Inside
This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 76 | 122 | 152 |
| 1440p QHD | 115 | 121 | 194 | 230 |
| 1080p Full HD | 160 | 168 | 237 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600F + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 6700 XT combination delivers exceptional performance in Inside, a puzzle platformer from 2016, with measured frame rates that far exceed the demands of typical displays. This pairing demonstrates that the game is heavily GPU-bound at higher resolutions, while the CPU provides ample headroom to prevent bottlenecks even at 1080p.
Resolution Scaling
The data reveals a clear and predictable pattern of performance degradation as resolution increases, but the magnitude of the drop tells a compelling story about which component is the limiting factor. At 1080p with High settings, the combo produces 168 FPS; moving to 1440p drops this to 121 FPS, a 28% reduction from the 1080p figure. The jump to 4K at High settings yields 76 FPS, which represents a 55% decline from the 1440p result and a 37% drop from the 1080p baseline.
This scaling behavior is characteristic of a GPU-limited scenario at higher resolutions. The RX 6700 XT's 12 GB of GDDR6 memory and 384.0 GB/s bandwidth are being pushed harder as pixel count increases, while the Ryzen 5 5600F's six cores and 12 threads remain underutilized. The fact that the frame rate nearly halves from 1080p to 4K at High settings indicates that the graphics card is the primary constraint, not the processor.
Examining the delta between settings at each resolution reinforces this interpretation. At 4K, the difference between High and Ultra is only 4 FPS (76 vs 72), suggesting the GPU is nearing its limits. The gap between Low and Medium at 4K is 30 FPS (152 vs 122), which is substantial but still shows the GPU scaling with workload. At 1080p, however, the Low to Medium spread is just 20 FPS (257 vs 237), and the High to Ultra delta is only 8 FPS (168 vs 160), indicating that at this resolution the CPU is beginning to exert some influence on overall throughput.
The 4K Low result of 152 FPS is particularly revealing—it shows that even at the highest resolution, the combination can deliver high refresh rates when graphical fidelity is sacrificed. This suggests that the GPU has headroom to spare, and the game's relatively simple rendering requirements for a puzzle platformer do not fully stress the RDNA 2.0 architecture.
GPU Role
The Radeon RX 6700 XT sits at the heart of this system's gaming performance, and its specifications directly explain the measured results. The card features a base clock of 2321 MHz with a boost clock of 2581 MHz, and a game clock of 2424 MHz, which represents the typical frequency during sustained gaming workloads. Its 2560 shading units and 64 ROPs handle the rasterization tasks of Inside with ease, while the 160 texture mapping units ensure efficient texture filtering across various surfaces.
The 12 GB VRAM capacity is more than sufficient for this title, which was released in 2016 and does not require massive memory allocations. The 192-bit memory bus paired with GDDR6 memory running at 2000 MHz (16 Gbps effective) delivers 384.0 GB/s of bandwidth. This memory subsystem is crucial for maintaining smooth performance at 4K, where higher resolutions demand more texture data to be streamed from VRAM.
The GPU's 40 ray tracing cores and support for DirectX 12 Ultimate (12_2) indicate modern feature support, though Inside does not heavily utilize these advanced capabilities. The pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s provide theoretical limits that the measured frame rates stay well within, confirming that the card is not being pushed to its absolute ceiling in this game.
Benchmark data for the GPU shows a Passmark G3D score of 19786 and a Passmark GPU Compute score of 9336, placing it in the 72nd percentile among all GPUs. Its average benchmark score of 27425 puts it in close competition with the NVIDIA GeForce RTX 4070 Mobile (27435, 0% delta) and the NVIDIA GeForce RTX 3090 (27565, -0.5% delta). This positioning suggests the RX 6700 XT punches above its class in synthetic tests, and the measured FPS in Inside confirms that real-world performance matches this potential.
FAQ
Q: Why does the 4K High setting produce only 76 FPS while 4K Low hits 152 FPS?
A: The 76 FPS at 4K High versus 152 FPS at 4K Low reflects the GPU workload difference. The RX 6700 XT must render more complex shading and effects at High, doubling the rendering time per frame compared to Low. The 12 GB VRAM and 384.0 GB/s bandwidth are sufficient, but the shading units and ROPs are fully engaged at the higher settings, limiting output to 76 FPS.
Q: Is the Ryzen 5 5600F sufficient for this game at 1080p?
A: Yes, the data confirms the CPU is not a bottleneck. At 1080p Low, the combo achieves 257 FPS, and at 1080p Ultra it maintains 160 FPS. The 6-core, 12-thread processor with boost clock up to 4.00 GHz provides ample single-thread performance (Passmark single-thread score of 2872) to keep up with the GPU's output, even at the lowest resolution where CPU overhead is highest.
*Q: What is the best resolution for this combination in Inside?*
A: The 1440p Medium setting offers an excellent balance, delivering 194 FPS with a minimum of 165 FPS. This exceeds the refresh rate of most high-refresh monitors. For 4K displays, High at 76 FPS is playable but not ideal for competitive play, while Low at 152 FPS provides a smooth experience at the cost of visual quality.
Q: How does the combo rank against other tested systems?
A: This combination ranks 2039 out of 3716 tested combos, placing it in the upper-middle tier. This ranking reflects the fact that while the RX 6700 XT is a strong mid-range GPU (72nd percentile), the Ryzen 5 5600F (85th percentile) is not a top-tier enthusiast CPU, and the overall combination is outclassed by setups with more powerful components.
Q: Does the game utilize the CPU's multi-threading capabilities?
A: The measured performance suggests limited multi-threading benefits. The Ryzen 5 5600F's Passmark multithread score of 19236 and integer math score of 59339 are strong, but the game's frame rates do not show a dramatic scaling from these capabilities. The 4K High to Ultra gap of just 4 FPS indicates the GPU is the limiting factor, not CPU thread utilization.
Q: What minimum FPS can be expected at 1440p Medium?
A: The data shows a minimum FPS of 165 at 1440p Medium, with an average of 194 FPS and maximum of 223 FPS. This tight range indicates stable performance without significant frame drops, making it suitable for consistent gaming experiences.
Settings Recommendations
Based on the measured FPS data, the optimal experience depends on the user's display and performance priorities. At 1080p, all settings deliver playable results—even Ultra produces 160 FPS—but the Medium preset at 237 FPS offers the best combination of visual fidelity and headroom above the 160 FPS Ultra result. The Low setting at 257 FPS is unnecessary for most users, as the visual downgrade does not justify the 20 FPS gain over Medium.
For 1440p displays, the Medium preset at 194 FPS is the standout choice, providing smooth gameplay with a minimum of 165 FPS. The High setting at 121 FPS is still excellent for most monitors, but Ultra at 115 FPS offers diminishing returns over High with only a 6 FPS difference. Low at 230 FPS is excessive for most hardware, unless the user has a very high refresh rate display.
At 4K, the decision becomes more nuanced. High at 76 FPS is playable for a puzzle platformer, but Medium at 122 FPS provides a significantly smoother experience with only modest visual reductions. The 4K Medium result of 122 FPS is the best balance at this resolution, offering more than double the frame rate of Ultra (72 FPS) while retaining acceptable graphical quality. Low at 152 FPS is optimal for competitive play or for users who prioritize frame rate above all else, but the visual compromise may not be worth the 30 FPS gain over Medium.
For most users, the 1440p Medium or 4K Medium presets represent the sweet spots, delivering high frame rates with enough graphical detail to appreciate the game's atmospheric art style. The Ultra setting is best avoided at all resolutions, as it only yields marginal improvements over High while consuming significant GPU resources.
Measured FPS Breakdown
The complete measured FPS data for this combination is as follows:
At 1920x1080, the Low preset achieves an average of 257 FPS. Medium produces 237 FPS with a minimum of 201 FPS and maximum of 272 FPS. High delivers 168 FPS, while Ultra drops to 160 FPS. The spread from Low to Ultra is 97 FPS, demonstrating the GPU's ability to handle even the most demanding settings at this resolution with ease.
At 2560x1440, Low averages 230 FPS, which is only 27 FPS less than the 1080p Low result, showing the GPU's bandwidth capabilities. Medium produces 194 FPS with a minimum of 165 FPS and maximum of 223 FPS, representing a solid performance tier. High drops to 121 FPS, and Ultra settles at 115 FPS. The 1440p Ultra result is 45 FPS lower than the 1080p Ultra, indicating the resolution scaling penalty.
At 3840x2160, Low still manages 152 FPS, proving the card can handle 4K with reduced settings. Medium yields 122 FPS with a minimum of 103 FPS and maximum of 140 FPS, providing a playable experience. High falls to 76 FPS, which is a 45 FPS drop from the Medium result, showing the significant cost of higher graphical fidelity. Ultra produces 72 FPS, the lowest measured result, but still above the 60 FPS threshold for smooth gameplay.
The minimum FPS data points are only provided for the Medium settings at each resolution: 201 FPS at 1080p, 165 FPS at 1440p, and 103 FPS at 4K. These minimums indicate stable frame pacing with no severe drops, which is critical for a puzzle platformer where precise timing is required.
CPU Role
The AMD Ryzen 5 5600F plays a supporting role in this game, but its characteristics are essential for avoiding bottlenecks. This 6-core, 12-thread processor from the 5000 series is built on the Zen 3 architecture (codenamed Vermeer) using TSMC's 7 nm process node. It operates at a base clock of 3.00 GHz and can boost to 4.00 GHz, with a 65 W TDP that keeps thermal demands modest.
The CPU's cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 per core, and a shared 32 MB L3 cache. This substantial L3 cache is beneficial for gaming, as it reduces memory latency and improves data locality. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is adequate for this title, which does not demand extreme memory throughput.
Passmark benchmarks show the 5600F excels in single-thread performance with a score of 2872, which is critical for games that rely on a few primary threads. Its multithread score of 19236 and integer math score of 59339 indicate strong overall computational capability. The CPU's percentile of 85 among all CPUs places it above the majority of processors, and its average benchmark score of 36945 is nearly identical to the Intel Core Ultra 5 225 (36938, 0% delta) and AMD Ryzen 5 5500X3D (37018, -0.2% delta).
In Inside, the CPU's role is to feed the GPU with draw calls and handle game logic. At 1080p Low, the combo reaches 257 FPS, suggesting the CPU can sustain very high frame rates without becoming a limiting factor. The fact that 4K Low (152 FPS) is lower than 1080p Low confirms the GPU is the bottleneck at higher resolutions, while the CPU maintains consistent performance across all settings.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and AMD Radeon RX 6700 XT ranks 2039 out of 3716 tested combos in Inside. This position places it in the 55th percentile of all combinations, meaning 55% of tested systems perform better. This ranking is influenced by the GPU's 72nd percentile standing among all GPUs and the CPU's 85th percentile among all CPUs, resulting in a pairing that is strong but not top-tier.
The ranking suggests that many higher-end combinations, likely featuring more powerful GPUs like the NVIDIA GeForce RTX 3090 (which the RX 6700 XT nearly matches in synthetic benchmarks) or newer architectures, outperform this setup. However, the measured FPS data shows that this combo still delivers excellent real-world performance in Inside, with even the worst case (4K Ultra at 72 FPS) remaining playable.
The relative performance of the CPU and GPU within this combo is noteworthy. The CPU's percentile (85) exceeds the GPU's percentile (72), indicating the processor has more headroom relative to its peers. This means that upgrading the GPU in the future would yield larger performance gains than upgrading the CPU, assuming the game remains GPU-bound at higher settings. The GPU's average benchmark score of 27425 is within 0.5% of the RTX 3090 (27565, -0.5% delta), suggesting that this setup's ranking could be improved with a more capable graphics card while keeping the same CPU.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6700 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 152.0 |
| 3840x2160 | Medium | 122.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 230.0 |
| 2560x1440 | Medium | 194.0 |
| 2560x1440 | High | 121.0 |
| 2560x1440 | Ultra | 115.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 237.0 |
| 1920x1080 | High | 168.0 |
| 1920x1080 | Ultra | 160.0 |
Inside with Ryzen 5 5600F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6700 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.