Inside
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 65 | 103 | 129 |
| 1440p QHD | 95 | 100 | 160 | 181 |
| 1080p Full HD | 136 | 139 | 189 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3060 Ti combination delivers a versatile 1080p and 1440p experience in Inside, with 4K remaining highly playable but showing clear performance scaling limits. The data indicates this pairing is well-balanced for the game's puzzle-platformer demands, though the GPU becomes the primary bottleneck at higher resolutions.
Resolution Scaling
The measured FPS data reveals a predictable yet pronounced scaling pattern as resolution increases. At 1920x1080 with Ultra settings, the combo produces 136.2 FPS, which drops to 95 FPS at 2560x1440 and further to 61 FPS at 3840x2160. This represents a 30% performance loss from 1080p to 1440p and a 55% loss from 1080p to 4K at the same settings. The scaling is nearly linear, suggesting the RTX 3060 Ti's rendering workload scales directly with pixel count.
The picture changes dramatically when examining Low settings. At 1080p Low, the system achieves 205.3 FPS, which falls to 181.4 FPS at 1440p and 129 FPS at 4K. The smaller relative drop (12% from 1080p to 1440p, 37% to 4K) compared to Ultra settings indicates that at lower graphical loads, the CPU begins to play a more significant role. The Ryzen 5 2600's six cores and twelve threads, running at a 3.40 GHz base and 3.90 GHz boost clock, appear sufficient to feed the GPU at 1080p Low, but the frame rate ceiling becomes apparent around 205 FPS.
Medium settings show a similar trend: 189 FPS at 1080p, 159.7 FPS at 1440p, and 103.3 FPS at 4K. The 4K Medium result is particularly telling — it sits 20% below the 4K Low figure, indicating that the GPU's fill rate and memory bandwidth become limiting factors as texture quality and shading complexity increase. The RTX 3060 Ti's 8 GB GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth is adequate for this game, but the scaling curve shows diminishing returns at 4K.
GPU Role
The RTX 3060 Ti, built on the Ampere architecture with a GA104 chip, operates at a base clock of 1410 MHz and a boost clock of 1665 MHz. Its 4864 shading units, 152 TMUs, and 80 ROPs deliver a pixel rate of 133.2 GPixel/s and a texture rate of 253.1 GTexel/s. These specifications translate directly to the measured results: the GPU's raw throughput is the dominant factor in frame rate differences between settings presets.
The VRAM capacity of 8 GB proves sufficient across all tested configurations. Even at 4K Ultra, which typically taxes memory more heavily, the game maintains 61 FPS average. The memory clock of 1750 MHz (14 Gbps effective) combined with the 256-bit bus provides 448.0 GB/s of bandwidth, which is more than adequate for Inside's art style and scene complexity. The GPU's FP32 performance of 16.20 TFLOPS suggests headroom for the game's physics and lighting calculations, though the benchmark data shows that 4K Ultra pushes the card to its practical limits.
The GPU's benchmark scores corroborate its mid-range positioning. It achieves a Passmark G3D score of 20349 and a Geekbench OpenCL score of 109075, placing it in the 69th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 6700M (deltaPct -0.2), AMD Radeon RX 6600 (deltaPct -0.5), and AMD Radeon 890M (deltaPct -0.5), indicating the RTX 3060 Ti sits at a competitive performance tier. The 3DMark Steel Nomad DX12 score of 2626 further confirms its capability for modern API workloads.
FAQ
*Q: Can this combo handle 4K gaming in Inside?*
A: Yes, but only at lower settings. The data shows 4K Low achieves 129 FPS, while 4K Ultra drops to 61 FPS. For a locked 60 FPS experience at 4K, Medium settings (103.3 FPS) provide a comfortable margin.
Q: What is the best resolution for high refresh rate monitors?
A: At 1080p, all settings exceed 136 FPS, with Low reaching 205.3 FPS. At 1440p, Low and Medium hit 181.4 and 159.7 FPS respectively, making 1440p viable for 144 Hz displays when settings are moderated.
Q: Does the Ryzen 5 2600 bottleneck the RTX 3060 Ti in this game?
A: The CPU's 6 cores and 12 threads with a 3.90 GHz boost clock appear sufficient. Evidence comes from the scaling between Low and High settings — at 1080p, the gap between Low (205.3 FPS) and Ultra (136.2 FPS) is 34%, suggesting the GPU is the primary limiter rather than the CPU.
Q: How much performance is lost moving from 1080p to 1440p?
A: At High settings, the drop is from 139.3 FPS to 99.8 FPS, a 28% reduction. At Ultra settings, the drop is from 136.2 FPS to 95 FPS, a 30% reduction. The consistent percentage loss indicates uniform GPU scaling.
Q: Is 8 GB VRAM enough for this game?
A: Yes. The RTX 3060 Ti's 8 GB GDDR6 memory handles all tested configurations without issue, as evidenced by playable frame rates even at 4K Ultra (61 FPS). The 448.0 GB/s bandwidth supports the game's texture streaming requirements.
Q: What settings preset offers the best balance at 1440p?
A: Medium settings at 159.7 FPS provide the best balance between visual quality and performance. High settings at 99.8 FPS remain smooth for most displays, while Ultra at 95 FPS offers minimal visual gain for a 40% performance cost over Medium.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce 205.3 FPS, Medium reaches 189 FPS, High achieves 139.3 FPS, and Ultra bottoms out at 136.2 FPS. The progression from Low to Medium costs only 8% performance, while High demands a 26% reduction from Medium. The gap between High and Ultra is minimal at just 2%, suggesting the Ultra preset adds little beyond what High provides at this resolution.
Moving to 2560x1440, the frame rates remain impressive. Low hits 181.4 FPS, Medium reaches 159.7 FPS, High manages 99.8 FPS, and Ultra delivers 95 FPS. The Medium to High transition is the steepest, with a 37% performance drop. This indicates that the High preset introduces significant rendering complexity that stresses the GPU's 80 ROPs and 152 TMUs.
At 3840x2160, the GPU's limits become evident. Low produces 129 FPS, which is still very smooth. Medium drops to 103.3 FPS, a 20% reduction from Low. High falls to 65.4 FPS, a 37% reduction from Medium. Ultra reaches 61 FPS, just 7% below High. The diminishing returns between High and Ultra at 4K mirror the pattern seen at 1080p, suggesting the Ultra preset's additional effects (likely shadow and post-processing quality) have limited impact on the game's visual output.
Settings Recommendations
The data clearly identifies Medium as the optimal settings preset for this combo across most resolutions. At 1080p, Medium delivers 189 FPS — a 51 FPS advantage over High while only sacrificing some visual fidelity. At 1440p, Medium's 159.7 FPS comfortably exceeds 144 Hz refresh rates, making it ideal for high-refresh monitors. Even at 4K, Medium's 103.3 FPS provides a smooth experience above 100 FPS.
Ultra settings are difficult to recommend based on the measured data. At 1080p, Ultra offers only 2% more performance cost than High (136.2 vs 139.3 FPS) but delivers negligible visual benefits for a puzzle-platformer. At 4K, Ultra's 61 FPS sits at the edge of playability, making it risky for scenes with heavy particle effects or complex geometry. The 4K Ultra result also shows the smallest performance delta from High (6%), indicating that the preset's extra features are not the primary bottleneck.
For players prioritizing frame rate consistency, Low settings at 1440p (181.4 FPS) or 4K (129 FPS) offer the safest experience. The game's art style, which emphasizes silhouettes and atmospheric lighting, remains visually coherent even at Low settings. The recommendation is straightforward: use Medium for the best balance, switch to Low for maximum frame rates, and avoid Ultra unless a locked 60 FPS is acceptable at 4K.
CPU Role
The AMD Ryzen 5 2600, based on the Zen+ architecture (Pinnacle Ridge) on a 12 nm process, provides a solid foundation for this game. Its 6 cores and 12 threads, organized with a 16 MB shared L3 cache and 512 KB L2 per core, offer ample parallelism for Inside's physics and logic systems. The CPU's Cinebench R23 scores of 11186 (multi-core) and 1579 (single-core) place it in the 77th percentile among all CPUs, confirming its mid-range standing.
The CPU's nearest rivals include the Intel Core i5-1345U (deltaPct -0.4), AMD Ryzen 5 7530U (deltaPct 0.6), Intel Core i5-11600KF (deltaPct -0.6), and Intel Core i7-10700F (deltaPct 0.7). These narrow deltas (all within 1%) indicate the Ryzen 5 2600 remains competitive with newer processors for this workload. The Passmark multi-thread score of 13160 and single-thread score of 2239 further support this finding.
The CPU's role in Inside is secondary to the GPU, as evidenced by the frame rate scaling. At 1080p Low, the system reaches 205.3 FPS, which approaches the practical limit for the CPU's single-thread performance. The 3.90 GHz boost clock is sufficient, but the lack of higher boost frequencies (compared to newer chips) becomes apparent when trying to exceed 200 FPS. However, for standard 60-144 Hz displays, the CPU presents no meaningful bottleneck.
How This Combo Ranks
The combined AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti configuration ranks 1315 out of 1671 tested combos in Inside, placing it in the 21st percentile of all tested systems. This ranking reflects the CPU's age relative to newer processors, even though the GPU remains capable. The RTX 3060 Ti's 69th percentile standing among GPUs suggests the combo's lower rank is primarily attributable to the CPU's 77th percentile positioning.
The rank disparity between components is significant: the GPU performs near the top of its class, while the CPU sits firmly in the mid-range. In a game like Inside, which is not heavily CPU-threaded, this combination still delivers excellent results in absolute terms. The measured FPS at 1080p Ultra (136.2 FPS) exceeds the requirements of most monitors, and 4K Medium (103.3 FPS) remains smooth.
The combo's rank of 1315 out of 1671 indicates that a large number of tested systems outperform it, likely due to newer CPUs with higher boost clocks and better single-thread performance. However, the practical impact is minimal for this game, as the data shows the GPU handles the majority of the rendering workload. Players using this combo can expect a satisfying experience across all resolutions, with the primary limitation being the CPU's ceiling above 200 FPS at 1080p Low.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 103.3 |
| 3840x2160 | High | 65.4 |
| 3840x2160 | Ultra | 61.0 |
| 2560x1440 | Low | 181.4 |
| 2560x1440 | Medium | 159.7 |
| 2560x1440 | High | 99.8 |
| 2560x1440 | Ultra | 95.0 |
| 1920x1080 | Low | 205.3 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 139.3 |
| 1920x1080 | Ultra | 136.2 |
Inside with Ryzen 5 2600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3060 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.