Inside

Inside

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 107
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 High 106
2560x1440 Ultra 101
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 High 148
1920x1080 Ultra 141

Inside with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5050 combination delivers a remarkably fluid experience in Inside, a game whose minimalist aesthetic belies its technical demands. The benchmark data shows this pairing is more than sufficient for the title, with performance scaling predictably across resolutions and settings, though the GPU emerges as the primary bottleneck at higher presets.

Resolution Scaling

The transition from 1080p to 4K reveals a clear and consistent performance curve that points directly at the graphics card as the limiting factor. At 1920x1080 with High settings, the system produces 148 FPS, which drops to 106 FPS at 2560x1440, and further down to 67 FPS at 3840x2160. This represents a 28% reduction when moving from 1080p to 1440p, followed by a 37% reduction from 1440p to 4K. The scaling is steep, indicating that the RTX 5050's rendering throughput is being taxed heavily as pixel count increases.

The pattern becomes even more telling when examining the Low preset. At 1080p Low, the frame rate reaches 296 FPS, which is extraordinarily high and suggests the CPU is capable of feeding the GPU at extreme rates. However, at 4K Low, the average drops to 134 FPS — a 55% decrease. This dramatic falloff across a setting tier that typically reduces GPU load demonstrates that the resolution increase itself is the dominant factor, not the visual complexity of the scene. The RTX 5050's 128-bit memory bus and 320.0 GB/s bandwidth are likely being saturated at 4K, even with simplified shading.

Interestingly, the gap between Ultra and Low settings widens as resolution increases. At 1080p, the difference between Low (296 FPS) and Ultra (141 FPS) is 155 FPS, but at 4K, the difference shrinks to 70 FPS (134 vs 64). This convergence at higher resolutions is a classic sign of a GPU-bound scenario — when the pixel throughput becomes the wall, the additional cost of Ultra settings matters less in absolute terms. The data suggests that players targeting 4K should expect a playable but not maximally smooth experience, while 1080p and 1440p offer headroom for high refresh rate displays.

CPU Role

The Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. In Inside, a game that is primarily a 2D side-scroller with limited simultaneous entities, the CPU's role is secondary but not negligible. The benchmark results show that at 1080p Low, the system achieves 296 FPS, which is a strong indicator that the processor can sustain very high frame delivery when the GPU is not the constraint.

The processor's single-thread performance, as evidenced by a Cinebench R23 single-core score of 3072, is more than adequate for this title's logic and physics. Inside does not typically stress multi-threading heavily, so the 12 threads are rarely fully utilized. However, the 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth provide a solid foundation for streaming level data and maintaining consistent frame pacing. The CPU's percentile ranking of 83 among all processors, with an average benchmark score of 32750, places it in the upper tier, and its nearest rival, the Intel Core i5-14600T, is only 0.1% apart in average score.

At 4K Ultra, the frame rate drops to 64 FPS, and it is unlikely that the CPU is the culprit. The data from 1080p Low (296 FPS) versus 4K Low (134 FPS) shows a 162 FPS deficit purely from resolution change, which is far too large to be attributed to CPU processing. The Ryzen 5 7400F is effectively idle headroom at lower resolutions, and its boost clock of 4.70 GHz ensures that any single-threaded bottlenecks in the game's update loop are easily overcome. The benchmark evidence points to a balanced pairing where the CPU comfortably supports the GPU without becoming a limiting factor in any of the measured configurations.

Settings Recommendations

The measured data provides clear guidance on the optimal balance between visual fidelity and frame rate for this combo. At 1920x1080, the High preset delivers 148 FPS, which is already above the 144 Hz threshold for most gaming monitors. The Ultra preset at 1080p drops to 141 FPS, a negligible 5% reduction that may not be perceptible in a slow-paced puzzle platformer. However, the Medium preset at 237 FPS and Low at 296 FPS offer substantial headroom for high refresh rate displays, but the visual simplicity of Inside means that the jump from Medium to High is more impactful than from High to Ultra.

For 2560x1440, the High preset at 106 FPS is the sweet spot. It maintains a frame rate that is smooth on 100 Hz displays and retains the game's atmospheric lighting and shadow effects. The Medium preset at 170 FPS is excessive for most 1440p monitors, and the Ultra preset at 101 FPS is only marginally lower than High, suggesting that the additional settings in Ultra are not worth the small performance cost. The data shows that High at 1440p offers a 5% improvement over Ultra while being visually nearly indistinguishable in this art style.

At 3840x2160, the situation is more nuanced. The High preset at 67 FPS is playable but not ideal for a game that relies on precise timing in certain chase sequences. The Medium preset at 107 FPS provides a much more comfortable margin and is likely the recommended configuration for 4K displays. The Ultra preset at 64 FPS is borderline, and the Low preset at 134 FPS sacrifices too much visual quality for a game that uses silhouettes and lighting as core narrative elements. The data suggests that 4K Medium is the pragmatic choice, offering 107 FPS with 91 FPS minimums, which ensures no noticeable stutter.

How This Combo Ranks

The combination of the Ryzen 5 7400F and RTX 5050 ranks 1719 out of 2887 tested combos for Inside, placing it in the 40th percentile of all pairings. This rank might seem modest, but it is important to contextualize it against the game's modest requirements. The lower rank is likely influenced by the vast number of high-end configurations that achieve hundreds of FPS more, but for a puzzle platformer, the actual playable experience is far more relevant than the raw ranking number.

The RTX 5050 itself holds a 66th percentile ranking among all GPUs, with an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, a delta of -0.6%, meaning the RTX 5050 is slightly slower on average. However, in Inside, the measured FPS values show that this GPU is capable of 4K High at 67 FPS, which is a solid result for a card in the 66th percentile. The CPU's 83rd percentile ranking is higher than the GPU's, confirming that the graphics card is the weaker link in this pairing.

The rank of 1719 out of 2887 suggests that there are many combos with higher raw performance, but the data also shows that this particular combo has no trouble maxing out the game at 1080p and 1440p. The ranking is a reflection of absolute performance across all hardware, not a measure of playability. For a game like Inside, which does not require state-of-the-art hardware, the 1719th rank is not a point of concern; the measured FPS figures are the definitive guide to real-world performance.

GPU Role

The RTX 5050 is built on the Blackwell 2.0 architecture with 2560 shading units, 80 TMUs, and 32 ROPs. It features 8 GB of GDDR6 memory on a 128-bit bus, yielding 320.0 GB/s of bandwidth. The boost clock of 2572 MHz translates to a peak FP32 throughput of 13.17 TFLOPS. These specifications are the primary drivers of the FPS variations observed across settings and resolutions.

At 1080p Low, the GPU is not the limiting factor, as evidenced by 296 FPS. However, as settings increase to Ultra at the same resolution, the frame rate drops to 141 FPS, which indicates that the additional shading and texture work load the GPU's shader units. The 8 GB VRAM is not a concern at 1080p, but at 4K Ultra, the memory bandwidth of 320.0 GB/s becomes a potential bottleneck. The 43% drop from 1080p Ultra (141 FPS) to 4K Ultra (64 FPS) is primarily due to the increased pixel throughput requirements, which saturate the ROPs and memory subsystem.

The GPU's 66th percentile ranking among all GPUs puts it in the mid-range tier, and its nearest rival, the AMD Radeon RX 5600 XT, is 1.6% slower on average. In Inside, the RTX 5050 demonstrates that it can handle the game's 2D rendering with ease, but the data shows diminishing returns at 4K. The 4K Medium preset at 107 FPS with a minimum of 91 FPS is the highest playable configuration, and pushing to High at 67 FPS risks dropping below 60 FPS in more demanding scenes. The GPU's 20 RT cores and 80 tensor cores are largely irrelevant for this title, as Inside does not utilize ray tracing or DLSS, meaning the raw rasterization performance is what matters most.

Measured FPS Breakdown

At 1920x1080, the system delivers outstanding performance across all presets. The Low preset achieves 296 FPS, Medium hits 237 FPS with a minimum of 201 FPS and a maximum of 272 FPS, High reaches 148 FPS, and Ultra bottoms out at 141 FPS. All configurations at 1080p are above 140 FPS, ensuring a perfectly smooth experience on any mainstream display.

Moving to 2560x1440, the frame rates remain highly playable. Low settings produce 213 FPS, Medium averages 170 FPS with a spread from 145 to 196 FPS, High drops to 106 FPS, and Ultra settles at 101 FPS. The gap between High and Ultra at 1440p is only 5 FPS, suggesting that the Ultra preset's additional effects have a minimal performance cost at this resolution.

At 3840x2160, the performance profile becomes more constrained. Low settings still manage 134 FPS, which is impressive for 4K, but Medium drops to 107 FPS with a minimum of 91 FPS and a maximum of 123 FPS. High falls to 67 FPS, and Ultra reaches only 64 FPS. The minimum FPS data for Medium (91 FPS) is crucial — it indicates that even in the most demanding scenes, the frame rate stays above 90 FPS, avoiding any noticeable hitches. The High and Ultra presets at 4K lack min FPS data, which suggests they may exhibit variance that could dip below 60 FPS in certain moments. For a game that requires precise movement, the 4K Medium preset offers the best combination of visual quality and frame time consistency, with an average of 107 FPS that provides a comfortable margin above the 60 FPS threshold.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5050 in Inside

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 107.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 213.0
2560x1440 Medium 170.0
2560x1440 High 106.0
2560x1440 Ultra 101.0
1920x1080 Low 296.0
1920x1080 Medium 237.0
1920x1080 High 148.0
1920x1080 Ultra 141.0

Inside with Ryzen 5 7400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5050 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.