Hard West

Hard West

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 41 54 66
1440p QHD 59 79 103 125
1080p Full HD 93 125 162 198

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 54
3840x2160 High 41
3840x2160 Ultra 31
2560x1440 Low 125
2560x1440 Medium 103
2560x1440 High 79
2560x1440 Ultra 59
1920x1080 Low 198
1920x1080 Medium 162
1920x1080 High 125
1920x1080 Ultra 93

Hard West with Intel Core i5-12400 + NVIDIA GeForce RTX 5060, In-Depth Analysis

Resolution Scaling

Hard West is a turn-based tactics title from 2015, and the measured FPS data for this Intel Core i5-12400 + NVIDIA GeForce RTX 5060 combination reveals a clear scaling pattern across the three tested resolutions. At 1080p with Low settings, the system produces 198 FPS average, which drops to 125 FPS at 1440p and then to 66 FPS at 4K. That is a 67% reduction from 1080p to 4K on Low settings, a substantial hit that points toward the GPU becoming the primary bottleneck as pixel count increases.

The Medium preset tells a similar story: 162 FPS at 1080p, 103 FPS at 1440p, and 54 FPS at 4K. The percentage drop from 1080p to 1440p is roughly 36%, while the drop from 1440p to 4K is about 48%. This accelerating decline as resolution climbs is classic GPU-limited behavior. The CPU has plenty of headroom here — the i5-12400’s 6 cores and 12 threads with a 4.40 GHz boost clock are more than adequate for a turn-based tactics game, so the frame rate collapse at higher resolutions is almost entirely attributable to the RTX 5060’s rendering load.

High settings follow the same trend: 125 FPS at 1080p, 79 FPS at 1440p, and 41 FPS at 4K. Ultra settings are the most demanding, producing 93 FPS at 1080p, 59 FPS at 1440p, and just 31 FPS at 4K. The Ultra preset at 4K falls below the 30 FPS threshold that many players consider the minimum for acceptable gameplay, even in a slower-paced tactical title. This indicates that the RTX 5060, despite being a current-generation GPU with 8 GB of GDDR7 memory and a 448.0 GB/s bandwidth, is not sufficient for maxed-out 4K in this title.

What the scaling data suggests is that the limiting component shifts depending on resolution and settings. At 1080p Low, the system is likely CPU-bound or simply hitting engine limits — 198 FPS is far beyond what a turn-based tactics game needs for smooth play. At 4K Ultra, the GPU is clearly the bottleneck, with the frame rate dropping to less than one-sixth of the 1080p Low result. The sweet spot for this hardware appears to be 1440p, where even Ultra settings maintain 59 FPS average, comfortably above the 60 FPS target for most displays.

FAQ

Q: Can this system run Hard West at 4K smoothly?

A: Not at higher settings. The measured data shows 4K Ultra produces only 31 FPS average, and 4K High reaches 41 FPS. Only 4K Low (66 FPS) and 4K Medium (54 FPS) approach playable frame rates, and even Medium dips to 46 FPS minimum.

Q: What is the best resolution for this CPU/GPU combination in Hard West?

A: 1440p offers the best balance. The data shows 1440p High at 79 FPS, 1440p Medium at 103 FPS, and even 1440p Ultra maintains 59 FPS. All of these are above the 60 FPS target except Ultra, which is just barely below.

Q: How does the RTX 5060 perform relative to its nearest rivals in general benchmarks?

A: The RTX 5060 has an average benchmark score of 26331, which places it 1.2% ahead of the AMD Radeon RX 6750 XT (26011) and 0.3% behind the AMD Radeon 860M (26401). It sits at the 72nd percentile among all GPUs.

Q: Is the Intel Core i5-12400 a bottleneck for this game?

A: The data does not indicate CPU bottlenecking. The i5-12400 scores 15989 in Cinebench R23 multi-core and 2257 in single-core, placing it at the 72nd percentile among all CPUs. In a turn-based tactics title, the 6-core/12-thread configuration with 4.40 GHz boost is unlikely to limit frame rates, especially since FPS scales heavily with resolution changes.

Q: What settings should I use for 60+ FPS at 1080p?

A: Ultra settings at 1080p deliver 93 FPS average, which is above 60. Even Medium (162 FPS) and High (125 FPS) are far above the threshold. The only setting that fails to reach 60 FPS at 1080p is none — all measured presets exceed that target.

Q: Does the GPU’s VRAM capacity affect Hard West performance?

A: The RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus. Hard West is a 2015 turn-based tactics game, so its VRAM demands are modest. The measured frame rates show no evidence of VRAM-related stuttering or crashes — the minimum FPS recorded at 1440p Medium is 87, and at 4K Medium it is 46, both consistent with normal GPU load rather than memory swapping.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary driver of frame rate differences across resolutions in Hard West. This GPU features 3840 shading units, 120 texture mapping units, and 48 raster output pipelines, with a boost clock of 2497 MHz. Its FP32 compute throughput is rated at 19.18 TFLOPS, and the memory subsystem provides 448.0 GB/s of bandwidth across an 8 GB GDDR7 pool on a 128-bit bus. These specifications place the card at the 72nd percentile among all GPUs, with an average benchmark score of 26331.

In the measured data, the GPU’s influence becomes more pronounced as resolution increases. At 1080p, the RTX 5060 produces 198 FPS on Low settings, which suggests the game is not fully stressing the GPU at that point. But at 4K, the same Low preset yields only 66 FPS — a 67% drop. This scaling behavior is typical of a GPU that is capable at 1080p and 1440p but starts to struggle with 4K pixel counts, particularly on higher quality presets that increase shading and texture work.

The RTX 5060’s nearest rivals in the benchmark database include the AMD Radeon 860M (0.3% ahead), NVIDIA GeForce MX550 (0.3% ahead), and AMD Radeon RX 6750 XT (1.2% behind). The RX 6750 XT comparison is notable for gaming: the RTX 5060 edges it out in average benchmark score, and in Hard West the measured results confirm the card can handle 1440p High at 79 FPS and 1080p Ultra at 93 FPS without issue.

The GPU’s memory configuration deserves attention. With 8 GB of GDDR7 and a 128-bit bus, the RTX 5060 is not designed for extreme 4K texture loads. Hard West, being a 2015 title, does not appear to exceed this capacity — the 4K Medium preset maintains 54 FPS average with a 46 FPS minimum, which would likely be lower if memory bandwidth were a hard constraint. The 1750 MHz memory clock (28 Gbps effective) provides sufficient throughput for this game’s demands.

For turn-based tactics, where frame rates above 60 FPS are not strictly necessary, the RTX 5060 proves more than adequate at 1440p. The data shows 1440p Ultra at 59 FPS, which is effectively at the 60 FPS target. At 1080p, every preset exceeds 90 FPS, giving substantial headroom for any display refresh rate up to 90 Hz or beyond.

Measured FPS Breakdown

The full dataset for this combination covers three resolutions and four quality presets, with average FPS recorded for all twelve configurations. The 1080p results are uniformly high: Low settings produce 198 FPS average, Medium produces 162 FPS with a 138 FPS minimum and 187 FPS maximum, High produces 125 FPS, and Ultra produces 93 FPS. Every 1080p preset clears the 60 FPS threshold by a wide margin, and even the most demanding Ultra preset is 55% above the 60 FPS target.

Moving to 1440p, the frame rates remain strong but show the expected decline. Low settings deliver 125 FPS average, Medium delivers 103 FPS (87 minimum, 118 maximum), High delivers 79 FPS, and Ultra delivers 59 FPS. The Ultra preset at 1440p is the first configuration in the dataset to dip below 60 FPS, though just barely. The Medium preset at 1440p maintains a 87 FPS minimum, which is still comfortably smooth for gameplay.

The 4K results show the sharpest drop-off. Low settings produce 66 FPS average, Medium produces 54 FPS (46 minimum, 62 maximum), High produces 41 FPS, and Ultra produces 31 FPS. The 4K Medium preset is the only 4K configuration that remains above 30 FPS with a 46 FPS minimum, while 4K High and 4K Ultra fall below 60 FPS and approach the 30 FPS floor. The 4K Ultra result of 31 FPS is only marginally above the minimum playability threshold.

Comparing presets within a resolution, the scaling from Low to Ultra is steep. At 1080p, the spread is 105 FPS (198 Low versus 93 Ultra). At 1440p, the spread is 66 FPS (125 versus 59). At 4K, the spread narrows to 35 FPS (66 versus 31). This narrowing spread at higher resolutions indicates that the GPU is the limiting factor — when pixel count is high, the difference between quality presets becomes less impactful because the GPU is already saturated.

The measured data also reveals that the Medium preset consistently provides the best balance of visual quality and performance. At 1080p, Medium (162 FPS) is 30% faster than High (125 FPS) and 74% faster than Ultra (93 FPS). At 1440p, Medium (103 FPS) is 30% faster than High (79 FPS) and 75% faster than Ultra (59 FPS). At 4K, Medium (54 FPS) is 32% faster than High (41 FPS) and 74% faster than Ultra (31 FPS). The consistency of these ratios suggests the quality presets scale linearly in their GPU demands.

CPU Role

The Intel Core i5-12400 is a 6-core, 12-thread processor from the Alder Lake-S architecture, with a 2.50 GHz base clock and 4.40 GHz boost clock. It features 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. The CPU has a 65 W TDP and supports DDR4 and DDR5 memory in dual-channel configuration. Its benchmark results include a Cinebench R23 multi-core score of 15989, a single-core score of 2257, and a Geekbench multi-core score of 8564 with a single-core score of 1848.

In the context of Hard West, the CPU’s role is relatively minor compared to the GPU. This is a turn-based tactics game where the simulation load is modest and frame rates are not heavily dependent on per-frame CPU work. The measured data supports this: at 1080p Low, the system reaches 198 FPS, and at 1080p Ultra, it reaches 93 FPS. If the CPU were a bottleneck, we would expect to see a ceiling on FPS regardless of resolution or settings, but instead the frame rates scale significantly with resolution changes.

The i5-12400’s benchmark percentile of 72 places it in the upper quartile of all CPUs. Its nearest rivals include the AMD EPYC 7643 (0.1% behind), Intel Core i7-1355U (0.3% behind), AMD Ryzen AI 5 330 (0.7% behind), and Intel Core i3-14100F (0.9% ahead). The i3-14100F comparison is interesting — despite having fewer cores (4 versus 6), it scores slightly higher in average benchmark terms, but the i5-12400’s additional cores and threads provide more headroom for any multitasking or background processes.

For a 2015 turn-based tactics title, the i5-12400’s single-thread performance is the more relevant metric. Its Passmark single-thread score of 3456 and Cinebench R23 single-core score of 2257 indicate strong per-core capability, which is what matters for games that rely on one or two primary threads for game logic. The 4.40 GHz boost clock ensures that the CPU can respond quickly to turn-based AI calculations and pathfinding without causing noticeable delays between actions.

The CPU’s memory support for DDR4 and DDR5 is not a limiting factor in this game. Hard West’s memory bandwidth requirements are modest, and the dual-channel configuration of the i5-12400 provides ample throughput. The measured FPS data shows no evidence of stuttering or frame pacing issues that would indicate memory bandwidth constraints.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For players with 1080p displays, all four presets are playable, but the Medium preset at 162 FPS offers the best combination of visual fidelity and performance headroom. High at 125 FPS is also excellent, and Ultra at 93 FPS remains above 90 FPS, making it viable for high-refresh-rate monitors. The data suggests that 1080p players can safely use Ultra without concern, as even the most demanding preset stays well above 60 FPS.

For 1440p displays, the recommendation shifts. Ultra at 59 FPS is technically below the 60 FPS target, so players who prioritize smoothness should use High at 79 FPS or Medium at 103 FPS. The Medium preset at 1440p delivers 87 FPS minimum, which ensures consistent frame delivery without drops. High at 1440p is the best choice for players who want near-maximal visual quality without sacrificing the 60 FPS threshold. Ultra at 1440p is acceptable for players who can tolerate a 59 FPS average, but the 1 FPS difference from 60 is marginal.

For 4K displays, the options are more constrained. The only presets that maintain playable frame rates are Low at 66 FPS and Medium at 54 FPS. High at 41 FPS and Ultra at 31 FPS are below the 60 FPS target and approach the 30 FPS minimum for acceptable gameplay. Medium at 4K is the recommended choice, as it provides a 54 FPS average with a 46 FPS minimum — the minimum is high enough to avoid noticeable stuttering in a turn-based game. Low at 4K is smoother but sacrifices visual quality, and the 66 FPS result is still not ideal for a fast-paced action game, though Hard West’s turn-based nature means this is less critical.

The Medium preset emerges as the overall value choice across all resolutions. At 1080p, it is 74% faster than Ultra while likely retaining most of the visual improvements over Low. At 1440p, it is 75% faster than Ultra and maintains a 87 FPS minimum. At 4K, it is the only preset besides Low that stays above 50 FPS average. The consistency of Medium’s performance advantage — roughly 30% faster than High and 74% faster than Ultra at every resolution — suggests that the quality preset scaling is predictable and that Medium represents the point where visual returns diminish relative to performance cost.

For players who prioritize absolute visual quality and have a 1080p or 1440p display, Ultra is a viable choice. The 1080p Ultra result of 93 FPS and 1440p Ultra result of 59 FPS are both within acceptable ranges for a turn-based tactics game, where reaction time is not critical. However, for 4K displays, Ultra should be avoided entirely — the 31 FPS average is too close to the playability floor, and the Medium preset at 54 FPS is a far better experience. The measured data clearly shows that this system is best suited for 1080p and 1440p gaming, with 4K reserved for medium or lower settings.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5060 in Hard West

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 54.0
3840x2160 High 41.0
3840x2160 Ultra 31.0
2560x1440 Low 125.0
2560x1440 Medium 103.0
2560x1440 High 79.0
2560x1440 Ultra 59.0
1920x1080 Low 198.0
1920x1080 Medium 162.0
1920x1080 High 125.0
1920x1080 Ultra 93.0

Hard West with ii5-12400 + Other GPUs

See how Hard West performs with the same CPU but different graphics cards.

Hard West with RTX 5060 + Other CPUs

See how Hard West performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.