Inside
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600G + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 5 5600G paired with the Intel Arc B390 presents a highly specific performance profile for Inside. This combination ranks in the 2547th position out of 2887 tested combos, placing it in the lower 12% of all systems tested for this title. The data indicates that while the CPU is a solid mid-range performer, the GPU is the decisive limiting factor, particularly at higher resolutions and settings. The benchmark results show that this combo is capable of delivering playable frame rates, but only when settings are tuned to match the hardware's strengths.
FAQ
*Q: Can this combo run Inside at 4K resolution?*
A: Yes, but with limitations. At 3840x2160, the combo achieves an average of 35 FPS on High settings and 34 FPS on Ultra. Dropping to Medium yields 56 FPS on average with a minimum of 48 FPS, while Low settings push the average to 70 FPS. For a consistently smooth experience, Low or Medium settings are required at this resolution.
*Q: What is the best resolution to play Inside with this hardware?*
A: The data shows that 1920x1080 provides the most comfortable experience. At this resolution, the combo reaches an average of 156 FPS on Low settings and 125 FPS on Medium. Even on High settings, it maintains a solid 78 FPS average, making 1080p the sweet spot for this pairing.
Q: How does the Intel Arc B390 perform relative to other GPUs?
A: The Arc B390's average benchmark score is 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX, which is 1.3% slower, and the NVIDIA GeForce GT 710, which is 2.7% slower. This indicates very low-end performance relative to the broader GPU market.
Q: Is the Ryzen 5 5600G a bottleneck for the Arc B390 in this game?
A: The data suggests the GPU is the primary constraint. The CPU's strong multi-threaded performance (e.g., a Cinebench R23 multi-core score of 10551) far exceeds what is necessary for the frame rates observed. The substantial FPS drops when raising settings or resolution point directly to the GPU being overwhelmed, not the CPU.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: At 2560x1440, the High preset averages 56 FPS, while the Ultra preset averages 53 FPS. The difference is a modest 3 FPS, suggesting that the visual upgrade to Ultra may be worth the small performance cost at this resolution.
Q: Does the 5600G's integrated graphics affect the performance with the Arc B390?
A: The benchmark data measures the performance of the discrete Intel Arc B390. The Ryzen 5 5600G does have integrated Radeon Vega 7 graphics, but the measured FPS figures are attributed to the combination's overall performance, which is dominated by the Arc B390. The iGPU serves as a fallback but is not a factor in these results.
Settings Recommendations
The optimal settings for this combo depend entirely on the target resolution. The data shows a clear trade-off between visual fidelity and frame rate, with the GPU's limited power dictating a need for lower presets at higher resolutions.
At 1920x1080, the system has ample headroom. The Medium preset delivers an average of 125 FPS with a minimum of 106 FPS, making it the best choice for a high-refresh-rate experience without sacrificing too much visual quality. The High preset, at 78 FPS average, is also perfectly playable for those who prioritize graphics over maximum smoothness. Low settings push the average to 156 FPS, which is ideal for competitive play or very high refresh rate displays, but the visual downgrade is significant.
For 2560x1440, the Medium preset is the recommended baseline. It achieves an average of 90 FPS with a minimum of 76 FPS, which is smooth and responsive. The High preset at 56 FPS is acceptable for slower-paced puzzle platforming, but the Medium setting provides a better balance. The jump from Medium to High is a 34 FPS drop, which is substantial. The Ultra preset at 53 FPS is only marginally slower than High and might be preferable if you want the best visual quality and can tolerate a lower frame rate.
At 3840x2160, the hardware is pushed to its limits. The Low preset, with an average of 70 FPS, is the only setting that provides a consistently fluid experience. The Medium preset at 56 FPS is playable, but the minimum of 48 FPS may cause noticeable stutters during complex scenes. High and Ultra settings, with averages of 35 FPS and 34 FPS respectively, are not recommended for a good experience, as they fall below the threshold for smooth gameplay. In summary, for the best balance of performance and visual quality, use Medium at 1080p or Medium at 1440p. For 4K, Low settings are the only viable option.
GPU Role
The Intel Arc B390 is the defining component in this system's gaming performance. Its benchmark score in 3DMark Steel Nomad DX12 is a mere 1482 points, which places it in the 9th percentile of all GPUs. This is a low-end part, as evidenced by its nearest rivals, which are all older NVIDIA entry-level models like the GeForce GT 710 and GT 520MX.
The GPU's specifications reflect this positioning. It features 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines. Its boost clock is rated at 2500 MHz, and it has a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s. The FP32 performance is 7.680 TFLOPS. However, the most critical factor for this game is its memory configuration: the Arc B390 uses System Shared memory, meaning its bandwidth is "System Dependent."
This shared memory architecture is the primary reason for the performance cliff seen in the measured FPS data. As resolution and settings increase, the demand for memory bandwidth grows significantly. The GPU's reliance on system memory, which is likely DDR4 given the CPU's support, creates a bottleneck. This explains the dramatic FPS drop from 156 at 1080p Low to 70 at 4K Low, and why the Ultra preset at any resolution yields average frame rates in the 30s and 50s. The GPU simply cannot supply the data fast enough to maintain high frame rates when the rendering load increases.
How This Combo Ranks
In the database of tested hardware combinations for Inside, this pairing of the AMD Ryzen 5 5600G and Intel Arc B390 ranks 2547th out of 2887 combos. This places it in the bottom 12% of all systems, confirming that it is a low-performance configuration for this title. The ranking is heavily influenced by the GPU's low percentile score (9th), which drags the overall combo down despite the CPU's more respectable 74th percentile ranking.
This rank suggests that most other tested systems will outperform this combo in Inside. The data implies that while the CPU is capable of handling the game's logic, the GPU's limited memory bandwidth and raw compute power prevent the system from achieving high frame rates, especially at demanding settings. The combo's position is a direct reflection of the performance gap between its components; the CPU is a mid-range part, but the GPU is firmly in the entry-level category.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Codenamed Cezanne). It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz. This is a capable CPU, as shown by its benchmark scores: a Cinebench R23 multi-core score of 10551 and a single-core score of 1409. Its average benchmark score is 21088, placing it in the 74th percentile of all CPUs, and its performance is nearly identical to rivals like the Intel Core i3-1220P and Intel Core Ultra 7 256V.
In the context of Inside, a puzzle platformer, the CPU's role is less demanding than in complex 3D shooters. The game's mechanics require solid single-thread performance for game logic and physics, which the 5600G provides with its 4.40 GHz boost clock and strong single-core scores (e.g., 1801 in Geekbench single-core). The 12 threads ensure that any background tasks or multi-threaded engine processes are handled without issue.
The benchmark data shows that the CPU is not the limiting factor in this combo. For example, at 1080p, the FPS scales dramatically with settings (156 FPS on Low vs. 74 FPS on Ultra), which is a classic sign of GPU limitation. If the CPU were the bottleneck, the frame rates would be more consistent across different settings. The 5600G's robust performance ensures that the Arc B390 is always the component that determines the final frame rate, and its high scores mean it has significant headroom for other tasks while gaming.
Measured FPS Breakdown
The following data represents the measured average frame rates for the AMD Ryzen 5 5600G and Intel Arc B390 combination in Inside. Minimum and maximum FPS are only provided for the Medium settings at each resolution.
1920x1080:
- Low: 156 FPS average
- Medium: 125 FPS average (min 106, max 144)
- High: 78 FPS average
- Ultra: 74 FPS average
At 1080p, the system performs admirably. The step from Low to Medium is a 31 FPS drop, which is significant. The drop from Medium to High is even steeper at 47 FPS, highlighting the GPU's struggle with higher fidelity effects. The difference between High and Ultra is minimal (only 4 FPS), suggesting that the Ultra preset's additional features are not heavily taxing.
2560x1440:
- Low: 112 FPS average
- Medium: 90 FPS average (min 76, max 103)
- High: 56 FPS average
- Ultra: 53 FPS average
At 1440p, the performance degradation becomes more apparent. The Low preset remains very playable at 112 FPS. The Medium preset offers a solid 90 FPS average, with a minimum of 76 FPS ensuring a mostly smooth experience. However, the transition to High is drastic, with a 34 FPS drop to 56 FPS. This indicates that the High preset's shader and texture demands exceed the GPU's memory bandwidth capabilities at this resolution.
3840x2160:
- Low: 70 FPS average
- Medium: 56 FPS average (min 48, max 65)
- High: 35 FPS average
- Ultra: 34 FPS average
At 4K, the GPU is clearly overwhelmed. The Low preset is the only one that hits a playable 70 FPS. The Medium preset's 56 FPS average is borderline, but the 48 FPS minimum reveals potential for stuttering. The High and Ultra presets are effectively unplayable, with averages in the mid-30s FPS. The data shows a clear pattern: the Arc B390's shared memory architecture severely limits its ability to handle the increased resolution, resulting in sub-60 FPS performance on all but the lowest settings.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B390 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 90.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 125.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 74.0 |
Inside with Ryzen 5 5600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B390 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.