Inside

Inside

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 51
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 High 51
2560x1440 Ultra 48
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 High 70
1920x1080 Ultra 67

Inside with AMD Ryzen 5 5600GT + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5600GT and Intel Arc B370 pairing delivers a playable, if not always smooth, experience in Inside, a 2016 Puzzle Platformer. The data shows that this combo’s performance is heavily dependent on the graphics preset and resolution, with the GPU acting as the primary bottleneck at higher settings. Here is a breakdown of how this specific CPU and GPU configuration handles the game.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, and it has a 65 W TDP. This CPU is built on a 7 nm process from TSMC, and it supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s. For a game like Inside, which is not typically demanding on multi-threaded workloads, the CPU’s 16 MB of L3 cache and 512 KB per-core L2 cache provide ample headroom for the game’s physics and logic.

In synthetic benchmarks, the 5600GT shows a balanced profile. Its Cinebench R23 multicore score is 17272, while the single-core score is 2438. In Geekbench, it scores 7986 multicore and 1843 single-core. The 3DMark results scale predictably: 1794 with 2 threads, 3446 with 4 threads, 4968 with 8 threads, and 5554 with max threads. This scaling suggests that the CPU does not present a significant bottleneck for a title like Inside, which rarely utilizes more than a few cores effectively. The processor’s percentile ranking against all CPUs is 74, indicating it sits above the median.

Comparing to its nearest rivals, the 5600GT’s average benchmark score is 20733. The Intel Core i5-12490F scores 20802, which is a deltaPct of -0.3% relative to the AMD chip. The Intel Xeon 6325P and Intel Core Ultra 5 125U score 20821 and 20826, respectively, showing deltas of -0.4%. Even the AMD EPYC 7J13, with a score of 20845, is only 0.5% higher. This effectively places the 5600GT in a dead heat with these alternatives. For Inside, this means any of these CPUs would deliver virtually identical frame rates, as the game’s performance is not constrained by the processor. The CPU’s role here is to feed the GPU with enough data, and the benchmark results confirm it does so without issue.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is the clear limiting factor in this combination. It is an integrated graphics solution (IGP) based on the Xe3-LPG architecture, manufactured on a 3 nm process from Intel. Its base clock is 300 MHz, boosting to 2400 MHz. Critically, it has no dedicated VRAM; the memory size, type, and bus width are all "System Shared," meaning it relies on the system’s DDR4 memory. The memory bandwidth is listed as "System Dependent," which further emphasizes that performance will vary based on the rest of the system. It has 1280 shading units, 40 TMUs, and 20 ROPs, along with 10 ray tracing cores. The theoretical peak performance is 6.144 TFLOPS for FP32 and 12.29 TFLOPS for FP16.

The GPU’s benchmark data is sparse, with only a single 3DMark Steel Nomad DX12 score of 1184. This places it in the 5th percentile of all GPUs, meaning it is near the bottom of the performance stack. Its nearest rivals are older, low-end cards: the ATI Mobility Radeon HD 5570 scores 1186 (deltaPct -0.2%), the ATI Radeon HD 5770 scores 1190 (deltaPct -0.5%), and the AMD Radeon HD 7650M scores 1192 (deltaPct -0.7%). The AMD FirePro M2000 is slightly slower at 1168, giving a deltaPct of 1.4%. This context is crucial: the Arc B370 performs in the same league as graphics solutions from over a decade ago. For Inside, which is a side-scrolling puzzle game with a muted color palette, this low-end performance is still workable, but it restricts the settings you can use.

The lack of dedicated VRAM means the Arc B370 must share system memory, which can cause stutters or hitches in memory-intensive scenes. The game’s data shows that at 1080p, the GPU can manage decent frame rates, but it struggles as resolution increases. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures that align with its low percentile ranking. This is a GPU that is best suited for 1080p gaming at low-to-medium settings in modern titles, but for Inside, it can stretch a bit further.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: Can this combo run Inside at 4K resolution?*

A: Yes, but only at lower settings. At 3840x2160 with Low settings, the average FPS is 64. At Medium settings, the average drops to 51 FPS with a minimum of 43 FPS. At High and Ultra settings, the average FPS falls to 32 and 30, respectively, which is below the smooth playability threshold.

Q: What is the best resolution for this hardware?

A: The data indicates that 1920x1080 is the most suitable resolution. At 1080p, even the Ultra preset averages 67 FPS, while Low averages 141 FPS. At 2560x1440, the Ultra preset drops to 48 FPS average, and at 4K, the Ultra preset is only 30 FPS average.

Q: How does the CPU compare to its closest rivals?

A: The Ryzen 5 5600GT has an average benchmark score of 20733, which is virtually identical to its nearest competitors. The Intel Core i5-12490F is only 0.3% faster, the Intel Xeon 6325P is 0.4% faster, and the AMD EPYC 7J13 is 0.5% faster. This means there is no practical performance difference between them for gaming.

Q: Is the Intel Arc B370 a discrete graphics card?

A: No, it is an integrated graphics processor (IGP). The data lists its slot width as "IGP" and its bus interface as "IGP." It uses system-shared memory rather than dedicated VRAM, and its display outputs are "Portable Device Dependent," which is unusual for a desktop gaming setup.

Q: What are the minimum and maximum FPS at 1080p Medium settings?

A: At 1920x1080 with Medium settings, the benchmark shows an average FPS of 113, with a minimum of 96 FPS and a maximum of 130 FPS. This indicates a stable frame time experience with no major dips.

Q: Does the GPU support modern graphics APIs?

A: Yes, the Intel Arc B370 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. While this does not guarantee high performance, it ensures compatibility with modern rendering features that Inside might use.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 5 5600GT and Intel Arc B370 ranks 2654 out of 2887 tested combos for Inside. This places it in the bottom 8% of all configurations tested, which is a poor showing. The rank is heavily influenced by the GPU’s low percentile standing (5th percentile) rather than the CPU, which is in the 74th percentile. The data suggests that while the CPU is more than capable for this game, the GPU drags the entire system down.

In practical terms, this combo ranks lower than most systems that pair a modern mid-range CPU with even an entry-level discrete GPU. The performance gap is evident in the measured FPS: at 1080p Ultra, the average is 67 FPS, which is playable, but the 4K Ultra average of 30 FPS is not. The rank of 2654 reflects a system that can handle the game at lower settings but fails to provide a high-refresh or high-resolution experience. For a game as lightweight as Inside, this rank is disappointing, as even older integrated graphics solutions might perform similarly. The bottleneck is unambiguous: the Arc B370’s shared memory architecture and low compute throughput limit what would otherwise be a smooth experience on the CPU alone.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured frame rates show a clear pattern of diminishing returns as resolution increases. At 1920x1080, the game is generally smooth across all presets. The Low preset yields an average of 141 FPS, which is excellent for a 60 Hz or even 120 Hz monitor. Medium averages 113 FPS, with a minimum of 96 and a maximum of 130, indicating consistent frame pacing. High drops to an average of 70 FPS, which is still comfortable. Ultra is the most demanding at 1080p, averaging 67 FPS, which is just above the 60 FPS threshold for smooth gameplay.

Moving up to 2560x1440, the GPU begins to struggle. The Low preset still manages an average of 101 FPS, which is playable. Medium averages 81 FPS, with a minimum of 69 and a maximum of 93, showing a wider variance but still acceptable. High drops to 51 FPS, which is borderline for a smooth experience, and Ultra falls to 48 FPS. At this resolution, players will likely need to stick to Low or Medium to maintain 60 FPS.

At 3840x2160, the situation becomes more difficult. Low settings produce an average of 64 FPS, which is just above the playability threshold. Medium averages 51 FPS, with a minimum of 43 and a maximum of 59, meaning the game will often dip below 60 FPS. High averages 32 FPS, and Ultra averages 30 FPS, both of which are not smooth for a puzzle platformer where precision matters. The data suggests that 4K is only viable on Low settings, and even then, the frame rate is not stable enough for a consistent experience.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best balance of visual fidelity and performance, the Medium preset at 1920x1080 is the clear recommendation. The data shows an average of 113 FPS with a minimum of 96 FPS, which means the game will rarely stutter and will feel responsive. This is the sweet spot for this hardware. If a player prioritizes higher frame rates, the Low preset at 1080p offers 141 FPS average, which is ideal for high-refresh-rate displays, but the visual downgrade is noticeable given the game’s atmospheric art style.

For those with a 1440p monitor, the Low preset is the only reliable option, averaging 101 FPS. The Medium preset at 1440p averages 81 FPS, which is acceptable, but the minimum of 69 FPS might cause occasional hitches. It is advisable to avoid High and Ultra at 1440p, as the averages of 51 and 48 FPS respectively fall below the 60 FPS target. At 4K, the Low preset is the only feasible choice, with an average of 64 FPS. However, given the minimum FPS data is not provided for that setting, the Medium preset’s 43 FPS minimum suggests that 4K gaming on this combo is risky for a smooth experience.

In summary, the default recommendation for this system is 1080p with Medium settings. This provides a substantial FPS buffer over the 60 FPS threshold and ensures the game’s physics and puzzles run without frame drops. If the user wants to push the resolution to 1440p, they must accept the Low preset. The Ultra preset is not recommended at any resolution above 1080p, as the frame rates dip below 50 FPS, which detracts from the game’s precise platforming mechanics. The measured data consistently shows that the Intel Arc B370 is the limiting factor, and adjusting settings accordingly is the only way to achieve a satisfactory experience.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B370 in Inside

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 51.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 101.0
2560x1440 Medium 81.0
2560x1440 High 51.0
2560x1440 Ultra 48.0
1920x1080 Low 141.0
1920x1080 Medium 113.0
1920x1080 High 70.0
1920x1080 Ultra 67.0

Inside with Ryzen 5 5600GT + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B370 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.