Inside
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 61 | 98 | 123 |
| 1440p QHD | 93 | 98 | 156 | 183 |
| 1080p Full HD | 129 | 136 | 189 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 2600 + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 2600 and Intel Arc B580 combination delivers a remarkably fluid experience in Inside, a game that leans heavily on raw frame throughput rather than complex CPU physics. The pairing ranks in the 20th percentile of tested combos, but the absolute performance metrics show a setup capable of saturating high-refresh-rate displays at nearly every setting tier.
CPU Role
The Ryzen 5 2600 provides six cores and twelve threads, operating at a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This 12 nm Zen architecture processor sits in the 75th percentile of all CPUs in the database, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V, which scores 21440 (0.2% faster), and the Intel Core i9-11900H at 21367 (0.5% faster), placing the 2600’s performance within a tight 1% band of these modern parts.
In Inside, the CPU’s contribution is best observed through the scaling of frame rates across resolutions. At 1080p Low settings, the combo produces 205 FPS, while at 1080p Ultra it drops to 129 FPS, a 37% reduction. This delta suggests the graphics workload is the primary variable, but the CPU still matters for maintaining high averages. The single-threaded performance, evidenced by a Geekbench single-core score of 1154 and a Passmark single-thread score of 2239, is adequate for this puzzle platformer’s physics and game logic. The 16 MB shared L3 cache and dual-channel DDR4 memory support at 46.9 GB/s provide sufficient bandwidth for the game’s data streaming.
The benchmark data shows that the CPU is not the limiting factor at lower resolutions. At 1080p Medium, the average FPS is 189, which is 92% of the Low setting’s 205 FPS. This minor drop indicates the processor can easily feed the GPU with draw calls and game state updates. The difference between Medium and High at 1080p is more significant: 189 FPS down to 136 FPS, a 28% reduction, which is a direct consequence of increased GPU load rather than CPU saturation.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture with a 5 nm process, featuring 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. Its 2560 shading units and 80 ROPs operate at a consistent 2670 MHz, providing 13.67 TFLOPS of FP32 compute. The GPU sits in the 68th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rival is the AMD Radeon RX 580 2048SP at 23061 (0.2% faster), while the NVIDIA GeForce RTX 2080 trails at 22895 (0.6% slower), indicating the B580’s raw compute aligns with those older flagship parts.
The GPU’s memory configuration is critical for Inside’s high-resolution performance. At 4K Ultra, the combo produces 58 FPS, while at 4K Low it reaches 123 FPS. The 12 GB VRAM buffer likely prevents any texture thrashing, allowing the card to maintain consistent frame pacing. The 456.0 GB/s bandwidth is particularly relevant at 4K, where the pixel fill rate demand is highest. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are sufficient to handle the game’s side-scrolling visuals without bottlenecking.
The GPU’s scaling from 1080p to 4K at High settings shows a 55% performance drop (136 FPS to 61 FPS), which is a moderate penalty for a 4x pixel increase. This suggests the B580’s compute resources are heavily utilized at higher resolutions, but the game remains playable even at 4K Ultra with 58 FPS. The Arc B580’s DirectX 12 Ultimate support and Vulkan 1.4 compatibility ensure modern API efficiency, which is evident in the 3DMark Steel Nomad score of 3068.
FAQ
Q: How does the Ryzen 5 2600 compare to its closest performance rivals?
A: The Ryzen 5 2600’s average benchmark score of 21484 places it 0.2% ahead of the Intel Core Ultra 5 228V (21440) and 0.5% ahead of the Intel Core i9-11900H (21367). It trails the AMD EPYC 9454 by 1.2%, which scores 21223, meaning the 2600 is within a 1.2% performance band of these four processors.
Q: What is the performance gap between the Arc B580 and its nearest GPU competitors?
A: The Arc B580 scores 23021 on average, which is 0.2% slower than the AMD Radeon RX 580 2048SP (23061) and 0.7% faster than the NVIDIA GeForce RTX 2080 (22895). It also sits 1% ahead of the NVIDIA P106-100 (23249), indicating near-identical rasterization performance.
*Q: Is the combo capable of 4K gaming in Inside?*
A: Yes. At 4K High settings, the combo delivers 61 FPS on average, and at 4K Medium it reaches 98 FPS with a minimum of 83 FPS. Even at 4K Ultra, the average is 58 FPS, which is playable, though the Low preset at 123 FPS offers the smoothest 4K experience.
Q: Which setting provides the best balance of quality and performance at 1440p?
A: The Medium preset at 2560x1440 produces 156 FPS average with a minimum of 133 FPS and a maximum of 180 FPS. This is 59% faster than the High preset (98 FPS) and only 15% slower than the Low preset (183 FPS), offering the best visual uplift for the minor frame rate cost.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: At 1920x1080, the Low preset averages 205 FPS, while the Ultra preset averages 129 FPS. This represents a 59% performance advantage for Low over Ultra, with High (136 FPS) and Medium (189 FPS) falling in between.
Q: Does the CPU bottleneck the GPU at any resolution?
A: The data suggests no significant CPU bottleneck. At 1080p, the frame rate scales consistently with settings, from 205 FPS at Low to 129 FPS at Ultra. If the CPU were limiting, the Low and Medium settings would show similar frame rates, but the 8% drop from Low to Medium (205 to 189 FPS) indicates the GPU is still the primary performance driver.
Settings Recommendations
The measured data reveals a clear hierarchy for optimal play. At 1920x1080, the Medium preset delivers 189 FPS average with a minimum of 161 FPS and a maximum of 217 FPS, making it the sweet spot for high-refresh-rate monitors. The High preset at 136 FPS is also viable, but the 28% reduction from Medium sacrifices smoothness without a proportional visual gain in a game like Inside, where the art style is minimalist.
For 2560x1440 users, the Medium preset again stands out. At 156 FPS average with a 133 FPS minimum, it provides excellent headroom above 144 Hz displays. The Low preset at 183 FPS is unnecessarily fast, and the High preset at 98 FPS is playable but misses the 100 FPS threshold. The Ultra preset at 93 FPS is the only option that dips below the 100 FPS mark, making it less desirable for competitive responsiveness.
At 3840x2160, the Medium preset yields 98 FPS average with 83 FPS minimum, which is the only preset that maintains a locked 60+ FPS experience with quality settings. The High preset at 61 FPS is just at the threshold, but its variability could cause noticeable stutter. The Low preset at 123 FPS is ideal for maximum fluidity, while the Ultra preset at 58 FPS is best avoided due to its sub-60 average. The recommendation is to use Medium at 4K, High at 1440p, and Medium at 1080p for the best balance of visual fidelity and frame rate consistency.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and Intel Arc B580 ranks 2964 out of 3716 tested combos in Inside. This places it in the bottom 20% of all pairings, which is expected given the age of the CPU. However, this ranking is misleading in the context of actual gameplay. The 75th percentile CPU and 68th percentile GPU produce absolute FPS numbers that are far above playable thresholds.
The rank reflects the competitive landscape of the database, where newer CPUs with higher single-thread scores and more cores can push higher maximum frame rates. For instance, the Ryzen 5 2600’s nearest rivals, the Intel Core Ultra 5 228V and Intel Core i9-11900H, score within 0.5% of the 2600, suggesting the ranking is not due to a massive CPU deficit. The GPU’s rivals, like the RTX 2080 and RX 580 2048SP, also score similarly, indicating the combo’s mid-pack performance is consistent across components.
The 2964th rank out of 3716 combos means that approximately 80% of tested systems outperform this pair. Yet, the measured FPS data shows that at 1080p, even the Ultra preset achieves 129 FPS, which is still higher than the refresh rate of most standard monitors. The ranking is a relative measure against top-tier hardware, not an absolute indicator of adequacy. For a puzzle platformer with no competitive multiplayer, the rank has minimal practical impact.
Measured FPS Breakdown
The measured data across resolutions and settings provides a complete picture of performance.
At 1920x1080, the Low preset achieves 205 FPS average. The Medium preset produces 189 FPS average, with a minimum of 161 FPS and a maximum of 217 FPS. The High preset drops to 136 FPS average, and the Ultra preset yields 129 FPS average. This demonstrates a 76 FPS spread between Low and Ultra, with the Medium preset offering the best minimum frame rate stability.
At 2560x1440, the Low preset reaches 183 FPS average. The Medium preset delivers 156 FPS average, with a minimum of 133 FPS and a maximum of 180 FPS. The High preset averages 98 FPS, and the Ultra preset averages 93 FPS. The transition from 1080p to 1440p results in an 11% to 28% reduction in frame rates, depending on the preset. Notably, the High preset at 1440p (98 FPS) is nearly identical to the Medium preset at 4K (98 FPS), showing a crossover point where resolution matters more than quality settings.
At 3840x2160, the Low preset achieves 123 FPS average. The Medium preset produces 98 FPS average, with a minimum of 83 FPS and a maximum of 113 FPS. The High preset drops to 61 FPS average, and the Ultra preset yields 58 FPS average. The 4K results show a dramatic drop from Medium to High, a 38% reduction, indicating that the B580’s 12 GB VRAM and 456.0 GB/s bandwidth are pushed hard at this resolution.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the limiting component. At Low settings, the FPS drops from 205 at 1080p to 183 at 1440p (an 11% reduction) and further to 123 at 4K (a 40% reduction from 1080p). This scaling is nearly linear with pixel count, suggesting the GPU is the primary bottleneck at these settings. The CPU’s twelve threads are not saturated, as evidenced by the consistent frame rates across resolutions at the same settings.
At Medium settings, the scaling is steeper. From 1080p (189 FPS) to 1440p (156 FPS) is a 17% drop, and from 1080p to 4K (98 FPS) is a 48% drop. The minimum FPS at 4K Medium (83 FPS) is 52% lower than the minimum at 1080p Medium (161 FPS), indicating that the GPU’s memory bandwidth and compute resources are being taxed heavily at higher resolutions.
At High settings, the scaling is more pronounced. The 1080p average of 136 FPS drops to 98 FPS at 1440p (28% reduction) and to 61 FPS at 4K (55% reduction). At Ultra settings, the 1080p average of 129 FPS drops to 93 FPS at 1440p (28% reduction) and to 58 FPS at 4K (55% reduction). This consistent 55% reduction from 1080p to 4K at High and Ultra settings highlights that the GPU’s pixel fill rate and shader throughput are the limiting factors.
The data indicates that the Intel Arc B580 is the performance ceiling for this combo at resolutions above 1440p. The CPU’s role diminishes as resolution increases, but it never becomes a constraint. The 4K Low preset at 123 FPS proves that the CPU can feed the GPU even at extreme resolutions, as long as the graphical load is light. The limiting component shifts from a balanced workload at 1080p to a GPU-bound scenario at 4K, with the B580’s 13.67 TFLOPS being the definitive bottleneck at Ultra settings.
Hardware Specifications
AMD Ryzen 5 2600
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + Intel Arc B580 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 123.0 |
| 3840x2160 | Medium | 98.0 |
| 3840x2160 | High | 61.0 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 183.0 |
| 2560x1440 | Medium | 156.0 |
| 2560x1440 | High | 98.0 |
| 2560x1440 | Ultra | 93.0 |
| 1920x1080 | Low | 205.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 129.0 |
Inside with Ryzen 5 2600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B580 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.