Inside

Inside

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 51
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 High 51
2560x1440 Ultra 48
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 High 70
1920x1080 Ultra 67

Inside with AMD Ryzen 5 5500 + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5500 and Intel Arc B370 pairing delivers a playable but clearly constrained experience in Inside, a 2016 puzzle platformer. The data shows a combo that ranks 2654 out of 2887 tested combinations, placing it in the bottom tier of the database. This is not a high-end pairing; it is a functional one, capable of hitting solid frame rates at lower resolutions and settings, but it struggles to maintain smooth performance at 4K. The measured FPS rows paint a clear picture of a system where the GPU is the primary bottleneck, though the CPU’s older architecture and modest core configuration also play a role in overall results. The following analysis breaks down the specific contributions of each component, how they interact, and what settings provide the best experience.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5500 is a 5000-series desktop processor based on the Zen 3 architecture, codenamed Cezanne. It features 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The CPU has a 65 W TDP and uses the AMD Socket AM4. It is built on a 7 nm process from TSMC, with 10,700 million transistors on a 180 mm² die. Cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 cache. Memory support is DDR4 with a dual-channel bus and a bandwidth of 51.2 GB/s. The CPU supports PCIe Gen 3 and has an unlocked multiplier. It was released in April 2022 with a launch MSRP of $159.

In synthetic benchmarks, the Ryzen 5 5500 shows a balanced profile. Its single-thread performance in Cinebench R23 is 2319 points, while multi-core reaches 16429 points. In Geekbench, it scores 1730 single-core and 7976 multi-core. The 3DMark results show scaling from 836 single-thread to 5411 max-threads, indicating that the CPU gains about 6.5x performance when all threads are utilized. PassMark single-thread score is 3058, and multi-thread is 19330. The CPU’s percentile versus all CPUs is 73, meaning it outperforms roughly three-quarters of all tested processors in the database. Its average benchmark score is 19593.

Comparing to nearest rivals, the Ryzen 5 5500 sits very close to several other mid-range CPUs. The AMD Ryzen AI 5 430 has an average score of 19617, which is only 0.1% higher. The Intel Core i5-12500 scores 19668, a 0.4% advantage. The Intel Core i7-10700F scores 19499, which is 0.5% lower. The Intel Core i5-11600KF scores 19723, 0.7% higher. These deltaPct values are all within a single percentage point, meaning the Ryzen 5 5500 is essentially performance-equivalent to these alternatives in overall CPU benchmarks.

For Inside, the CPU’s role is to handle the game’s physics and logic. Inside is a puzzle platformer with relatively simple gameplay systems compared to large open-world titles. The game was released in 2016, and its CPU demands are not extreme by modern standards. The Ryzen 5 5500’s 6 cores and 12 threads with a 4.20 GHz boost are more than sufficient for the game’s logical processing. The 3DMark 2-thread score of 1645 and 4-thread score of 3151 indicate that the CPU has solid performance when only a few threads are active, which is typical for a game like this. The single-thread performance, while not class-leading, is adequate for maintaining consistent frame pacing. The data suggests that the CPU is not the limiting factor in most measured scenarios, as the FPS figures change dramatically with resolution and settings, pointing more toward GPU constraints.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is an integrated GPU based on the Xe3-LPG architecture, with the chip codenamed Panther Lake. It is built on a 3 nm process from Intel. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz. Memory is system shared, meaning it uses the system’s main RAM rather than dedicated VRAM; the bus width and bandwidth are listed as system dependent. The GPU features 1280 shading units, 40 texture mapping units, and 20 render output units. It also has 10 ray tracing cores. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. FP32 performance is 6.144 TFLOPS, and FP16 is 12.29 TFLOPS with a 2:1 ratio. The TDP is 25 W, and it uses no power connectors, being an integrated part of the processor package. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The GPU has a percentile rank of 5 versus all GPUs, placing it in the bottom 5% of the database. Its average benchmark score is 1184, based on a single 3DMark Steel Nomad DX12 test.

The GPU’s nearest rivals include the ATI Mobility Radeon HD 5570 with a score of 1186, which is 0.2% higher. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These are all older or lower-end GPUs, and the deltaPct values show that the Arc B370 is essentially in the same performance tier as these legacy parts in the Steel Nomad test. This is a very low performance tier for modern gaming.

In Inside, the GPU’s role is critical because the game has a distinct visual style with atmospheric lighting, shadows, and water effects. The measured FPS results show clear GPU scaling. At 1080p Low, the combo achieves 141 FPS, but at 4K Ultra, it drops to 30 FPS. The 6.144 TFLOPS of FP32 performance is the raw compute available, and it is clearly not enough to handle high resolutions with high settings in this game. The system-shared memory is a notable limitation, as the GPU must contend with the CPU for memory bandwidth, and the 51.2 GB/s system bandwidth is far below what dedicated VRAM would provide. The boost clock of 2400 MHz is decent, but the low shading unit count of 1280 and only 20 ROPs limit pixel throughput. The data indicates that the GPU is the primary bottleneck in this pairing, especially at 1440p and 4K resolutions.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of AMD Ryzen 5 5500 and Intel Arc B370 ranks 2654 out of 2887 tested combinations in Inside. This places it in the bottom 8% of all tested combos, which is a very low ranking. The data is measured, meaning it comes from actual benchmark runs, not estimates. This rank reflects the GPU’s weak performance relative to the field, as the CPU is not the limiting factor. The 30 FPS at 4K Ultra and 48 FPS at 1440p Ultra are the lowest measured values in the dataset, and they drag the combo’s overall standing down. Even at 1080p Ultra, the 67 FPS average is below what many other combos would achieve, though it is still playable. The combo’s rank indicates that, in this game, the Arc B370 holds the system back significantly. The CPU’s nearest rivals all have comparable or slightly better overall scores, but the GPU’s 5th percentile ranking is the decisive factor. For context, the GPU’s average benchmark score of 1184 is less than one-tenth of the CPU’s average score of 19593, showing a massive imbalance in component capability. This is a pairing where the GPU is the clear weak link, and the ranking reflects that reality.

FAQ

*Q: Can this combo run Inside at 1080p with smooth frame rates?*

A: Yes, at 1080p Low the combo achieves 141 FPS, and at 1080p Medium it reaches 113 FPS with a minimum of 96 FPS. High settings yield 70 FPS, and Ultra drops to 67 FPS. All of these are above the 60 FPS threshold, so the game is smooth at 1080p across all settings.

Q: What is the highest resolution at which this combo maintains 60 FPS on High settings?

A: The data shows that at 1440p High, the combo achieves 51 FPS, which is below 60. At 1080p High, it achieves 70 FPS. Therefore, 1080p is the highest resolution where High settings stay above 60 FPS.

Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These are all extremely close scores, indicating the Arc B370 is in the same performance class as these older parts.

Q: Is the CPU or GPU more responsible for the performance at 4K?

A: The GPU is the primary bottleneck at 4K. At 4K Medium, the combo achieves 51 FPS, while at 4K Low it reaches 64 FPS. This scaling with settings indicates GPU-bound performance. The CPU’s multi-threaded scores, such as 16429 in Cinebench R23, are more than adequate for a puzzle platformer, so the GPU’s limited pixel rate and shading units are the constraint.

Q: What is the combo’s rank among all tested systems in this game?

A: The combo ranks 2654 out of 2887 tested combinations. This places it in the bottom percentile of systems, reflecting the GPU’s low performance tier. The CPU’s 73rd percentile ranking is above average, but the GPU’s 5th percentile pulls the overall combo down significantly.

Q: Does the combo support modern graphics APIs for this game?

A: The Intel Arc B370 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Inside is a 2016 game that typically uses older APIs, but the GPU’s feature set is fully compatible, so there are no API-level restrictions preventing the game from running.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and predictable scaling pattern across resolutions. At 1080p Low, the combo achieves 141 FPS. Moving to 1440p Low, the FPS drops to 101, a reduction of 28%. At 4K Low, the FPS falls to 64, which is 55% lower than 1080p Low. This scaling is consistent with a GPU-limited scenario, as the CPU’s workload does not change significantly with resolution. The same pattern holds at Medium settings: 113 FPS at 1080p, 81 FPS at 1440p (a 28% drop), and 51 FPS at 4K (a 55% drop from 1080p). High settings show 70 FPS at 1080p, 51 FPS at 1440p (a 27% drop), and 32 FPS at 4K (a 54% drop from 1080p). Ultra settings show 67 FPS at 1080p, 48 FPS at 1440p (a 28% drop), and 30 FPS at 4K (a 55% drop).

The consistency of these percentage drops across all four settings levels is telling. From 1080p to 1440p, the FPS drops by roughly 27-28% for every setting. From 1080p to 4K, the FPS drops by roughly 54-55% for every setting. This uniform scaling is a classic signature of a GPU bottleneck. If the CPU were the limiting factor, the FPS would remain relatively flat as resolution increases, because the CPU would be unable to feed the GPU faster frames. Instead, the FPS drops proportionally with the increase in pixel count, which means the GPU’s rendering throughput is the ceiling. The pixel rate of 48.00 GPixel/s and the 20 ROPs are simply insufficient to maintain higher FPS at higher resolutions. The data shows that the Arc B370’s performance degrades predictably as resolution increases, confirming that the GPU is the limiting component in this pairing. The CPU’s 4.20 GHz boost clock and 6 cores are not the constraint in these scenarios.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience depends on the target resolution. For 1080p, the Medium preset offers the best balance of visual quality and performance. It achieves 113 FPS average with a minimum of 96 FPS, which is well above the 60 FPS threshold for smooth gameplay. The High preset at 1080p delivers 70 FPS, which is also smooth, but Medium provides a higher margin of safety and benefits from a 30% FPS increase over High. The Ultra preset at 1080p drops to 67 FPS, which is still playable but offers no significant visual improvement over High for most users, and the FPS is close to the 60 FPS line. Low at 1080p gives 141 FPS, which is excellent for high-refresh monitors, but the visual downgrades are substantial. The Medium preset is the recommended choice for 1080p, as it provides a high frame rate with a comfortable minimum FPS.

For 1440p, the Medium preset achieves 81 FPS average with a minimum of 69 FPS. This is the only 1440p setting that maintains an average above 60 FPS while still providing decent visual quality. The Low preset at 1440p hits 101 FPS, which is smoother, but the visual hit is noticeable. High at 1440p drops to 51 FPS, which is below the 60 FPS threshold and may result in stutter on some displays. Ultra at 1440p is only 48 FPS, which is not ideal. For 1440p users, Medium is the clear best choice, as it keeps the game fluid without sacrificing too much graphical fidelity.

At 4K, the situation is more challenging. The Medium preset achieves 51 FPS with a minimum of 43 FPS. This is below the 60 FPS target but may be acceptable for a slower-paced puzzle platformer, as the game does not require twitch reflexes. The Low preset at 4K reaches 64 FPS, which is above 60, but the visual quality is significantly lower, with reduced shadows and effects. The High and Ultra presets at 4K are 32 FPS and 30 FPS respectively, which are too low for comfortable gameplay. For 4K, the Low preset is the only one that provides a consistently smooth experience, though at a cost to visual fidelity. The Medium preset is a compromise, offering better visuals at the expense of some smoothness. Given that Inside is a game with a strong atmospheric aesthetic, the Medium preset at 4K might be preferable for visual immersion, but the Low preset is the safer choice for frame rate consistency. The data shows that this combo is not well-suited for 4K gaming, and users with 4K displays should either lower settings to Low or consider a different GPU. For the best overall experience, the 1080p Medium preset provides the highest average FPS with a minimum above 60, making it the most reliable option for smooth gameplay.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + Intel Arc B370 in Inside

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 51.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 101.0
2560x1440 Medium 81.0
2560x1440 High 51.0
2560x1440 Ultra 48.0
1920x1080 Low 141.0
1920x1080 Medium 113.0
1920x1080 High 70.0
1920x1080 Ultra 67.0

Inside with Ryzen 5 5500 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B370 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.