Hard West
This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 39 | 55 | 63 |
| 1440p QHD | 62 | 77 | 105 | 124 |
| 1080p Full HD | 93 | 123 | 159 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hard West with Intel Core i5-12400F + NVIDIA GeForce RTX 5060, In-Depth Analysis
Resolution Scaling
The measured FPS data for Hard West with the Intel Core i5-12400F and NVIDIA GeForce RTX 5060 shows a pronounced resolution sensitivity that points squarely at the GPU as the primary limiter at higher detail levels. At 1080p with Low settings, the combo produces 195.7 FPS, which drops to 123.9 FPS at 1440p and further to 63 FPS at 4K. That represents a 36.7% reduction moving from 1080p to 1440p, and another 49.1% reduction from 1440p to 4K. This steep scaling curve is classic behavior for a system where the graphics card becomes increasingly saturated as pixel count rises.
The pattern holds across all settings presets. At High settings, the frame rate falls from 123.4 FPS at 1080p to 77.1 FPS at 1440p (a 37.5% drop), then to 39.3 FPS at 4K (a 49% drop from 1440p). The consistency of these percentage drops across different quality levels indicates that the scaling is driven primarily by resolution rather than by specific rendering features. Turn-based tactics games like Hard West typically have modest CPU overhead per frame, and the 6-core, 12-thread i5-12400F with its 4.40 GHz boost clock appears more than sufficient to feed frames at these rates.
At Ultra settings, the resolution penalty is even steeper. The 1080p result of 93.3 FPS falls to 61.9 FPS at 1440p, and then to 32.4 FPS at 4K. The 4K Ultra result is barely playable, sitting below the 40 FPS threshold that most players would consider acceptable for a turn-based title. The gap between Low and Ultra at 4K is 30.6 FPS, while at 1080p that same gap is 102.4 FPS, further confirming that the RTX 5060's rendering load at 4K compresses the performance headroom available for quality improvements.
How This Combo Ranks
The combination of the Intel Core i5-12400F and NVIDIA GeForce RTX 5060 ranks 848th out of 1699 tested combos in Hard West, placing it in the 50th percentile of all systems measured for this game. This mid-pack ranking is notable because the individual components sit higher in their respective performance distributions. The CPU holds a 77th percentile ranking among all processors, while the GPU sits at the 73rd percentile among all graphics cards. The system-level ranking being lower than either component's individual percentile suggests that the game's engine does not fully utilize the available hardware capabilities, or that the combination experiences some bottleneck that prevents it from reaching the sum of its parts.
Looking at the CPU's nearest rivals provides context for its contribution to this combo. The i5-12400F scores 19,221 on average across all benchmarks, which is essentially identical to the Intel Core i7-8700K at 19,210 (a 0.1% delta) and the Intel Core i5-1335U at 19,167 (a 0.3% delta). It edges out the AMD Ryzen 5 7533HS, which scores 19,364 (a -0.7% delta), and the AMD EPYC 7773X at 18,979 (a 1.3% delta). These margins are negligible in real-world gaming terms, meaning the CPU is delivering performance consistent with established mid-range and older high-end parts.
The GPU side shows a similar story. The RTX 5060's average benchmark score of 30,109 places it within 0.2% of the AMD Radeon RX 7700 XT at 30,097. The AMD Radeon RX 570 scores 30,158 (a -0.2% delta), the NVIDIA Tesla M60 scores 29,969 (a 0.5% delta), and the NVIDIA GeForce RTX 5070 Mobile scores 29,928 (a 0.6% delta). The tight clustering of these scores means that in Hard West specifically, the combo's 848th rank out of 1,699 is more reflective of the game's modest hardware demands than any deficiency in the components.
GPU Role
The NVIDIA GeForce RTX 5060 brings 8 GB of GDDR7 memory across a 128-bit bus, yielding 448.0 GB/s of bandwidth. For a game released in late 2015, Hard West's texture and geometry requirements are modest by modern standards, and the 8 GB frame buffer is unlikely to be a constraint at any resolution tested. The memory clock runs at 1750 MHz with 28 Gbps effective throughput, which is more than adequate for the game's rendering workload.
The GPU's compute capabilities are substantial, with 3,840 shading units, 120 texture mapping units, and 48 raster output pipelines. The boost clock of 2497 MHz drives a peak FP32 throughput of 19.18 TFLOPS, and the texture rate of 299.6 GTexel/s ensures that even the most detailed surfaces in Hard West's stylized Western environments can be processed without issue. The pixel rate of 119.9 GPixel/s is the specification most relevant to resolution scaling, and the measured data shows that at 4K Ultra, the GPU simply runs out of pixel throughput to maintain playable frame rates.
The RTX 5060's 30 ray tracing cores and 120 tensor cores are present on the chip, but Hard West does not utilize ray tracing or DLSS features, so these resources remain idle during gameplay. The card's 145 W TDP and dual-slot design are consistent with its performance class, and the PCIe 5.0 x8 interface provides ample bandwidth for the game's data transfer needs.
Settings Recommendations
The measured FPS data across all twelve combinations of resolution and settings presets makes the optimal configuration clear. At 1080p, every settings preset delivers playable frame rates, with Low achieving 195.7 FPS, Medium 158.8 FPS, High 123.4 FPS, and Ultra 93.3 FPS. For players with 1080p displays, the High preset offers the best balance of visual quality and performance, sitting comfortably above the 60 FPS threshold while still providing meaningful graphical improvements over Medium.
At 1440p, the High preset delivers 77.1 FPS, which remains smooth for a turn-based tactics title. Medium achieves 105.2 FPS, and Low reaches 123.9 FPS. The Ultra preset at 1440p drops to 61.9 FPS, which is technically playable but offers diminishing returns over High given the additional GPU load. For 1440p displays, High is the recommended preset, as it maintains a healthy frame rate while preserving the game's visual identity.
At 4K, the situation becomes more constrained. Medium delivers 55.4 FPS, which is the only preset above the 50 FPS mark at this resolution. High drops to 39.3 FPS, Low reaches 63 FPS, and Ultra falls to 32.4 FPS. The Low preset at 4K is the only option that maintains a consistently smooth experience, but the visual compromise may not be worth it for players with 4K displays. Medium at 4K represents the best compromise, offering 55.4 FPS while retaining enough graphical fidelity to appreciate the game's art direction. Players prioritizing frame rate stability over visual quality should select Low at 4K, while those with capable displays may find Medium acceptable.
Measured FPS Breakdown
The complete measured FPS data for the Intel Core i5-12400F with NVIDIA GeForce RTX 5060 in Hard West is as follows:
At 1920x1080, the Low preset produces an average of 195.7 FPS, Medium 158.8 FPS, High 123.4 FPS, and Ultra 93.3 FPS. The spread from Low to Ultra is 102.4 FPS, representing a 47.7% reduction in performance when enabling the highest quality settings. The step from Medium to High costs 35.4 FPS, while the step from High to Ultra costs 30.1 FPS. This indicates that each quality tier has a meaningful impact on rendering load at 1080p, but all remain comfortably playable.
At 2560x1440, Low achieves 123.9 FPS, Medium 105.2 FPS, High 77.1 FPS, and Ultra 61.9 FPS. The total spread narrows to 62 FPS, with the percentage reduction from Low to Ultra at 50%. The Medium to High transition costs 28.1 FPS, and the High to Ultra transition costs 15.2 FPS. The diminishing returns from High to Ultra become apparent here, as the frame rate penalty for the final quality tier is smaller than at 1080p.
At 3840x2160, Low produces 63 FPS, Medium 55.4 FPS, High 39.3 FPS, and Ultra 32.4 FPS. The spread from Low to Ultra is 30.6 FPS, with a 48.6% reduction. The Medium to High transition costs 16.1 FPS, and the High to Ultra transition costs 6.9 FPS. At this resolution, the GPU is the definitive bottleneck, as even the Low preset cannot reach 60 FPS, and Ultra falls below the 33.3 FPS threshold that corresponds to a 30 ms frame time.
Comparing across resolutions at the same settings shows the full scaling picture. At Low, the drop from 1080p to 1440p is 71.8 FPS, and from 1440p to 4K is 60.9 FPS. At Medium, those drops are 53.6 FPS and 49.8 FPS respectively. At High, they are 46.3 FPS and 37.8 FPS. At Ultra, they are 31.4 FPS and 29.5 FPS. The decreasing absolute differences at higher settings suggest that the GPU's fixed overhead per frame becomes a larger proportion of total frame time as quality increases, further confirming the GPU-bound nature of this configuration in Hard West.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5060 in Hard West
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 55.4 |
| 3840x2160 | High | 39.3 |
| 3840x2160 | Ultra | 32.4 |
| 2560x1440 | Low | 123.9 |
| 2560x1440 | Medium | 105.2 |
| 2560x1440 | High | 77.1 |
| 2560x1440 | Ultra | 61.9 |
| 1920x1080 | Low | 195.7 |
| 1920x1080 | Medium | 158.8 |
| 1920x1080 | High | 123.4 |
| 1920x1080 | Ultra | 93.3 |
Hard West with ii5-12400F + Other GPUs
See how Hard West performs with the same CPU but different graphics cards.
Hard West with RTX 5060 + Other CPUs
See how Hard West performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.