Inside

Inside

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 66 106 132
1440p QHD 100 105 168 210
1080p Full HD 139 146 234 292

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 106
3840x2160 High 66
3840x2160 Ultra 63
2560x1440 Low 210
2560x1440 Medium 168
2560x1440 High 105
2560x1440 Ultra 100
1920x1080 Low 292
1920x1080 Medium 234
1920x1080 High 146
1920x1080 Ultra 139

Inside with AMD Ryzen 5 7400F + AMD Radeon RX 6650 XT, In-Depth Analysis

The AMD Ryzen 5 7400F and AMD Radeon RX 6650 XT combination delivers a remarkably consistent experience in Inside, a 2016 puzzle platformer that is far more demanding at 4K than its minimalist art style suggests. The measured data reveals a system that is thoroughly GPU-bound at higher resolutions, yet capable of exploiting high refresh rates at 1080p. This analysis breaks down the measured FPS across all settings and resolutions, contextualizes the hardware’s role, and ranks the combo against the broader test pool.

Resolution Scaling

The FPS progression from 1080p to 4K clearly identifies the GPU as the primary limiting factor, with the CPU rarely becoming a bottleneck. At 1920x1080 with Low settings, the combo produces 292 FPS average. Moving to 2560x1440 Low drops that to 210 FPS, a reduction of 82 FPS (about 28%). Pushing to 3840x2160 Low yields 132 FPS, another 78 FPS drop (about 37%). This scaling pattern is steep and consistent, indicating that the RX 6650 XT’s rendering throughput is the ceiling; the Ryzen 5 7400F’s six Zen 4 cores are more than capable of feeding frames at these rates.

The pattern holds across all settings. At High preset, the averages are 146 FPS (1080p), 105 FPS (1440p), and 66 FPS (4K). The drop from 1080p to 1440p is 41 FPS (28%), and from 1440p to 4K is 39 FPS (37%). At Medium, the figures are 234, 168, and 106 FPS, respectively. The relative deltas are nearly identical regardless of preset, which strongly suggests that resolution is the dominant variable, not the complexity of the scene or the specific graphical features toggled by the preset.

The most telling data point is the 4K Ultra result: 63 FPS average. This is only slightly below the 4K High result of 66 FPS, a mere 3 FPS difference. This near-flat scaling at the top end of the resolution and quality spectrum indicates that the GPU is hitting a hard computational wall. The gap between 4K Low (132 FPS) and 4K Ultra (63 FPS) is 69 FPS, a 52% reduction in performance purely from increasing graphical fidelity. This is a classic signature of a mid-range GPU (the 6650 XT sits in the 65th percentile of all GPUs) being saturated by pixel count and shader work simultaneously.

For the user, this means that achieving 60+ FPS at 4K is possible, but only by carefully selecting settings. The 4K Medium preset records 106 FPS, which is excellent, but the drop to Ultra (63 FPS) shows that the game’s heavier effects are disproportionately costly at this resolution. The data suggests that the sweet spot for 4K is Medium, as it retains a wide margin above 60 FPS, whereas High and Ultra dip dangerously close to that threshold. At 1440p, the combo is exceptionally strong, with all presets from Medium upwards exceeding 100 FPS, making it ideal for high-refresh-rate monitors. At 1080p, the system is almost overkill, with even the Ultra preset producing 139 FPS.

Settings Recommendations

Based on the measured rows, the optimal experience depends entirely on the target resolution and refresh rate. For a 60 Hz 4K display, the Medium preset at 3840x2160 is the clear recommendation. It delivers an average of 106 FPS, providing a comfortable cushion above 60 FPS, with a recorded minimum of 90 FPS and maximum of 121 FPS. The High preset at 4K (66 FPS) is playable but leaves almost no headroom for demanding scenes; the Ultra preset (63 FPS) is borderline and not recommended for consistent frame pacing.

For 1440p, the High preset (105 FPS average) is the best balance. It offers a substantial visual upgrade over Medium (168 FPS) while still maintaining a triple-digit average. The Ultra preset (100 FPS) is also viable, but the marginal gain over High is minimal (5 FPS) and not worth the potential stability risk. For 1080p, the High preset (146 FPS) is ideal for 144 Hz displays, as it clears the refresh threshold. The Medium preset (234 FPS) is better suited for 240 Hz panels, while the Low preset (292 FPS) is only necessary for extreme refresh rates or competitive play where every frame counts.

The data also highlights the Medium preset’s reliability. It is the only preset across all resolutions that includes min/max FPS data: 199-269 FPS at 1080p, 143-193 FPS at 1440p, and 90-121 FPS at 4K. This indicates that Medium produces the most stable frame delivery, with the smallest variance between high and low extremes. The absence of min/max data for Low, High, and Ultra suggests those presets may have higher variance, making Medium the safest choice for a smooth experience. In summary, the recommendation hierarchy is: 4K Medium, 1440p High, and 1080p High or Medium depending on refresh.

GPU Role

The AMD Radeon RX 6650 XT is the definitive performance arbiter in this configuration. Its 8 GB of GDDR6 memory on a 128-bit bus provides 280.3 GB/s of bandwidth, which is sufficient for Inside’s art style but becomes a limiting factor at 4K. The GPU has 2048 shading units, 128 texture mapping units, and 64 ROPs, with a base clock of 2055 MHz and a boost clock of 2635 MHz. The game clock is rated at 2410 MHz, and the memory runs at 2190 MHz (effective 17.5 Gbps). These specifications place the GPU in the 65th percentile of all GPUs, with an average benchmark score of 19765.

The measured FPS data shows that the GPU’s compute throughput is the bottleneck at higher resolutions. The FP32 performance of 10.79 TFLOPS is the raw compute available for pixel shading. At 1080p, the GPU can process frames faster than the display can show them (292 FPS on Low), but at 4K, the pixel count quadruples, and the same compute must work much harder. The 4K Ultra result of 63 FPS is a reflection of this limitation. The GPU’s pixel rate is 168.6 GPixel/s, and its texture rate is 337.3 GTexel/s; these figures are fixed, and the game’s resolution scaling directly taxes them.

The 8 GB VRAM capacity is not directly measured as a constraint here, but the data implies it is adequate for this title. The fact that the 4K High (66 FPS) and 4K Ultra (63 FPS) scores are so close suggests that the bottleneck is not memory capacity but rather the shader and ROP throughput. If VRAM were spilling, the High preset would likely show a more significant drop against Medium. Instead, the scaling is linear, pointing to raw compute limits. The GPU’s DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility are modern, but Inside is an older title (released in 2016) that likely leverages simpler rendering paths, which is why even the RX 6650 XT can achieve triple-digit FPS at 1440p.

The GPU’s end-of-life production status and 176 W TDP are worth noting for system planning, but the performance data is what matters. The nearest rivals by average benchmark score are the NVIDIA Tesla K40m (-0.6% delta), AMD FirePro D300 (+0.7%), AMD FirePro W7000 (-0.7%), and NVIDIA Quadro K5200 (+0.8%). These are all professional or older workstation cards, which underscores that the RX 6650 XT is a dedicated gaming part with a consumer-oriented feature set. In Inside, its performance is entirely consistent with its mid-range positioning, delivering excellent 1080p and 1440p results while struggling to maintain 60 FPS at 4K Ultra.

Measured FPS Breakdown

At 1920x1080, the combo is exceptionally fast. The Low preset achieves 292 FPS average, which is the highest measured value in the entire dataset. The Medium preset averages 234 FPS, with a minimum of 199 FPS and a maximum of 269 FPS, showing a tight frame window. The High preset drops to 146 FPS average, and the Ultra preset sits at 139 FPS average. The gap between High and Ultra is only 7 FPS, suggesting that the Ultra preset’s additional effects are not heavily taxing at this resolution.

At 2560x1440, the performance remains strong but scales downward as expected. Low averages 210 FPS, Medium averages 168 FPS (min 143, max 193), High averages 105 FPS, and Ultra averages 100 FPS. The difference between High and Ultra is again minimal (5 FPS), indicating that the GPU is still capable of handling the increased resolution but is beginning to feel the pressure of higher pixel counts.

At 3840x2160, the GPU’s limits are exposed. Low averages 132 FPS, which is still playable, but Medium drops to 106 FPS (min 90, max 121), High falls to 66 FPS, and Ultra bottoms out at 63 FPS. The 4K High and Ultra presets are the only measured scenarios that dip below 70 FPS, and they are statistically similar (66 vs 63), suggesting that the GPU is saturated. The 4K Medium result of 106 FPS is notably higher, showing that toggling off certain high-end effects can nearly double the frame rate compared to High.

The min/max data is only available for the Medium preset across all resolutions. This is a critical detail. At 1080p Medium, the range is 199-269 FPS (a 70 FPS spread). At 1440p Medium, the range is 143-193 FPS (a 50 FPS spread). At 4K Medium, the range is 90-121 FPS (a 31 FPS spread). The absolute spread narrows as resolution increases, but the relative variance remains similar. This suggests that Medium is the most stable preset, and the lack of min/max data for other presets implies they may have more erratic frame times, which is typical of less optimized settings.

FAQ

*Q: Can this combo run Inside at 4K with a 60 FPS target?*

A: Yes, but only with the Medium preset, which records an average of 106 FPS at 3840x2160. The High preset (66 FPS) and Ultra preset (63 FPS) are too close to the 60 FPS threshold for reliable performance, while Low (132 FPS) is viable but visually reduced.

Q: What is the best preset for a 1440p 144 Hz monitor?

A: The High preset at 2560x1440 delivers 105 FPS average, which is below 144 FPS. To fully utilize a 144 Hz panel, the Medium preset (168 FPS) is necessary, as it provides a wide margin above the refresh rate.

Q: Why is there no min/max FPS data for most presets?

A: The FACT PACK only includes min and max FPS values for the Medium preset at each resolution. This absence for Low, High, and Ultra suggests the data collection focused on the Medium preset’s stability, which shows ranges of 199-269 FPS at 1080p, 143-193 FPS at 1440p, and 90-121 FPS at 4K.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the bottleneck at higher resolutions. The FPS drops from 1080p to 4K are steep (e.g., High goes from 146 to 66 FPS), which is a classic sign of GPU saturation. The Ryzen 5 7400F, with its 6 cores and 12 threads, has enough headroom to feed the GPU at all measured settings.

Q: How does the 4K Ultra vs 4K High performance compare?

A: The difference is minimal: 63 FPS for Ultra versus 66 FPS for High. This 3 FPS gap indicates that the Ultra preset’s additional effects are not the primary cost at 4K; the pixel count itself is the main performance limiter, as evidenced by the 4K Low result of 132 FPS.

*Q: What is the highest FPS this combo can achieve in Inside?*

A: The highest measured average is 292 FPS at 1920x1080 with the Low preset. The lowest is 63 FPS at 3840x2160 with the Ultra preset. The full range spans these extremes, with the 1080p Medium preset offering the best balance at 234 FPS.

CPU Role

The AMD Ryzen 5 7400F is a 6-core, 12-thread Zen 4 processor based on the Raphael architecture, built on a 5 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.70 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. It supports DDR5 memory in a dual-channel configuration, providing 83.2 GB/s of memory bandwidth. The CPU is unlocked for overclocking and sits in the 83rd percentile of all CPUs, with an average benchmark score of 32750.

In Inside, the CPU’s role is secondary but not negligible. The measured FPS at 1080p Low (292) is so high that it approaches the limits of what a 6-core processor can sustain, but the data shows no signs of a CPU bottleneck. The scores from synthetic benchmarks support this: the Cinebench R23 multi-core score is 21765, and the single-core score is 3072. The PassMark single-thread score is 3689, and the multi-thread score is 25645. These figures indicate a strong single-thread performer, which is crucial for older games like Inside that may rely on a few primary threads.

The nearest CPU rivals by average score are the Intel Core i5-14600T (0.1% delta), Intel Core Ultra 7 155H (0.2%), AMD Ryzen 7 PRO 6850H (-0.2%), and AMD Ryzen AI 7 PRO 360 (0.3%). These are all high-end mobile or low-power desktop parts, showing that the 7400F competes well in raw compute. However, in this game, the GPU is the limiting factor at 4K. The fact that the 4K FPS values (63-132) are far below the 1080p values (139-292) proves that the CPU is not holding the GPU back; if it were, the 1080p and 1440p results would show less variation.

The CPU’s boost clock of 4.70 GHz is likely the reason the 1080p Low preset can hit 292 FPS. At this resolution, the GPU can render frames quickly, and the CPU’s single-thread speed determines how fast it can issue draw calls and physics updates. The PassMark data compression score of 289999 and integer math score of 74745 suggest strong general-purpose throughput, which helps with game logic. The CPU’s memory bandwidth of 83.2 GB/s is adequate for the DDR5 platform, and the 32 MB L3 cache reduces latency for frequently accessed data. In summary, the Ryzen 5 7400F is a capable partner that does not constrain the RX 6650 XT in Inside, allowing the GPU’s limitations to define the experience.

How This Combo Ranks

The combo of the AMD Ryzen 5 7400F and AMD Radeon RX 6650 XT ranks 1826 out of 2887 tested combinations in Inside. This places it in the lower half of the database, which is expected given the GPU’s mid-range status. The 6650 XT is in the 65th percentile of all GPUs, and the 7400F is in the 83rd percentile of all CPUs, but the combination’s ranking is dragged down by the GPU’s performance ceiling at higher resolutions.

The rank of 1826 out of 2887 means that roughly 63% of tested combos outperform this pairing in Inside. This is not a criticism of the hardware but a reflection of the game’s demands. The data shows that the combo excels at 1080p and 1440p, where it delivers frame rates in the triple digits, but it falls behind at 4K Ultra, where the 63 FPS result is average. The fact that the GPU’s nearest rivals are older workstation cards (Tesla K40m, FirePro D300, etc.) highlights that this is a consumer gaming GPU that competes against more modern parts in the upper ranks.

The combo’s position is also influenced by the CPU’s strength. The Ryzen 5 7400F is a newer part (released in 2025) with a high single-thread score, which helps in CPU-bound scenarios. However, Inside is GPU-bound at 4K, so the CPU’s advantage is neutralized in the most demanding settings. The ranking would likely improve significantly if the game were tested at 1080p only, where the combo’s 292 FPS Low result would place it near the top. But the comprehensive ranking includes 4K results, which penalize the GPU.

Compared to the CPU’s rivals, the 7400F is within 0.3% of the Intel Core i5-14600T and Core Ultra 7 155H, and within 0.2% of the AMD Ryzen 7 PRO 6850H. These are all comparable processors, so the CPU is not the differentiator in the ranking. The GPU is the weak link, and the ranking reflects that. The combo is a solid mid-range choice for 1080p and 1440p gaming, but it is not a high-end 4K solution. The 1826th rank out of 2887 is a fair assessment of its overall capability in Inside, with the caveat that its performance profile is highly resolution-dependent.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + AMD Radeon RX 6650 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 132.0
3840x2160 Medium 106.0
3840x2160 High 66.0
3840x2160 Ultra 63.0
2560x1440 Low 210.0
2560x1440 Medium 168.0
2560x1440 High 105.0
2560x1440 Ultra 100.0
1920x1080 Low 292.0
1920x1080 Medium 234.0
1920x1080 High 146.0
1920x1080 Ultra 139.0

Inside with Ryzen 5 7400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6650 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.