Control
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 47 | 53 | 78 |
| 1440p QHD | 64 | 73 | 81 | 112 |
| 1080p Full HD | 83 | 94 | 105 | 149 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600GT + AMD Radeon RX 6750 XT, In-Depth Analysis
The AMD Ryzen 5 5600GT and AMD Radeon RX 6750 XT combination delivers a robust 1080p and 1440p experience in Control, but the data shows a clear ceiling at 4K where even the lowest settings fail to maintain 60 FPS. The 6-core, 12-thread CPU with a 3.60 GHz base and 4.60 GHz boost clock provides ample headroom for this title, as evidenced by the 148.8 FPS average at 1080p Low, which is well beyond what the GPU can sustain at higher settings. The 5600GT’s 78th percentile standing among all CPUs, with an average benchmark score of 20740, places it in the same performance tier as the Intel Core i7-10700 (deltaPct 0) and AMD Ryzen 5 5600X (deltaPct 0.3), indicating the processor is not the limiting factor in most scenarios tested.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600GT’s architecture — 6 cores and 12 threads built on Zen 3 with a 16 MB L3 cache — is more than sufficient for Control’s demands. The benchmark data supports this: at 1080p Low, the combo reaches 148.8 FPS, a figure that suggests the CPU can feed the GPU far beyond what visual fidelity settings require. The single-thread performance, measured at 913 in 3dmark_single_thread and 2438 in Cinebench R23 single-core, is strong enough to handle the game’s physics and AI routines without bottlenecking.
The 5600GT’s average benchmark score of 20740 places it in the 78th percentile, with nearest rivals including the Intel Core i7-10700 (score 20746, deltaPct 0) and AMD Ryzen 5 5600X (score 20680, deltaPct 0.3). The deltaPct values are negligible — all within 0.5% of each other — meaning the CPU’s role in Control is consistent with other mid-range processors from its generation. The 16 MB L3 cache and 51.2 GB/s memory bandwidth provide sufficient data throughput for the game’s asset streaming, though the 7 nm process and 65 W TDP indicate efficiency rather than raw compute as a design goal.
At 4K Ultra, the combo drops to 42.6 FPS, a 71.4% decline from the 1080p Low result. This scaling pattern — where the gap between Low and Ultra narrows as resolution increases — confirms the GPU becomes the dominant constraint at higher pixel counts, while the CPU remains capable of delivering high frame rates in less demanding settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data points to Medium as the optimal balance for this combo across all resolutions. At 1080p, Medium produces 104.8 FPS — a 10.5 FPS improvement over High (93.8) and a 21.4 FPS improvement over Ultra (83.4). The jump from Low to Medium costs 44 FPS (from 148.8 down to 104.8), but the visual quality gain is substantial, and the frame rate remains well above the 60 FPS threshold.
At 1440p, Medium delivers 81.4 FPS, which is 8.5 FPS higher than High (72.9) and 17.3 FPS higher than Ultra (64.1). This is the recommended resolution for this preset, as it maintains a comfortable margin above 60 FPS while offering better image clarity than 1080p. At 4K, Medium drops to 53.3 FPS, which is playable but below the ideal 60 FPS mark — High (46.5) and Ultra (42.6) are less advisable, while Low (78) achieves smoothness but sacrifices visual fidelity significantly.
The data suggests that players prioritizing frame rate consistency should select Medium at 1440p, as it offers the best compromise between the 112.4 FPS of Low and the 64.1 FPS of Ultra. For those with 1080p displays, High at 93.8 FPS is a strong alternative if Medium’s 104.8 FPS is deemed unnecessary for competitive play.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals a classic GPU-bound profile. From 1080p High (93.8 FPS) to 1440p High (72.9 FPS), the drop is 22.3%, and from 1440p to 4K High (46.5 FPS), the drop is 36.2%. This accelerating decline is characteristic of a graphics card reaching its pixel throughput limits.
For Ultra settings, the pattern is similar: 1080p Ultra (83.4 FPS) falls to 1440p Ultra (64.1 FPS) — a 23.2% reduction — then to 4K Ultra (42.6 FPS), a 33.5% reduction. The GPU’s 12 GB of GDDR6 memory and 432.0 GB/s bandwidth are sufficient for the game’s textures at all tested resolutions, but the 13.31 TFLOPS FP32 compute and 166.4 GPixel/s pixel rate become the binding constraint at 4K.
The 1080p Low result of 148.8 FPS indicates the CPU can handle the game’s engine overhead with significant margin. Had the CPU been the bottleneck, the scaling from Low to Ultra would have shown a flatter curve across resolutions. Instead, the data shows that moving from 1080p Low to 4K Low (78 FPS) results in a 47.6% drop, while 1080p Ultra to 4K Ultra drops 48.9% — nearly identical percentages that point to the GPU’s rasterization limits as the primary factor.
FAQ
*Q: What is the best resolution for this combo in Control?*
A: The 1440p Medium preset offers the best measured experience at 81.4 FPS, balancing visual quality and smoothness. At 4K, no settings preset reaches 60 FPS, with the best result being Low at 78 FPS.
Q: Does the Ryzen 5 5600GT bottleneck the RX 6750 XT in this game?
A: No. The 148.8 FPS result at 1080p Low demonstrates the CPU can push frame rates far beyond what the GPU sustains at higher settings. The 5600GT’s benchmark scores (20740 average, 78th percentile) are comparable to the Intel Core i7-10700 (deltaPct 0), indicating no meaningful CPU limitation.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: The combo drops from 93.8 FPS at 1080p High to 46.5 FPS at 4K High, a 50.4% reduction. This indicates the GPU is the limiting component at higher resolutions.
*Q: Is the 12 GB VRAM sufficient for Control at all tested settings?*
A: Yes, the 12 GB GDDR6 memory with 432.0 GB/s bandwidth handles the game’s requirements without evidence of VRAM-related stutters or texture issues, as the frame rate scaling remains consistent across resolutions.
Q: What is the difference between Low and Ultra settings at 1080p?
A: The measured difference is 65.4 FPS — 148.8 FPS at Low versus 83.4 FPS at Ultra. This represents a 44% reduction in performance when enabling the highest visual fidelity preset.
Q: How does this combo compare to other CPUs in the same performance tier?
A: The 5600GT’s average benchmark score of 20740 is within 0.5% of the Intel Core i7-10700 (20746) and AMD Ryzen 5 5600X (20680), confirming it performs identically to its closest rivals in synthetic tests.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6750 XT is the decisive component in this pairing, with its 12 GB of GDDR6 memory and 192-bit bus delivering 432.0 GB/s of bandwidth. The GPU’s clocks — 2150 MHz base, 2495 MHz game, and 2600 MHz boost — provide the compute throughput needed for Control’s effects-heavy rendering. The 40 ray tracing cores and 2560 shading units are engaged during gameplay, though the 13.31 TFLOPS FP32 performance is the primary driver of the measured frame rates.
The RX 6750 XT’s average benchmark score of 35327 places it in the 79th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 5600M (score 35264, deltaPct 0.2) and the NVIDIA GeForce RTX 3080 (score 35787, deltaPct -1.3), the latter being a notable comparison — the RX 6750 XT is within 1.3% of the RTX 3080 in average benchmark performance, despite the NVIDIA card being a higher-tier product. This explains the GPU’s ability to handle 1440p Ultra at 64.1 FPS, a demanding workload for a card in this class.
The 250 W TDP and 600 W suggested PSU indicate the card’s power appetite, but benchmark results show it delivers consistent performance across all tested settings. The 166.4 GPixel/s pixel rate becomes the limiting factor at 4K, where the 42.6 FPS Ultra result aligns with the GPU’s compute capacity rather than memory constraints.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers a wide spread of results. Low settings produce 148.8 FPS, Medium 104.8 FPS, High 93.8 FPS, and Ultra 83.4 FPS. The step from Low to Medium is the largest single drop at 44 FPS, while the Medium-to-High gap is 11 FPS and High-to-Ultra is 10.4 FPS. All presets exceed 60 FPS, making 1080p a fully playable resolution for this pairing.
At 2560x1440, the results are 112.4 FPS (Low), 81.4 FPS (Medium), 72.9 FPS (High), and 64.1 FPS (Ultra). The pattern mirrors 1080p but with compressed absolute values — the Low-to-Medium drop is 31 FPS, and the High-to-Ultra drop is 8.8 FPS. Only Ultra approaches the 60 FPS threshold, while all other presets maintain a comfortable margin.
At 3840x2160, the data shows 78 FPS (Low), 53.3 FPS (Medium), 46.5 FPS (High), and 42.6 FPS (Ultra). This is the only resolution where Low is the sole preset above 60 FPS. The scaling from Medium to Ultra is 10.7 FPS, indicating diminishing returns at the highest settings. The 4K Low result of 78 FPS is notable because it demonstrates the GPU’s raw pixel throughput capability when visual effects are minimized.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 5 5600GT + AMD Radeon RX 6750 XT combination ranks 762nd out of 1636 tested combos in Control, placing it in the 53.4th percentile of all system pairings. This mid-table ranking reflects the balanced nature of the pairing — it is neither a top-tier enthusiast setup nor a budget-oriented compromise.
Given the CPU’s 78th percentile and GPU’s 79th percentile standings individually, the combo rank of 762 suggests that the pairing is well-matched, with neither component dragging the other down. The 1080p Medium result of 104.8 FPS and 1440p Medium of 81.4 FPS are strong figures for a system occupying the middle of the ranking distribution. The 4K Ultra result of 42.6 FPS is consistent with what the 53.4th percentile ranking implies — playable but not ideal for high-refresh-rate 4K displays.
The rank of 762 out of 1636 indicates that 874 other combos score higher, likely featuring more powerful GPUs or CPUs. However, the data shows this combo outperforms many systems with higher-end components in CPU-bound scenarios, as evidenced by the 148.8 FPS at 1080p Low. For a 1440p gaming target, this pairing sits comfortably within the upper half of all tested configurations, with the measured FPS at Medium settings (81.4) exceeding the 60 FPS standard for smooth gameplay.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6750 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 53.3 |
| 3840x2160 | High | 46.5 |
| 3840x2160 | Ultra | 42.6 |
| 2560x1440 | Low | 112.4 |
| 2560x1440 | Medium | 81.4 |
| 2560x1440 | High | 72.9 |
| 2560x1440 | Ultra | 64.1 |
| 1920x1080 | Low | 148.8 |
| 1920x1080 | Medium | 104.8 |
| 1920x1080 | High | 93.8 |
| 1920x1080 | Ultra | 83.4 |
Control with Ryzen 5 5600GT + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6750 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.