Inside
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 58 | 93 | 116 |
| 1440p QHD | 88 | 92 | 148 | 185 |
| 1080p Full HD | 122 | 129 | 206 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7400F + AMD Radeon RX 6600, In-Depth Analysis
# AMD Ryzen 5 7400F + AMD Radeon RX 6600 — Inside Performance Analysis
The AMD Ryzen 5 7400F paired with the AMD Radeon RX 6600 delivers surprisingly robust frame rates in Inside, a puzzle platformer that clearly favors the GPU at higher settings but shows the CPU's strength at lower presets. With an average of 257 FPS at 1080p Low, this combo sits in the 23rd percentile of all tested configurations (rank 2223 out of 2887), yet still delivers a smooth, playable experience across every resolution and setting combination measured. The data reveals a system that scales predictably with resolution, but the relationship between settings and performance is more nuanced than a simple linear drop.
FAQ
*Q: What is the highest average frame rate this combo achieves in Inside?*
A: The highest measured average is 257 FPS at 1920x1080 with Low settings. This drops to 185 FPS at 2560x1440 Low and 116 FPS at 3840x2160 Low, showing that even at the lowest preset, resolution scaling remains significant.
Q: How does the combo rank among all tested systems in this game?
A: It ranks 2223 out of 2887 tested combos, placing it in the lower-mid range of the database. This rank reflects that while the system can hit very high frame rates at lower resolutions, it falls behind many other configurations at 4K Ultra, where it manages only 55 FPS.
Q: What is the difference between High and Ultra settings at 1080p?
A: At 1920x1080, High averages 129 FPS while Ultra averages 122 FPS — a difference of only 7 FPS (about 5.4%). This suggests that the Ultra preset adds visual features that have a minimal performance impact at this resolution, unlike the jump from Low to Medium, which is much larger (257 to 206 FPS).
Q: Is the RX 6600's 8 GB VRAM a limiting factor in this game?
A: The data does not show VRAM capacity causing issues. At 4K Ultra, the combo still achieves 55 FPS average, and the measured Medium preset at 4K shows a minimum of 79 FPS with a maximum of 107 FPS. No stutter or frame-time anomalies are indicated in the measured rows.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 7400F has an average benchmark score of 32750, which is 0.1% higher than the Intel Core i5-14600T (32707), 0.2% higher than the Intel Core Ultra 7 155H (32697), and 0.3% higher than the AMD Ryzen AI 7 PRO 360 (32662). It trails the AMD Ryzen 7 PRO 6850H by 0.2% (32812).
How This Combo Ranks
The combo's position at rank 2223 out of 2887 configurations (about 77th percentile from the bottom) requires context. This is not a high-end pairing, yet the measured frame rates tell a different story than the raw rank might suggest. At 1080p Low, this system produces 257 FPS — a figure that would satisfy any display's refresh rate. Even at 4K High, it maintains 58 FPS, which is playable for a puzzle platformer.
The rank seems to penalize the system for its 4K Ultra result of 55 FPS, which is below the 60 FPS threshold many consider the baseline for smooth gameplay. However, the data shows that dropping from Ultra to High at 4K yields only a 3 FPS improvement (58 vs 55), while dropping from High to Medium yields a massive 35 FPS jump (58 to 93). This non-linear scaling suggests that the Medium preset hits a sweet spot where the GPU's workload aligns better with its capabilities.
When compared to the CPU's standalone percentile of 83 (meaning it outperforms 83% of all CPUs in the database), the combo's game rank is significantly lower. This discrepancy indicates that the RX 6600, which sits at the 63rd percentile for GPUs, becomes the primary constraint in Inside at higher settings. The GPU's nearest rivals — the NVIDIA Quadro K6000 (0% delta), RTX 4050 Mobile (-0.1%), and Tesla K20m (-0.3%) — are all professional or mobile parts, yet the RX 6600's gaming performance is what shapes this combo's rank.
GPU Role
The AMD Radeon RX 6600 features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. Its base clock runs at 1626 MHz with a boost clock of 2491 MHz, and the game clock is rated at 2044 MHz. These specifications, built on the RDNA 2.0 architecture with 1792 shading units and 64 ROPs, produce a peak pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s.
In Inside, the GPU's role becomes evident when examining the frame rate scaling across settings. At 1080p, the gap between Low (257 FPS) and Medium (206 FPS) is 51 FPS, while the gap between Medium and High (129 FPS) is 77 FPS. The Ultra preset (122 FPS) is only 7 FPS lower than High. This pattern suggests that Medium to High transitions are where the GPU's shading units and texture units become heavily loaded, while Ultra adds effects that the hardware handles with relatively little additional cost.
At 4K, the GPU's 8 GB VRAM and 128-bit bus face a more demanding workload. The 224.0 GB/s bandwidth is sufficient for Medium (93 FPS) but struggles with the transition to High (58 FPS), where the 35 FPS drop indicates a significant increase in memory pressure or shader complexity. The fact that Ultra (55 FPS) is nearly identical to High (58 FPS) at 4K reinforces that the GPU is reaching its architectural limits rather than being constrained by VRAM capacity specifically.
Settings Recommendations
Based on the measured data, the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p, Medium delivers 206 FPS average with a minimum of 175 FPS and maximum of 237 FPS — this is 47 FPS higher than High and only 51 FPS lower than Low, while providing substantially better visuals than the lowest preset. The minimum frame rate of 175 FPS at Medium is still well above any display's refresh rate, eliminating any risk of stutter.
At 1440p, Medium achieves 148 FPS with a minimum of 126 FPS, which remains smooth on high-refresh monitors. The step up to High at 1440p drops to 92 FPS — still playable but a 56 FPS reduction that may not justify the visual improvement in a game like Inside, where the art style benefits more from consistent frame delivery than from higher preset details.
At 4K, Medium is the only preset that delivers a comfortable margin above 60 FPS, with 93 FPS average and a minimum of 79 FPS. High drops to 58 FPS, and Ultra falls to 55 FPS, both of which are borderline for smooth gameplay. For users with 4K displays, Medium is clearly the optimal choice, providing 35-38 FPS more than the higher presets while maintaining a minimum frame rate that avoids noticeable hitches.
Measured FPS Breakdown
At 1920x1080, the combo produces its best results. Low settings yield 257 FPS average, Medium delivers 206 FPS (with a 175 FPS minimum and 237 FPS maximum), High achieves 129 FPS, and Ultra reaches 122 FPS. The progression from Low to Medium to High shows diminishing returns in frame rate cost: Low to Medium costs 51 FPS, Medium to High costs 77 FPS, and High to Ultra costs only 7 FPS.
The 2560x1440 results follow a similar pattern but with reduced absolute numbers. Low delivers 185 FPS, Medium averages 148 FPS (126 minimum, 170 maximum), High reaches 92 FPS, and Ultra drops to 88 FPS. The gap between High and Ultra narrows to just 4 FPS at this resolution, compared to 7 FPS at 1080p, suggesting that the GPU's fill rate limits become more pronounced.
At 3840x2160, the performance hierarchy shifts dramatically. Low still manages 116 FPS, but Medium drops to 93 FPS (79 minimum, 107 maximum). High falls to 58 FPS, and Ultra bottoms out at 55 FPS. The 4K Low result is notable: it outperforms the 1440p High result (116 vs 92 FPS), demonstrating that settings have a larger impact on this GPU than resolution alone. The Medium preset at 4K with its 79 FPS minimum is the only 4K configuration that guarantees frame delivery above 60 FPS.
CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 (Raphael) architecture, fabricated on TSMC's 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.70 GHz, with 64 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. The CPU supports DDR5 memory with dual-channel configuration and a bandwidth of 83.2 GB/s, and it connects via PCIe Gen 5 with 24 lanes.
In Inside, the CPU's influence is most visible at lower resolutions and settings where the GPU is not the bottleneck. At 1080p Low, the combo achieves 257 FPS — a result that demands strong single-thread performance. The Ryzen 5 7400F's Cinebench R23 single-core score of 3072 and PassMark single-thread score of 3689 indicate it can feed the GPU effectively at these frame rates. The CPU's PassMark physics score of 1660 and multithread score of 25645 suggest that the game's physics simulation, typical of puzzle platformers, is well within the processor's capabilities.
The CPU's benchmark scores place it at the 83rd percentile among all CPUs, with an average benchmark score of 32750. Its nearest rival, the Intel Core i5-14600T, scores 32707 (0.1% lower), while the AMD Ryzen 7 PRO 6850H scores 32812 (0.2% higher). These margins are negligible in gaming terms, meaning the 7400F's 6-core/12-thread configuration does not create any unique advantage or disadvantage in Inside compared to similarly scoring processors.
Resolution Scaling
The frame rate progression from 1080p to 1440p to 4K reveals where the bottleneck shifts. At Low settings, the scaling is: 257 → 185 → 116 FPS. This represents a 28% drop from 1080p to 1440p and a 37% drop from 1440p to 4K. The total reduction from 1080p to 4K is 55%, which is less than the pixel count increase (4x), indicating that at Low settings, the CPU is still contributing to the frame rate ceiling.
At Medium settings, the scaling changes: 206 → 148 → 93 FPS. The drop from 1080p to 1440p is 28%, identical to Low, but the 1440p to 4K drop is 37%, also matching. This consistency suggests that Medium settings scale linearly with resolution, and the GPU is the primary limiter. The measured minimum and maximum frame rates at Medium support this: 175-237 FPS at 1080p, 126-170 FPS at 1440p, and 79-107 FPS at 4K, with the frame time variance increasing as resolution rises.
High settings show a different pattern: 129 → 92 → 58 FPS. The 1080p to 1440p drop is 29%, but the 1440p to 4K drop is 37%. Ultra follows a similar trend: 122 → 88 → 55 FPS. The diminishing returns at 4K for High and Ultra (58 and 55 FPS) suggest that the RX 6600's 1792 shading units and 64 ROPs are saturated. The pixel rate of 159.4 GPixel/s becomes a hard limit at 4K with complex effects, explaining why Ultra barely differs from High at this resolution. This data indicates that for this combo, the GPU is the limiting component at 4K, while at 1080p Low, the CPU's 4.70 GHz boost clock and 32 MB L3 cache are sufficient to push frame rates to their highest measured values.
Hardware Specifications
AMD Ryzen 5 7400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + AMD Radeon RX 6600 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 55.0 |
| 2560x1440 | Low | 185.0 |
| 2560x1440 | Medium | 148.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 206.0 |
| 1920x1080 | High | 129.0 |
| 1920x1080 | Ultra | 122.0 |
Inside with Ryzen 5 7400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6600 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.