Inside

Inside

AVERAGE FPS
182
excellent

This combination delivers exceptional performance with an average of 182 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 95 99 159 197
1440p QHD 151 158 212 230
1080p Full HD 194 197 237 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 197
3840x2160 Medium 159
3840x2160 High 99
3840x2160 Ultra 95
2560x1440 Low 230
2560x1440 Medium 212
2560x1440 High 158
2560x1440 Ultra 151
1920x1080 Low 257
1920x1080 Medium 237
1920x1080 High 197
1920x1080 Ultra 194

Inside with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080, In-Depth Analysis

Inside is a 2D puzzle-platformer that, despite its minimal visual palette, still responds measurably to the hardware driving it. The data for the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 combination shows a system capable of extreme frame rates, but the scaling across resolutions and settings reveals a nuanced performance profile. This analysis breaks down the measured FPS data and component-level benchmarks to detail exactly where this combo excels and where its limits are visible.

FAQ

Q: What is the overall performance rank of this CPU and GPU combination in Inside?

A: The combo ranks 1102nd out of 2887 tested combinations in the database for this game. This places it in the top 38.2% of all tested systems, indicating that while it delivers very high frame rates, many other high-end configurations still outperform it in this specific title.

Q: How does the Ryzen 5 5600F compare to its closest CPU rivals in general benchmarks?

A: The Ryzen 5 5600F has an average benchmark score of 36945. Its closest rival, the Intel Core Ultra 5 225, scores a nearly identical 36938, showing a 0% delta. The AMD Ryzen 5 5500X3D is marginally ahead at 37018, which is a -0.2% delta from the 5600F's perspective, while the AMD Ryzen AI 7 PRO 450 (37093) and Intel Core i9-12900T (37112) represent -0.4% and -0.5% deltas, respectively. The performance is statistically tied with its direct competitors.

Q: Is the RTX 3080's benchmark performance significantly different from its closest GPU rivals?

A: No. The RTX 3080 has an average benchmark score of 23172. Its nearest rival, the NVIDIA P106-100, scores 23249, a delta of only -0.3%. The AMD Radeon Pro Vega 16 (23250) and AMD Radeon RX 6600M (23273) are also within a -0.4% delta. The data shows these GPUs perform nearly identically in aggregate benchmarks, despite their architectural differences.

Q: What is the highest average FPS recorded for this combo, and at what settings?

A: The highest average FPS recorded is 257 frames per second, achieved at 1920x1080 resolution with Low settings. The second-highest is 237 FPS at 1080p with Medium settings, which also provides a minimum FPS of 201.

Q: What is the peak FPS observed in the measured data?

A: The highest max FPS recorded is 272, observed at 1920x1080 resolution with Medium settings. The lowest min FPS in the entire dataset is 135, which occurs at 3840x2160 resolution with Medium settings.

Q: Does the CPU or GPU have a higher percentile ranking relative to all other parts?

A: The CPU has a higher percentile ranking. The AMD Ryzen 5 5600F sits at the 85th percentile of all CPUs, while the NVIDIA GeForce RTX 3080 is at the 68th percentile of all GPUs. This suggests the CPU is a stronger relative performer in the context of their respective market segments.

How This Combo Ranks

The combo's rank of 1102 out of 2887 tested systems places it firmly in the upper echelon of performance for Inside, but not at the very top. In practical terms, this means the system is capable of delivering an exceptionally smooth experience, but it also indicates that a significant number of other configurations—likely those with newer generation GPUs and CPUs—are capable of even higher frame rates. The rank is a composite measure, reflecting the balance between the CPU's strong relative standing (85th percentile) and the GPU's more modest standing (68th percentile).

This ranking is perhaps more informative when considered alongside the raw FPS data. At 1080p, the combo is producing frame rates well beyond the refresh rate of most monitors, effectively rendering the CPU's performance ceiling irrelevant for most users. The 1102nd rank out of 2887 combos suggests that the bottleneck in this system, particularly at higher resolutions, is the GPU. The RTX 3080's 68th percentile ranking, while still solid, indicates that it is outclassed by a substantial portion of the GPU market, which explains why the combo doesn't crack the top 1000. The data implies that for a game as light as Inside, the GPU is the primary determinant of the final FPS count, and its mid-to-high-tier percentile ranking is what anchors the combo's overall position.

GPU Role

The NVIDIA GeForce RTX 3080 is the primary driver of frame rate scalability in this configuration. Its specifications are substantial: 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. The memory clock is rated at 1188 MHz, with an effective data rate of 19 Gbps. The GPU's base clock is 1440 MHz, with a boost clock of 1710 MHz.

These specifications directly correlate with the measured FPS data. At 4K (3840x2160) with Ultra settings, the average FPS drops to 95. This is a demanding scenario where the 10 GB VRAM capacity and memory bandwidth become critical. The game's assets at 4K require significant memory throughput, and the RTX 3080's 760.3 GB/s bandwidth is sufficient to maintain a high frame rate, though not the highest in the dataset. The GPU's 68th percentile ranking among all GPUs suggests that while it is a strong performer, it is not at the absolute top tier for handling the most extreme 4K loads. The data shows that for a 2016 puzzle-platformer, the RTX 3080 is overkill at lower resolutions but begins to hit its performance limits at 4K Ultra, where the average FPS is nearly half of what it achieves at 1080p Low. The transistor count of 28,300 million and the 628 mm² die size highlight the physical capability of the chip, yet the measured results show that the raw power is still finite when pushed to its limits.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance scaling across resolutions and settings. At 1920x1080, the combo delivers exceptional performance. Low settings produce an average of 257 FPS. Moving to Medium settings, the average drops to 237 FPS, with a minimum of 201 and a maximum of 272 FPS. High settings yield 197 FPS, and Ultra settings are nearly identical at 194 FPS. The difference between High and Ultra at 1080p is only 3 FPS, suggesting the GPU is not the limiting factor at this resolution.

At 2560x1440, performance remains high but shows a more pronounced drop as settings increase. Low settings average 230 FPS. Medium settings average 212 FPS, with a minimum of 180 and a maximum of 244 FPS. High settings drop to 158 FPS, and Ultra settings to 151 FPS. The jump from Medium to High at 1440p is significant (a 54 FPS drop), indicating that the High preset introduces a substantial graphical load that the GPU must process.

At 3840x2160, the GPU's workload becomes the dominant factor. Low settings average 197 FPS, which is surprisingly high and nearly matches the 1080p High result. Medium settings average 159 FPS, with a minimum of 135 and a maximum of 183 FPS. High settings drop to 99 FPS, and Ultra settings to 95 FPS. The data shows a clear and significant scaling penalty at 4K, where the pixel count quadruples the workload compared to 1080p. The gap between Low (197 FPS) and Ultra (95 FPS) at 4K is 102 FPS, demonstrating that the RTX 3080 is heavily taxed by the combination of high resolution and high graphical fidelity presets.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The CPU's 32 MB of shared L3 cache is a key feature for gaming performance, as it reduces latency for frequently accessed data. Its benchmarks are strong, with a single-thread score of 2872 and a multithread score of 19236, placing it at the 85th percentile of all CPUs.

In the context of Inside, a game that is not heavily threaded, the CPU's single-thread performance is likely the most relevant metric. The data shows that the CPU is not a bottleneck at lower resolutions. At 1080p, the average FPS ranges from 194 to 257, which is far beyond the 60 FPS standard. The CPU's ability to feed the GPU is evident, as the FPS scales consistently with GPU load. However, the CPU's role becomes clearer when examining the FPS differences between settings at the same resolution. At 1080p, the difference between High (197 FPS) and Ultra (194 FPS) is minimal, suggesting the CPU is keeping up with the GPU's demands. The 85th percentile ranking indicates that this CPU is a strong performer, but its 6-core/12-thread configuration is not the top-tier 8-core or 16-core options available. This is unlikely to matter for Inside, where the game's engine is not designed to use more than a few cores effectively. The data suggests that the CPU's high single-thread score of 2872 is more than sufficient for this title, and the bottleneck at higher resolutions shifts almost entirely to the GPU.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and refresh rate. For 1080p displays, the Medium preset is the recommended choice. It delivers an average of 237 FPS with a minimum of 201 FPS, ensuring a consistently smooth experience that will saturate any high-refresh-rate monitor. The jump to High (197 FPS) and Ultra (194 FPS) offers no tangible benefit in visual quality for a game like Inside, and the slight FPS reduction is unnecessary. Low settings (257 FPS) provide the absolute maximum frame rate but sacrifice visual fidelity for a gain that is imperceptible on most displays.

For 1440p, the Medium preset is again the sweet spot, providing an average of 212 FPS and a minimum of 180 FPS. This is sufficient for all but the most extreme 240Hz panels. High settings (158 FPS) are also viable for 144Hz monitors, but the 54 FPS drop from Medium is a steep price for the visual upgrade. Ultra (151 FPS) offers no advantage over High and is not recommended.

At 4K, the recommendations change. The Low preset (197 FPS) is the only option that consistently delivers a triple-digit average frame rate. Medium (159 FPS) is still very playable and provides a better visual experience, but the minimum FPS of 135 means there will be occasional dips. High (99 FPS) and Ultra (95 FPS) are borderline for a 60 FPS target, but the average is so close to 100 FPS that gameplay may feel inconsistent on a 120Hz display. For the best experience at 4K, the Medium preset offers the best balance of visual quality and performance, while Low is recommended for those prioritizing maximum smoothness.

Resolution Scaling

The FPS data reveals a clear scaling pattern as resolution increases from 1080p to 4K. At Medium settings, the average FPS drops from 237 at 1080p to 212 at 1440p (a 10.5% reduction) and then to 159 at 4K (a 33% reduction from 1440p). This shows a non-linear scaling, where the jump to 4K has a disproportionately larger impact on performance compared to the jump from 1080p to 1440p.

This scaling pattern is a classic indicator of a GPU-bound workload. The CPU is capable of feeding the GPU at 1080p and 1440p, but at 4K, the GPU's rendering workload increases dramatically due to the 4x pixel count. The RTX 3080's performance deficit at 4K is clear when comparing the High and Ultra settings: at 1080p, the difference between High (197 FPS) and Ultra (194 FPS) is only 3 FPS, but at 4K, the difference is 4 FPS (99 vs 95 FPS). This suggests that the GPU is hitting a hard performance ceiling at 4K, regardless of the graphical preset.

The data confirms that the limiting component at 4K is the GPU. The CPU's 85th percentile ranking and its strong single-thread score are sufficient to handle the game's logic at any resolution, but the RTX 3080's 68th percentile ranking means it is the component that determines the final FPS at high pixel counts. The scaling from 1080p to 1440p shows a moderate drop, but the scaling from 1440p to 4K shows a much steeper decline, which is typical for a system where the GPU's memory bandwidth and compute throughput become the primary constraints.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 197.0
3840x2160 Medium 159.0
3840x2160 High 99.0
3840x2160 Ultra 95.0
2560x1440 Low 230.0
2560x1440 Medium 212.0
2560x1440 High 158.0
2560x1440 Ultra 151.0
1920x1080 Low 257.0
1920x1080 Medium 237.0
1920x1080 High 197.0
1920x1080 Ultra 194.0

Inside with Ryzen 5 5600F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.