Inside

Inside

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 25 39 49
1440p QHD 37 39 62 78
1080p Full HD 52 54 87 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 39
3840x2160 High 25
3840x2160 Ultra 23
2560x1440 Low 78
2560x1440 Medium 62
2560x1440 High 39
2560x1440 Ultra 37
1920x1080 Low 109
1920x1080 Medium 87
1920x1080 High 54
1920x1080 Ultra 52

Inside with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce GTX 1050 Ti delivers playable frame rates at 1080p and 1440p in Inside, but the combination falls to the bottom of the benchmark hierarchy, ranking 3653rd out of 3716 tested combos. The GTX 1050 Ti is the definitive performance ceiling here, as the data shows the CPU has ample headroom to push far higher frame rates if the GPU were not the limiting factor.

Resolution Scaling

The measured frame rates reveal a classic GPU-bound scenario where resolution directly dictates performance. At 1920x1080 with Low settings, the combo achieves a 109 FPS average, which is a strong result for a game of this type. However, moving to 2560x1440 at the same Low preset drops the average to 78 FPS, a reduction of 31 FPS. The scaling continues to 3840x2160, where the Low preset yields only 49 FPS, showing a 60 FPS total loss from 1080p to 4K.

This steep decline is characteristic of a GPU that is saturated by pixel count. The GTX 1050 Ti has a 128-bit memory bus and 112.1 GB/s of bandwidth, which becomes a bottleneck as resolution increases. The data shows that at 4K, even the Medium preset (39 FPS) cannot hold a 60 FPS target, and the High preset falls to 25 FPS. The scaling pattern from 1080p to 4K is nearly linear, with each resolution step costing roughly 25-30 FPS on the Low setting, indicating the GPU’s fillrate and memory bandwidth are the primary constraints.

Interestingly, the CPU does not appear to factor into this scaling. The Ryzen 5 7500F with 6 cores and 12 threads, running at a 3.70 GHz base and 5.00 GHz boost clock, is far more capable than what this workload demands. The fact that 1080p Low hits 109 FPS while 4K Low drops to 49 FPS confirms that the game’s rendering load is almost entirely on the GPU. A stronger GPU would yield proportionally higher frame rates at every resolution, as the CPU has been shown to handle much heavier loads in synthetic benchmarks.

How This Combo Ranks

The combo’s position in the global ranking is stark: 3653rd out of 3716 combos, placing it in the bottom 1.7% of tested configurations. This rank is driven almost entirely by the GPU, which sits at the 25th percentile among all GPUs tested. The CPU, by contrast, is a high performer, sitting at the 77th percentile among all CPUs. This massive gap between the two components defines the combo’s overall standing.

The GPU’s nearest rivals illustrate the low ceiling. The GTX 1050 Ti has an average benchmark score of 4193, which is within 1.8% of the AMD Radeon Vega 3 (4268) and 1% of the NVIDIA Quadro K3000M (4241). The delta percentages are tiny, meaning the GTX 1050 Ti is effectively at parity with integrated and older mobile graphics solutions. The CPU’s rivals, by contrast, are far more competitive: the Intel Core i7-11850H (24935) is just 0.1% behind, and the AMD Ryzen 5 8400F (25005) is 0.2% ahead.

What this means for Inside is that the combo’s rank is not a reflection of the game’s demands but of the GPU’s absolute limits. The game itself is a Puzzle Platformer from 2016, and the measured frame rates at 1080p show it can run well. However, the global rank drags down any positive interpretation because the vast majority of other tested combos include more capable GPUs. The data suggests that this pairing is severely unbalanced, with the CPU’s potential wasted in GPU-bound scenarios.

CPU Role

The Ryzen 5 7500F is a Zen 4 part built on a 5 nm process, featuring 6 cores and 12 threads. Its base clock of 3.70 GHz and boost clock of 5.00 GHz are high for a desktop CPU, and its 32 MB of shared L3 cache provides ample fast storage for game data. In synthetic tests, the CPU excels: it scores 22799 in Cinebench R23 multicore, 3218 in single-core, and 26825 in Passmark multithread. These numbers place it well above the average CPU, and its nearest rivals in overall score are all within 0.4% of its average of 24964.

In Inside, however, the CPU’s role is minimal. The game is a side-scrolling puzzle platformer with a 2.5D presentation, and its rendering requirements are light. The measured frame rates at 1080p Low (109 FPS) show that the CPU can easily feed the GPU. The 3.70 GHz base clock is sufficient for the game’s physics and logic, and the 5.00 GHz boost clock provides headroom for any single-threaded tasks. The 12 threads are never stressed, as Inside is unlikely to use more than a few cores.

The CPU’s benchmark scores suggest it could handle far more demanding titles, but in this pairing, its capabilities are untapped. The data shows that the CPU is not the bottleneck at any resolution, as the frame rate drop from 1080p to 4K is consistent with GPU limitations. If the GPU were upgraded, the CPU would likely allow frame rates to double or triple without becoming a limiting factor. For this specific game, the CPU is effectively a non-factor, which is a waste given its 77th percentile ranking.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. The Low preset averages 109 FPS, which is ideal for high-refresh monitors. Medium drops to 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS, indicating consistent performance. High averages 54 FPS, which is playable but not smooth for fast-paced sections. Ultra averages 52 FPS, nearly identical to High, showing diminishing returns at the top end.

At 2560x1440, the frame rates become more constrained. Low averages 78 FPS, still above 60, but Medium falls to 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS. High drops to 39 FPS, and Ultra to 37 FPS. The 1440p results show that the GTX 1050 Ti is only comfortable with Low and Medium presets, and even Medium can dip below 60 FPS in demanding scenes.

At 3840x2160, the combo struggles. Low averages 49 FPS, Medium drops to 39 FPS (min 33, max 45), High falls to 25 FPS, and Ultra bottoms out at 23 FPS. None of these are playable for a smooth experience, and even Low fails to maintain 60 FPS. The 4K data confirms that this resolution is beyond the GPU’s capabilities, regardless of settings.

The progression across settings is consistent: Low to Medium typically costs 20-30% performance, while High to Ultra costs only 2-4% more. This suggests that the Ultra preset adds little visual benefit over High for this GPU, while the jump from Low to Medium is substantial. The minimum FPS values, where recorded, show that the GPU can stutter in complex scenes, particularly at 1440p Medium (53 FPS) and 4K Medium (33 FPS).

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal architecture GPU built on a 14 nm process. It has 768 shading units, 48 TMUs, and 32 ROPs, with a base clock of 1291 MHz and a boost clock of 1392 MHz. The 4 GB of GDDR5 memory on a 128-bit bus provides 112.1 GB/s of bandwidth. These specs are modest by modern standards, and the GPU’s benchmark scores reflect that: it sits at the 25th percentile among all GPUs, with an average score of 4193.

In Inside, the GPU’s limits are exposed at higher resolutions. The 4 GB VRAM is not a direct issue for this game, as the textures are likely small, but the memory bandwidth and fillrate are. The pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s are the key constraints. At 4K, the GPU must process over 8 million pixels per frame, which overwhelms its 32 ROPs. This is why the 4K Low preset only manages 49 FPS, while the 1080p Low preset reaches 109 FPS.

The GPU’s nearest rivals include the AMD Radeon R5 M330 (0.6% slower) and the NVIDIA Quadro K2100M (1% faster), which are both mobile or entry-level parts. This places the GTX 1050 Ti at the very bottom of the desktop GPU hierarchy. The 2.138 TFLOPS of FP32 performance is sufficient for Inside at 1080p, but the GPU has no headroom for higher resolutions or demanding settings. The data shows that the GPU is the sole bottleneck in this combo, and its performance is consistent with its 25th percentile ranking.

Settings Recommendations

For the best experience, the data points to 1920x1080 with the Low preset. This configuration delivers 109 FPS, which is well above the 60 FPS target and smooth for the game’s puzzle mechanics. The Medium preset at 1080p (87 FPS) is also viable and offers a better visual quality with only a 22 FPS penalty. However, the High and Ultra presets at 1080p (54 and 52 FPS) are not recommended, as they fall below 60 FPS and provide marginal visual gains over Medium.

At 2560x1440, the Low preset (78 FPS) is the only one that consistently stays above 60 FPS. Medium (62 FPS) is borderline, with a minimum of 53 FPS, which could cause noticeable hitches. High (39 FPS) and Ultra (37 FPS) are too slow for a smooth experience. Therefore, 1440p users should stick to Low, or Medium if they can tolerate occasional dips.

At 3840x2160, no preset is recommended for playable frame rates. The Low preset (49 FPS) is the best option, but it still fails to hit 60 FPS. Medium (39 FPS) and High (25 FPS) are too slow, and Ultra (23 FPS) is unplayable. Users with a 4K display should either lower the resolution to 1440p or upgrade the GPU.

The overall recommendation is to play at 1080p with Medium settings, as this balances visual fidelity with a 87 FPS average and a minimum of 74 FPS. This configuration avoids the frame rate dips seen at higher resolutions and provides a stable experience that matches the game’s atmospheric presentation. For users prioritizing frame rate, 1080p Low at 109 FPS is the safest choice. The GPU’s limitations are clear, and pushing beyond Medium at 1080p yields no meaningful benefits.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 39.0
3840x2160 High 25.0
3840x2160 Ultra 23.0
2560x1440 Low 78.0
2560x1440 Medium 62.0
2560x1440 High 39.0
2560x1440 Ultra 37.0
1920x1080 Low 109.0
1920x1080 Medium 87.0
1920x1080 High 54.0
1920x1080 Ultra 52.0

Inside with Ryzen 5 7500F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.