Inside

Inside

AVERAGE FPS
181
excellent

This combination delivers exceptional performance with an average of 181 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 93 98 157 196
1440p QHD 148 156 212 230
1080p Full HD 194 197 237 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 196
3840x2160 Medium 157
3840x2160 High 98
3840x2160 Ultra 93
2560x1440 Low 230
2560x1440 Medium 212
2560x1440 High 156
2560x1440 Ultra 148
1920x1080 Low 257
1920x1080 Medium 237
1920x1080 High 197
1920x1080 Ultra 194

Inside with AMD Ryzen 5 5600F + AMD Radeon RX 9070, In-Depth Analysis

The AMD Ryzen 5 5600F and AMD Radeon RX 9070 combination delivers a thoroughly capable experience in Inside, a 2016 puzzle platformer that is far more demanding on the GPU than the CPU at higher settings. The data shows a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. This CPU, with its 32 MB of shared L3 cache, sits in the 85th percentile of all CPUs according to PassMark averages, and its average benchmark score of 36945 places it within a fraction of a percent of its nearest rivals. The Intel Core Ultra 5 225 scores 36938, a 0% delta; the AMD Ryzen 5 5500X3D scores 37018, a -0.2% delta; the AMD Ryzen AI 7 PRO 450 scores 37093, a -0.4% delta; and the Intel Core i9-12900T scores 37112, a -0.5% delta. These are near-identical performance levels, meaning the 5600F is not a bottleneck in this title. The game’s measured frame rates, which scale strongly with resolution and settings, indicate that the RX 9070 is the primary driver of performance differences.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5600F’s specifications are modest by modern standards but more than sufficient for Inside. With 6 cores and 12 threads, it provides a solid foundation for a game that is not heavily threaded. The base clock of 3.00 GHz and boost clock of 4.00 GHz are the key figures here. For a puzzle platformer, the per-core performance matters more than raw multi-threaded throughput, and the PassMark single-thread score of 2872 confirms capable single-core speed. The processor’s PassMark multithread score of 19236 and integer math score of 59339 show that it can handle background tasks without issue, but Inside does not appear to stress these aspects. The L3 cache is 32 MB shared, which helps with data reuse, but the game’s low complexity means this is not a limiting factor.

The CPU’s benchmark scores relative to its rivals reinforce that it is not the performance ceiling. The deltaPct values against the nearest rivals are all within 0.5%, meaning the 5600F is statistically identical in average benchmark score. For example, the data shows the 5600F scores 36945, while the Intel Core i9-12900T scores 37112, a difference of only 0.5%. In Inside, the CPU’s role is to feed the GPU with draw calls and game logic, but the measured FPS data shows that even at 1080p with Low settings, where CPU load would be highest relative to GPU, the average frame rate reaches 257 FPS. This is far above any display refresh rate, suggesting the CPU is not holding back performance. At 4K Ultra, the average FPS drops to 93, which is a GPU-bound scenario, confirming that the CPU has headroom left on the table.

The processor’s production status is Active, and it was released on 2025-09-15, making it a recent addition to the market. Its memory support for DDR4 at dual-channel with a bandwidth of 51.2 GB/s is standard for its generation. The ECC memory support is a feature that does not impact gaming performance. The PCIe Gen 4, 20 lanes (CPU only) interface provides adequate bandwidth for the RX 9070, which uses PCIe 5.0 x16, though the game’s requirements are low enough that this is irrelevant. Overall, the CPU is a passive contributor to the results; it provides a stable platform, but the frame rates are dictated by the GPU and the chosen settings.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data covers four presets—Low, Medium, High, and Ultra—across three resolutions. The data shows that Medium settings offer a compelling balance between visual fidelity and performance. At 1080p, Medium produces an average of 237 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. This is a substantial improvement over High, which averages 197 FPS, and it is close to the Low preset’s 257 FPS average. The gap between Medium and Low is only 20 FPS at 1080p, but the visual upgrade from Low to Medium is typically significant in terms of texture filtering and shadow quality. At 1440p, Medium averages 212 FPS, with a minimum of 180 FPS and a maximum of 244 FPS. This remains well above the 144 Hz refresh rate common on many monitors, ensuring smooth gameplay. At 4K, Medium averages 157 FPS, with a minimum of 133 FPS and a maximum of 180 FPS. This is the first preset where the minimum FPS dips below 150, but it is still highly playable.

High settings, on the other hand, show a more pronounced drop. At 1080p, High averages 197 FPS, which is 40 FPS less than Medium. At 1440p, High averages 156 FPS, a drop of 56 FPS from Medium. At 4K, High averages 98 FPS, which is 59 FPS less than Medium. These numbers suggest that High settings introduce effects that disproportionately tax the GPU. Ultra settings are the most demanding, with averages of 194 FPS at 1080p, 148 FPS at 1440p, and 93 FPS at 4K. The difference between High and Ultra is smaller—only 3 FPS at 1080p and 5 FPS at 4K—which implies that Ultra adds minimal visual benefit over High for this game. The data indicates that Medium is the optimal preset because it delivers a high average FPS while maintaining a minimum FPS above 133 at 4K, which is suitable for most displays. For users with 144 Hz monitors, Medium at 1440p or 1080p is the clear recommendation, as the minimum FPS never drops below 180 at 1440p and 201 at 1080p. Low settings are only advisable if the user prioritizes maximum frame rates above all else, but the gains over Medium are modest—20 FPS at 1080p, 18 FPS at 1440p, and 39 FPS at 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of scaling from 1080p to 4K, which is characteristic of a GPU-bound workload. At Low settings, the average FPS drops from 257 at 1080p to 230 at 1440p, a decrease of 27 FPS, and then to 196 at 4K, a further decrease of 34 FPS. This represents a total drop of 61 FPS from 1080p to 4K, or roughly a 24% reduction. At Medium settings, the average FPS drops from 237 at 1080p to 212 at 1440p (a 25 FPS decrease) and then to 157 at 4K (a 55 FPS decrease), for a total drop of 80 FPS, or about 34%. At High settings, the average FPS drops from 197 at 1080p to 156 at 1440p (a 41 FPS decrease) and then to 98 at 4K (a 58 FPS decrease), totaling 99 FPS, or about 50%. At Ultra settings, the average FPS drops from 194 at 1080p to 148 at 1440p (a 46 FPS decrease) and then to 93 at 4K (a 55 FPS decrease), totaling 101 FPS, or about 52%.

This scaling behavior indicates that the RX 9070 is the limiting component. As resolution increases, the number of pixels that the GPU must render grows exponentially, and the frame rate drops accordingly. The CPU’s performance is constant across resolutions, so the FPS drop cannot be attributed to it. The fact that the drop is more pronounced at higher settings (High and Ultra) further confirms that the GPU is the bottleneck, as those presets increase the per-pixel workload. The data shows that at 1080p Low, the FPS is 257, which is likely near the CPU’s maximum frame delivery rate for this game. As the resolution increases, the GPU becomes the limiting factor, and the FPS scales down in a predictable manner. The difference between 1080p and 1440p is smaller than between 1440p and 4K at Medium and above, which is typical because 4K has four times the pixels of 1080p, while 1440p has about 1.78 times. This pattern is a strong indicator that performance is primarily determined by the GPU’s fill rate and shading power.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5600F and AMD Radeon RX 9070 ranks 1110 out of 2887 tested combos for Inside. This places it in the 61st percentile of all tested combinations, meaning it outperforms roughly 61% of all systems tested. The rank is a composite measure that accounts for both CPU and GPU performance, but given the game’s low CPU requirements, the rank is likely influenced more heavily by the GPU. The RX 9070’s PassMark G3D score of 25381 puts it in the 69th percentile of all GPUs, while the CPU’s average benchmark score of 36945 is in the 85th percentile. The fact that the combo ranks lower than the CPU’s percentile suggests that the GPU is the weaker link in this pairing, which aligns with the resolution scaling analysis.

The GPU’s nearest rivals provide context. The NVIDIA GeForce GTX TITAN Z scores 23736, a 0.6% delta from the RX 9070’s 23877 average benchmark score. The AMD Radeon RX 6800S scores 24063, a -0.8% delta, and the NVIDIA GeForce RTX 3080 Mobile scores 23628, a 1.1% delta. The NVIDIA GeForce RTX 2080 SUPER scores 24170, a -1.2% delta. These rivals are all within a narrow band of performance, meaning the RX 9070 is not significantly faster or slower than these GPUs in synthetic benchmarks. However, in Inside, the measured FPS data shows that the combo achieves very high frame rates, which suggests that the game is not particularly demanding on the GPU. The rank of 1110 out of 2887 indicates that there are many combos that score higher, likely due to more powerful GPUs, but the absolute performance is still strong. For a puzzle platformer, this rank is more than sufficient to deliver a smooth experience at any resolution and settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 9070 is the dominant component in this pairing. It features 16 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 644.6 GB/s. This is far more memory and bandwidth than Inside requires, as the game’s visual complexity is low. The GPU’s base clock is 1330 MHz, with a boost clock of 2520 MHz and a game clock of 2070 MHz. The memory clock is 2518 MHz, which translates to 20.1 Gbps effective. These clocks are high, and they allow the GPU to process the game’s simple geometry and textures at very high speed. The GPU has 3584 shading units, 224 TMUs, and 128 ROPs, which are ample for a 2016 title. The pixel rate of 322.6 GPixel/s and texture rate of 564.5 GTexel/s are more than sufficient to handle the game’s requirements.

The GPU’s benchmark scores reinforce its capability. The 3DMark Steel Nomad DX12 score is 6290, and the Geekbench OpenCL score is 131539, with a Vulkan score of 58705. The PassMark G3D score of 25381 and GPU compute score of 14737 are strong. The GPU is based on the RDNA 4.0 architecture and uses a 4 nm process node, with 53,900 million transistors on a 357 mm² die. The TDP is 220 W, and the suggested PSU is 550 W. The GPU’s directX 12 Ultimate support and Vulkan 1.4 compatibility ensure that it can handle modern APIs, though Inside likely uses older DirectX versions. The 16 GB of VRAM is a significant asset, but the game’s low memory footprint means that it is not a factor. The GPU’s performance in Inside is reflected in the measured FPS, which reaches as high as 257 FPS at 1080p Low. The GPU’s role is to render the game at the chosen settings, and the data shows that it does so with headroom to spare, as the frame rates are well above 60 FPS even at 4K Ultra.

FAQ

Q: What is the average frame rate at 1080p with High settings?

A: The average frame rate at 1920x1080 with High settings is 197 FPS.

Q: Does the combo achieve 60 FPS at 4K with Ultra settings?

A: Yes, the average frame rate at 3840x2160 with Ultra settings is 93 FPS, which is above 60 FPS.

Q: What is the minimum FPS recorded at 1440p with Medium settings?

A: The minimum FPS at 2560x1440 with Medium settings is 180 FPS, with an average of 212 FPS and a maximum of 244 FPS.

Q: How does the Ryzen 5 5600F compare to the Intel Core Ultra 5 225 in average benchmark score?

A: The Ryzen 5 5600F has an average benchmark score of 36945, while the Intel Core Ultra 5 225 scores 36938, a delta of 0%.

*Q: What is the combo’s rank among all tested combos for Inside?*

A: The combo ranks 1110 out of 2887 tested combos, placing it in the 61st percentile.

Q: What is the GPU’s memory bandwidth?

A: The AMD Radeon RX 9070 has a memory bandwidth of 644.6 GB/s, with 16 GB of GDDR6 memory on a 256-bit bus.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance. At 1920x1080, the Low preset averages 257 FPS. The Medium preset averages 237 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. The High preset averages 197 FPS. The Ultra preset averages 194 FPS. These numbers show that at 1080p, the combo is capable of exceeding 200 FPS on most presets, with only High and Ultra dipping below that threshold. The difference between Low and Ultra is 63 FPS, which is substantial but not game-breaking.

At 2560x1440, the Low preset averages 230 FPS. The Medium preset averages 212 FPS, with a minimum of 180 FPS and a maximum of 244 FPS. The High preset averages 156 FPS. The Ultra preset averages 148 FPS. The drop from 1080p to 1440p is noticeable, with the Low preset losing 27 FPS and the Ultra preset losing 46 FPS. The Medium preset maintains a minimum of 180 FPS, which is excellent for high-refresh-rate gaming.

At 3840x2160, the Low preset averages 196 FPS. The Medium preset averages 157 FPS, with a minimum of 133 FPS and a maximum of 180 FPS. The High preset averages 98 FPS. The Ultra preset averages 93 FPS. At 4K, the Medium preset is the only one that maintains an average above 150 FPS, while High and Ultra drop below 100 FPS. The minimum FPS at 4K Medium is 133, which is still above the 60 FPS threshold for smooth gameplay. The data shows a consistent pattern: the combo is capable of high frame rates at lower resolutions, and it remains playable at 4K as long as the user selects Medium or lower settings. The Ultra preset at 4K produces an average of 93 FPS, which is acceptable, but the incremental gain over High is minimal, as the difference is only 5 FPS. This breakdown confirms that the RX 9070 is the primary driver of performance, with the CPU providing a stable foundation that does not bottleneck the system at any resolution or setting.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9070

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2520 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 9070 in Inside

Resolution Settings Avg FPS
3840x2160 Low 196.0
3840x2160 Medium 157.0
3840x2160 High 98.0
3840x2160 Ultra 93.0
2560x1440 Low 230.0
2560x1440 Medium 212.0
2560x1440 High 156.0
2560x1440 Ultra 148.0
1920x1080 Low 257.0
1920x1080 Medium 237.0
1920x1080 High 197.0
1920x1080 Ultra 194.0

Inside with Ryzen 5 5600F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 9070 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 9070

Explore FPS benchmarks for other games using this same hardware combination.