Archeage

Archeage

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 25
3840x2160 High 17
3840x2160 Ultra 11
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 High 29
2560x1440 Ultra 20
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 High 43
1920x1080 Ultra 29

Archeage with AMD Ryzen 5 5600G + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B390 produces a severely constrained gaming experience in Archeage, with the measured data showing this combination ranks 2453 out of 2761 tested combos in the game. The integrated-class graphics solution, which sits in the 9th percentile of all GPUs, consistently becomes the primary bottleneck across all tested resolutions and settings, making this a configuration best suited for low-resolution, low-detail play rather than any form of high-fidelity MMORPG immersion.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, with the gap between 1080p and 4K widening dramatically at higher settings. At Low settings, the average frame rate drops from 71 FPS at 1920x1080 to 48 FPS at 2560x1440, a 32% reduction, and then further to 28 FPS at 3840x2160, representing a 61% total loss from 1080p to 4K. This scaling pattern indicates that even at the lowest graphical preset, the Intel Arc B390’s limited pixel throughput is the dominant factor, as the 60.00 GPixel/s pixel rate and 120.0 GTexel/s texture rate are simply insufficient for 4K workloads.

Moving to Medium settings, the trend continues with 64 FPS at 1080p, 43 FPS at 1440p, and 25 FPS at 4K, showing a similar proportional decline. The measured minimum and maximum values at Medium further illustrate the instability, with 1080p ranging from 54 to 73 FPS, 1440p from 36 to 49 FPS, and 4K from 21 to 28 FPS. At High settings, the averages fall to 43 FPS at 1080p, 29 FPS at 1440p, and 17 FPS at 4K, demonstrating that the gap between resolutions narrows in absolute terms as the GPU becomes more saturated but remains proportionally severe.

Ultra settings deliver the most dramatic evidence of the resolution bottleneck, with averages of 29 FPS at 1080p, 20 FPS at 1440p, and just 11 FPS at 4K. The 11 FPS result at 3840x2160 Ultra is effectively unplayable, and the data suggests that the GPU’s 7.680 TFLOPS of FP32 performance and 24 ROPs are overwhelmed by the combination of high pixel count and maximum detail settings. The pattern across all presets indicates that this is purely a GPU-limited scenario; the Ryzen 5 5600G’s compute capabilities are never the constraining factor given the Arc B390’s low output ceiling.

GPU Role

The Intel Arc B390 operates with a base clock of 300 MHz and a boost clock of 2500 MHz, but the measured data shows that even at boost frequencies, the GPU cannot maintain playable frame rates in most configurations. With 1536 shading units, 48 TMUs, and 24 ROPs, the chip’s raw specifications translate to 7.680 TFLOPS of FP32 performance, yet the 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs. This score is remarkably close to rival GPUs from over a decade ago, with the nearest comparisons being the NVIDIA GeForce GT 520MX at 1463 (1.3% slower), the GeForce 800M at 1460 (1.5% slower), the GeForce GT 625 OEM at 1446 (2.5% slower), and the GeForce GT 710 at 1443 (2.7% slower).

The memory configuration is system shared, meaning the GPU relies on the CPU’s DDR4 memory rather than dedicated VRAM. The memory bandwidth is listed as system dependent, and with the Ryzen 5 5600G supporting dual-channel DDR4 at 51.2 GB/s, the shared memory architecture introduces additional latency and bandwidth contention. This impacts texture streaming and asset loading in Archeage, a game that benefits from consistent memory throughput during large-scale player encounters and open-world traversal. The lack of dedicated VRAM means the system must allocate system memory for both CPU and GPU tasks, potentially causing stutter in crowded areas.

The GPU’s 12 RT cores and support for DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 indicate modern API compatibility, but the low pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s limit practical use of these features. The 80 W TDP and integrated form factor (IGP) suggest this is designed for power efficiency rather than performance, and the measured FPS data confirms that the Arc B390 is positioned far below dedicated discrete GPUs. The 4K Ultra result of 11 FPS, 4K High of 17 FPS, and even 1080p Ultra of 29 FPS all point to a GPU that is only viable for esports-level settings or older titles, not a demanding MMORPG like Archeage.

Settings Recommendations

The measured data clearly favors Low settings for any playable experience, particularly at higher resolutions. At 1920x1080, Low delivers 71 FPS average, which is the only configuration in the entire dataset that approaches smooth gameplay for an MMORPG. Medium at 1080p offers 64 FPS, a 9.9% reduction from Low, but provides better visual quality with only a modest performance penalty; the minimum of 54 FPS at Medium remains above the 50 FPS threshold many players consider acceptable. High at 1080p drops to 43 FPS, which is borderline for a genre where sudden frame drops during combat can be detrimental, while Ultra at 1080p falls to 29 FPS, making it unsuitable for serious play.

At 2560x1440, Low is the only playable preset with 48 FPS average; Medium drops to 43 FPS, and both High (29 FPS) and Ultra (20 FPS) are too low for consistent action. The 4K resolution is effectively a non-starter, with Low at 28 FPS being the highest achievable, and even that falls below the 30 FPS minimum often cited as the absolute floor for playability. Medium at 4K (25 FPS) and High at 4K (17 FPS) are not viable, and Ultra at 11 FPS is a slideshow.

The optimal experience per the measured rows is 1080p Medium, which balances the 64 FPS average with 54 FPS minimums, providing enough headroom for the frame drops that occur during large-scale PvP or densely populated cities. Players prioritizing smoothness above all should select 1080p Low for the 71 FPS average, but the visual fidelity loss may not justify the 7 FPS gain over Medium. For 1440p users, Low is the only recommendation, while 4K should be avoided entirely unless the user accepts sub-30 FPS performance.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Archeage?

A: The data shows 1920x1080 as the only resolution where playable frame rates are achievable across multiple settings. At 1080p, Low averages 71 FPS, Medium averages 64 FPS, and High averages 43 FPS, while 1440p only reaches 48 FPS at Low, and 4K tops out at 28 FPS at Low.

Q: Can this system handle Ultra settings in Archeage?

A: No. The measured results show Ultra settings produce 29 FPS at 1080p, 20 FPS at 1440p, and 11 FPS at 4K. These figures are all below acceptable playability thresholds, indicating the Intel Arc B390 lacks the pixel throughput and shading power for maximum detail levels.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which is 1.3% faster than the NVIDIA GeForce GT 520MX (1463), 1.5% faster than the GeForce 800M (1460), 2.5% faster than the GeForce GT 625 OEM (1446), and 2.7% faster than the GeForce GT 710 (1443). All of these GPUs are in the same performance tier.

Q: Is the Ryzen 5 5600G or the Intel Arc B390 the limiting factor?

A: The measured FPS data indicates the GPU is the primary bottleneck. The Arc B390 ranks in the 9th percentile of all GPUs, while the Ryzen 5 5600G ranks in the 74th percentile of all CPUs, showing a massive disparity in relative performance that favors the processor.

Q: What frame rates can I expect at Medium settings?

A: Medium settings yield 64 FPS average at 1080p (54-73 FPS range), 43 FPS average at 1440p (36-49 FPS range), and 25 FPS average at 4K (21-28 FPS range). Only the 1080p result approaches smooth gameplay.

Q: Does the system shared memory configuration affect performance?

A: Yes, the Arc B390 uses system shared memory, which means it draws from the Ryzen 5 5600G’s DDR4 memory pool with 51.2 GB/s bandwidth. The memory bandwidth is listed as system dependent, and sharing this resource with the CPU can introduce latency, particularly during texture-heavy scenes common in MMORPGs.

CPU Role

The AMD Ryzen 5 5600G provides 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. This processor, released in April 2021 with a launch MSRP of $259, ranks in the 74th percentile of all CPUs and delivers strong synthetic benchmark scores, including 10551 in Cinebench R23 multicore and 1409 in singlecore. The 16 MB of L3 cache and 7 nm process node from TSMC contribute to its solid compute performance, but the measured FPS data in Archeage shows that this CPU horsepower is largely underutilized.

The nearest CPU rivals, based on average benchmark scores, include the Intel Core i3-1220P (0.1% slower), the Intel Core Ultra 7 256V (0.1% faster), the AMD Ryzen 5 7530U (0.2% faster), and the Intel Core Ultra 7 155U (0.4% faster). This clustering indicates the Ryzen 5 5600G sits in a tightly competitive performance band, but none of these comparisons matter in Archeage because the GPU fails to feed the CPU with enough frames to create a processor bottleneck.

The CPU’s 12 threads and 4.40 GHz boost clock are more than adequate for Archeage’s MMORPG workloads, which typically involve many lightweight tasks like network handling, UI updates, and AI pathfinding alongside the main game thread. The single-thread performance of 1409 in Cinebench R23 and 1801 in Geekbench singlecore suggests the CPU can maintain high per-core throughput, which is critical for the primary game thread. The 74th percentile ranking versus the GPU’s 9th percentile shows a clear imbalance, and the measured FPS data confirms that lowering resolution from 4K to 1080p yields substantial gains (from 17 to 43 FPS at High settings), a pattern that would not occur if the CPU were the limiting factor.

Measured FPS Breakdown

The complete measured FPS dataset for Archeage with the AMD Ryzen 5 5600G and Intel Arc B390 is as follows:

1920x1080 (1080p):

  • Low: 71 FPS average
  • Medium: 64 FPS average, 54 FPS minimum, 73 FPS maximum
  • High: 43 FPS average
  • Ultra: 29 FPS average

2560x1440 (1440p):

  • Low: 48 FPS average
  • Medium: 43 FPS average, 36 FPS minimum, 49 FPS maximum
  • High: 29 FPS average
  • Ultra: 20 FPS average

3840x2160 (4K):

  • Low: 28 FPS average
  • Medium: 25 FPS average, 21 FPS minimum, 28 FPS maximum
  • High: 17 FPS average
  • Ultra: 11 FPS average

The 1080p results show the only viable configurations, with Low and Medium both exceeding 60 FPS averages. The 1440p results all fall below 50 FPS, with only Low approaching playability. The 4K results are uniformly poor, with even the best case (Low at 28 FPS) failing to reach 30 FPS. The data shows a consistent pattern: each resolution step up from 1080p to 1440p to 4K costs roughly 30-40% of the frame rate at the same settings, and each settings step from Low to Medium to High to Ultra costs a similar proportion. The combination of the Arc B390’s low pixel rate and the system shared memory creates a configuration that is only suitable for 1080p gaming at reduced detail levels, with the 9th percentile GPU ranking accurately reflecting its position in the market.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B390 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 25.0
3840x2160 High 17.0
3840x2160 Ultra 11.0
2560x1440 Low 48.0
2560x1440 Medium 43.0
2560x1440 High 29.0
2560x1440 Ultra 20.0
1920x1080 Low 71.0
1920x1080 Medium 64.0
1920x1080 High 43.0
1920x1080 Ultra 29.0

Archeage with Ryzen 5 5600G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B390 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.