Inside

Inside

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 107
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 High 106
2560x1440 Ultra 101
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 High 148
1920x1080 Ultra 141

Inside with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5050, In-Depth Analysis

Inside is a puzzle platformer with modest visual demands, and the data for the AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5050 combo shows a system that is overwhelmingly capable of running it at high frame rates. The measured results indicate that this pairing is far more powerful than the game requires, with performance headroom at every resolution and settings level tested. The primary takeaway is that you will be limited by your display's refresh rate before you hit any meaningful performance wall.

Resolution Scaling

The frame rate data shows a clear and predictable progression as resolution increases, but the drops are far less severe than what you would expect in a modern AAA title. At 1080p with High settings, the combo delivers 148 FPS. Moving to 1440p High drops that to 106 FPS, a 28% reduction. Jumping to 4K High brings the average down to 67 FPS, which is another 37% drop from 1440p. This scaling pattern indicates that the GPU is the primary driver of performance at higher resolutions, but the game's simple geometry and lighting mean the RTX 5050 is never fully overwhelmed.

Looking at the Low preset, the scaling is even more telling. At 1080p Low, the system produces 296 FPS, which is an extraordinary figure. At 1440p Low, it drops to 213 FPS, and at 4K Low, it still maintains a very high 134 FPS. The fact that 4K Low is only 55% slower than 1080p Low, despite having four times the pixel count, suggests that the game is heavily CPU-bound at the lower settings. This is a classic sign of a game that doesn't push the GPU hard enough to see linear scaling with resolution.

The Medium preset is the only one with complete min and max frame data, providing a clearer picture of frame pacing. At 1080p Medium, the average is 237 FPS with a minimum of 201 FPS. At 1440p Medium, the average is 170 FPS with a minimum of 145 FPS. At 4K Medium, the average falls to 107 FPS with a minimum of 91 FPS. The minimum frame rates are remarkably close to the averages, indicating that the frame time variance is low. This points to a stable experience without significant hitches, even when the resolution increases.

The Ultra preset shows the most significant resolution scaling, which is expected. At 1080p Ultra, the average is 141 FPS. This drops to 101 FPS at 1440p Ultra, a 28% decrease. At 4K Ultra, the average is 64 FPS, which is a 55% drop from 1440p. This is the only settings level where the 4K average dips below the 60 FPS threshold that many players consider the minimum for comfortable play. The data suggests that the game's Ultra settings introduce effects that are disproportionately expensive at 4K, likely related to shadow quality or post-processing. The limiting component at 4K Ultra is clearly the GPU, as the CPU has ample headroom based on the lower resolution results.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The card has a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz effective 20 Gbps. These specifications are more than adequate for a game like Inside, which does not have demanding texture or geometry requirements.

The GPU's benchmark scores provide context for its performance in this title. It scores 17326 in Passmark G3D, which places it in the 66th percentile of all GPUs. Its DirectX 11 score of 150 and DirectX 12 score of 66 in Passmark are relatively low, but this is consistent with the game's age and simpler rendering pipeline. The 3DMark Steel Nomad DX12 score of 2502 is a more modern benchmark, and the fact that the system still achieves 67 FPS at 4K High in Inside shows that the game is not taxing the GPU's raw compute capabilities.

The 8 GB VRAM capacity is sufficient for this game. Inside's art style uses a predominantly dark palette with limited high-resolution textures, so it is unlikely to exceed 8 GB at any resolution. The measured data supports this, as there are no significant frame rate collapses at 4K that would indicate VRAM swapping or allocation failures. The memory bandwidth of 320.0 GB/s is also ample for the game's data streaming needs.

Compared to its nearest rivals in the database, the RTX 5050 is positioned closely to older or lower-tier cards. It is 1.6% faster than the AMD Radeon RX 5600 XT, and 0.6% slower than the AMD Radeon RX Vega M GL. It is also 1% slower than the AMD Radeon HD 8970M. These comparisons show that while the RTX 5050 is a modern entry-level card, its raw rasterization performance is in the same ballpark as these older parts. However, Inside's performance is so high that these differences are irrelevant in practice; all these GPUs would produce similar, playable frame rates.

Settings Recommendations

The measured rows provide clear guidance on which preset to use. If you have a 60 Hz display, the 4K High preset at 67 FPS is a viable choice, but you will occasionally exceed the refresh rate and benefit from V-Sync. The 4K Medium preset at 107 FPS is a better option if you want a significant buffer above 60 FPS, as the minimum frame rate of 91 FPS ensures you will rarely dip below the refresh rate. For a 1440p display, the High preset at 106 FPS is an excellent match, providing a smooth experience on a 100 Hz or 120 Hz monitor. The 1440p Ultra preset at 101 FPS is also viable if you prioritize visual fidelity, as the average is still above 100 FPS.

For 1080p, the High preset at 148 FPS is the most sensible choice for high-refresh-rate gaming, as it clears the 144 Hz mark. The Medium preset at 237 FPS is overkill unless you have a 240 Hz display, but it does provide a minimum of 201 FPS, ensuring no drops below the refresh rate. The Low preset at 296 FPS is only useful for competitive play or if you are trying to minimize input latency to an absolute extreme, which is not necessary in a puzzle platformer.

The Ultra preset is the only one that presents a trade-off. At 4K Ultra, the 64 FPS average is just below the 60 FPS mark, making it a border-line choice. At 1440p Ultra, the 101 FPS average is excellent, and at 1080p Ultra, the 141 FPS average is also very good. The visual difference between High and Ultra in a game with Inside's muted color palette and cinematic lighting is likely subtle, so the performance cost may not be justified. The best overall experience per the measured rows is the High preset across all resolutions, as it offers a strong balance of visual quality and frame rate, with the Medium preset as a close second for those who want extra headroom.

How This Combo Ranks

The combo's overall rank in this game is 1719 out of 2887 tested combinations. This places it in the lower-middle portion of the database, which is surprising given the high frame rates achieved. This rank reflects the fact that Inside is not a demanding game, and many higher-end CPUs and GPUs will produce frame rates that are only marginally higher, often limited by the game's engine or the CPU's single-thread performance. The rank is more about the absolute ceiling of the hardware than the playable experience.

A rank of 1719 out of 2887 means that roughly 60% of tested combos outperform this one. However, the performance difference is likely to be small. Since the 1080p Low preset yields 296 FPS, the CPU is already near the limit of what the game's engine can process. A more powerful CPU might push that number slightly higher, but the practical difference is nil because most displays cap at 240 Hz or lower. The data suggests that this combo is not a top-tier performer in the database, but it is far beyond the performance required for a flawless experience in this specific title.

The CPU's nearest rivals show that it is competitive with other mid-range parts. The AMD Ryzen 5 7600X is 0.2% faster than the AMD Ryzen 7 5700X and the Intel Core i5-12600K, and 0.4% faster than the AMD Ryzen 7 5800. It is 0.3% slower than the AMD Ryzen 5 8500GE. These deltas are within the margin of error, indicating that the CPU is not a bottleneck in this game. The GPU's rank of 66th percentile is higher than the combo's overall rank, which implies that the GPU is the stronger component relative to its peers, but the CPU is also not holding it back.

CPU Role

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 4.70 GHz and a boost clock of 5.30 GHz, with a 32 MB shared L3 cache. It is built on a 5 nm process from TSMC and supports DDR5 memory with a dual-channel bus. These specifications are more than sufficient for a game like Inside, which is not known for heavy multi-threaded CPU usage.

The CPU's benchmark scores indicate strong single-thread performance, which is crucial for game logic and physics. It scores 1965 in Cinebench R23 single-core and 2603 in Geekbench single-core. Its 3DMark single-thread score is 1060. These scores are well above what is needed for Inside, as the game's simple mechanics do not require complex AI or physics calculations. The multi-threaded performance is also robust, with a Cinebench R23 multicore score of 15236 and a Passmark multithread score of 28390.

The high single-thread performance explains why the frame rates remain so high even at low resolutions and settings. When the GPU is not stressed, the CPU can easily feed it frames, resulting in 296 FPS at 1080p Low. The boost clock of 5.30 GHz is likely sustained during gameplay, as the workload is not heavy enough to cause thermal throttling. The CPU is not the limiting factor in any of the measured scenarios; the GPU takes over as the resolution increases, and even then, the CPU has ample headroom. The 12 threads provide enough parallelism for background tasks, but the game itself likely uses only a few cores.

FAQ

Q: Can this combo run Inside at 4K 60 FPS?

A: Yes, at 4K High settings, the average frame rate is 67 FPS. At 4K Medium, it is 107 FPS with a minimum of 91 FPS. At 4K Ultra, the average drops to 64 FPS, which is still above 60 FPS but with less margin.

Q: What is the best preset for a 144 Hz 1080p monitor?

A: The High preset at 148 FPS is the best match for a 144 Hz display. The Medium preset at 237 FPS provides more headroom but is not necessary unless you have a higher refresh rate monitor.

Q: Is the CPU or GPU the bottleneck in this game?

A: At lower resolutions like 1080p, the CPU is likely the limit, as shown by the 296 FPS on Low settings. At 4K, the GPU becomes the limiting factor, as the frame rate drops more significantly with increasing resolution.

Q: How much VRAM does this game need?

A: The RTX 5050 has 8 GB of GDDR6 memory, and the measured results show no frame rate collapses at 4K, indicating that 8 GB is sufficient for Inside's requirements.

Q: How does this combo rank compared to others in the database?

A: It ranks 1719 out of 2887 tested combinations. This places it in the lower-middle tier, but the absolute performance is very high due to the game's low system requirements.

Q: What is the difference between High and Ultra settings at 1440p?

A: At 1440p, High yields an average of 106 FPS, while Ultra yields 101 FPS. The performance difference is only about 5%, making the Ultra preset a viable choice if you prefer the visual upgrades.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5050 in Inside

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 107.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 213.0
2560x1440 Medium 170.0
2560x1440 High 106.0
2560x1440 Ultra 101.0
1920x1080 Low 296.0
1920x1080 Medium 237.0
1920x1080 High 148.0
1920x1080 Ultra 141.0

Inside with Ryzen 5 7600X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5050 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.