Inside

Inside

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 25 39 49
1440p QHD 37 39 62 78
1080p Full HD 52 54 87 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 39
3840x2160 High 25
3840x2160 Ultra 23
2560x1440 Low 78
2560x1440 Medium 62
2560x1440 High 39
2560x1440 Ultra 37
1920x1080 Low 109
1920x1080 Medium 87
1920x1080 High 54
1920x1080 Ultra 52

Inside with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The measured FPS data for Inside with the AMD Ryzen 7 5700 and the NVIDIA GeForce GTX 1050 Ti places this combination at rank 3,653 out of 3,716 tested configurations. The CPU is a high-tier Zen 3 desktop part with an eight-core / sixteen-thread layout, while the GPU is a mid-range Pascal board from 2016. The CPU lands in the 78th percentile of all CPUs, while the GPU sits at the 25th percentile, producing an unbalanced pairing that shows its limits in this puzzle platformer. The frame rates vary aggressively with resolution and preset: at 1080p with Low settings, the average FPS is still 109, but at 4K Ultra it drops to 23. That disparity reveals a system where GPU performance dominates the cycle. The data set is measured — each row comes from actual testing rather than extrapolation.

CPU Role

The AMD Ryzen 7 5700 is a sample of AMD's 5000 series, built on the Zen 3 architecture (codename Cezanne). It runs at a base clock of 3.70 GHz and a boost of 4.60 GHz, housing 8 cores and 16 threads. The 64 KB L1 and 512 KB L2 per core cache amounts to a 16 MB L3 cache for the whole chip. It also sits on the AM4 socket with a dual-channel DDR4 memory bus running at 51.2 GB/s, and the package itself has a 65 W TDP. According to the benchmark data, the CPU scores a Cinebench R23 multi-core result of 20655 and a single-core result of 2916. GeekBench reports 9959 multi-core and 1907 single-core. The average benchmark score across the entire set is 25,517. In the overall CPU rankings it resides at the 78th percentile, so it holds up well against the whole field.

When the Inside FPS results are examined, the CPU does not appear to be the limiting factor in this game. The title is a puzzle platformer, a genre that is rarely multi-threaded heavy, and even its largest 8-thread score — 5585 in the 3DMark 8-thread test — is far above what a game like this would demand. But the data set offers no CPU-specific performance metric for Inside, so the direct influence cannot be isolated. However, the fact that the 4K results drop from 49 Average FPS at Low to 25 at High suggests that the workload is almost entirely a rasterization-bound and texture-bound scenario. In comparison, the CPU's closest rival, the Intel Xeon D-2752TER, delivers an average benchmark score of 25530, which is a deltaPct of −0.1% from the Ryzen 7 5700's score; the AMD Ryzen 5 7640U (avg 25485, +0.1%) is nearly equal, and the Ryzen 7 5825U (25446, +0.3%) is nearly identical. None of those rival CPUs would change the inside—the data shows that the CPU's own raw performance is far above the requirement of the game.

In terms of the CPU's raw hardware, the base and boost clock provide strong power for frame generation when the GPU is loaded. But the composite 3653rd place in the tested pack indicates that the overall bottleneck lies elsewhere.

GPU role

The GeForce GTX 1050 Ti is a Pascal-generation GPU built on the GP107 chip, fabricated at 14nm by Samsung. It packs 768 shading units, 48 texture mapping units, and 32 RAMLoader. The base clock is 1291 MHz and boosts to 1392 MHz. Its memory subsystem uses 4 GB of GDDR5 on a 128-bit bus, giving 112.1 GB/s of bandwidth. The compute specifications show 2.138 TOPS floating-point (FP32), a pixel rate of 44.54 GPixel/s, and texture rate of 66.82 GTexel/s. In measured benchmark scores, the GPU scores 6340 in the Passmark G3D test and 2652 in the GPU compute test. The 3DMark Steel Nomad DX12 test gives it 305. Its average benchmark score is 4193, which places it in the 25th percentile of all GPUs. The nearest rival is the AMD Radeon R5 M5 M330 with an average score of 4170 (deltaPct 0.6%) and the NVIDIA Quadro K2100M at 4151 (+1%), so the 1050 Ti is essentially in the bottom of the performance ladder.

The GPU's four-gigabyte memory is standard for 2016 but for Inside, which is a stylized 2.5D puzzle-platform, it is serviceable at lower resolutions. The measured FPS show that the GPU has enough headroom to hit 109 FPS average at 1080p Low, but it falls to 52 FPS at 1080p Ultra. The stride suggests that the GPU's shading performance is the main constraint when anti-aliasing and texture filters are cranked up. For a 2016 title, the 1050 Ti's rather low double-precision compute and moderate FP32 throughput (2.138 TFLOPS) do not allow smooth 60 FPS at 4K Ultra; the numbers show only 23 FPS at that point.

The GPU's ampere timeline is rather dated—its API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 ranges, which is enough for 2016-era games. The 75 W board and 250 W suggested P system are modest; it's a dual-slot board with only space for one. In Inside the GPU's relative performance aligns with the bottom -4% of GPUs, which is consistent with the 25th percentile global rank.

Given that the CPU had no chance to be the limiting factor, the GPU is the key determiner for FPS in this title. The four-resolution matrix below will show the range of GPU-driven results.

Most suitable settings

For each resolution and preset, the measured FPS indicates that the user does not always need to set the lowest setting. At 1080p, the Medium preset returns an average FPS of 87, with a 74-frame minimum and 100-frame maximum. That is a smooth 60 Hz display. The High preset drops to 54 average, which dips below 60, so it can produce perceptible clean stutter. Ultra is only 52, so it's also not 60. The Low preset still goes up to 109 average, which is higher than needed but can lose visual polish.

Turning to 1440p, the Low preset averages 78 FPS, Medium averages 62 with a minimum of 53 frames (so it can drop below 60), and High averages 39, and Ultra 37. That means the 1440p resolution requires a compromise: the lowest preset is the only one that keeps an average over 60 FPS, but the Medium preset may still be playable if you can tolerate a minimum of 53. However, since Inside has minimal camera action, the average of 62 is generally acceptable.

At 4K, none of the presets hit 60 FPS. The Low preset averages 49 FPS, Medium 39 (with a min of 33, max of 45), High 25, and Ultra 23. For a 4K panel, the user would have to tolerate sub-60. The recommended path from these numbers: the best playable experience is the Medium preset at 1080p, because it stays above 60 and has a minimum that is >70. At 1440p, the Low preset is the best — it stays well above 60—while the Medium may be acceptable for those who want more visual quality with some drops. For Ultra, the framerate is so low that it is not a good pair.

This corroborates that the GPU's 100 GB/s memory bandwidth has limits at above 1080p resolution.

How This Combo Ranks

The measured data puts this CPU+GPU pair into the in-game combination ranking at position 3,653 out of 5,716 (using the game's own test set). With only 63 combos beneath it, this pairing lands at the 98.3rd worst percentile. That is consistent with the GPU's global lack of performance. The Ryzen 5 (the CPU) is indeed in the 8th percentile of all CPUs, but the GPU is at the 25th percentile. As a 2016-2022 pairing, the CPU still outpaces the GPU by a huge margin.

To understand where this combination sits, consider that the 1050 Ti has an average benchmark score of 4193, while its nearest rivals include the Radeon R5 M330 (4170) and Quadro K2100M (4151). Up against gpus such as the Vega 3 or the GTX 1050 Ti itself, the Inside performance is a direct function of that GPU class. The combo rank reflects that.

The CPU is far more powerful than the GPU's local competition, but it cannot resort because the frame limit is GPU-bound. For a player with this config, upgrading the GPU alone would pull the rank up steeply; however, as is, the combo is a bottom-tier config for Inside.

FAQ

Q: What is the launch MSRP of the AMD Ryzen 7 5700?

A: The launch MSRP is $179.

Q: What is the launch MSRP of the NVIDIA GeForce GTX 1050 Ti?

A: Its launch MSRP is 139 USD.

Q: Does the GSPU support Vulkan?

A: Yes, the GTX 1050 Ti supports Vulkan 1.4, along with DirectX 12 (12_1) and OpenGL 4.6.

Q: At 2560x1440 with Low settings, what is the average FPS?

A: The measured average is 78 FPS.

Q: What is the maximum FPS reported at 1080p Medium?

A: The maximum at that preset is 100 FPS.

Q: Is the rank of the combo better or worse than the most common?

A: Rank 3,653 of 3,716 places it in the bottom quartile; only 1,353 combos are worse, i.e., 63 combos sit lower.

Measured FPS Breakdown

Below table lists the complete set of measured results for all 12 combinations of resolution and preset. “—“ indicates that the test data did not retrieve a min/max value for that preset. For Medium at all resolutions, min and max were recorded; for the other presets (High, Low, Ultra) only the average is given in the dataset.

| Resolution | Preset | Average FPS | Min FPS | Max FPS |

|------------|------------|-------------|---------|---------|

| 3840x2160 | High | 25 | — | — |

| 3840x2160 | Low | 49 | — | — |

| 3840x2160 | Medium | 39 | 33 | 45 |

| 3840x2160 | Ultra | 23 | — | — |

| 2560x1440 | High | 39 | — | — |

| 2560x1440 | Low | 78 | — | — |

| 2560x1440 | Medium | 62 | 53 | 72 |

| 2560x1440 | Ultra | 37 | — | — |

| 1920x1080 | High | 54 | — | — |

| 1920x1080 | Low | 109 | — | — |

| 1920x1080 | Medium | 87 | 74 | 100 |

| 1920x1080 | Ultra | 52 | — | — |

The pattern is monotonously clear: each step up in resolution or preset decreases the average FPS for the 6–8 frames in some ranges. For instance, from Low to Ultra at 4K the average goes from 49 to 23, a 53% reduction. At 1080p the difference is less severe (Low 109 vs Ultra 52, a drop of 57fps). The minimum frame rates recorded for Medium show how consistent that medium preset is: 74 at 1080p, 53 at 1440p, 33 at 4K.

That is the complete measured FPS data for this combination in Inside.

No other metrics were recorded (no 1%), but the available data supports recommend the Low preset for 4K (49 fps average) and the Medium at 1080p to reach ~87 FPS. The raw data also shows that the Ultra preset is unplayable at any resolution, as it never exceeds an average 52 FPS. The specific value of the combo’s rank is 3653/3716.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 39.0
3840x2160 High 25.0
3840x2160 Ultra 23.0
2560x1440 Low 78.0
2560x1440 Medium 62.0
2560x1440 High 39.0
2560x1440 Ultra 37.0
1920x1080 Low 109.0
1920x1080 Medium 87.0
1920x1080 High 54.0
1920x1080 Ultra 52.0

Inside with Ryzen 7 5700 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.