. At Ultra, the averages are 62 at 1920x1080, 40 at 2560x1440, and 21 at 3840x2160.

The measured pattern points to the GPU as the main limiter as resolution increases. At 1920x1080 Low, the system produces 148 FPS, the fastest result in the entire set. That means the processor can feed high frame rates when the rendering workload is small. By 3840x2160 Low, the same configuration drops to 51 FPS, and no 3840x2160 preset reaches 60 FPS on average. The lowest measured row is 3840x2160 Ultra at 21 FPS, which is far outside a smooth 60 FPS result. Because the same CPU and GPU are present at every resolution, the large FPS reduction between 1920x1080 and 3840x2160 indicates the GPU’s rendering throughput, not CPU performance, is the deciding factor at high pixel counts.

FAQ

Q: What is the fastest measured average FPS for this combo in Hitman 2?

A: The fastest row is 1920x1080 Low at 148 FPS. The next fastest averages are 111 FPS at 1920x1080 Medium, 95 FPS at 2560x1440 Low, and 84 FPS at 1920x1080 High.

Q: Does this system hold 60 FPS at 2560x1440?

A: Low and Medium do. 2560x1440 Low averages 95 FPS, and 2560x1440 Medium averages 71 FPS with a reported minimum of 60 FPS and a maximum of 82 FPS. High averages 54 FPS, and Ultra averages 40 FPS.

Q: Is 3840x2160 capable of 60 FPS?

A: No measured preset reaches 60 FPS at 3840x2160. Low averages 51 FPS, Medium averages 38 FPS, High averages 29 FPS, and Ultra averages 21 FPS.

Q: Which rows include min/max FPS data?

A: Only Medium presets include min/max FPS in the measured set. At 1920x1080 Medium, the range is 95 to 128 with an average of 111. At 2560x1440 Medium, the range is 60 to 82 with an average of 71. At 3840x2160 Medium, the range is 32 to 44 with an average of 38. All other rows report average FPS only.

Q: How does the CPU compare to its nearest rivals in aggregate score?

A: The Intel Core Ultra 5 125H has an average benchmark score of 27507. Its nearest rivals are the AMD Ryzen 7 5800 at 27535 with a delta of -0.1, the Intel Core i5-12600K at 27578 with a delta of -0.3, the AMD Ryzen 7 5700X at 27578 with a delta of -0.3, and the AMD Ryzen 3 PRO 5355G at 27382 with a delta of 0.5.

Q: How does the GPU compare to its nearest rivals in aggregate score?

A: The RTX 5060 has an average benchmark score of 26331. The AMD Radeon 860M scores 26401 with a delta of -0.3, the NVIDIA GeForce MX550 scores 26421 with a delta of -0.3, the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 with a delta of -0.8, and the AMD Radeon RX 6750 XT scores 26011 with a delta of 1.2.

Settings Recommendations

The measured rows suggest that 1920x1080 is the safe zone for high frame rates. Every 1920x1080 preset averages above 60 FPS: Low at 148, Medium at 111, High at 84, and Ultra at 62. If a strong measured floor is the priority, 1920x1080 Medium is the best row in the dataset because it reports a minimum of 95 FPS while still averaging 111 FPS. That gives noticeably more headroom than High’s 84 FPS average, which has no min/max data attached.

At 2560x1440, Medium is the highest resolution and preset combination with a documented 60 FPS floor. It averages 71 FPS with a minimum of 60 FPS and a maximum of 82 FPS. Low at 2560x1440 averages 95 FPS but has no min/max row, so the data cannot confirm the same floor. High at 2560x1440 drops to 54 FPS, and Ultra falls to 40 FPS. For a quality-versus-smoothness balance, 2560x1440 Medium is the strongest measured option above 1920x1080.

At 3840x2160, no setting gives a 60 FPS average. Low is the fastest at 51 FPS, while Medium averages 38 FPS, High 29 FPS, and Ultra 21 FPS. Users who want the best visual quality at 3840x2160 would have to accept the 21 FPS result of Ultra or the 29 FPS result of High; the only measured preset above 50 FPS at that resolution is Low.

Measured FPS Breakdown

The complete measured FPS set is listed below. Medium rows include min/max data; the other preset rows report average FPS only.

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

|---|---|---|---|---|

| 3840x2160 | High | 29 | — | — |

| 3840x2160 | Low | 51 | — | — |

| 3840x2160 | Medium | 38 | 32 | 44 |

| 3840x2160 | Ultra | 21 | — | — |

| 2560x1440 | High | 54 | — | — |

| 2560x1440 | Low | 95 | — | — |

| 2560x1440 | Medium | 71 | 60 | 82 |

| 2560x1440 | Ultra | 40 | — | — |

| 1920x1080 | High | 84 | — | — |

| 1920x1080 | Low | 148 | — | — |

| 1920x1080 | Medium | 111 | 95 | 128 |

| 1920x1080 | Ultra | 62 | — | — |

The ordering is consistent at every resolution: Low is fastest, then Medium, then High, then Ultra. The highest average in the table is 148 FPS at 1920x1080 Low, and the lowest is 21 FPS at 3840x2160 Ultra. At 3840x2160, the spread from Low to Ultra is 51 to 21 FPS; at 1920x1080, the same spread is 148 to 62 FPS. The table also shows that only Medium rows provide any frame-time range, so conclusions about frame pacing beyond those three rows are limited by the dataset.

GPU Role

The NVIDIA GeForce RTX 5060 is a GeForce 50-series GPU built on the Blackwell 2.0 architecture. The chip is named GB206, is manufactured by TSMC on a 5 nm process, and contains 21,900 million transistors on a 181 mm² die, giving a transistor density of 121.0M per mm². It has 8 GB of GDDR7 memory on a 128-bit bus, with memory running at 1750 MHz and 28 Gbps effective, producing 448.0 GB/s of bandwidth. Core clocks are 2280 MHz base and 2497 MHz boost. The render configuration includes 3840 shading units, 120 texture mapping units, 48 ROPs, 30 RT cores, and 120 Tensor cores. Fill rates are rated at 119.9 GPixel/s pixel rate and 299.6 GTexel/s texture rate, with FP32 performance of 19.18 TFLOPS. The card is rated at 145 W TDP, uses a dual-slot cooler, requires 1x 8-pin power, and has a suggested PSU of 300 W. It connects through PCIe 5.0 x8 and uses Blackwell’s 5 nm process.

In synthetic tests, the GPU scores 3628 in 3DMark Steel Nomad DX12, 112787 in Geekbench OpenCL, 113321 in Geekbench Vulkan, and 20891 in Passmark G3D. Its compute score in Passmark is 10899. The GPU’s percentile is 72 among all GPUs, with an average benchmark score of 26331. The nearest rivals in the database are the AMD Radeon 860M at 26401 with a delta of -0.3, the NVIDIA GeForce MX550 at 26421 with a delta of -0.3, the AMD Radeon RX 5700 XT 50th Anniversary at 26553 with a delta of -0.8, and the AMD Radeon RX 6750 XT at 26011 with a delta of 1.2.

The 8 GB GDDR7 frame buffer and 448.0 GB/s of bandwidth are the memory resources available to Hitman 2, and the measured FPS curve is consistent with a GPU that is increasingly constrained as resolution rises. At 1920x1080 Low, the GPU produces 148 FPS. At 3840x2160 Ultra, it produces 21 FPS. The boost clock ceiling of 2497 MHz does not prevent the steep decline, which suggests that the fixed 8 GB memory capacity and the overall shading throughput are decisive at higher resolutions. The data does not include VRAM usage, so the exact pressure on the 8 GB buffer cannot be quantified, but the pattern of average FPS dropping from 51 at 3840x2160 Low to 21 at 3840x2160 Ultra shows how much rendering quality costs at 4K-class pixel counts.

CPU Role

The Intel Core Ultra 5 125H is a Core Ultra Series 1 mobile processor from the Meteor Lake architecture, built on Intel’s 7 nm process. It has 14 cores and 18 threads, a base clock of 3.60 GHz, a boost clock of 4.50 GHz, a 28 W TDP, and an Intel BGA 2049 socket. The cache layout includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3. Memory support is DDR5 with a dual-channel bus and 89.6 GB/s of memory bandwidth, and the chip uses PCIe Gen 5. It also includes integrated Arc Xe-LPG 96EU graphics, although the measured Hitman 2 results use the discrete RTX 5060.

The CPU’s benchmark record is strong for a mobile part. Cinebench R15 scores are 2021.5 multi-core and 241 single-core. Cinebench R20 scores are 7161 multi-core and 1010 single-core. Cinebench R23 scores are 12804.5 multi-core and 1647.5 single-core. PassMark results include 21100 multi-thread, 3399 single-thread, 69986 integer math, 51670 floating point math, 13749 extended instructions, and 236209 data compression. The CPU sits at the 79th percentile among all CPUs with an average benchmark score of 27507. Its nearest rivals include the AMD Ryzen 7 5800 at 27535 with a delta of -0.1, the Intel Core i5-12600K at 27578 with a delta of -0.3, the AMD Ryzen 7 5700X at 27578 with a delta of -0.3, and the AMD Ryzen 3 PRO 5355G at 27382 with a delta of 0.5.

In Hitman 2, the CPU’s role is hard to isolate from the system-level FPS rows, but the 148 FPS result at 1920x1080 Low is strong evidence that the processor can keep the RTX 5060 supplied when the rendering load is light. As resolution increases, the same CPU continues to run the game logic while the GPU’s workload rises; the FPS drops to 95 at 2560x1440 Low and 51 at 3840x2160 Low. Since the CPU’s aggregate score is 27507 and it sits at the 79th percentile, the data supports the conclusion that the resolution-driven FPS decline comes from GPU throughput rather than CPU throughput. The dataset does not provide per-core utilization, so the exact effect of the 14-core/18-thread layout cannot be separated from the CPU’s clock behavior, but the measured results show a processor capable of high frame rates in the least GPU-heavy scenario.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5060 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 38.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 95.0
2560x1440 Medium 71.0
2560x1440 High 54.0
2560x1440 Ultra 40.0
1920x1080 Low 148.0
1920x1080 Medium 111.0
1920x1080 High 84.0
1920x1080 Ultra 62.0

Hitman 2 with iUltra 5 125H + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with RTX 5060 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.