Inside
This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 67 | 107 | 133 |
| 1440p QHD | 101 | 106 | 170 | 212 |
| 1080p Full HD | 140 | 147 | 236 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600F + AMD Radeon RX 7600 XT, In-Depth Analysis
The AMD Ryzen 5 5600F paired with the AMD Radeon RX 7600 XT delivers a remarkably high-performance experience in Inside, a 2D puzzle platformer that is far more demanding on frame rates than its minimalist aesthetic suggests. The measured data shows this combination ranks in the 35th percentile of all tested combos, yet the absolute frame rates are so high that the ranking is misleading; this system is capable of delivering buttery-smooth gameplay across all tested resolutions and settings.
FAQ
*Q: What is the overall performance ranking of this CPU and GPU combo in Inside?*
A: The combo ranks 1861 out of 2887 tested combinations, placing it in the lower-middle tier of the database. However, this ranking is relative to extreme high-end systems, and the absolute performance is exceptionally high, with the lowest average frame rate recorded at 63 FPS.
Q: How does the GPU's memory configuration influence performance in this title?
A: The Radeon RX 7600 XT features 16 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. For a game like Inside, this capacity is more than sufficient, ensuring that memory bandwidth is not a bottleneck even at 4K resolution with Ultra settings.
Q: What are the key clock speeds of the CPU and GPU?
A: The Ryzen 5 5600F has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The GPU has a game clock of 2470 MHz and a boost clock of 2755 MHz. These clocks work together to provide strong single and multi-threaded performance.
Q: Is the CPU or GPU more likely to be the limiting factor at 1080p?
A: At 1920x1080, the data suggests the CPU plays a more significant role. The difference between Low and Ultra settings is only 117 FPS (257 vs 140), which is comparatively smaller than the jumps seen at higher resolutions, indicating that the CPU is keeping up with the GPU's output.
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 3840x2160, the average frame rate drops from 133 FPS on Low settings to 63 FPS on Ultra settings. This 70 FPS difference shows a strong dependence on GPU load, which is expected at this high resolution.
Q: Does the data include any minimum FPS measurements?
A: Yes, minimum FPS data is only provided for the Medium settings preset. At 1920x1080, the minimum is 201 FPS; at 2560x1440, it is 144 FPS; and at 3840x2160, it is 91 FPS. These figures indicate that even the worst-case frame dips remain well above playable thresholds.
How This Combo Ranks
The combo's rank of 1861 out of 2887 tested combinations places it in the 64th percentile of all systems, meaning 36% of tested combos perform better. This might sound mediocre, but the context of the game is crucial. Inside is a light 2D title, and the absolute frame rates achieved are extraordinarily high. The data shows this system is not struggling; it is instead producing frame rates that are multiple times higher than the refresh rate of most monitors.
The ranking is pulled down by the fact that the database includes systems with far more powerful CPUs and GPUs, such as those with 3D V-Cache or flagship graphics cards. For example, the CPU's nearest rival, the AMD Ryzen 5 5500X3D, scores a nearly identical average benchmark score (37018 vs 36945), but the X3D part's additional cache can provide a tangible boost in certain game engines. In Inside, however, the 5600F's performance is sufficient to not be a hindrance.
The GPU's rank is similarly respectable, sitting at the 60th percentile. Its nearest rival, the NVIDIA GeForce RTX 3070, has a slightly higher average score (17208 vs 17132), a delta of -0.7%. This indicates the RX 7600 XT is in the same performance class as the RTX 3070 for general compute, but in a game like Inside, the architectural differences are unlikely to matter because the workload is not extreme. The combination of a solid mid-range CPU and GPU results in a system that is vastly overqualified for this specific title.
GPU Role
The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture and features 16 GB of GDDR6 memory. This is a substantial amount of VRAM for a game released in 2016, allowing the GPU to store all textures and assets without any need for streaming from system memory. The memory bandwidth of 288.0 GB/s is also ample for the 128-bit bus, ensuring that data moves quickly enough to feed the 2048 shading units.
The GPU's clock speeds are a key factor in its performance. The game clock of 2470 MHz and boost clock of 2755 MHz are high for a mid-range card, allowing the 22.57 TFLOPS of FP32 compute power to be fully utilized. The data shows that the GPU is the primary scaling factor when moving between settings presets. At 4K, the average FPS drops from 133 on Low to 63 on Ultra, a 53% reduction. This direct correlation between settings and FPS indicates that the GPU is being stressed by the increased shading and texture work.
The GPU's benchmark scores paint a picture of a capable mid-range part. Its Passmark G3D score of 17132 places it just behind the RTX 3070, and its 3DMark Steel Nomad DX12 score of 2348 shows it can handle modern APIs. However, in Inside, the game's simple geometry and lighting mean that the GPU's raw compute power is less critical than its ability to maintain high fill rates. The 64 ROPs and 176.3 GPixel/s pixel rate are more than enough to handle the 2D sprites and environments.
Measured FPS Breakdown
The measured frame rates are uniformly high, with no configuration dipping below the 60 FPS threshold. At 1920x1080, the system delivers exceptional performance. The Low preset yields an average of 257 FPS, which reflects the CPU's strong single-thread performance. Medium settings produce 236 FPS, with a minimum of 201 FPS. High settings drop to 147 FPS, and Ultra is still very fast at 140 FPS. The gap between Low and Ultra is 117 FPS, showing that while settings do matter, even the most demanding preset is easily playable.
Moving to 2560x1440, the frame rates remain high. Low settings average 212 FPS, and Medium settings are close behind at 170 FPS, with a minimum of 144 FPS. High settings average 106 FPS, and Ultra settings average 101 FPS. The drop from Low to Ultra is 111 FPS, which is similar to the 1080p scaling. This suggests that the GPU is still not the dominant bottleneck at this resolution.
At 3840x2160, the performance characteristics change. The Low preset averages 133 FPS, which is still excellent. Medium settings average 107 FPS, with a minimum of 91 FPS. High settings drop to 67 FPS, and Ultra settings average 63 FPS. The difference between Low and Ultra is now 70 FPS, a smaller absolute gap than at lower resolutions. This indicates that the GPU is becoming the limiting factor, as the resolution scaling is compressing the FPS range.
Resolution Scaling
The scaling from 1080p to 4K reveals a clear shift in the bottleneck. At the Low settings preset, the FPS drops from 257 at 1080p to 212 at 1440p, a 17.5% decrease. Moving to 4K, the FPS drops further to 133, a 37.3% decrease from the 1440p figure and a 48.2% decrease from 1080p. This steep decline suggests that the GPU is being pushed harder as the pixel count increases.
For the Ultra preset, the scaling is less severe in absolute terms. The FPS drops from 140 at 1080p to 101 at 1440p (a 27.9% decrease), and then to 63 at 4K (a 37.6% decrease from 1440p). The total drop from 1080p to 4K is 55%. This smaller percentage drop compared to the Low preset indicates that the CPU is starting to become a limiting factor at 1080p Ultra, preventing the FPS from scaling as high as it does with more GPU headroom.
At the Medium preset, the scaling is consistent. The FPS goes from 236 at 1080p to 170 at 1440p, and then to 107 at 4K. The relative drop from 1440p to 4K is 37.1%, which is very close to the Low preset's drop. This consistency implies that the Medium preset provides a balanced workload that scales predictably with resolution. The data suggests that at 4K, the GPU is the primary limiter across all settings, while at 1080p, the CPU's performance ceiling is visible when settings are high.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. For a game like Inside, which does not typically scale well beyond a few cores, the CPU's single-thread performance is more critical than its multi-threaded capabilities.
The Passmark single-thread score of 2872 is strong, and this is reflected in the high frame rates at 1080p. The fact that the FPS at 1080p High (147 FPS) is not dramatically higher than at 1440p High (106 FPS) suggests that the CPU is capable of feeding the GPU with enough data to maintain these frame rates. The CPU's L3 cache of 32 MB is shared across all cores, which helps with data locality.
The CPU's average benchmark score of 36945 puts it in the 85th percentile of all CPUs, just behind the Intel Core i9-12900T (37112) and AMD Ryzen AI 7 PRO 450 (37093). This level of performance ensures that the system does not experience CPU-induced stutters. The 65W TDP also indicates that the CPU is efficient, leaving thermal headroom for boost clocks to be sustained. In Inside, the CPU's role is to maintain a high minimum frame rate, and the data shows it does so effectively.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p users with a 144Hz monitor, the High preset is the best choice. It delivers 147 FPS, which is just above the refresh rate, and it provides better visual fidelity than the Medium preset's 236 FPS, which is unnecessary for most displays. The Ultra preset at 140 FPS is also viable, but the visual difference over High is often negligible in this art style.
For 1440p users, the High preset is again the sweet spot. The 106 FPS average is well above the 60 FPS target and approaches the 120Hz mark. The Ultra preset at 101 FPS is also excellent, but the High preset offers a slight performance headroom for any potential frame dips. The Medium preset at 170 FPS is a good choice for high-refresh-rate 1440p displays, as it provides a significant FPS boost over High.
For 4K users, the situation is different. The Medium preset is the recommended starting point. It delivers 107 FPS, which is smooth, and it includes a measured minimum of 91 FPS, ensuring no major stutters. The High and Ultra presets average 67 and 63 FPS respectively, which are playable but do not provide the same level of fluidity. The Low preset at 133 FPS is ideal for those prioritizing frame rate above all else, but the visual downgrade is significant. For a game like Inside, the Medium preset at 4K offers the best balance of visual quality and performance, keeping the frame rate comfortably above 100 FPS while maintaining a smooth experience.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 7600 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 212.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 236.0 |
| 1920x1080 | High | 147.0 |
| 1920x1080 | Ultra | 140.0 |
Inside with Ryzen 5 5600F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 7600 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.