Inside
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 61 | 95 | 115 |
| 1440p QHD | 87 | 90 | 148 | 184 |
| 1080p Full HD | 123 | 129 | 207 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 9 5900X + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 9 5900X paired with the AMD Radeon RX 6600 delivers a highly capable experience in Inside, with the data showing that the Ultra preset is the most demanding and the Low preset the most forgiving. For a puzzle platformer where frame pacing matters more than raw competitive edge, the benchmark results indicate that the Medium preset offers the best balance of visual fidelity and performance, particularly at higher resolutions. At 1080p, the combo achieves 206.5 FPS on Medium, which is well above the threshold for smooth gameplay, while High and Ultra drop to 128.6 FPS and 122.8 FPS respectively. The story changes at 4K, where Ultra falls to 53.1 FPS, making Medium (94.6 FPS) or High (60.7 FPS) the sensible choices for maintaining a consistent experience. Low settings, while yielding 258.6 FPS at 1080p and 114.6 FPS at 4K, sacrifice too much visual detail for a game that relies on atmospheric presentation. Therefore, the recommended preset is Medium for most users, as it provides the highest frame rates without the visual degradation of Low, and it keeps performance stable across all tested resolutions.
How This Combo Ranks
Out of 1671 tested combos in Inside, this configuration ranks 1347th, placing it in the lower percentile of systems evaluated for this specific title. This ranking might seem low, but it is contextual; Inside is a 2016 puzzle platformer with modest graphical demands, so even lower-ranked hardware can achieve playable frame rates. The combo’s position is likely influenced by the GPU’s overall benchmarking percentile, which sits at 69, meaning the RX 6600 outperforms 69% of all tested GPUs. However, the CPU’s percentile is much higher at 90, indicating that the processor is not the limiting factor in this pairing. The data suggests that the combination is skewed toward CPU capability, yet the game’s results are still constrained by the GPU’s performance at higher settings. Compared to its nearest rivals in the GPU benchmarks, the RX 6600 is virtually tied with the AMD Radeon 890M (deltaPct 0) and the AMD Radeon RX 6700M (deltaPct 0.2), while slightly trailing the NVIDIA GeForce RTX 3060 Ti (deltaPct 0.5). This means the GPU is a mid-range performer, and the ranking reflects that the system is not optimized for pushing extreme frame rates in this particular game, but rather for providing a stable, enjoyable experience.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 1792 shading units and 64 ROPs. Its memory configuration includes 8 GB of GDDR6 on a 128-bit bus, delivering a bandwidth of 224.0 GB/s. The clock speeds are notable: a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These specifications translate into a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s, with FP32 performance at 8.928 TFLOPS. In the context of Inside, the GPU’s role is pivotal at higher resolutions and settings. The benchmark data shows that at 4K Ultra, the average FPS drops to 53.1, which is just above the 60 FPS target but indicates the GPU is heavily loaded. Conversely, at 1080p Low, the FPS jumps to 258.6, showing that the GPU can handle the game’s lighter scenes with ease. The GPU’s percentile rank of 69 and its average benchmark score of 25235 suggest it is a solid mid-range card, but the measured results in Inside show that it struggles to maintain high frame rates at 4K with the Ultra preset. The 8 GB VRAM is sufficient for this game’s textures, but the bandwidth and compute capabilities are the primary constraints at higher settings.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 258.6 on Low to 122.8 on Ultra, with High at 128.6 and Medium at 206.5. This shows a steep drop from Medium to High, indicating that the High preset introduces significant graphical effects that tax the GPU. Moving to 2560x1440, the FPS values decrease proportionally: Low hits 183.9, Medium 147.8, High 89.6, and Ultra 87.3. The gap between High and Ultra narrows at this resolution, suggesting that both presets are similarly demanding. At 3840x2160, the performance further degrades: Low achieves 114.6 FPS, Medium 94.6 FPS, High 60.7 FPS, and Ultra 53.1 FPS. The data reveals that the transition from 1440p to 4K is the most punishing, with the High preset dropping from 89.6 FPS to 60.7 FPS, a 32% reduction. The Ultra preset at 4K is the only configuration that falls below 60 FPS, making it less ideal for a smooth experience. Overall, the combo performs best at 1080p and 1440p, where it can maintain high frame rates even on demanding presets, but 4K requires a compromise on settings to stay above 60 FPS.
FAQ
*Q: What is the highest average FPS achieved by this combo in Inside?*
A: The highest average FPS is 258.6, achieved at 1920x1080 with the Low preset.
Q: At which resolution and preset does the combo fall below 60 FPS?
A: The combo falls below 60 FPS only at 3840x2160 with the Ultra preset, where it averages 53.1 FPS.
*Q: How does the combo rank among all tested configurations in Inside?*
A: It ranks 1347th out of 1671 tested combos, placing it in the lower half of systems evaluated.
Q: What is the GPU’s memory size and bandwidth?
A: The GPU has 8 GB of GDDR6 memory with a 128-bit bus and a bandwidth of 224.0 GB/s.
Q: Which preset offers the best balance of performance and visual quality at 1440p?
A: The Medium preset offers the best balance at 1440p, with an average FPS of 147.8, compared to 89.6 on High and 87.3 on Ultra.
Q: What is the CPU’s boost clock speed?
A: The CPU has a boost clock of 4.80 GHz, with a base clock of 3.70 GHz.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture, codenamed Vermeer, and manufactured on a 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with a TDP of 105 W. The CPU’s cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a substantial 64 MB of L3 cache. Its memory support includes DDR4 with a dual-channel bus and a bandwidth of 51.2 GB/s. In Inside, the CPU’s role is less demanding than in other genres, as the game is a puzzle platformer that relies more on GPU rendering than complex physics. However, the CPU’s high benchmark scores—such as a Cinebench R23 multicore score of 33150 and a single-core score of 4680—indicate it has ample headroom to avoid bottlenecking the GPU. The data shows that at 1080p Low, the FPS reaches 258.6, which is likely near the CPU’s frame generation limit for this game, but even at 4K Ultra, the FPS is 53.1, suggesting the GPU is the limiting factor. The CPU’s percentile rank of 90 and its average benchmark score of 39453 place it in the top tier of processors, and its nearest rivals include the AMD EPYC 4245P (deltaPct 0.2) and the Intel Core i7-13700 (deltaPct -1), showing it is competitive with modern high-end chips.
Resolution Scaling
The resolution scaling analysis reveals how the combo’s performance degrades as pixel count increases, providing insight into the limiting component. From 1080p to 1440p, the average FPS across all settings drops by roughly 30%. For example, at High settings, the FPS goes from 128.6 at 1080p to 89.6 at 1440p, a 30% reduction. The drop from 1440p to 4K is more severe, with High settings falling from 89.6 FPS to 60.7 FPS, a 32% decrease. At Ultra settings, the pattern is similar: 122.8 FPS at 1080p, 87.3 FPS at 1440p, and 53.1 FPS at 4K, representing a 29% drop from 1080p to 1440p and a 39% drop from 1440p to 4K. This scaling behavior suggests that the GPU is the primary bottleneck, as the FPS drops are consistent with increased pixel workload rather than CPU limitations. The CPU’s strong single-thread performance (single-core Cinebench R23 score of 4680) ensures it can keep up with the GPU’s demands at lower resolutions, but as resolution increases, the GPU’s compute and bandwidth constraints become more apparent. The data indicates that at 1080p, the combo is well-balanced, but at 4K, the GPU’s limitations are exposed, especially on the Ultra preset where the FPS drops below 60. For users prioritizing high refresh rates, sticking to 1080p or 1440p is advisable, while 4K requires lowering settings to Medium or Low to maintain playable frame rates.
Hardware Specifications
AMD Ryzen 9 5900X
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 6600 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 114.6 |
| 3840x2160 | Medium | 94.6 |
| 3840x2160 | High | 60.7 |
| 3840x2160 | Ultra | 53.1 |
| 2560x1440 | Low | 183.9 |
| 2560x1440 | Medium | 147.8 |
| 2560x1440 | High | 89.6 |
| 2560x1440 | Ultra | 87.3 |
| 1920x1080 | Low | 258.6 |
| 1920x1080 | Medium | 206.5 |
| 1920x1080 | High | 128.6 |
| 1920x1080 | Ultra | 122.8 |
Inside with Ryzen 9 5900X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6600 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.