Inside
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7400F + Intel Arc B570, In-Depth Analysis
Inside is a 2016 puzzle platformer that, on paper, should not challenge modern hardware. Yet, the measured data for the AMD Ryzen 5 7400F and Intel Arc B570 combo reveals a fascinating scaling curve that exposes the GPU as the primary bottleneck at higher resolutions, while also showcasing the CPU's ability to push frame rates to extraordinary heights at 1080p. The benchmark results indicate a system that is wildly overqualified for the game's base requirements, but the performance deltas between presets and resolutions tell a story of diminishing returns and specific hardware limits.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and non-linear, clearly pointing to the Intel Arc B570 as the limiting factor as pixel count increases. At Low settings, the transition from 1920x1080 to 2560x1440 sees a 28% performance reduction, falling from 240 FPS to 172 FPS. The subsequent jump to 3840x2160 is even more punishing, with a 37% drop from 1440p to just 108 FPS at 4K. This compounding effect is a classic sign of the GPU hitting its pixel throughput ceiling, as the 6-core CPU is unlikely to be the constraint at such low graphical fidelity.
The scaling pattern becomes even more pronounced when examining the Medium preset. At 1080p, the combo delivers a robust 192 FPS average. Moving to 1440p, that number drops by 28% to 138 FPS, and then a further 37% to 87 FPS at 4K. The consistency of these percentage drops across Low and Medium settings suggests a purely resolution-bound scenario. The Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are sufficient, but its raw shading power—11.52 TFLOPS FP32—becomes the wall. The data implies that for every doubling of pixel count, the frame rate is nearly halved, which is the signature of a GPU-limited workload.
However, the High and Ultra presets tell a slightly different tale. Between 1080p and 1440p, High settings see a 28% drop (120 to 86 FPS), which is in line with the other presets. But the jump from 1440p to 4K on High is a 37% reduction (86 to 54 FPS). The Ultra preset follows a similar path, with 114 FPS at 1080p, 82 FPS at 1440p (a 28% drop), and then 52 FPS at 4K (a 37% drop). This consistency across all four presets strongly suggests that the GPU is the sole bottleneck; the CPU is not stepping in to save the day at higher resolutions. The data indicates that the game's visual complexity at 4K Ultra is simply too much for the B570's 80 ROPs and 200.0 GPixel/s pixel rate, capping the experience at just over 50 FPS.
Settings Recommendations
The measured rows offer a clear hierarchy for the best experience, balancing visual fidelity against frame rate. The standout recommendation is the Medium preset, which provides a remarkable 192 FPS at 1080p and still maintains a highly playable 138 FPS at 1440p. Even at 4K, Medium manages 87 FPS, which is well above the 60 FPS threshold for smooth gameplay. The data shows that Medium offers the best performance-per-visual-step, as it retains the frame rate headroom that High and Ultra sacrifice for marginal graphical gains.
For those who insist on maximum visual quality, the High preset is the better choice over Ultra. At 1080p, High delivers 120 FPS, while Ultra only manages 114 FPS—a negligible 5% difference. The gap widens at 1440p (86 vs 82 FPS) and 4K (54 vs 52 FPS), but the differences remain small. Given that Ultra is the highest preset, one might expect a larger performance hit. The data suggests that the Ultra preset's additional effects are not particularly taxing on the Arc B570, but they also do not provide a compelling reason to choose it over High, especially when High is consistently faster.
The Low preset, while achieving 240 FPS at 1080p and 172 FPS at 1440p, should be avoided unless the user has a 240Hz monitor and prioritizes frame rate above all else. The jump from Low to Medium is massive in terms of visual quality for a relatively small performance cost (192 vs 240 FPS at 1080p). For a puzzle platformer like Inside, which relies on atmosphere and lighting, the Medium preset appears to be the sweet spot. It offers a 60% improvement in frame rate over Ultra at 1080p while likely retaining most of the game's visual charm. The 4K Medium result of 87 FPS is particularly impressive, making it the only preset other than Low that achieves a truly fluid 4K experience.
CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. In a game like Inside, which is not known for heavy multi-threaded workloads, the CPU's role is to maintain high single-thread performance. The benchmark data from Cinebench R23 shows a single-core score of 3072, which is exceptionally strong. This explains why the frame rates at 1080p are so high—the CPU is not being challenged.
The data reveals that the CPU is rarely the bottleneck in this pairing. At 1080p Low, the system hits 240 FPS, which is likely a cap or a limit of the game engine rather than a hardware ceiling. Even at 1080p Ultra, the 114 FPS average suggests the GPU is doing the heavy lifting. The CPU's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth are more than sufficient for the game's data streaming needs. The processor's percentile rank of 83 vs all CPUs, with an average benchmark score of 32750, places it in the upper echelon, and its nearest rival, the Intel Core i5-14600T, scores nearly identically (0.1% delta).
The CPU's performance is so far ahead of what Inside requires that it effectively disappears from the equation. The benchmark results indicate that at 1440p and 4K, the frame rates are almost entirely dependent on the GPU. The 6-core, 12-thread configuration is likely sitting idle for most of the game, with the boost clock of 4.70 GHz ensuring that any single-threaded tasks related to game logic are handled instantaneously. The data implies that if this CPU were paired with a weaker GPU, the frame rates would be identical at higher resolutions, as the GPU would still be the limiting factor.
How This Combo Ranks
The AMD Ryzen 5 7400F and Intel Arc B570 combination ranks 2301 out of 2887 tested combos for Inside. This places it in the bottom 20% of all possible pairings, which initially seems surprising given the high frame rates measured. However, this ranking is a reflection of the sheer number of high-end combos that can run this game at even higher frame rates, not a condemnation of this specific pairing. The percentile rank of the GPU (65) and CPU (83) individually are respectable, but the combo rank suggests that many other systems achieve better performance in this specific title.
The combo's rank of 2301 indicates that there are 586 other combos that perform better. This is likely due to the fact that Inside is not a demanding game, and even mid-range GPUs can hit very high frame rates. The Arc B570's nearest rival, the Intel Arc A750, has a near-identical average benchmark score (20582 vs 20556, a -0.1% delta), suggesting that the GPU is performing as expected. The CPU's nearest rival, the Intel Core i5-14600T, also scores nearly the same (32707 vs 32750, a 0.1% delta). This means the combo is not underperforming; it is simply that the game is so easy to run that many other combinations of hardware can achieve similar or better results.
The rank should be interpreted with caution. The data shows that this combo achieves 87 FPS at 4K Medium, which is a solid result. The fact that it ranks low confirms the game's optimization and the high performance of other GPUs, not a sign of a weak pairing. In the context of the entire database, this combo is likely in the bottom half because the game has been out since 2016, and many systems from the past few years can run it flawlessly. The rank of 2301 is a statistical outlier in the sense that the absolute performance is good, but the relative performance to the best combos is low.
GPU Role
The Intel Arc B570, based on the Xe2-HPG architecture (Battlemage), has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. Its base and boost clocks are both 2500 MHz, and it has 2304 shading units, 144 TMUs, and 80 ROPs. The benchmark results from 3DMark Steel Nomad (DX12) show a score of 2649, and the Passmark G3D score is 14195, placing it in the 65th percentile of all GPUs. This is a mid-range card, and the data confirms that it is the limiting factor at higher resolutions in Inside.
The GPU's performance in this game is consistent with its synthetic benchmarks. At 1080p, it can push well over 100 FPS on all presets, but the 4K results show its struggle. The Ultra preset at 4K averages 52 FPS, which is below the 60 FPS target for many users. The High preset at 4K is only slightly better at 54 FPS. This indicates that the B570's 11.52 TFLOPS of FP32 compute is insufficient for the game's shader complexity at 4K. The 80 ROPs are also likely a limiting factor, as the pixel fill rate of 200.0 GPixel/s caps the number of pixels that can be processed per second.
The GPU's nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores nearly identically (20534 vs 20556, a 0.1% delta), suggesting that the B570 is performing at the expected level for its class. The 10 GB VRAM is not a concern in this game, as the memory bandwidth is more than enough. The data shows that the GPU's performance scales predictably with resolution, and the bottleneck is purely computational. The fact that the GPU can achieve 108 FPS at 4K Low but only 52 FPS at 4K Ultra highlights the significant impact of the higher preset's effects, which are likely pixel-bound operations.
FAQ
Q: What is the best resolution to play Inside with this setup for a 60 FPS experience?
A: The data shows that all four presets achieve at least 82 FPS at 2560x1440, and the Medium preset at 3840x2160 averages 87 FPS. For a locked 60 FPS experience, the High preset at 4K (54 FPS) is insufficient, but Medium at 4K is viable.
Q: Does the CPU or GPU bottleneck this system in Inside?
A: The benchmark results indicate the GPU is the primary bottleneck. At 1080p Low, the system hits 240 FPS, but as resolution increases, the frame rate drops consistently across all presets, which is a clear sign of GPU limitation.
Q: Is the Ultra preset worth the performance cost compared to High?
A: No. The data shows that at 1080p, Ultra averages 114 FPS versus 120 FPS on High, a difference of only 6 FPS. At 1440p, the gap is 4 FPS (82 vs 86), and at 4K it is 2 FPS (52 vs 54). The visual gain is likely minimal.
Q: How does the Intel Arc B570 compare to its closest rival in synthetic benchmarks?
A: The Intel Arc A750 has an average benchmark score of 20582, while the B570 scores 20556. This represents a delta of -0.1%, meaning they perform essentially identically in synthetic tests.
Q: Can this combo handle 4K gaming in Inside?
A: Yes, but with limitations. The Medium preset at 4K averages 87 FPS, which is smooth. The High and Ultra presets average 54 and 52 FPS respectively, which are playable but below the 60 FPS threshold.
Q: What is the frame rate difference between Low and Medium settings at 1080p?
A: At 1920x1080, Low averages 240 FPS, while Medium averages 192 FPS. This is a 48 FPS difference (25% slower), but Medium likely offers significantly better visual quality.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's performance across all settings and resolutions. The following is the exact breakdown from the benchmark database:
3840x2160 (4K):
- Low: 108 FPS average
- Medium: 87 FPS average (min 74, max 100)
- High: 54 FPS average
- Ultra: 52 FPS average
2560x1440 (1440p):
- Low: 172 FPS average
- Medium: 138 FPS average (min 117, max 159)
- High: 86 FPS average
- Ultra: 82 FPS average
1920x1080 (1080p):
- Low: 240 FPS average
- Medium: 192 FPS average (min 163, max 221)
- High: 120 FPS average
- Ultra: 114 FPS average
The data reveals a consistent pattern: the Medium preset is the most balanced, offering the highest frame rates while still maintaining visual fidelity. The Low preset is the only one that achieves 240 FPS at 1080p, which is likely a cap. The Ultra and High presets are closely matched, with Ultra being only 5-10% slower depending on resolution. The FPS drops from 1080p to 1440p are consistently around 28% across all presets, and the drop from 1440p to 4K is consistently around 37%. This uniformity confirms that the GPU is the sole determinant of performance scaling, as the CPU's frame rate contribution is constant regardless of resolution.
Hardware Specifications
AMD Ryzen 5 7400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + Intel Arc B570 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 192.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 114.0 |
Inside with Ryzen 5 7400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B570 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.