Downfall

Downfall

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 27 33
1440p QHD 22 35 43 53
1080p Full HD 31 50 60 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 27
3840x2160 High 22
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 43
2560x1440 High 35
2560x1440 Ultra 22
1920x1080 Low 74
1920x1080 Medium 60
1920x1080 High 50
1920x1080 Ultra 31

Downfall with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce GTX 1050 Ti produces a very constrained gaming experience in Downfall. The benchmark data shows a combination where the CPU is exceptionally capable, but the GPU’s hardware limits the overall frame rates, particularly at higher resolutions and settings. This analysis examines the measured frame rates to determine the best playable settings and the specific roles each component plays.

Settings Recommendations

Based on the measured FPS rows, the Low preset at 1920x1080 is the only configuration that delivers a consistently fluid experience. The data shows an average of 74 FPS at this setting, which is the highest average recorded across all tested combinations. This represents a significant jump from the Medium preset, which averages 60 FPS, and the High preset, which drops to 50 FPS. The Low preset is the only one that stays comfortably above the 60 FPS threshold.

For players using a 1440p monitor, the Low preset is still the recommended choice, yielding an average of 53 FPS. While this is below the 60 FPS mark, it is substantially more playable than the Medium preset at 1440p, which averages 43 FPS, or the High preset, which falls to 35 FPS. The Ultra preset at 1440p produces an average of only 22 FPS, making it unsuitable for gameplay.

At 4K resolution, no setting provides a playable experience. The Low preset at 3840x2160 averages only 33 FPS, while Medium drops to 27 FPS, High to 22 FPS, and Ultra plummets to 14 FPS. The data indicates that 4K is not a viable option for this hardware combination in Downfall. The gap between Low and Medium at 1080p is 14 FPS, and that gap widens to 10 FPS at 1440p and 6 FPS at 4K, showing diminishing returns for the higher quality settings as resolution increases.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the Zen 4 architecture with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. The benchmark results paint a clear picture of a CPU that is not the bottleneck in this system. The multi-threaded performance is robust, as shown by a Cinebench R23 multicore score of 22799 and a Geekbench multicore score of 12362. Single-thread performance is also strong, with a Cinebench R23 single-core score of 3218.

In the context of Downfall, a horror game that is primarily GPU-bound at the settings tested, the CPU’s headroom is evident. The data shows that frame rates scale almost entirely with GPU workload: dropping from Low to Ultra at the same resolution reduces the average FPS by more than half in every case. At 1080p, the average FPS drops from 74 on Low to 31 on Ultra, a reduction of 43 FPS. This pattern confirms that the Ryzen 5 7500F is delivering frames well above what the GTX 1050 Ti can render.

The CPU’s benchmark scores place it in the 77th percentile of all CPUs, with an average benchmark score of 24964. Its nearest rivals include the Intel Core i7-11850H (0.1% faster), the AMD Ryzen 5 8400F (0.2% faster), and the Intel Core i7-13620H (0.2% slower). These tiny delta percentages indicate that the Ryzen 5 7500F’s performance is solidly mid-to-high range, but the measured FPS in Downfall never approaches the limits of the CPU's capabilities. The 12 threads and high boost clock ensure that even in scenes with complex AI or physics calculations, the processor is unlikely to be the limiting factor.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the clear limiting component in this pairing. This GPU features 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 112.1 GB/s. Its clock speeds are modest, with a base of 1291 MHz and a boost of 1392 MHz. The memory operates at 1752 MHz (7 Gbps effective). The GPU’s compute capabilities are limited, with 768 shading units and a texture rate of 66.82 GTexel/s.

The benchmark data for the GPU reveals its position in the market. It scores in the 25th percentile of all GPUs, with an average benchmark score of 4193. Its nearest rivals include the AMD Radeon R5 M330 (0.6% faster), the NVIDIA Quadro K2100M (1.0% faster), and the NVIDIA Quadro K3000M (1.1% slower). The PassMark G3D score of 6340 and the 3DMark Steel Nomad DX12 score of 305 highlight its age and limited capability for modern titles.

In Downfall, the 4 GB VRAM and the modest 112.1 GB/s bandwidth become critical factors. The measured FPS at 1080p Ultra (31 FPS) versus 1080p Low (74 FPS) shows a 43 FPS difference, which is a direct consequence of the GPU being forced to handle more complex textures and effects. The fact that the GPU’s FP32 performance is only 2.138 TFLOPS means that it struggles with the shader complexity of higher presets. The memory bandwidth is also a constraint; at 4K, the Low preset only yields 33 FPS, indicating that the GPU cannot keep up with the pixel fill rate demands of that resolution.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and the NVIDIA GeForce GTX 1050 Ti ranks 3666 out of 3716 tested combinations in Downfall. This places it in the bottom 1.3% of all tested systems, which is a direct reflection of the GPU's limitations. The CPU is a top-tier part, but the pairing with a low-end GPU from 2016 creates a severe imbalance.

This rank is logical given the measured FPS. The combo achieves an average of 74 FPS only at the lowest settings and resolution. At any meaningful quality setting, the frame rates drop below 60 FPS. The data indicates that the GPU is dragging down the overall score, as the CPU’s performance metrics (e.g., 77th percentile) are far higher than the GPU’s (25th percentile). The rank of 3666 suggests that most other tested combos, even those with older CPUs, are able to achieve better frame rates in this title because they are paired with more powerful graphics cards.

The deltaPct values for the GPU’s nearest rivals are all within 1.8% of the GTX 1050 Ti, showing that it is at the very bottom of the GPU hierarchy. The combo’s low rank is therefore not a surprise, but rather a quantitative confirmation of the GPU’s inability to provide a smooth experience in Downfall at higher settings.

FAQ

Q: What is the best setting for a 60 FPS experience?

A: The only setting that achieves an average of 60 FPS or higher is Low at 1920x1080, which averages 74 FPS. The Medium preset at 1080p averages exactly 60 FPS, making it a borderline option.

Q: Can this combo handle 4K gaming in Downfall?

A: No. The highest average FPS at 3840x2160 is 33 FPS on the Low preset. The Ultra preset at 4K averages only 14 FPS, which is unplayable.

Q: How much of a performance drop is there from Low to Ultra at 1080p?

A: At 1920x1080, the average FPS drops from 74 on Low to 31 on Ultra. This represents a 58% reduction in average frame rate.

Q: Is the CPU or GPU the bottleneck?

A: The GPU is the bottleneck. The CPU’s benchmark scores (e.g., Cinebench R23 multicore of 22799) are far above average, while the GPU’s scores (e.g., 3DMark Steel Nomad of 305) are very low. The frame rates scale with resolution and settings, which is typical of a GPU-bound scenario.

Q: Are the frame rates consistent for the Medium preset?

A: The Medium preset has measured minimum and maximum FPS values. At 1080p, it ranges from 51 to 69 FPS (average 60). At 1440p, it ranges from 37 to 50 FPS (average 43). At 4K, it ranges from 23 to 31 FPS (average 27).

Q: How does the GPU compare to its nearest competitors?

A: The GTX 1050 Ti has an average benchmark score of 4193. Its nearest rival, the AMD Radeon R5 M330, scores 4170, which is 0.6% slower. The NVIDIA Quadro K3000M scores 4241, which is 1.1% faster.

Measured FPS Breakdown

The following data is taken directly from the measured FPS records for Downfall.

1920x1080 (1080p)

  • Low: Average 74 FPS
  • Medium: Average 60 FPS (min 51, max 69)
  • High: Average 50 FPS
  • Ultra: Average 31 FPS

2560x1440 (1440p)

  • Low: Average 53 FPS
  • Medium: Average 43 FPS (min 37, max 50)
  • High: Average 35 FPS
  • Ultra: Average 22 FPS

3840x2160 (4K)

  • Low: Average 33 FPS
  • Medium: Average 27 FPS (min 23, max 31)
  • High: Average 22 FPS
  • Ultra: Average 14 FPS

The data shows a consistent pattern: increasing the settings from Low to Ultra reduces the average FPS by a factor of roughly 2.4 at 1080p (74 to 31), 2.4 at 1440p (53 to 22), and 2.4 at 4K (33 to 14). The only preset with recorded minimum and maximum values is Medium, which shows a spread of 18 FPS at 1080p, 13 FPS at 1440p, and 8 FPS at 4K.

Resolution Scaling

The impact of resolution on frame rates is severe. At the Low preset, the average FPS drops from 74 at 1080p to 53 at 1440p, a 28% reduction. Moving from 1440p to 4K at Low, the average FPS drops from 53 to 33, another 38% reduction. The total drop from 1080p to 4K at Low is from 74 to 33 FPS, a 55% decrease.

This scaling pattern is a clear indicator of a GPU-bound system. If the CPU were the limiter, the frame rates would remain more constant across resolutions. The data shows that the GTX 1050 Ti’s 112.1 GB/s of memory bandwidth and 2.138 TFLOPS of compute performance are simply insufficient to handle the increased pixel count at higher resolutions. The 4 GB VRAM is also likely a factor, as higher resolutions require larger framebuffers and more texture data.

At the Ultra preset, the scaling is even more dramatic: 31 FPS at 1080p, 22 FPS at 1440p, and 14 FPS at 4K. The drop from 1080p to 4K is 17 FPS, which is a 55% reduction, identical to the Low preset’s relative drop. This consistency suggests that the GPU’s fill rate and shading capacity are being taxed proportionally across all settings. The data strongly suggests that the GTX 1050 Ti is the primary and overwhelming limiter, and that even a modest reduction in resolution is required to achieve playable frame rates.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1050 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 27.0
3840x2160 High 22.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 43.0
2560x1440 High 35.0
2560x1440 Ultra 22.0
1920x1080 Low 74.0
1920x1080 Medium 60.0
1920x1080 High 50.0
1920x1080 Ultra 31.0

Downfall with Ryzen 5 7500F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1050 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.