Inside

Inside

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 107
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 High 106
2560x1440 Ultra 101
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 High 148
1920x1080 Ultra 141

Inside with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 5050 combination delivers a performance profile that is heavily skewed by the CPU's high core count and the GPU's modern architecture, resulting in frame rates that are more than sufficient for the puzzle-platformer Inside, even at 4K. The data indicates that this pairing ranks in the 59.5th percentile of all tested combos for this specific title, suggesting a balanced but not top-tier configuration.

FAQ

*Q: What is the overall ranking of this CPU and GPU combination for Inside?*

A: The combo ranks 1719 out of 2887 tested combinations, placing it in the 59.5th percentile of all systems tested for this game.

Q: What frame rate can I expect at 1920x1080 with High settings?

A: The measured average FPS at 1080p with High settings is 148, which is more than sufficient for smooth gameplay on a standard 60Hz monitor and provides headroom for high-refresh-rate displays.

Q: How does the CPU's performance compare to its closest rivals?

A: The Ryzen 9 5900X has an average benchmark score of 41376. Its nearest rival, the Intel Core Ultra 7 366H, scores 41263, which is a 0.3% difference. The AMD Ryzen AI 5 PRO 440 is also 0.4% slower, while the Intel Core i7-14650HX is 0.5% faster.

Q: What is the GPU's memory configuration?

A: The NVIDIA GeForce RTX 5050 is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s.

Q: What is the best settings preset for a 4K experience?

A: At 3840x2160, the High preset yields an average of 67 FPS, while the Medium preset achieves 107 FPS. For a smoother experience, Medium is the recommended preset at this resolution.

Q: How does the GPU's raw performance compare to its nearest rivals?

A: The RTX 5050 has an average benchmark score of 21035. The AMD Radeon RX 5600 XT is 1.6% slower, while the AMD Radeon RX Vega M GL is 0.6% faster, and the AMD Radeon HD 8970M is 1% faster.

How This Combo Ranks

The data shows that this specific configuration is positioned in the upper-middle tier of all tested systems for Inside. With a rank of 1719 out of 2887 combinations, the pairing sits in the 59.5th percentile. This indicates that while it is not in the top tier of performance, it is comfortably ahead of a majority of systems. The ranking suggests a system that is well-suited for this title, likely due to a balance between the CPU's strong multithreaded capabilities and the GPU's modern feature set. The performance is sufficient to handle the game's demands without being a top-tier contender, making it a solid mid-range performer for this specific benchmark. This position in the rankings is a direct result of the measured FPS data, which shows excellent performance at 1080p and 1440p, with a slight compromise at 4K depending on the settings preset.

GPU Role

The NVIDIA GeForce RTX 5050 plays a crucial role in this combination's performance, particularly at higher resolutions where the pixel throughput becomes the primary bottleneck. The GPU is built on the Blackwell 2.0 architecture with a 5 nm process node. It features 2560 shading units and 80 texture mapping units, along with 32 ROPs. The core clocks are listed with a base of 2317 MHz and a boost of 2572 MHz. These specifications allow for a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. The GPU's memory subsystem consists of 8 GB of GDDR6 memory on a 128-bit bus, which is a common configuration for this performance class.

In Inside, the GPU's role is defined by its ability to render the game's distinct art style and physics-based puzzles. The data shows that the GPU is not a limiting factor at 1080p, where the average FPS is very high, but it becomes more influential at 4K. The transition from 1440p to 4K at High settings results in a significant FPS drop, from 106 to 67, which is a clear indication of the GPU's workload increasing with resolution. The GPU's 8 GB of VRAM is a notable point for a modern title, though for this specific game, the frame time data suggests that the memory capacity is not the primary constraint at the tested settings. The benchmark results for the GPU show a Passmark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502, placing it in the 66th percentile of all GPUs. This performance aligns well with the frame rates observed, confirming the GPU is the primary driver of resolution scaling.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset varies significantly by resolution. At 1920x1080, all presets deliver playable frame rates, but the data suggests that the Low preset, with an average of 296 FPS, is overkill for most displays. The High preset at 148 FPS is the most balanced choice, providing a smooth experience with improved visual fidelity over Medium (237 FPS) without sacrificing the frame rate headroom needed for a high-refresh-rate monitor. At 2560x1440, the High preset at 106 FPS is also a strong recommendation, as it offers a good balance of visual quality and performance. The Medium preset at 170 FPS is the better choice for competitive play or if the user prioritizes frame rate over visual detail.

At 3840x2160, the recommendation changes. The High preset yields 67 FPS, which is just at the edge of what is considered smooth for a 60Hz display. The Medium preset, however, provides a much more comfortable margin with an average of 107 FPS. The Ultra preset at 64 FPS is not recommended, as the performance penalty over High is minimal while the frame rate drops. Therefore, for 4K, the Medium preset is the clear winner, offering the best experience by ensuring a consistently high frame rate. The Low preset at 134 FPS is also viable for those seeking maximum performance, but the visual compromise is significant. For the best overall experience on a 60Hz 4K display, Medium is the recommended setting.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1920x1080, the frame rates are high across the board. The Low preset produces an average of 296 FPS, which is the highest recorded for this combination. The Medium preset follows with 237 FPS, with a minimum of 201 and a maximum of 272. High settings reduce the average to 148 FPS, while the Ultra preset yields 141 FPS. This shows a significant difference between the Low and Ultra presets, but all are well above the threshold for smooth gameplay.

Moving to 2560x1440, the performance scales as expected. The Low preset still delivers a very high average of 213 FPS. The Medium preset averages 170 FPS, with a minimum of 145 and a maximum of 196. The High preset drops to an average of 106 FPS, and the Ultra preset averages 101 FPS. The gap between High and Ultra at this resolution is small, but the drop from Medium to High is substantial, indicating that the GPU is working harder to render the additional detail. At 3840x2160, the data shows the most significant impact on performance. The Low preset averages 134 FPS, which is still very playable. The Medium preset averages 107 FPS, with a minimum of 91 and a maximum of 123. High settings reduce the average to 67 FPS, and Ultra falls to 64 FPS. This demonstrates that 4K is the resolution where the GPU becomes the limiting factor, as the frame rates at High and Ultra are only marginally above the 60 FPS target.

CPU Role

The AMD Ryzen 9 5900X is a high-end desktop processor that provides a massive amount of computational power, which is largely wasted in a game like Inside. The CPU has 12 cores and 24 threads based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.80 GHz. It supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s. The CPU's benchmark scores are impressive, with a Cinebench R23 multicore score of 16262 and a single-core score of 1527. Its Passmark multithread score is 39002, and it ranks in the 87th percentile of all CPUs.

In the context of Inside, which is a puzzle platformer, the game's engine is unlikely to utilize all 12 cores effectively. The CPU's single-threaded performance is more relevant, and its 3DMark single-thread score of 941 and Passmark single-thread score of 3469 indicate strong per-core performance. However, the FPS data shows that the GPU is the primary bottleneck in this system, especially at higher resolutions. The CPU's role is to ensure that the frame rate is not limited by physics or game logic, and with this processor, that is almost certainly the case. The data suggests that the CPU is never the limiting factor, as the frame rates scale with resolution and settings in a way that is characteristic of a GPU-bound scenario. The CPU's performance is more than sufficient to feed the RTX 5050, ensuring that the GPU can operate at its full potential.

Resolution Scaling

The FPS data shows a clear trend of performance degradation as resolution increases, which is a classic indicator of a system that becomes GPU-bound at higher pixel counts. From 1920x1080 to 2560x1440 at High settings, the average FPS drops from 148 to 106, a decrease of 28.4%. This is a substantial drop, but the frame rate remains high. When moving from 2560x1440 to 3840x2160 at High settings, the average FPS drops from 106 to 67, a decrease of 36.8%. This larger drop indicates that the GPU is struggling to fill the increased number of pixels at 4K.

The scaling pattern is consistent across all settings. At Low settings, the FPS drops from 296 at 1080p to 213 at 1440p, and then to 134 at 4K. The percentage drops are 28% and 37.1%, respectively. This data confirms that the RTX 5050 is the limiting component in this configuration. The CPU's performance remains constant regardless of resolution, so the changes in FPS are directly attributable to the GPU's rendering workload. The fact that the drop from 1080p to 1440p is smaller than the drop from 1440p to 4K suggests that the GPU's memory bandwidth or pixel fill rate is being saturated as the resolution increases. The 8 GB of VRAM is likely sufficient for this game, but the 128-bit memory bus and the GPU's overall compute power are the primary constraints at 4K. This analysis shows that the system is well-balanced for 1080p and 1440p gaming, but at 4K, users must be willing to lower settings to maintain a high frame rate.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5050 in Inside

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 107.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 213.0
2560x1440 Medium 170.0
2560x1440 High 106.0
2560x1440 Ultra 101.0
1920x1080 Low 296.0
1920x1080 Medium 237.0
1920x1080 High 148.0
1920x1080 Ultra 141.0

Inside with Ryzen 9 5900X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5050 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.