Inside

Inside

AVERAGE FPS
169
excellent

This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 78 81 124 157
1440p QHD 120 127 205 249
1080p Full HD 168 175 258 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 157
3840x2160 Medium 124
3840x2160 High 81
3840x2160 Ultra 78
2560x1440 Low 249
2560x1440 Medium 205
2560x1440 High 127
2560x1440 Ultra 120
1920x1080 Low 283
1920x1080 Medium 258
1920x1080 High 175
1920x1080 Ultra 168

Inside with AMD Ryzen 5 5500 + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 5500 and AMD Radeon RX 6750 XT combination delivers a compelling performance profile in Inside, a puzzle platformer from 2016. The measured data shows this pairing excels at high refresh rates across all resolution tiers, with the GPU’s substantial memory bandwidth and the CPU’s solid multi-threading creating a balanced foundation. The benchmark results reveal how the system’s frame rate scales with resolution and settings, offering clear insights into where each component’s workload begins and ends.

Resolution Scaling

The frame rate progression from 1080p to 4K clearly illustrates the GPU becoming the primary workload driver. At 1080p High settings, the combo achieves 175.4 FPS. Moving to 1440p High drops this to 127.1 FPS, a reduction of approximately 27.5%. At 4K High, the average FPS falls further to 80.7, representing a 36.5% decline from the 1440p result. This scaling pattern is characteristic of a GPU-bound scenario at higher resolutions, where the RX 6750 XT’s 432.0 GB/s memory bandwidth and 2560 shading units are increasingly tasked with pixel output.

The Low settings row emphasizes this trend even more starkly. At 1080p Low, the system produces 282.9 FPS, while 1440p Low yields 248.5 FPS, and 4K Low still manages 157.3 FPS. The relatively modest drop between 1080p and 1440p at Low settings (about 12.2%) suggests the CPU is still contributing meaningfully at lower graphical loads. However, the significant 36.7% reduction from 1440p Low to 4K Low points to the GPU hitting a more demanding throughput threshold. The data indicates that the limiting component shifts from a balanced CPU/GPU partnership at 1080p to a distinctly GPU-limited scenario at 4K, where even the lowest settings cannot fully offset the resolution’s pixel-count penalty.

CPU Role

The Ryzen 5 5500 brings 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its Cinebench R23 multi-core score of 16429 and single-core score of 2319 place it in the 79th percentile among all CPUs, indicating strong general-purpose performance for a mid-range desktop processor. In Inside, the CPU’s role is most apparent at 1080p, where frame rates exceed 250 FPS on Medium and Low settings. At 1080p Medium, the combo hits 257.5 FPS, suggesting the CPU can feed the GPU adequately at these high frame rates without becoming a bottleneck.

The processor’s 16 MB of L3 cache and 51.2 GB/s memory bandwidth (DDR4 dual-channel) provide sufficient data throughput for the game’s puzzle-platformer logic, which typically involves moderate draw calls and physics calculations. The 3DMark multi-threaded scores reinforce this: 5386 for 16 threads and 5411 for max threads, showing consistent scaling across core counts. The nearest CPU rival, the Intel Core i5-12500, scores nearly identically at 20897 average versus 20875, a delta of only -0.1%, meaning this Ryzen chip performs on par with that Intel offering in general benchmarks. For Inside, the CPU’s 12 threads are more than sufficient; the game’s release date in 2016 predates heavy multi-threading requirements, so the 5500’s strong single-thread performance (3058 in Passmark single-thread) likely drives most of the logic-heavy scenes.

GPU Role

The Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, featuring 12 GB of GDDR6 memory on a 192-bit bus. Its memory clock runs at 2250 MHz (18 Gbps effective), yielding 432.0 GB/s of bandwidth, while the GPU boosts to 2600 MHz. The 40 ray accelerators and 64 ROPs contribute to a pixel rate of 166.4 GPixel/s. In Inside, the GPU’s role becomes dominant at 4K, where the frame rate differences between settings are most pronounced: 157.3 FPS at Low versus 77.5 FPS at Ultra, a 50.7% variance. This spread indicates the GPU’s shading and memory subsystems are heavily taxed by the higher resolution and quality presets.

The GPU’s 3DMark Steel Nomad DX12 score of 2548 and Passmark G3D score of 20700 place it in the 79th percentile among all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3080, scores 35787 average, a delta of -1.3%, meaning the RX 6750 XT trails that high-end card by a narrow margin in synthetic tests. For Inside, the GPU’s 12 GB frame buffer is more than adequate, even at 4K Ultra, where the game’s art style likely uses modest texture sizes. The measured 4K Ultra average of 77.5 FPS shows the GPU can handle the highest preset at 4K, though the jump from 4K Medium (124.4 FPS) to 4K High (80.7 FPS) suggests a significant shader complexity increase in the High preset, which the GPU’s 13.31 TFLOPS FP32 throughput must process.

How This Combo Ranks

Within the benchmark database of 1671 tested combinations, this pairing of the Ryzen 5 5500 and RX 6750 XT achieves a rank of 843. This places it near the middle of the field, which is a meaningful context given the CPU’s and GPU’s individual 79th percentile standings. The combo’s mid-pack ranking likely reflects the pairing of a slightly older CPU architecture (Zen 3, released in 2022) with a GPU that, while capable, sits below the top-tier cards in the database. The data indicates that the system is not a top performer in Inside specifically, but it is far from the bottom, suggesting the game’s modest requirements allow this combo to punch near its weight class.

The GPU’s nearest rivals include the RTX 3080, which has a higher average score, but the RX 6750 XT’s measured FPS in Inside at 4K Ultra (77.5) is still playable, and at 1440p Ultra (119.7 FPS) it clears 60 FPS by a wide margin. The CPU’s rival, the i5-12500, has a near-identical average score, meaning swapping in that Intel chip would likely produce similar frame rates in this game. The 843rd rank out of 1671 combos implies that many other pairings with faster CPUs or GPUs will outperform it, but the combination’s balanced nature—neither component dramatically bottlenecking the other—results in consistent, high-FPS gameplay across all tested settings.

FAQ

*Q: What is the highest average frame rate this combo achieves in Inside?*

A: The highest measured average FPS is 282.9, achieved at 1920x1080 resolution with Low settings.

Q: How much does the frame rate drop from 1080p to 4K on Ultra settings?

A: At 1080p Ultra, the average FPS is 167.7, while at 4K Ultra it drops to 77.5, a reduction of 90.2 FPS or roughly 53.8%.

Q: Is the CPU or GPU more likely to be the limiting factor at 1440p Medium?

A: At 1440p Medium, the combo achieves 205.1 FPS. The relatively high frame rate suggests the GPU is still the main workload driver, as the CPU’s 12 threads can handle the game’s logic at this level without becoming a bottleneck.

Q: Does the RX 6750 XT outperform its nearest rival in this game?

A: The database does not provide direct FPS comparisons for rivals, but the GPU’s average benchmark score of 35327 is 0.3% lower than the AMD Radeon RX 5600M’s 35264, indicating near-identical synthetic performance, which likely translates to similar FPS in Inside.

Q: What is the frame rate difference between Low and High settings at 4K?

A: At 4K Low, the average FPS is 157.3, while at 4K High it is 80.7, showing a 76.6 FPS difference that highlights the High preset’s increased GPU load.

Q: How does this combo rank relative to all tested combinations?

A: It ranks 843rd out of 1671 combos, placing it in the middle of the database, which is consistent with its component-level 79th percentile performance.

Settings Recommendations

For the best balance of visual fidelity and performance, the High preset at 1440p appears to be the sweet spot. The measured 127.1 FPS at 1440p High is well above the 60 FPS threshold and nearly double the 4K High result, while still offering superior graphics to Low or Medium. The jump from 1440p Medium (205.1 FPS) to 1440p High (127.1 FPS) is significant, but the latter’s frame rate remains high enough for smooth gameplay. At 4K, the Ultra preset’s 77.5 FPS is playable, but choosing High (80.7 FPS) or Medium (124.4 FPS) provides better headroom; Medium at 4K offers a 60 FPS buffer, making it the recommended choice for 4K displays.

For users with 1080p monitors, the Ultra preset at 167.7 FPS is the clear choice, as it delivers the highest quality without sacrificing fluidity. The data suggests that this combo is overkill for 1080p Low (282.9 FPS) or Medium (257.5 FPS), where the GPU is not fully utilized. At 1440p, the Ultra preset’s 119.7 FPS is also excellent, making it a viable alternative to High if visual quality is preferred over the extra frame rate buffer. The measured rows indicate that the system’s performance at 1440p and 1080p is consistently above 100 FPS across all presets except 4K High and Ultra, so users can prioritize graphics settings without worrying about falling below 60 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest performance. Low settings produce an average of 282.9 FPS, Medium yields 257.5 FPS, High achieves 175.4 FPS, and Ultra reaches 167.7 FPS. The progression from Low to Medium is relatively modest (a 9.0% drop), but the jump from Medium to High is substantial (a 31.9% reduction), indicating a significant increase in shading complexity. Ultra is only 4.4% slower than High, suggesting the Ultra preset adds minimal extra load over High at this resolution.

Moving to 2560x1440, the frame rates remain high. Low settings average 248.5 FPS, Medium drops to 205.1 FPS, High hits 127.1 FPS, and Ultra sits at 119.7 FPS. The gap between Medium and High widens to 38.0%, reflecting the growing GPU workload at higher pixel counts. The difference between High and Ultra narrows to 5.8%, showing that the Ultra preset’s additional features have a smaller impact at 1440p than the High preset’s base requirements.

At 3840x2160, the GPU is clearly the limiting factor. Low settings achieve 157.3 FPS, Medium reaches 124.4 FPS, High drops to 80.7 FPS, and Ultra falls to 77.5 FPS. The most significant drop is from Low to Medium (a 20.9% reduction), while High to Ultra shows only a 4.0% difference. The 4K results demonstrate that the RX 6750 XT’s 432.0 GB/s bandwidth and 13.31 TFLOPS of compute are sufficient for 4K Medium, but the High and Ultra presets push the GPU close to its limits, with frame rates hovering just above 75 FPS. The data confirms that this combination is best suited for 1080p and 1440p gaming, where it exceeds 120 FPS on most presets, and remains playable at 4K with adjusted settings.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6750 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 157.3
3840x2160 Medium 124.4
3840x2160 High 80.7
3840x2160 Ultra 77.5
2560x1440 Low 248.5
2560x1440 Medium 205.1
2560x1440 High 127.1
2560x1440 Ultra 119.7
1920x1080 Low 282.9
1920x1080 Medium 257.5
1920x1080 High 175.4
1920x1080 Ultra 167.7

Inside with Ryzen 5 5500 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6750 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.