Control
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 52 | 58 | 82 |
| 1080p Full HD | 59 | 68 | 77 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 7400F + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 7400F and Radeon RX 6600 pairing delivers a playable, if not flawless, experience in Control, with performance scaling predictably across resolutions and settings. The data shows this combination sits at rank 2248 out of 2888 tested hardware combos for this title, placing it in the lower-middle tier of systems. At 1080p, the setup handles the game well, but 4K pushes the GPU to its limits, resulting in frame rates that struggle to maintain smoothness. The following analysis breaks down the measured performance data, the roles of the CPU and GPU, and the optimal settings for this specific hardware configuration.
FAQ
*Q: What is the best resolution for this CPU and GPU combo in Control?*
A: Based on the measured data, 1920x1080 is the clear sweet spot. Average frame rates range from 59 FPS at Ultra settings to 108 FPS at Low, ensuring a smooth experience across all quality presets. At 2560x1440, performance drops to a more demanding 45-82 FPS range, while 3840x2160 is only borderline playable at the lowest settings.
Q: How does the RX 6600 perform at 1440p in this game?
A: The Radeon RX 6600 is capable of 1440p gaming in Control, but with compromises. At High settings, it averages 52 FPS, which is playable but not ideal for fast-paced action. Medium settings improve this to 58 FPS, and Low settings provide a comfortable 82 FPS, while Ultra settings dip to 45 FPS.
*Q: Is the Ryzen 5 7400F a bottleneck for the RX 6600 in Control?*
A: The data suggests that the GPU becomes the primary limiting factor at higher resolutions. The CPU's strong single-core performance, evidenced by a Cinebench R23 single-core score of 3072, is sufficient to keep up with the RX 6600. The 6-core, 12-thread processor is not likely to be the main constraint, especially at 4K where the GPU's workload increases significantly.
Q: What is the difference in performance between Low and Ultra settings at 1080p?
A: The difference is substantial. Moving from Low to Ultra settings at 1920x1080 results in a 49 FPS drop, from 108 FPS down to 59 FPS. This represents a significant visual quality upgrade for a performance cost that still leaves the average frame rate at a playable level.
Q: Can this system achieve a stable 60 FPS at 4K?
A: No. The measured data shows that at 3840x2160, even the lowest settings only produce an average of 55 FPS. Medium settings drop to 39 FPS, High to 35 FPS, and Ultra to 30 FPS. None of these averages reach the 60 FPS threshold, indicating that 4K is not a viable target for this hardware in Control.
Q: How does the RX 6600 compare to its closest rivals in overall benchmark performance?
A: The Radeon RX 6600's average benchmark score is 19036, which is nearly identical to its closest rivals. It is 0.1% slower than the NVIDIA GeForce RTX 4050 Mobile and 0.3% slower than the NVIDIA Tesla K20m, while being 0.4% faster than the NVIDIA RTX 2000 Ada Generation. This indicates it performs in the same class as these GPUs.
GPU Role
The AMD Radeon RX 6600 is the central component in determining Control's performance, and its characteristics heavily influence the frame rates observed. The GPU is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 8 GB of GDDR6 memory on a 128-bit bus. This memory configuration provides a bandwidth of 224.0 GB/s, which is a critical factor for texture streaming and rendering at higher resolutions. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz are key to its processing power, allowing it to handle the game's complex visual effects.
The measured FPS data clearly shows the GPU's workload scaling with resolution. At 1920x1080 with High settings, the RX 6600 delivers an average of 68 FPS. This is a playable frame rate, suggesting the GPU has enough headroom to render the game's action sequences. However, when the resolution is increased to 2560x1440, the average FPS drops to 52 at High settings, illustrating the increased demand on the GPU's pixel and texture processing capabilities. At 3840x2160, the GPU is clearly overburdened, with High settings yielding only 35 FPS. The data indicates that the RX 6600's 8 GB frame buffer and 224.0 GB/s of bandwidth are insufficient to maintain high frame rates at 4K in this title.
The GPU's performance is not uniform across all settings. The difference between Low and Ultra at 1080p is 49 FPS, showing that the graphical features toggled by the preset have a large impact on the GPU's workload. The GPU's 64 ROPs and 112 TMUs are responsible for pixel fill rate and texture mapping, respectively, and these units are taxed more heavily at higher settings and resolutions. The 1792 shading units are the primary compute engines, and their utilization scales with the resolution and quality preset. The benchmark results show that the RX 6600 is a capable 1080p GPU for Control, and a competent 1440p GPU when settings are adjusted, but it is not designed for 4K gaming.
Resolution Scaling
The performance drop from 1080p to 4K in Control is significant and clearly illustrates the shift in bottleneck from the CPU to the GPU. At High settings, the average frame rate falls from 68 FPS at 1920x1080 to 52 FPS at 2560x1440, a 23.5% decrease. Moving from 1440p to 4K, the frame rate drops further to 35 FPS, a 32.7% decrease from the 1440p result and a 48.5% decrease from the 1080p result. This pattern is consistent across all settings presets.
For example, at Low settings, the frame rate goes from 108 FPS at 1080p to 82 FPS at 1440p, and then to 55 FPS at 4K. At Ultra settings, the progression is 59 FPS at 1080p, 45 FPS at 1440p, and 30 FPS at 4K. The scaling is not linear; the hit from 1440p to 4K is more severe than from 1080p to 1440p. This is because the number of pixels being rendered quadruples from 1080p to 4K, while the increase from 1080p to 1440p is only about 1.8 times. The data indicates that the RX 6600's compute and memory resources are quickly saturated as pixel count increases.
This scaling behavior points to the GPU being the primary limiting factor at higher resolutions. The Ryzen 5 7400F, with its high single-core performance, is less likely to be the bottleneck. The CPU's Cinebench R23 single-core score of 3072 is robust, and at 1080p, where the GPU has more headroom, the frame rates are high enough to suggest the CPU is keeping up. However, as the resolution increases, the GPU's rendering time per frame increases, which makes the GPU the definitive bottleneck. The data suggests that for smooth performance, users should target 1080p or be prepared to significantly lower settings at 1440p, as 4K is not a viable option for this combination.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset for this hardware in Control depends on the target resolution and desired frame rate. For a consistent 60+ FPS experience, the Low preset at 1920x1080 is the only option, delivering an average of 108 FPS. This provides the highest performance headroom and is ideal for competitive or high-refresh-rate play.
For a balanced experience at 1080p, the Medium preset is the best recommendation. It provides an average of 77 FPS, which is well above the 60 FPS threshold, while offering better visual quality than Low. The High preset at 1080p is also viable, with 68 FPS, but the Ultra preset drops to 59 FPS, which is just below the ideal 60 FPS target. Therefore, Medium at 1080p offers the best combination of visual fidelity and performance.
At 2560x1440, the choices become more constrained. The Low preset is the only one that provides a high frame rate, averaging 82 FPS. The Medium preset is also playable, with 58 FPS, but the High preset dips to 52 FPS. The Ultra preset is not recommended, as it falls to 45 FPS. For a smooth experience at 1440p, Medium is the recommended setting, as it provides a playable frame rate while maintaining a reasonable level of visual quality.
For 4K gaming, the data indicates that this hardware is not well-suited. The Low preset at 3840x2160 is the only one that approaches playability, with an average of 55 FPS. However, this is a marginal result, and the Medium, High, and Ultra presets all fall below 40 FPS. The recommendation is to avoid 4K with this GPU unless the user is willing to accept a sub-optimal experience. The best overall experience is achieved at 1080p with the Medium preset, which provides a high frame rate without sacrificing too much visual quality.
Measured FPS Breakdown
The measured data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the system shows its strength. The Low preset yields an average of 108 FPS, the highest score recorded. The Medium preset averages 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. The High preset delivers 68 FPS, and the Ultra preset brings up the rear at 59 FPS. This demonstrates a clear and expected performance gradient.
At 2560x1440, the performance drops noticeably. The Low preset still performs well, averaging 82 FPS. The Medium preset averages 58 FPS, with a minimum of 49 FPS and a maximum of 67 FPS. The High preset falls to 52 FPS, and the Ultra preset averages 45 FPS. The gap between Low and Ultra at this resolution is 37 FPS, showing that the quality settings have a significant impact on the GPU load.
At 3840x2160, the system struggles. The Low preset is the only one to break the 50 FPS barrier, averaging 55 FPS. The Medium preset averages 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. The High preset averages 35 FPS, and the Ultra preset averages just 30 FPS. This data shows a steep decline in performance, indicating that the GPU is the limiting factor at this resolution. The frame rate data shows that the system is best utilized at 1080p, where it can provide a high-refresh-rate experience, or at 1440p with settings adjusted to maintain a playable frame rate.
CPU Role
The AMD Ryzen 5 7400F is the processing engine of this system, and its characteristics contribute to the overall performance in Control. This 6-core, 12-thread processor is based on the Zen 4 architecture, codenamed Raphael, and operates on the AMD Socket AM5 platform. Its base clock is 3.70 GHz, with a boost clock of 4.70 GHz, and it has a 65 W TDP. The CPU features a substantial 32 MB of shared L3 cache, which is beneficial for gaming workloads that require fast access to frequently used data.
In gaming, the CPU's primary role is to handle game logic, physics, and draw calls. Control is an action-adventure game that can be demanding on the CPU, especially in scenes with many objects or complex physics interactions. The Ryzen 5 7400F's strong single-core performance, as indicated by its Cinebench R23 single-core score of 3072, is crucial for maintaining high frame rates. A high single-core score ensures that the main game thread can be processed quickly, avoiding CPU bottlenecks.
The data suggests that the CPU is not the primary bottleneck in this system. At 1080p Low settings, the GPU is able to produce 108 FPS, which is a high frame rate that would stress a weaker CPU. The fact that the system can achieve this indicates that the Ryzen 5 7400F is keeping up with the GPU's output. The CPU's multi-core performance, with a Cinebench R23 multi-core score of 21765, also helps in handling background tasks and any multi-threaded game processes. Its benchmark scores place it in the 83rd percentile of all CPUs, and it is a close rival to the Intel Core i5-14600T, being only 0.1% faster. This CPU is more than capable of supporting the RX 6600, and the performance limits of this system in Control are overwhelmingly dictated by the GPU, particularly at high resolutions and settings.
Hardware Specifications
AMD Ryzen 5 7400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + AMD Radeon RX 6600 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 82.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 77.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 59.0 |
Control with Ryzen 5 7400F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.