Inside
This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 90 | 143 | 179 |
| 1440p QHD | 136 | 143 | 212 | 230 |
| 1080p Full HD | 189 | 197 | 237 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3070 Ti combination delivers exceptionally high frame rates in Inside, making the game's 2D side-scrolling presentation feel effortless at virtually every setting. The data shows this combo is heavily GPU-bound at lower resolutions, but the scaling pattern across the three tested resolutions reveals a nuanced relationship where the CPU begins to exert influence only at the very highest settings and lowest frame rates. This is a pairing that leaves little performance on the table for a title of this genre, with the primary bottleneck shifting predictably as resolution and graphical load increase.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 shows a dramatic but uneven decline in frame rates, which is the clearest indicator of where the performance ceiling lies for this combination. At Low settings, the average FPS drops from 257 at 1080p to 230 at 1440p, a modest 10.5% reduction, but then falls further to 179 at 4K, representing a 30.4% drop from the 1440p figure. This pattern suggests that at Low settings, the RTX 3070 Ti is the limiting factor at 4K, while at 1080p and 1440p, the frame rates are so high that the Ryzen 5 5600F's single-thread performance is likely preventing even higher numbers.
The scaling becomes more linear when moving to Medium settings. The average FPS at 1080p is 237, dropping to 212 at 1440p (a 10.5% reduction) and then to 143 at 4K (a 32.5% reduction). This consistent proportional decline indicates that the game's rendering load scales predictably with pixel count, and the GPU is doing the majority of the work at all three resolutions. The minimum FPS figures at Medium settings reinforce this: 201 at 1080p, 180 at 1440p, and 122 at 4K, showing that the frame pacing remains stable even as the average drops.
High and Ultra settings tell a slightly different story. At High, the averages are 197 (1080p), 143 (1440p), and 90 (4K). The drop from 1080p to 1440p is 27.4%, and from 1440p to 4K is 37.1%. At Ultra, the figures are 189, 136, and 85, respectively, with proportional drops of 28.0% and 37.5%. The larger percentage drop at higher resolutions for these settings suggests that the extra shading and effects work are disproportionately taxing the GPU's memory bandwidth and compute units, pushing the RTX 3070 Ti closer to its limits. This is typical behavior for a GPU with 8 GB of VRAM, where the higher resolution textures and effects at Ultra can saturate the memory subsystem.
The most telling observation is that the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the spread between Low (257 FPS) and Ultra (189 FPS) is 68 FPS, a 26.5% performance cost for maximum quality. At 4K, the spread between Low (179 FPS) and Ultra (85 FPS) is 94 FPS, a 52.5% cost. This widening gap confirms that at 4K, the GPU is the sole limiting component, while at 1080p, the CPU's ability to feed the GPU becomes a factor, especially at lower settings where the GPU could theoretically render even faster.
How This Combo Ranks
In the benchmark database, this specific CPU-GPU pairing ranks 1245 out of 2887 tested combinations for Inside, placing it in the 56.9th percentile of all combos. This is a solidly mid-pack ranking, which might seem surprising given the high absolute frame rates, but it reflects the fact that Inside is a lightweight title where even modest hardware can achieve playable performance, and many newer or higher-end combos can exceed these numbers.
The ranking suggests that while this combo delivers excellent frame rates in absolute terms, it is not at the top of the heap. The RTX 3070 Ti's percentile ranking among all GPUs is 75th, while the Ryzen 5 5600F sits at the 85th percentile among CPUs. When paired together, their combined rank is pulled down by the game's low system requirements, which means that the delta between this combo and the top-ranked ones is smaller in FPS terms than it would be in a more demanding title. The data indicates that a significant portion of the 2887 combos tested achieve frame rates above 200 FPS at 1080p, making the competitive field very dense.
The mid-pack ranking also implies that the CPU is not holding back the GPU in most scenarios. If the CPU were a severe bottleneck, the combo would rank lower relative to other pairings with the same GPU but stronger processors. The fact that it sits comfortably in the middle suggests that the Ryzen 5 5600F's six cores and twelve threads are sufficient to keep the RTX 3070 Ti well-fed in this game, even at high refresh rates. The closest rival scores for the CPU, such as the Intel Core Ultra 5 225 (0% delta) and the AMD Ryzen 5 5500X3D (-0.2% delta), confirm that the 5600F is performance-competitive with modern mid-range processors, which helps explain why the combo rank is not lower.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing, and the measured FPS data shows that its 8 GB of GDDR6X memory and 608.3 GB/s bandwidth are more than adequate for Inside's visual style. The GPU's architecture, Ampere, with 6144 shading units and 192 texture mapping units, provides ample raw compute for the game's 2D rendering, which relies more on fill rate and pixel throughput than on complex geometry.
The boost clock of 1770 MHz is the effective operating frequency during gaming, and the data suggests that the card is not thermal or power throttling in this title, as the frame rates scale smoothly with resolution changes. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are the key specifications for this game, as Inside features high-resolution textures and detailed sprite work that require fast texture fetches and pixel writes. The 96 ROPs (raster output units) are likely the limiting factor at 4K Ultra, where the fill rate demands are highest.
The GPU's PassMark G3D score of 23356 places it at the 75th percentile among all GPUs, and its nearest rivals include the NVIDIA GeForce RTX 2080 Ti (0.5% delta) and the AMD Radeon RX 6800 (-0.5% delta). This indicates that the RTX 3070 Ti is performing as expected for its class, and the measured FPS in Inside aligns with its theoretical capabilities. The 8 GB VRAM capacity is not a concern at 1080p or 1440p, but at 4K Ultra, the game may be approaching the memory limit, which could explain the steeper performance drop at that setting compared to the drop from 1080p to 1440p.
The GPU's memory clock of 1188 MHz (19 Gbps effective) provides the 608.3 GB/s bandwidth, which is crucial for maintaining high frame rates at 4K. The measured FPS at 4K Medium (143 FPS) and 4K High (90 FPS) show that the card can handle the resolution well, but the Ultra setting's 85 FPS average suggests that the texture and shader complexity at that preset is pushing the memory interface to its limits. This is a nuanced performance profile that suggests the card is well-balanced for this game, with no single subsystem being a glaring bottleneck except at the very highest settings.
Measured FPS Breakdown
At 1920x1080, the combo delivers a range of averages from 189 FPS at Ultra to 257 FPS at Low. The Medium setting yields 237 FPS with a minimum of 201 and a maximum of 272, showing tight frame pacing. The High setting averages 197 FPS. These numbers indicate that the game is comfortably playable at any setting on a 144Hz or even 240Hz monitor, with the Low preset providing headroom for competitive play if that were relevant in a puzzle platformer.
At 2560x1440, the averages are 136 (Ultra), 143 (High), 212 (Medium), and 230 (Low). The Medium setting's minimum of 180 FPS and maximum of 244 FPS show that the frame rate remains high and consistent, even with the increased pixel count. The gap between Low and Ultra narrows to 94 FPS, which is a 40.9% performance penalty for maxing out the settings. This resolution is the sweet spot for this combo, as it delivers high refresh rates while allowing for visual quality upgrades.
At 3840x2160, the averages drop to 85 (Ultra), 90 (High), 143 (Medium), and 179 (Low). The Medium setting's minimum of 122 FPS is the lowest recorded in the entire dataset, but it still remains above 120 FPS, which is a common target for high-refresh gaming. The Ultra setting's 85 FPS average is the only sub-100 FPS result, and it indicates that the GPU is fully saturated at this preset. The Low setting's 179 FPS shows that even at 4K, the combo can push past 144Hz if visual fidelity is sacrificed.
The data reveals a consistent pattern: the RTX 3070 Ti can handle 4K in this game, but only at Medium or lower settings for a 144Hz experience. At High and Ultra, the frame rates are still playable on a 60Hz or 75Hz display, but they are not competitive for high-refresh monitors. The 1440p results are the most balanced, offering high frame rates with no compromise on settings.
CPU Role
The AMD Ryzen 5 5600F, with its 6 cores and 12 threads, plays a supporting role in this game, as Inside is not a CPU-intensive title. The CPU's base clock of 3.00 GHz and boost clock of 4.00 GHz provide sufficient single-thread performance for the game's physics and logic, and the PassMark single-thread score of 2872 indicates that it sits at the 85th percentile among all CPUs. The nearest rivals, such as the AMD Ryzen 5 5500X3D (-0.2% delta) and the Intel Core i9-12900T (-0.5% delta), show that the 5600F is competitive with much more expensive processors in this workload.
The CPU's 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are more than adequate for feeding the GPU with draw calls and asset data. The benchmark results for the CPU show a PassMark multithread score of 19236 and a floating point math score of 34548, which are strong numbers for a 6-core part, but they are largely irrelevant for this game's performance. The data suggests that the CPU is not the bottleneck at any resolution or setting, as the frame rates are consistently high and scale predictably with GPU load.
However, the CPU's role becomes more apparent at 1080p Low, where the average FPS of 257 is the highest measured. At this setting, the GPU is underutilized, and the CPU's ability to process game logic and issue draw calls becomes the limiting factor. The fact that the FPS does not exceed 257, even at the lowest settings, suggests that this is the CPU's ceiling for this game. At 4K Ultra, the CPU is likely idle waiting for the GPU, as the 85 FPS average is far below what the CPU can support. This is a classic balanced pairing where the CPU provides a high enough ceiling for the GPU to reach its full potential in most scenarios, but the CPU does set a hard cap at extreme low-resolution settings.
Settings Recommendations
For the best experience per the measured rows, the Medium preset at 2560x1440 is the optimal choice. This setting yields an average FPS of 212 with a minimum of 180 and a maximum of 244, which is well above the refresh rate of most high-end monitors and provides a significant visual upgrade over Low. The 4K Medium setting, with an average of 143 FPS and a minimum of 122, is also an excellent option for users with a 144Hz 4K display, as it guarantees frame rates above 120 FPS at all times.
If the user prioritizes maximum visual quality, the High preset at 1440p delivers 143 FPS, which is still smooth on a 144Hz monitor, but the jump to Ultra only adds 7 FPS at 1440p (136 FPS vs 143 FPS), making High the better value in terms of performance per visual fidelity. At 4K, the Ultra preset's 85 FPS average is the only setting that drops below 100 FPS, so users with a 4K 60Hz display should stick to High (90 FPS) or Medium (143 FPS) to avoid any potential frame drops.
The Low preset is not recommended for this game, as it sacrifices visual quality for frame rates that exceed the refresh rate of most displays. At 1080p, the Low setting's 257 FPS is wasted on a standard 144Hz monitor, and the Medium setting's 237 FPS provides nearly identical performance with better visuals. The data clearly shows that Medium is the sweet spot across all resolutions, offering a balanced combination of frame rate and image quality. For users with high-refresh 1080p or 1440p monitors, Medium at those resolutions provides the best experience, while 4K users should opt for Medium as well to maintain frame rates above 120 FPS.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 179.0 |
| 3840x2160 | Medium | 143.0 |
| 3840x2160 | High | 90.0 |
| 3840x2160 | Ultra | 85.0 |
| 2560x1440 | Low | 230.0 |
| 2560x1440 | Medium | 212.0 |
| 2560x1440 | High | 143.0 |
| 2560x1440 | Ultra | 136.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 237.0 |
| 1920x1080 | High | 197.0 |
| 1920x1080 | Ultra | 189.0 |
Inside with Ryzen 5 5600F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.