Evolve

Evolve

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 21
3840x2160 Ultra 14
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 High 36
2560x1440 Ultra 25
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 High 54
1920x1080 Ultra 37

Evolve with AMD Ryzen 5 5600G + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B390 delivers a decidedly entry-level experience in Evolve, with performance that places this combination in the bottom tier of tested hardware. The data shows a system that can handle the game at lower resolutions and settings, but one that struggles significantly as graphical demands increase, revealing a GPU-bound configuration at higher loads.

Resolution Scaling

The measured FPS data reveals a steep performance curve as resolution increases, indicating that the Intel Arc B390 is the primary limiting factor in this configuration. At 1080p, the system achieves playable frame rates across most settings, but the transition to 1440p and 4K shows a dramatic decline in performance.

At the 1920x1080 resolution, the data shows an average of 89 FPS on Low settings, which drops to 69 FPS on Medium and 54 FPS on High. The Ultra preset falls further to 37 FPS. This scaling pattern suggests that at 1080p, the GPU still has enough headroom to respond to settings changes, though the jump from High to Ultra is particularly punishing, representing a 31% reduction in average frame rate.

Moving to 2560x1440 reveals a more pronounced bottleneck. The Low preset averages 60 FPS, but Medium drops to 46 FPS, and High falls to 36 FPS. The Ultra setting manages only 25 FPS. The relative performance gap between 1080p and 1440p is substantial across all presets, with the Low preset losing 33% of its average frame rate and the High preset losing exactly one-third of its performance.

The 3840x2160 resolution is where this combination clearly fails to deliver a playable experience. The data shows averages of 34 FPS on Low, 26 FPS on Medium, 21 FPS on High, and a mere 14 FPS on Ultra. The scaling from 1440p to 4K is steep; for example, the Low preset drops from 60 to 34 FPS, a 43% reduction. This pattern strongly indicates that the Arc B390's rendering capabilities are exhausted well before reaching 4K, regardless of the Ryzen 5 5600G's processing headroom.

The frame time data available for the Medium preset further illustrates the strain. At 1080p Medium, the minimum FPS is 59 and the maximum is 79, showing a 20 FPS variance. At 1440p Medium, the range narrows to 39-53 FPS, and at 4K Medium, it tightens further to 22-30 FPS. This compression of the frame time envelope at higher resolutions is characteristic of a GPU operating at its absolute limit, where every frame is constrained by the rendering pipeline rather than variable scene complexity.

Settings Recommendations

Based on the measured rows, the optimal experience for this combination depends heavily on the target resolution. The data shows that for a consistent 60 FPS experience, users should remain at 1080p with the Low preset, which delivers 89 FPS average. This provides sufficient headroom for dips in demanding scenes, though the lack of minimum FPS data for that setting makes worst-case behavior uncertain.

For users seeking a balance between visual quality and performance, the 1080p Medium preset at 69 FPS is the strongest recommendation. The measured minimum of 59 FPS indicates that this setting can hold near 60 FPS even in heavier moments, making it the highest quality option that remains reliably playable on a 60 Hz display.

The High preset at 1080p produces 54 FPS, which is borderline for smooth gameplay. While the average is above 50, the lack of minimum FPS data means there is risk of noticeable stutter in action-heavy sequences. The Ultra preset at 1080p, at 37 FPS, is not recommended for responsive play, as the frame pacing will likely feel inconsistent.

At 1440p, the only viable option is the Low preset at 60 FPS. The Medium preset at 46 FPS may be acceptable for slower-paced moments, but the 39 FPS minimum recorded suggests it will struggle during combat. All settings above Medium at 1440p produce averages below 40 FPS, which is below the threshold for a responsive FPS experience.

At 4K, none of the measured presets achieve playable frame rates. The Low preset at 34 FPS is technically the best option, but it remains below the 40 FPS threshold that most players would consider acceptable for a competitive shooter. The data suggests that this resolution should be avoided entirely with this hardware combination.

FAQ

*Q: Can this combination run Evolve at 1080p with high settings?*

A: The measured data shows an average of 54 FPS at 1080p High. This is playable but not ideal for a fast-paced FPS, as the frame rate can dip below 60. The Medium preset at 69 FPS is a safer choice for consistent performance.

Q: What is the maximum resolution this combo can handle?

A: Based on the data, 1440p with the Low preset is the highest resolution that maintains a 60 FPS average. At 4K, even the Low preset only reaches 34 FPS, which is not a smooth experience.

Q: Is the CPU or GPU the bottleneck in this system?

A: Benchmark results indicate the Intel Arc B390 is the limiting factor. The FPS drops dramatically with resolution increases, which is characteristic of GPU saturation. The CPU has sufficient headroom, as the same settings show much higher frame rates at lower resolutions.

Q: How does the Ultra preset compare to High in terms of performance cost?

A: The data shows a significant penalty for Ultra. At 1080p, the average drops from 54 FPS on High to 37 FPS on Ultra, a 31% reduction. At 1440p, the drop is from 36 to 25 FPS, and at 4K, it falls from 21 to 14 FPS.

Q: Are there any settings that provide a smooth 4K experience?

A: No. The highest 4K average in the measured data is 34 FPS on Low settings. This falls short of the 60 FPS target and is only marginally above the 30 FPS threshold, making 4K impractical for this game with this hardware.

Q: What is the frame time consistency like at medium settings?

A: The measured data includes min and max FPS values for the Medium preset. At 1080p, the range is 59 to 79 FPS. At 1440p, it is 39 to 53 FPS. At 4K, it narrows to 22 to 30 FPS, indicating a very consistent but very low performance level.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 5600G and Intel Arc B390 ranks at position 2530 out of 2872 tested combos in Evolve, placing it in the 12th percentile of all configurations. This ranking reflects the hardware's overall capability to run this specific game, and the data shows that it sits firmly in the lower tier of test results.

The ranking is heavily influenced by the GPU's performance ceiling. The Arc B390 has a percentile rank of 9 among all GPUs, based on its average benchmark score of 1482 in the 3DMark Steel Nomad DX12 test. Its nearest rivals in the benchmark database are the NVIDIA GeForce GT 520MX, which scores 1463, and the NVIDIA GeForce 800M, which scores 1460. The Arc B390 is 1.3% faster than the GT 520MX and 1.5% faster than the GeForce 800M, but these are all extremely low-end parts.

The CPU, in contrast, is a mid-range performer. The Ryzen 5 5600G has a percentile rank of 74 among all CPUs, with an average benchmark score of 21088. Its nearest rivals include the Intel Core i3-1220P, which scores 21066, and the Intel Core Ultra 7 256V, which scores 21112. The 5600G is 0.1% faster than the i3-1220P and 0.1% slower than the Core Ultra 7 256V, indicating that it is well-matched with other mainstream processors.

The discrepancy between the CPU's 74th percentile ranking and the GPU's 9th percentile ranking is the key takeaway. The system's overall performance in Evolve is dragged down by the GPU, which explains why the combo ranks so low despite having a capable processor. The data suggests that this pairing is severely unbalanced for gaming workloads.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, manufactured on a 7 nm process. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with 16 MB of L3 cache. These specifications provide ample computational power for a game like Evolve, which was released in 2015 and does not demand the high core counts of modern titles.

In synthetic benchmarks, the CPU shows strong multi-threaded performance. It scores 10551 in Cinebench R23 multi-core and 1724 in Cinebench R15 multi-core. The single-core scores are 1409 and 228 respectively, which are respectable for the processor's class. The 3DMark results show a scaling pattern from 1705 for 2 threads to 5455 for maximum threads, indicating that the processor efficiently utilizes its available cores.

The data from the game measurements shows that the CPU is not the limiting factor in this configuration. At 1080p Low, the system achieves 89 FPS, which is a high enough frame rate that the CPU is likely still keeping pace. However, the GPU's limitations become apparent at higher settings and resolutions. The fact that FPS drops significantly when moving from 1080p to 1440p, while the CPU's workload remains relatively constant, confirms that the processor has headroom that is never fully utilized due to the GPU bottleneck.

The Ryzen 5 5600G's memory support and PCIe configuration are also relevant. It supports DDR4 memory with a dual-channel bus and a bandwidth of 51.2 GB/s, which is sufficient for feeding the GPU. The PCIe Gen 3 interface with 16 lanes provides adequate bandwidth for the integrated GPU, though it is not a bottleneck in this case since the Arc B390 is also an integrated solution.

Measured FPS Breakdown

The complete dataset for this combination reveals a consistent performance hierarchy across all resolutions and settings. The following is a detailed enumeration of the measured average FPS values.

At 1920x1080: The Low preset yields 89 FPS, the highest score in the entire dataset. The Medium preset produces 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. The High preset drops to 54 FPS, and the Ultra preset falls to 37 FPS. This represents a spread of 52 FPS from the lowest to highest settings.

At 2560x1440: The Low preset achieves 60 FPS. The Medium preset averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. The High preset further declines to 36 FPS, and the Ultra preset manages only 25 FPS. The total spread at this resolution is 35 FPS.

At 3840x2160: The Low preset produces 34 FPS. The Medium preset averages 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. The High preset drops to 21 FPS, and the Ultra preset is the lowest measured result at 14 FPS. The spread here is 20 FPS.

The Medium preset is the only setting with complete min/max data across all three resolutions. This data shows a clear trend: as resolution increases, both the average and the variance decrease. At 1080p, the variance is 20 FPS; at 1440p, it is 14 FPS; and at 4K, it is 8 FPS. This indicates that the GPU is working at maximum capacity at 4K, leaving no room for performance fluctuation based on scene complexity.

The performance deltas between settings are also informative. At 1080p, going from Low to Medium costs 20 FPS, from Medium to High costs 15 FPS, and from High to Ultra costs 17 FPS. At 1440p, the deltas are 14, 10, and 11 FPS respectively. At 4K, the deltas are 8, 5, and 7 FPS. The shrinking deltas at higher resolutions further confirm that the GPU is the limiting factor.

GPU Role

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on a 3 nm process. It features 1536 shading units, 48 texture mapping units, and 24 render output units, along with 12 ray tracing cores. The GPU operates at a base clock of 300 MHz and a boost clock of 2500 MHz, with a TDP of 80 W.

The GPU's memory configuration is notable: it uses "System Shared" memory, meaning it relies on the host system's RAM rather than dedicated VRAM. The bus width and bandwidth are also listed as "System Shared" and "System Dependent" respectively. This architecture is a significant factor in the performance results, as sharing memory bandwidth with the CPU can create contention and limit the GPU's ability to fetch data quickly.

In the 3DMark Steel Nomad DX12 benchmark, the Arc B390 scores 1482, which places it in the 9th percentile of all GPUs. Its nearest rivals are all NVIDIA parts from a much older generation: the GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710. The performance deltas are small, ranging from 1.3% faster than the GT 520MX to 2.7% faster than the GT 710. This places the Arc B390 in the same performance class as entry-level discrete GPUs from nearly a decade ago.

The game data reflects this low-end positioning. At 1080p Low, the GPU can deliver 89 FPS, but this is the only setting that approaches a high refresh rate. The performance collapse at higher settings and resolutions is characteristic of a GPU with limited shading and texture processing capabilities. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are insufficient for the demands of 4K rendering, where even the lowest settings require a massive amount of pixel throughput.

The FP32 performance of 7.680 TFLOPS is the theoretical maximum, but the measured results show that the GPU cannot sustain this in real-world gaming scenarios. The 12 ray tracing cores are present, but their impact on Evolve is minimal, as the game does not utilize ray tracing. The GPU's support for DirectX 12 Ultimate (12_2) and Vulkan 1.4 indicates modern API compatibility, but the hardware's raw performance is the limiting factor in this title.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B390 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 26.0
3840x2160 High 21.0
3840x2160 Ultra 14.0
2560x1440 Low 60.0
2560x1440 Medium 46.0
2560x1440 High 36.0
2560x1440 Ultra 25.0
1920x1080 Low 89.0
1920x1080 Medium 69.0
1920x1080 High 54.0
1920x1080 Ultra 37.0

Evolve with Ryzen 5 5600G + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with Arc B390 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.