Inside

Inside

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 64 96 124
1440p QHD 94 98 158 195
1080p Full HD 126 133 216 268

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 96
3840x2160 High 64
3840x2160 Ultra 56
2560x1440 Low 195
2560x1440 Medium 158
2560x1440 High 98
2560x1440 Ultra 94
1920x1080 Low 268
1920x1080 Medium 216
1920x1080 High 133
1920x1080 Ultra 126

Inside with AMD Ryzen 5 5600X + Intel Arc B580, In-Depth Analysis

Inside is a 2D puzzle-platformer that is far lighter on hardware than most modern titles, and the measured results for the AMD Ryzen 5 5600X paired with the Intel Arc B580 reflect that. The game’s 2016 release means it leans on raw single-thread performance and memory bandwidth more than multi-core scaling. The data shows this combo ranks 1279th out of 1671 tested configurations, a mid-pack placement that flatters the GPU more than the CPU, given the genre’s modest demands.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture (codename Vermeer) using TSMC’s 7 nm process. It runs at a base clock of 3.70 GHz and boosts to 4.60 GHz, with a 65 W TDP. For a game like Inside, which is primarily a 2D side-scroller with limited AI and physics, the CPU’s job is mostly about maintaining consistent frame pacing rather than crushing multi-threaded workloads. The benchmark data supports this: the 5600X scores 917 in 3dmark single-thread and 2622 in Cinebench R23 single-core, placing it in the 78th percentile of all CPUs. That single-thread strength is what keeps frame rates high even at lower resolutions where the GPU has headroom.

In multi-threaded tests, the 5600X posts strong but not exceptional numbers — 5588 in 3dmark max threads and 18578 in Cinebench R23 multicore. However, Inside rarely stresses more than a few threads, so the gap between its single-thread and multi-thread scores is less relevant here. The 32 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) help feed the Arc B580 efficiently, but the 4,150 million transistors and 74 mm² die size are more about general compute than game-specific optimization. The data shows the 5600X trails the Intel Core i5-12490F by 0.5% in average benchmark score and the AMD Ryzen 5 5600GT by 0.3%, but it leads the Intel Xeon 6325P by 0.7%. Those deltas are negligible in a game like Inside, where the CPU is rarely the bottleneck.

The launch MSRP of $299 places it as a mid-range desktop part, but its actual performance in this title is defined by how well it avoids stutter. The 917 single-thread 3dmark score and 3364 Passmark single-thread score indicate solid IPC, which translates to smooth frame delivery even when the scene complexity spikes. At 1080p Low, the combo hits 268.1 FPS, which is well beyond any display refresh rate, and that ceiling is almost certainly CPU-bound. The 5600X’s boost clock of 4.60 GHz ensures that single-core workloads are dispatched quickly, making it a capable partner for a mid-range GPU in this specific title.

GPU Role

The Intel Arc B580 is the more interesting component here. Built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process at TSMC, it packs 19,600 million transistors into a 272 mm² die. It runs at a base and boost clock of 2670 MHz, with 2560 shading units, 160 TMUs, and 80 ROPs. The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for a 2D game at any resolution. The GPU’s 13.67 TFLOPS FP32 performance and 213.6 GPixel/s pixel rate are overkill for Inside, but they ensure that the game never feels GPU-limited except at the highest settings.

The Arc B580 ranks in the 66th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rivals include the NVIDIA GeForce RTX 4060, which scores 23181 (0.7% higher), and the AMD Radeon 760M at 22999 (0.1% lower). In practice, the Arc B580’s performance in Inside is closer to a 1080p/1440p monster than a 4K juggernaut. At 4K Ultra, it drops to 56.3 FPS, which is playable but not ideal for a game that can run at hundreds of frames per second on lower settings. The GPU’s 80 ROPs and 427.2 GTexel/s texture rate handle the game’s simple lighting and shadow effects without breaking a sweat, but the 4K Ultra setting introduces enough shading complexity to push the GPU to its limits.

The 12 GB VRAM is a clear advantage, as Inside likely uses less than half of that even at 4K, leaving plenty of headroom for future titles. The memory clock of 2375 MHz (19 Gbps effective) and the 192-bit bus width provide the bandwidth needed to keep the GPU fed, but the data shows that the bottleneck shifts to the GPU only at the highest resolution and settings. The Arc B580’s 190 W TDP and dual-slot design are standard for this class, and its PCIe 4.0 x8 interface is sufficient for a game with such modest data streaming requirements.

Resolution Scaling

The measured FPS data reveals a clear pattern: Inside scales dramatically with resolution and settings, but the limiting component changes as you move up the ladder. At 1080p Low, the combo hits 268.1 FPS, which is likely CPU-limited given the 5600X’s single-thread score. Moving to 1440p Low drops that to 194.7 FPS, a 27.4% reduction, while 4K Low falls to 124.3 FPS, a further 36.1% drop from 1440p. This suggests that the GPU becomes more involved as pixel count rises, but even at 4K Low, the frame rate remains excellent.

At High settings, the picture changes. 1080p High delivers 133.1 FPS, 1440p High drops to 98.3 FPS (26.1% reduction), and 4K High falls to 63.9 FPS (35.0% reduction). The Ultra setting shows the most severe scaling: 126.1 FPS at 1080p, 94.4 FPS at 1440p, and 56.3 FPS at 4K. That 4K Ultra result is the only sub-60 FPS reading in the entire dataset, indicating that the Arc B580’s 13.67 TFLOPS are just barely insufficient for maxed-out 4K in this title. The gap between Low and Ultra at each resolution is substantial — at 1080p, it’s a 142 FPS difference, while at 4K, it’s 68 FPS. This points to the GPU being the primary limiter at high settings, especially at 4K.

The data also shows that Medium settings offer a sweet spot: 216.3 FPS at 1080p, 158.2 FPS at 1440p, and 95.8 FPS at 4K. These numbers are all well above 60 FPS, making Medium the most balanced preset for this combo. The resolution scaling from 1080p to 4K at Medium is a 55.7% reduction, which is less severe than at Ultra (55.3% reduction) but still substantial. Overall, the results indicate that the Ryzen 5 5600X can push very high frame rates at lower resolutions, but the Arc B580’s performance ceiling appears at 4K Ultra, where the 56.3 FPS average is a clear sign of GPU-bound rendering.

FAQ

Q: Can this combo run Inside at 4K?

A: Yes, but only at lower settings. The measured data shows 4K Low at 124.3 FPS, 4K Medium at 95.8 FPS, 4K High at 63.9 FPS, and 4K Ultra at 56.3 FPS. All presets except Ultra clear 60 FPS.

Q: Is the Ryzen 5 5600X a bottleneck for the Arc B580 in this game?

A: At 1080p Low, the 268.1 FPS result suggests the CPU is the limiting factor, as the GPU has plenty of headroom. At 4K Ultra, the 56.3 FPS result indicates the GPU is the bottleneck. The CPU’s 78th percentile ranking and strong single-thread scores (917 in 3dmark) keep it ahead of most scenarios.

Q: How does the Arc B580 compare to the RTX 4060 in this title?

A: The nearest rivals data shows the RTX 4060 scores 23181 in average benchmark score, which is 0.7% higher than the Arc B580’s 23021. In-game, this translates to a negligible difference, likely within 1-2 FPS at any resolution.

Q: What is the best settings preset for this combo?

A: Medium offers the best balance of performance and visual quality: 216.3 FPS at 1080p, 158.2 FPS at 1440p, and 95.8 FPS at 4K. All three are well above 60 FPS, making it the most versatile preset.

Q: Does the 12 GB VRAM matter for Inside?

A: Inside is a 2D game with modest texture requirements, so 12 GB is more than sufficient. The 456.0 GB/s bandwidth ensures that even 4K Ultra doesn’t exceed the memory capacity, though the GPU’s compute power becomes the limiting factor.

Q: Why does 4K Ultra drop below 60 FPS when other settings are so high?

A: The 4K Ultra preset stresses the Arc B580’s 13.67 TFLOPS FP32 performance and 80 ROPs. The 56.3 FPS average is a result of the GPU’s pixel throughput limits, not memory bandwidth or CPU capability.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all presets. Low settings produce 268.1 FPS, Medium drops to 216.3 FPS, High falls to 133.1 FPS, and Ultra bottoms out at 126.1 FPS. The gap between Low and Ultra is 142 FPS, showing that the GPU is heavily utilized at higher presets. The 1080p results are all well above 120 FPS, making this resolution ideal for high-refresh-rate displays.

Moving to 2560x1440, the frame rates scale down proportionally. Low settings hit 194.7 FPS, Medium reaches 158.2 FPS, High manages 98.3 FPS, and Ultra settles at 94.4 FPS. The 1440p results show a 100.3 FPS difference between Low and Ultra, similar to the 1080p pattern. All presets except Ultra remain above 100 FPS, and even Ultra clears 90 FPS, making 1440p a strong choice for this combo.

At 3840x2160, the GPU begins to show its limits. Low settings still deliver 124.3 FPS, Medium drops to 95.8 FPS, High falls to 63.9 FPS, and Ultra is the only preset below 60 FPS at 56.3 FPS. The 4K results show a 68 FPS difference between Low and Ultra, which is the smallest absolute gap across all resolutions, indicating that the GPU is the primary limiter. The 4K Medium result of 95.8 FPS is particularly notable, as it offers smooth gameplay without sacrificing too much visual fidelity. The data confirms that this CPU-GPU pairing is best suited for 1080p and 1440p gaming, with 4K viable only at lower presets.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + Intel Arc B580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 124.3
3840x2160 Medium 95.8
3840x2160 High 63.9
3840x2160 Ultra 56.3
2560x1440 Low 194.7
2560x1440 Medium 158.2
2560x1440 High 98.3
2560x1440 Ultra 94.4
1920x1080 Low 268.1
1920x1080 Medium 216.3
1920x1080 High 133.1
1920x1080 Ultra 126.1

Inside with Ryzen 5 5600X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.