Inside

Inside

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 70 89
1440p QHD 67 74 114 142
1080p Full HD 97 97 157 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 70
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 142
2560x1440 Medium 114
2560x1440 High 74
2560x1440 Ultra 67
1920x1080 Low 196
1920x1080 Medium 157
1920x1080 High 97
1920x1080 Ultra 97

Inside with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 3050 4 GB delivers a compelling, if occasionally constrained, experience in Inside. This 2016 puzzle platformer is light on modern demands, yet the benchmark data reveals a fascinating dynamic between the CPU's raw processing muscle and the GPU's limited memory bandwidth. The results show a system that can dominate at lower resolutions but begins to show its weaknesses as pixel count climbs, making this a study in balance and bottlenecking.

Resolution Scaling

The most striking observation from the measured data is how performance degrades as resolution increases, but the pattern is not uniform across all settings. At 1080p with Low settings, the combo achieves a staggering 195.6 FPS. Moving to 1440p Low drops this to 142.1 FPS, a significant 27% reduction. The jump to 4K Low yields 88.5 FPS, another 38% drop. This aggressive scaling suggests the GPU is the primary limiting factor even at Low settings, as the CPU has ample headroom to feed frames at these rates.

However, the story changes when we examine the High and Ultra presets. At 1080p High, the average is 97.4 FPS, and at 1440p High it is 73.7 FPS (a 24% drop). The 4K High result of 46.5 FPS shows a further 37% decline. The Ultra preset tells a similar tale: 97 FPS at 1080p, 66.6 FPS at 1440p, and 44.5 FPS at 4K. The consistent pattern of roughly a 25% drop from 1080p to 1440p and another 35-38% drop from 1440p to 4K points squarely at the GPU's fill rate and memory bandwidth as the bottleneck, not the CPU.

The data implies that the RTX 3050 4 GB is being pushed to its absolute limit at 4K, regardless of the preset. The difference between 4K Low (88.5 FPS) and 4K Ultra (44.5 FPS) is a massive 99% performance penalty, which is far more than the visual fidelity gain would suggest. This indicates that the GPU's 192.0 GB/s memory bandwidth and 128-bit bus are simply saturated at this resolution. The CPU, with its 6 cores and 12 threads boosting to 4.40 GHz, is likely idling, waiting for the GPU to finish its work. This is a classic case where resolution scaling exposes the weakest link in the chain.

FAQ

Q: What is the highest average frame rate this combo can achieve?

A: The highest recorded average is 195.6 FPS at 1920x1080 with Low settings. This indicates the CPU-GPU pairing is more than capable of high-refresh-rate gaming at 1080p when visual effects are minimized.

Q: Can this system handle 4K gaming?

A: It can, but with compromises. At 4K Ultra, the average FPS is 44.5, which is playable but not ideal for fast-paced action. Dropping to 4K Low yields 88.5 FPS, showing that the GPU has enough raw power for 4K if settings are reduced.

Q: How significant is the performance difference between Medium and High settings?

A: The difference is substantial. At 1080p, Medium produces 157 FPS while High produces 97.4 FPS, a 61% drop. At 1440p, the gap is similar: 114.2 FPS for Medium versus 73.7 FPS for High, a 55% difference. This suggests the High preset introduces a significant rendering cost.

Q: Which resolution provides the most balanced experience?

A: The data suggests 2560x1440 is the sweet spot. At Medium settings, it achieves 114.2 FPS, which is smooth and responsive. At High, it still manages 73.7 FPS, which is respectable. The 1440p results offer a better visual experience than 1080p without the harsh performance penalty seen at 4K.

Q: Is the CPU or GPU more responsible for the performance at 1080p?

A: At 1080p, the results indicate the GPU is still the primary limiter. The CPU, with a strong single-thread score of 882 in 3dmark_single_thread and 2584 in cinebench_r23_singlecore, can easily feed frames. The fact that Low settings yield 195.6 FPS while Ultra yields 97 FPS shows the GPU's workload is the deciding factor.

Q: How does the combo rank against other tested systems for this game?

A: This specific combination of the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3050 4 GB ranks 1515 out of 1671 tested combos for Inside. This places it in the lower portion of the database, indicating that while it can play the game, many other hardware pairings deliver higher frame rates.

How This Combo Ranks

Within the database of 1671 tested combinations for Inside, this pairing of the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3050 4 GB holds the 1515th position. This is a low rank, placing it in the bottom 10% of all tested combos. This ranking is surprising given the game's age and the relatively modern components. The data suggests that the 4 GB VRAM and the GPU's overall performance profile are holding back what is otherwise a capable processor.

The CPU itself, when benchmarked in isolation, performs well. Its average benchmark score of 21765 places it in the 79th percentile of all CPUs, with rivals like the Intel Core i7-11700F (avgScore 21957) and AMD EPYC 9534 (avgScore 21900) showing a delta of -0.9% and -0.6%, respectively. This shows the Ryzen 5 5600 is a strong performer, yet the GPU's lack of comparable standing (50th percentile) drags the combined result down. The low combo rank reflects the GPU being the weak link in this specific pairing for Inside, a game that likely does not require massive CPU resources but is sensitive to GPU memory and bandwidth.

Measured FPS Breakdown

The measured data provides a clear matrix of performance. At 1920x1080, the lowest preset (Low) delivers 195.6 FPS, while Medium drops to 157 FPS. High and Ultra presets deliver nearly identical results at 97.4 FPS and 97 FPS, respectively. This suggests that the High preset is already hitting a performance ceiling for the GPU, and the Ultra preset adds little to no extra cost.

Moving to 2560x1440, the same pattern emerges. Low settings produce 142.1 FPS, Medium achieves 114.2 FPS, and High falls to 73.7 FPS. Ultra is the most demanding, yielding 66.6 FPS. The drop from Medium to High is particularly steep (from 114.2 to 73.7), indicating a major increase in shader complexity or texture resolution that this GPU struggles with.

At 3840x2160, the GPU is clearly overwhelmed. Low settings manage 88.5 FPS, which is still smooth, but Medium drops to 70.3 FPS. High and Ultra fall to 46.5 FPS and 44.5 FPS, respectively. The margin between High and Ultra at 4K is minimal, showing that the GPU is completely saturated and the extra effects in Ultra are not a major additional burden. The data reveals that the performance ceiling for this combo is firmly set by the GPU, and the CPU is never the limiting factor in any of these scenarios.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this analysis. Its 4 GB of GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which is the likely culprit for the steep performance drops at higher resolutions. The GPU’s base clock of 1545 MHz and boost clock of 1740 MHz are modest, and its FP32 performance of 7.127 TFLOPS is adequate for this title, but the memory subsystem appears to be the bottleneck.

The fact that the GPU sits in the 50th percentile of all GPUs, with no nearest rivals listed, indicates it is an average performer. Its 2048 shading units and 32 ROPs are sufficient for 1080p, but at 4K, the pixel rate of 55.68 GPixel/s is simply not enough to maintain high frame rates. The data shows that the gap between 1080p Low and 4K Low is 107.1 FPS (from 195.6 to 88.5), which is a direct consequence of the GPU having to render four times the pixels. The RTX 3050 4 GB is a capable 1080p card, but the measured results confirm it is not designed for 4K gaming, as the memory bandwidth and fill rate are insufficient.

CPU Role

The AMD Ryzen 5 5600 is a formidable processor that plays a secondary, yet supportive, role in this pairing. With 6 cores and 12 threads based on the Zen 3 architecture, it has a base clock of 3.50 GHz and a boost clock of 4.40 GHz. Its benchmark scores are impressive, including a cinebench_r23_multicore score of 18309 and a passmark_single_thread score of 3256, placing it in the 79th percentile of all CPUs.

In the context of Inside, the CPU is never the bottleneck. The highest frame rate recorded (195.6 FPS) is still well within the CPU’s capability to process and submit draw calls. The CPU's 32 MB of shared L3 cache and high single-thread performance ensure that it can keep up with the GPU at any resolution. The data implies that the Ryzen 5 5600 has significant headroom, as its performance relative to rivals like the Intel Xeon D-1746TER (deltaPct 0.6) shows it is a strong contender, but the GPU’s limitations prevent this combo from achieving a higher rank. The CPU is ready for more demanding games, but it is largely idle in this particular title.

Settings Recommendations

Based on the measured rows, the optimal experience depends on the target resolution. For 1080p, the High preset at 97.4 FPS offers a great balance of visual quality and smoothness, but Medium at 157 FPS is the better choice for high-refresh-rate monitors. The Ultra preset provides no tangible benefit over High, as the frame rates are nearly identical, so it should be avoided to save GPU load.

For 1440p, Medium is the clear winner, delivering 114.2 FPS, which is fluid and responsive. The High preset drops to 73.7 FPS, which is still playable but represents a significant visual cost for a modest fidelity gain. The Ultra preset at 66.6 FPS is the least recommended, as the performance penalty is high.

At 4K, the data suggests that only Low settings (88.5 FPS) are viable for a consistently smooth experience. Medium at 70.3 FPS is acceptable, but High and Ultra dip below 50 FPS, which can feel stuttery. The best experience for this combo is to stick to 1080p or 1440p with Medium or High settings, as the GPU’s limitations become too pronounced at 4K. The data clearly shows that the High preset is the most demanding relative to its visual return, making Medium the value sweet spot for most users.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3050 4 GB in Inside

Resolution Settings Avg FPS
3840x2160 Low 88.5
3840x2160 Medium 70.3
3840x2160 High 46.5
3840x2160 Ultra 44.5
2560x1440 Low 142.1
2560x1440 Medium 114.2
2560x1440 High 73.7
2560x1440 Ultra 66.6
1920x1080 Low 195.6
1920x1080 Medium 157.0
1920x1080 High 97.4
1920x1080 Ultra 97.0

Inside with RTX 3050 4 GB + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.