Fivem

Fivem

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 26 30 41
1440p QHD 39 47 56 75
1080p Full HD 53 70 90 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 30
3840x2160 High 26
3840x2160 Ultra 21
2560x1440 Low 75
2560x1440 Medium 56
2560x1440 High 47
2560x1440 Ultra 39
1920x1080 Low 115
1920x1080 Medium 90
1920x1080 High 70
1920x1080 Ultra 53

Fivem with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3050 4 GB pairing is a common mid-range combination, but in Fivem, the measured data shows a system that is heavily constrained by the GPU at higher resolutions and settings. The combo ranks 1618 out of 1792 tested configurations, placing it in the lower percentile for this specific multiplayer title. This analysis breaks down the measured FPS across resolutions and settings, explaining what the numbers indicate about the hardware's balance and where the system's strengths and weaknesses lie for this game.

Resolution Scaling

The data shows a steep and predictable drop in frame rates as resolution increases from 1080p to 4K. At 1920x1080 with High settings, the system averages 69.8 FPS. Moving to 2560x1440 at the same settings drops the average to 47.4 FPS, a reduction of roughly 32%. At 3840x2160, the average plummets to 26.2 FPS, which is a 62% decrease from the 1080p result. This pattern is consistent across all settings presets, but the severity varies.

The scaling from 1440p to 4K is particularly punishing. At Low settings, the system manages 75.4 FPS at 1440p, but only 41 FPS at 4K, a 45% loss. At Ultra settings, the drop is from 38.5 FPS at 1440p to 21.2 FPS at 4K, a 45% loss as well. This dramatic falloff at 4K indicates that the GPU is the primary limiting factor; it simply does not have enough processing power to maintain playable frame rates at this resolution, regardless of the settings chosen.

The scaling behavior between 1080p and 1440p is less severe, suggesting that at these resolutions, the system is more balanced. For instance, at Medium settings, the drop from 89.9 FPS at 1080p to 55.8 FPS at 1440p is a 38% reduction. This is still a significant hit, but it positions 1440p as a usable, albeit demanding, resolution for this hardware. The overall pattern confirms that 1080p is the intended target for this GPU and CPU pairing, with 1440p being a compromise and 4K being effectively unplayable for a smooth experience.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the clear bottleneck in this system's Fivem performance. The GPU's modest specs—2048 shading units, 64 TMUs, and 32 ROPs—combined with a 128-bit memory bus and 192.0 GB/s of bandwidth, are only sufficient for 1080p gaming. The 4 GB of GDDR6 memory is a significant limitation, likely causing texture thrashing and stuttering in a game like Fivem, which is known for heavy asset streaming in multiplayer scenarios.

The clock speeds are standard for the 30-series: a base clock of 1545 MHz and a boost clock of 1740 MHz. These clocks are not particularly high, and the data suggests they don't help much when the memory bandwidth and capacity are constrained. The GPU's FP32 performance of 7.127 TFLOPS is adequate for 1080p, but the measured FPS at 4K (26.2 FPS on High) shows that the chip is overwhelmed when pixel count increases.

The fact that the GPU has no benchmarks listed in the data pack and holds a 50th percentile ranking among all GPUs indicates its mid-range status. In Fivem, the GPU's role is to render the game world and other players. The data shows that at Ultra settings, the system only manages 53.2 FPS at 1080p, which is barely acceptable. The GPU's performance is the primary reason for the low combo rank (1618 out of 1792). The 4 GB VRAM is likely a major culprit, as Fivem's custom assets and mods can easily exceed this capacity, leading to performance degradation that is not solely dependent on raw compute power.

CPU Role

The AMD Ryzen 5 5600 provides a solid foundation for this gaming system, but its role in Fivem is secondary to the GPU. The CPU features 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. This is a capable processor for gaming, as shown by its Cinebench R23 multicore score of 18309 and single-core score of 2584.

In Fivem, which is a multiplayer modification of GTA V, the CPU is responsible for processing game logic, physics, and network data from other players. The Ryzen 5 5600’s strong single-thread performance is beneficial here, but the data suggests that the CPU is not the limiting factor at higher resolutions. When the GPU is struggling at 4K, the CPU has headroom. For example, at 3840x2160 with Low settings, the system hits 41 FPS, which is still low, indicating the GPU is the bottleneck. If the CPU were the limitation, we would expect to see similar FPS numbers across all resolutions, but the data clearly shows FPS scaling with resolution, which is a GPU-bound behavior.

The CPU's 32 MB of shared L3 cache and 51.2 GB/s of memory bandwidth are adequate for the workload. The processor's 79th percentile ranking among all CPUs and its average benchmark score of 21765 place it well above the GPU's standing. The nearest rivals, such as the Intel Core i7-11700F with an average score of 21957 (0.9% higher), show that the 5600 is competitive in pure CPU tasks. However, in this game, the CPU's potential is capped by the GPU's inability to render frames fast enough, especially at 1440p and above. The system is not CPU-bound until the GPU can push well over 100 FPS, which only occurs at 1080p with Low settings (114.8 FPS).

FAQ

Q: Can this system run Fivem at 1080p with high settings?

A: Yes, but with caveats. The measured average FPS at 1920x1080 with High settings is 69.8 FPS. This is playable, but the 4 GB VRAM may cause occasional stutters in crowded areas with custom assets.

Q: What is the best resolution for this hardware in Fivem?

A: The data clearly shows 1920x1080 is the optimal resolution. At this resolution, even Ultra settings yield 53.2 FPS, while Medium and Low presets provide 89.9 FPS and 114.8 FPS respectively. 1440p is playable only on Low settings.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the primary bottleneck. This is evident from the FPS scaling with resolution. At 4K, the system averages 26.2 FPS on High, while at 1080p it achieves 69.8 FPS. A CPU bottleneck would produce similar frame rates across resolutions.

Q: How much faster is the system at 1080p compared to 4K on High settings?

A: The system is significantly faster at 1080p. The average FPS at 1080p High is 69.8 FPS, which is 2.66 times higher than the 26.2 FPS achieved at 4K High settings.

Q: Should I use the Ultra preset for the best experience?

A: No, the data suggests otherwise. The Ultra preset yields the lowest average FPS at every resolution. At 1080p, it drops to 53.2 FPS, which is below the 69.8 FPS of High settings. The visual gains from Ultra do not justify the performance hit.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The difference is substantial. At 2560x1440, the Low preset achieves an average of 75.4 FPS, while the Ultra preset only manages 38.5 FPS. This is nearly a 2x performance gap, showing how demanding the higher presets are on the GPU.

Settings Recommendations

Based on the measured data, the optimal balance between visual quality and performance for this hardware is the High preset at 1920x1080. This combination yields an average of 69.8 FPS, which is smooth enough for most multiplayer scenarios. The Ultra preset is not recommended, as it provides only a marginal visual improvement over High while costing a significant 16.6 FPS drop (from 69.8 FPS to 53.2 FPS) at 1080p.

For players who prioritize frame rate over visual fidelity, the Low preset at 1080p is the best choice. It delivers a high average of 114.8 FPS, which is ideal for competitive play or for maintaining smooth performance in densely populated server areas. This setting also reduces the load on the 4 GB VRAM, which can help prevent stuttering.

At 2560x1440, the Low preset is the only viable option for a playable experience, offering 75.4 FPS. The Medium preset drops to 55.8 FPS, which is borderline, and High at 47.4 FPS is likely too inconsistent for smooth gameplay. 4K resolution should be avoided entirely; even the Low preset only achieves 41 FPS, which is not a comfortable experience for a fast-paced multiplayer game. The data indicates that the system is best utilized at 1080p, with the High preset being the sweet spot for quality and the Low preset for maximum responsiveness.

Measured FPS Breakdown

The following table presents the exact measured average FPS values for each resolution and settings combination.

| Resolution | Settings | Avg FPS |

| :--------- | :------- | ------: |

| 3840x2160 | High | 26.2 |

| 3840x2160 | Low | 41.0 |

| 3840x2160 | Medium | 29.8 |

| 3840x2160 | Ultra | 21.2 |

| 2560x1440 | High | 47.4 |

| 2560x1440 | Low | 75.4 |

| 2560x1440 | Medium | 55.8 |

| 2560x1440 | Ultra | 38.5 |

| 1920x1080 | High | 69.8 |

| 1920x1080 | Low | 114.8 |

| 1920x1080 | Medium | 89.9 |

| 1920x1080 | Ultra | 53.2 |

The data shows a clear hierarchy. At 1080p, the Low preset is the top performer at 114.8 FPS, followed by Medium at 89.9 FPS, High at 69.8 FPS, and Ultra at 53.2 FPS. The pattern is consistent at 1440p, where Low leads with 75.4 FPS, then Medium at 55.8 FPS, High at 47.4 FPS, and Ultra at 38.5 FPS. At 4K, the order remains the same: Low at 41 FPS, Medium at 29.8 FPS, High at 26.2 FPS, and Ultra at 21.2 FPS. The performance gap between Low and Ultra widens as resolution increases, from a 61.6 FPS difference at 1080p to a 19.8 FPS difference at 4K, further emphasizing the GPU's limitations at higher pixel counts.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3050 4 GB in Fivem

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 29.8
3840x2160 High 26.2
3840x2160 Ultra 21.2
2560x1440 Low 75.4
2560x1440 Medium 55.8
2560x1440 High 47.4
2560x1440 Ultra 38.5
1920x1080 Low 114.8
1920x1080 Medium 89.9
1920x1080 High 69.8
1920x1080 Ultra 53.2

Fivem with RTX 3050 4 GB + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.