Inside
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 66 | 101 | 129 |
| 1440p QHD | 99 | 101 | 163 | 203 |
| 1080p Full HD | 135 | 143 | 225 | 281 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 3060 Ti delivers a remarkably fluid experience in Inside, a game whose minimalist aesthetic belies its demanding rendering. The measured frame rates across resolutions and presets reveal a system that is consistently GPU-limited at higher settings, yet shows surprising headroom at lower presets. This analysis breaks down the data to understand where the bottleneck lies and what the optimal configuration is for this puzzle platformer.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and clearly identifies the GPU as the primary limiting factor. At High settings, the average frame rate falls from 143.1 FPS at 1920x1080 to 101.1 FPS at 2560x1440, and then to 66 FPS at 3840x2160. This represents a 53.8% reduction in performance from 1080p to 4K, a pattern typical of a graphics card being pushed to its limits by pixel count. The scaling is not linear, indicating that memory bandwidth and fill-rate constraints become more pronounced as resolution increases.
At Low settings, the story is different. The 1080p result of 280.6 FPS drops to 203.2 FPS at 1440p and 129.2 FPS at 4K. While still a significant decline, the absolute numbers are so high that the system remains playable even at 4K. The fact that Low settings at 4K (129.2 FPS) achieve nearly double the frame rate of Ultra settings at 1080p (135.2 FPS) underscores how dramatically the GPU workload shifts with preset complexity. This suggests that at Low presets, the CPU is still keeping pace, but the GPU’s raw shading power is the ceiling for higher resolutions.
The transition from Medium to High at 4K (101.1 FPS to 66 FPS) is particularly steep, a 34.7% drop for a single preset tier. This implies that High settings introduce a specific rendering feature—likely advanced lighting or shadow techniques—that disproportionately taxes the RTX 3060 Ti’s 8 GB of GDDR6 memory. Benchmark results indicate that users targeting 4K should carefully consider whether the visual uplift from Medium to High is worth the substantial frame rate cost.
CPU Role
The Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its synthetic benchmarks, such as a Cinebench R23 multi-core score of 18578 and a single-core score of 2622, show a strong performer that ranks in the 78th percentile of all CPUs. However, in Inside, the CPU’s role appears secondary to the GPU, given the game’s relatively simple physics and logic.
The data suggests the CPU is not the bottleneck until frame rates exceed roughly 200 FPS. At 1080p Low, the system hits 280.6 FPS, which is high enough that the CPU’s 12 threads might begin to feel pressure, but the consistent scaling to 1440p (203.2 FPS) and 4K (129.2 FPS) shows the GPU still governs the outcome. The 3DMark single-thread score of 917 and the Passmark single-thread score of 3364 indicate that the 5600X has ample single-core headroom for Inside’s game logic, which rarely scales beyond a few threads.
Compared to its nearest rivals, the 5600X is essentially tied with the AMD Ryzen 5 5600GT (deltaPct -0.3) and the Intel Core i7-10700 (deltaPct -0.3). This parity means that swapping to those CPUs would yield no measurable difference in Inside. The data implies that for this specific title, the 5600X’s 32 MB of L3 cache and dual-channel DDR4-3200 memory bandwidth (51.2 GB/s) are more than sufficient to feed the RTX 3060 Ti, making the GPU the sole arbiter of performance.
Settings Recommendations
The measured rows allow for a clear recommendation based on the target display. For 1080p users, the Ultra preset at 135.2 FPS is the best experience, as it exceeds the 120 Hz refresh rate common on modern monitors while delivering maximum visual fidelity. The drop from Medium (224.9 FPS) to Ultra (135.2 FPS) is significant, but the latter still offers a smooth, tear-free experience on high-refresh panels.
For 1440p, the Medium preset at 163.2 FPS is the sweet spot. It provides a substantial frame rate buffer over High (101.1 FPS) and Ultra (98.7 FPS), which are nearly identical in performance. Since the visual difference between Medium and High in a puzzle platformer like Inside is often subtle, the extra 62 FPS from Medium is a more valuable asset than marginal shading improvements. The 1440p Low preset (203.2 FPS) is overkill for most displays and sacrifices too much atmosphere.
At 4K, the situation is more constrained. The High preset (66 FPS) is playable but hovers near the 60 FPS threshold, leaving no headroom for demanding scenes. The Medium preset (101.1 FPS) is the recommended choice, as it offers a comfortable margin above 60 FPS while retaining enough effects to preserve the game’s moody lighting. The Ultra preset (60.4 FPS) is technically playable but risky, as any minor dip would be noticeable. Given the data, Medium at 4K is the optimal balance of performance and fidelity.
How This Combo Ranks
In the database of tested combos, this pairing of the Ryzen 5 5600X and RTX 3060 Ti ranks 1112 out of 1671 combinations for Inside. This places it in the lower-middle tier of all systems, which is surprising given the high absolute frame rates. The ranking reflects that many other combinations, likely featuring newer or higher-end GPUs, achieve significantly higher scores in this specific title.
The GPU’s percentile ranking (69th) is notably lower than the CPU’s (78th), suggesting that the RTX 3060 Ti is the limiting factor in this pairing. The GPU’s nearest rival, the AMD Radeon RX 6700M, has a deltaPct of -0.2, meaning it performs almost identically. This indicates that the RTX 3060 Ti is well-matched in its class, but the combo’s rank is dragged down by the GPU’s inability to push frame rates as high as top-tier cards in Inside.
The combo’s rank of 1112 out of 1671 implies that 559 other combinations are slower, but 1111 are faster. Given that Inside is not a graphically intense title by modern standards, the ranking suggests that many users with high-end GPUs are achieving 300+ FPS at 1080p, which this combo cannot match. However, for the vast majority of displays (60-144 Hz), the 5600X + 3060 Ti combo delivers a flawless experience, making the rank more a measure of raw ceiling than practical adequacy.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with an 8 nm process and features 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. Its 4864 shading units and 80 ROPs provide a fill rate of 133.2 GPixel/s, which is the primary driver of resolution scaling. The GPU’s boost clock of 1665 MHz and FP32 performance of 16.20 TFLOPS are mid-range figures that explain its behavior in Inside.
The data shows that the GPU is the decisive component at all resolutions above 1080p Low. At 4K Ultra, the frame rate drops to 60.4 FPS, which is near the 60 FPS target but leaves no headroom. The 8 GB VRAM is not likely a limiting factor in Inside, as the game’s textures are modest, but the memory bandwidth of 448.0 GB/s becomes strained at 4K with higher presets. The Passmark G3D score of 20349 places the GPU in the 69th percentile, and its nearest rival, the AMD Radeon RX 6600, is within 0.5% performance, confirming the 3060 Ti’s position in the mid-range hierarchy.
The transition from 1440p High (101.1 FPS) to 1080p High (143.1 FPS) shows a 42 FPS gain, which is proportional to the pixel count reduction (3.7 million to 2.1 million pixels). This linear scaling confirms that the GPU’s shading units are fully utilized and that there is no hidden CPU bottleneck at these settings. The RTX 3060 Ti’s role is to deliver playable frame rates up to 1440p Ultra, while 4K requires a compromise on presets to stay above 60 FPS.
FAQ
Q: What is the maximum average FPS achievable with this combo at 1080p?
A: The highest measured average FPS is 280.6 at 1920x1080 with Low settings.
*Q: Can this system run Inside at 4K with a stable 60 FPS?*
A: Yes, at Medium settings the average FPS is 101.1, and at High it is 66, both above 60 FPS. Ultra settings dip to 60.4 FPS, which is marginal.
Q: How does the CPU compare to its closest rival in synthetic tests?
A: The AMD Ryzen 5 5600X has an average benchmark score of 20680, while the AMD Ryzen 5 5600GT scores 20740, a deltaPct of -0.3, meaning they are effectively equal.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: High settings yield 101.1 FPS, while Ultra yields 98.7 FPS, a difference of only 2.4 FPS, making the visual upgrade essentially free.
Q: Is the GPU or CPU the bottleneck at 4K High settings?
A: The GPU is the bottleneck, as the frame rate drops to 66 FPS from 101.1 FPS at 1440p High, showing a clear sensitivity to pixel count.
Q: What is the combo’s overall rank in the database for this game?
A: The combo ranks 1112 out of 1671 tested combinations for Inside.
Measured FPS Breakdown
The following table presents the exact measured average FPS for each resolution and settings preset:
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 3840x2160 | High | 66 |
| 3840x2160 | Low | 129.2 |
| 3840x2160 | Medium | 101.1 |
| 3840x2160 | Ultra | 60.4 |
| 2560x1440 | High | 101.1 |
| 2560x1440 | Low | 203.2 |
| 2560x1440 | Medium | 163.2 |
| 2560x1440 | Ultra | 98.7 |
| 1920x1080 | High | 143.1 |
| 1920x1080 | Low | 280.6 |
| 1920x1080 | Medium | 224.9 |
| 1920x1080 | Ultra | 135.2 |
At 1080p, the spread from Low to Ultra is 145.4 FPS, showing the GPU’s headroom is best utilized at this resolution. At 1440p, the spread narrows to 104.5 FPS, and at 4K it compresses to 68.8 FPS, indicating that higher resolutions diminish the impact of settings changes. The 4K Low preset (129.2 FPS) outperforms the 1080p Ultra preset (135.2 FPS) by a small margin, proving that resolution has a more significant effect on frame rate than preset complexity. This data confirms that users should prioritize resolution target first, then adjust settings to achieve their desired frame rate, with Medium being the most balanced preset across all resolutions.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.2 |
| 3840x2160 | Medium | 101.1 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 60.4 |
| 2560x1440 | Low | 203.2 |
| 2560x1440 | Medium | 163.2 |
| 2560x1440 | High | 101.1 |
| 2560x1440 | Ultra | 98.7 |
| 1920x1080 | Low | 280.6 |
| 1920x1080 | Medium | 224.9 |
| 1920x1080 | High | 143.1 |
| 1920x1080 | Ultra | 135.2 |
Inside with Ryzen 5 5600X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3060 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.