Archeage
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 38 | 42 |
| 1440p QHD | 31 | 45 | 66 | 74 |
| 1080p Full HD | 45 | 66 | 98 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5500 + Intel Arc B570, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 5500 + Intel Arc B570 combination ranks 2222nd out of 2761 tested combos in Archeage. This places it in the bottom 20% of all tested system pairings, indicating that this is not a configuration optimized for this specific MMORPG. The rank reflects a pairing where neither component excels in the game's particular workload, resulting in a system that will require settings compromises to achieve smooth gameplay.
The CPU sits at the 73rd percentile versus all CPUs in the database, which is a respectable mid-range standing. However, the GPU only reaches the 65th percentile versus all GPUs, and in Archeage specifically, the data suggests the graphics card becomes the limiting factor at higher resolutions. The combo's overall rank is dragged down by the GPU's inability to maintain high frame rates when the game's visual demands increase.
Benchmark results indicate that this pairing produces playable frame rates at 1080p with medium settings, but performance degrades substantially as resolution and quality settings increase. The system's ranking suggests that while the CPU has adequate headroom for this 2014-era MMORPG, the GPU's architecture and memory configuration do not align well with the game's rendering requirements at higher loads.
FAQ
Q: What is the best settings preset for this combo at 1920x1080?
A: At 1080p, the Low preset delivers 110 FPS average, while Medium produces 98 FPS average with a minimum of 83 FPS. High settings drop to 66 FPS average, and Ultra falls to 45 FPS. For a balance of visual quality and smoothness, Medium at 1080p is the highest preset that maintains frame rates above 60 FPS.
Q: Can this system handle 4K gaming in Archeage?
A: At 3840x2160, the Ultra preset only achieves 17 FPS average, which is unplayable. High settings reach 26 FPS, and Medium hits 38 FPS with a minimum of 32 FPS. Even the Low preset at 4K only reaches 42 FPS average, so 4K gaming is not viable for this combo in Archeage.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 5500 has an average benchmark score of 19593, which is 0.1% below the AMD Ryzen AI 5 430 (19617), 0.4% below the Intel Core i5-12500 (19668), 0.5% above the Intel Core i7-10700F (19499), and 0.7% below the Intel Core i5-11600KF (19723). These differences are negligible in real-world gaming.
Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Arc B570 has an average benchmark score of 20556, which is 0.1% above the NVIDIA GeForce RTX 3070 Mobile (20534), 0.1% below the Intel Arc A750 (20582), 0.4% above the NVIDIA Quadro M4000M (20480), and 0.5% below the AMD Radeon R9 M390X (20662). The performance envelope is tightly clustered around these rivals.
Q: What is the frame rate difference between Low and Ultra settings at 2560x1440?
A: At 1440p, the Low preset delivers 74 FPS average, while Ultra drops to 31 FPS. This represents a 58% reduction in frame rate when moving from the lowest to the highest quality preset, indicating that Ultra settings impose a heavy load on the graphics subsystem.
Q: Is there a significant frame rate jump when moving from 4K to 1440p?
A: Yes. At High settings, the average FPS rises from 26 at 4K to 45 at 1440p, a 73% improvement. At Low settings, the average rises from 42 at 4K to 74 at 1440p, a 76% improvement. This demonstrates that resolution is a primary performance bottleneck for this combo.
Resolution Scaling
The measured FPS data reveals a classic resolution-scaling pattern where the GPU becomes progressively more stressed as pixel count increases. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 66 FPS to 45 FPS, a 32% reduction. Scaling further to 3840x2160 at High settings brings the average down to 26 FPS, another 42% reduction from the 1440p result.
This scaling behavior indicates that the Intel Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are insufficient to feed the rendering pipeline efficiently at higher resolutions in Archeage. The GPU's 160-bit memory bus and 2500 MHz clock speed cannot compensate for the increased pixel throughput demands at 4K, where even the Low preset only manages 42 FPS average.
The frame rate deltas between resolutions are consistent across settings presets. At Low settings, the progression is 110 FPS at 1080p, 74 FPS at 1440p, and 42 FPS at 4K. At Medium settings, the progression is 98 FPS, 66 FPS, and 38 FPS. This consistent scaling pattern suggests that the limiting component remains the same across all settings — the GPU's fill rate and memory subsystem are the bottlenecks, while the CPU has sufficient headroom.
The CPU's role in this scaling is minimal, as evidenced by its synthetic benchmark scores. The Ryzen 5 5500's 6 cores and 12 threads, with a base clock of 3.60 GHz and boost clock of 4.20 GHz, provide adequate processing power for Archeage's MMO workloads, which typically do not stress modern multi-core processors heavily. The data shows that resolution scaling impacts performance uniformly, which points to GPU-bound behavior rather than CPU limitations.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best performance. The Low preset achieves 110 FPS average, which is the highest measured result across all resolutions and settings. Medium settings produce 98 FPS average with a minimum of 83 FPS and maximum of 112 FPS, indicating a stable experience. High settings drop to 66 FPS average, while Ultra falls to 45 FPS average. This resolution is clearly the sweet spot for this pairing, with Medium and Low both providing smooth gameplay.
At 2560x1440, performance degrades noticeably. Low settings deliver 74 FPS average, which remains playable. Medium settings produce 66 FPS average with a minimum of 56 FPS and maximum of 76 FPS, showing some frame time variance. High settings drop to 45 FPS average, and Ultra falls to 31 FPS average. The step from 1080p to 1440p costs roughly 30-35% performance across all settings presets.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings achieve 42 FPS average, which is borderline. Medium settings produce 38 FPS average with a minimum of 32 FPS and maximum of 43 FPS, showing significant variance. High settings drop to 26 FPS average, and Ultra falls to 17 FPS average, which is effectively unplayable for an MMORPG that requires responsive input.
The data shows a clear pattern: the combo loses approximately half its frame rate when moving from 1080p to 4K at the same settings preset. The CPU's synthetic benchmarks — such as a Cinebench R23 multi-core score of 16429 and single-core score of 2319 — suggest it is not the bottleneck, as the frame rate scaling follows GPU load rather than CPU capability curves.
GPU Role
The Intel Arc B570 is the primary determinant of this combo's in-game performance. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which proves insufficient for Archeage's 4K rendering demands. The GPU's 2500 MHz base and boost clock, combined with 2304 shading units, 144 TMUs, and 80 ROPs, delivers 11.52 TFLOPS of FP32 compute and a pixel rate of 200.0 GPixel/s.
The GPU's synthetic benchmark scores place it at the 65th percentile versus all GPUs, with an average benchmark score of 20556. Its nearest rivals show a tight cluster: the NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% higher), the Intel Arc A750 scores 20582 (0.1% lower), the NVIDIA Quadro M4000M scores 20480 (0.4% higher), and the AMD Radeon R9 M390X scores 20662 (0.5% lower). This indicates that the B570's raw compute performance is competitive with these mobile and older desktop parts, but its memory architecture limits real-world scaling.
In Archeage specifically, the GPU's memory bandwidth becomes the limiting factor at higher resolutions. The 380.0 GB/s bandwidth is adequate for 1080p, where the Low preset achieves 110 FPS, but the 4K results — 42 FPS on Low and 17 FPS on Ultra — demonstrate that the GPU cannot sustain the fill rate required at 8.3 million pixels. The 19 Gbps effective memory speed and 2375 MHz memory clock are not sufficient to prevent bandwidth saturation in this scenario.
The GPU's 5 nm process node and 19,600 million transistors on a 272 mm² die indicate a modern architecture, but the Xe2-HPG design does not appear optimized for Archeage's specific rendering path. The DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility suggest the GPU is capable of modern rendering techniques, yet the game's 2014 release date means it likely relies on older draw call patterns that do not fully utilize the B570's strengths.
CPU Role
The AMD Ryzen 5 5500 provides the processing foundation for this combo, and its synthetic benchmark results indicate it is not a limiting factor in Archeage. The 6-core, 12-thread CPU with a base clock of 3.60 GHz and boost clock of 4.20 GHz delivers a Cinebench R23 multi-core score of 16429 and single-core score of 2319. Its Geekbench scores of 7976 multi-core and 1730 single-core, along with a 3DMark 16-thread score of 5386, show balanced performance across workloads.
The CPU's percentile rank of 73 versus all CPUs reflects its position as a solid mid-range processor. Its average benchmark score of 19593 places it within 1% of its nearest rivals: the AMD Ryzen AI 5 430 (19617, 0.1% higher), Intel Core i5-12500 (19668, 0.4% higher), Intel Core i7-10700F (19499, 0.5% lower), and Intel Core i5-11600KF (19723, 0.7% higher). These differences are within measurement noise and do not translate to meaningful gaming performance deltas.
In Archeage, the CPU's role is to handle game logic, networking, and draw call submission. The 16 MB of L3 cache and 64 KB L1 cache per core, combined with 512 KB L2 per core, provide sufficient cache for MMO workloads. The CPU's 51.2 GB/s memory bandwidth via dual-channel DDR4 support is adequate, and the Zen 3 architecture's single-thread performance — evidenced by a PassMark single-thread score of 3058 — ensures responsive gameplay.
The fact that frame rates scale uniformly with resolution and settings changes, rather than showing CPU-bound plateaus, confirms that the Ryzen 5 5500 is not the bottleneck. Even at 1080p Low, where the GPU is least stressed and the CPU would need to drive 110 FPS, the system maintains a high average, indicating the CPU can keep up with the GPU's output. The CPU's 65 W TDP and Socket AM4 compatibility make it a straightforward pairing, but its 7 nm process node and 10,700 million transistors on a 180 mm² die are not exceptional by modern standards.
Hardware Specifications
AMD Ryzen 5 5500
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + Intel Arc B570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 110.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 66.0 |
| 1920x1080 | Ultra | 45.0 |
Archeage with Ryzen 5 5500 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.