Greedfall
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 21 | 24 | 30 |
| 1440p QHD | 23 | 36 | 40 | 50 |
| 1080p Full HD | 33 | 52 | 57 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1650, In-Depth Analysis
AMD Ryzen 5 7600 is a 6-core, 12-thread desktop processor based on the Zen 4 architecture (Raphael), built on a 5 nm process at TSMC. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65W TDP. The chip features a 32 MB shared L3 cache and 1 MB L2 per core, with 64 KB L1 per core. Memory support is DDR5 dual-channel, with a memory bandwidth of 83.2 GB/s, and it uses the AMD Socket AM5 interface with PCIe Gen 5 (24 lanes from the CPU). The processor integrates Radeon Graphics, though in this test it works alongside a dedicated GPU. Numerically, the CPU scores 6,499 in 3DMark 16-thread, 1,938 in 2-thread, 3,686 in 4-thread, 5,508 in 8-thread, 6,503 in max-thread, and 999 in single-thread. Cinebench R23 results are 12,735 multicore and 1,852 single-core; Cinebench R15 scores are 2,339 multicore and 298 single-core. Geekbench scores are 13,413 multicore and 2,521 single-core. Passmark results include 27058 multithread and 3910 single-thread, with a passmark physics score of 1776. The 0.5% of CPU percentile is 78, meaning it performs better than 78% of all CPUs in the benchmark database. Its average benchmark score is 26,324. The closest rivals by average score: AMD Ryzen 9 6900HX (26,274, +0.2%), AMD Ryzen 7 7435HS (26,402, -0.3%), Intel Core i9-11900KF (26,212, +0.4%), and AMD Ryzen 5 8540U (26,187, +0.5%). The Ryzen 5 7600 holds a 0.2% advantage over the Ryzen 9 6900HX, but trails the Ryzen 7 7435HS by 0.3% and is nearly identical to the Intel Core i9-11900KF (within 0.4%).
CPU Role — cores, clocks, and how they relate to this game's results
Greedfall is an Action RPG. The Ryzen 5 7600's six cores and twelve threads are more than enough for the game's thread utilization, which in 2019-era titles typically scales to four to eight threads. The processor's boost clock of 5.10 GHz provides strong single-thread performance, which often governs game logic and draw-call submission. In the benchmark suite, 3DMark single-thread score is 999, and Cinebench R23 single-core is 1,852. A higher single-thread capability means that the CPU is rarely the bottleneck in this pairing, especially at higher resolutions where the GPU load increases.
The CPU's performance relative to its nearest rivals shows that it is in the top echelon of processors in its segment. With an average benchmark score of 26,324, it sits within 0.5% of the AMD Ryzen 5 8540U and Intel Core i9-11900KF, and 0.2% above the Ryzen 9 6900HX. However, in Greedfall, the game is likely to be GPU-limited even at 1080p with high settings, as the GTX 1650's compute capability is low (2.984 TFLOPS FP32, 896 shading units). The CPU's high single-thread performance (Cinebench R23 single-core 1,913) ensures that it can feed the GPU without frame pacing issues. The CPU's memory bandwidth of 83.2 GB/s on dual-channel DDR5 is ample for the game's asset streaming, but the GPU's 128.1 GB/s bandwidth is lower, potentially limiting when the game loads high-resolution textures.
In terms of raw performance, the CPU's 3DMark max-thread score of 6,503 and 8-thread score of 5,508 indicate that it can handle the game's background tasks (AI, physics) without contention. However, the data shows that the combo ranks at 3,581 out of 3,703 tested combinations, meaning it is in the bottom 5% of all combos in this game. That ranking is dominated by the GPU's capability, not the CPU. The CPU's percentile rank of 78 among all CPUs indicates strong general, but the GPU's percentile is 40, meaning it is better than only 40% of GPUs. This asymmetry is key to understanding the bottleneck.
In Greedfall, the CPU's role is to maintain frame pacing and avoid stutters from object pop-in. The Ryzen 5 7600's 12 threads and high boost clock are sufficient to keep the 1% lows (where available) within reasonable margins. At 1080p Medium, for instance, the combo averages 57 FPS with a min of 48 FPS, which suggests the CPU can hold a stable frame. The CPU's 65W TDP and 5nm process indicate it runs cool and quiet, but these traits are not directly measured in the FPS data. The CPU's percentile of 78 vs. all CPUs means it outpaces 78% of processors, but the game's performance is still limited by the GPU.
CPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU with 896 shading units, 56 texture mapping units, and 32 ROPs. It has 4 GB of GDDR5 VRAM, a 128-bit bus, and 128.1 GB/s of memory bandwidth. The core clocks are 1485 MHz base and 1665 MHz boost, with memory at 2001 MHz (8 Gbps effective). The GPU's FP32 compute is 2.984 TFLOPS, with a texture fill rate of 93.24 GTexel/s and pixel rate of 53.28 GPixel/s. Its process is 12 nm, on a 200 mm² die with 4,700 million transistors. The GPU is end-of-life, with a launch MSRP of 149 USD. In benchmarks, it scores 7,880 in PassMark G3D, 29,629 in Geekbench OpenCL, and 33,042 in Geekbench Vulkan. Its percentile vs all GPUs is 40, and average score is 7,472. The closest rivals by average score: AMD Radeon HD 8850M (7,447, +0.3%), Intel UHD Graphics 750 (7,441, +0.4%), AMD Radeon R7 350 (7,425, +0.6%), and Intel Arc A310 (7,550, -1%). This places the GTX 1650 just above the Arc A310 by 1% and slightly above the HD 8850M by 0.3%.
In Greedfall, the GPU's 4 GB VRAM is a significant constraint. At 4K, the game's High setting averages 21 FPS, Medium 24 FPS, Low 30 FPS, and Ultra drops to 14 FPS. These numbers are all below playable, and the low VRAM capacity means textures at high or ultra might be swapped, causing stutter. The 128.1 GB/s bandwidth is also the limiting factor; at 1440p High, the average is 36 FPS, and at 1080p High, the average is 52 FPS. The GPU's FP32 of 2.984 TFLOPS is low by modern standards, so the game's pixel and vertex shader loads push it heavily. The GPU's pixel rate of 53.28 GP/s is the reason why 4K is unplayable, as there are many pixels to fill. The 4 GB VRAM is also a problem at 1440p with higher settings, as texture quality may be reduced.
The GPU's relative position to its rivals is tight, but the deltaPct values are small, meaning performance is similar. However, in Greedfall, the FPS numbers indicate the GPU is the limiting component. For example, at 1080p Low, the CPU can deliver 73 FPS, but at 4K Low, it drops to 30 FPS, a 59% reduction. This is clearly a GPU bottleneck. The GPU's end-of-life status means it's not a modern part, and the data shows it cannot deliver a smooth experience at high settings.
How This Combo Ranks
The combo of AMD Ryzen 5 7600 with NVIDIA GeForce GTX 1650 ranks at 3,581 out of 3,703 tested combinations for Greedfall. This places it in the 96.7th percentile of all combos, meaning it outperforms only 3.3% of combinations. This is an extremely low rank, indicating that this combo is not well-suited for Greedfall at high settings. The rank is heavily influenced by the GPU's performance, as the CPU is in the 78th percentile. The combo's position suggests that most other CPU-GPU pairings will deliver better performance in this title. The data shows that the GPU is the weak link, as the CPU is a strong, modern part. The combo's low rank is not a reflection of the CPU's capability but rather the GPU's inability to keep pace with modern game demands. At 1080p Low, the combo can manage 73 FPS, but that's the only setting where it breaks 60 FPS. At 1080p Medium, it drops to 57 FPS, and at High, it's 52 FPS. These numbers are in the playable range, but at 1440p, the frame rates are 36-50 FPS, and at 4K, they are 14-30 FPS. The combination of a high-end CPU with a low-end GPU creates a large bottleneck, which is why the combo's rank is so low. The data indicates that this pairing would be better suited to 1080p, with lower settings for playable performance.
Measured FPS Breakdown
The measured FPS data for this combo in Greedfall covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra). At 1920x1080, the average FPS is 73 (Low), 57 (Medium), 52 (High), and 33 (Ultra). The Medium setting has a min of 48 and max of 66, while the other settings don't have min/max values recorded. At 2560x1440, the averages are 50 (Low), 40 (Medium), 36 (High), and 23 (Ultra). The Medium setting at 1440p has a min of 34 and max of 45. At 3840x2160, the averages are 30 (Low), 24 (Medium), 21 (High), and 14 (Ultra). The Medium setting at 4K has a min of 20 and max of 27. The data shows a clear degradation as resolution and settings increase. At 1080p Low, the 73 FPS is the highest average recorded; at 4K Ultra, the 14 FPS is the lowest. The Medium settings provide the only min/max data, which are important for understanding the 1% lows. At 1080p Medium, the min of 48 FPS is above the 30 FPS stutter point, while at 1440p Medium, the min of 34 FPS is still reasonable. At 4K Medium, the min of 20 FPS is unplayable. The data indicates that the GPU is the primary factor, as the FPS scales with resolution and settings.
Resolution Scaling
The FPS drops from 1080p to 4K are dramatic. At Low settings, the FPS goes from 73 at 1080p to 50 at 1440p (a 31.5% drop) and 30 at 4K (a 58.9% drop from 1080p). At Medium settings, the drop is from 57 to 40 (30% drop) and then 24 (58.9% drop). At High settings, it's 52 to 36 (30.8% drop) and 21 (59.6% drop). At Ultra, it's 33 to 23 (30.3% drop) and 14 (57.6% drop). The pattern is consistent: a ~30% drop from 1080p to 1440p, and a ~59% drop from 1080p to 4K. This is typical of a GPU-bound scenario, where the pixel count increases approximately 2.3 times (1080p to 4K). The FPS scales roughly inversely with pixel count. The CPU's performance is not a factor here, as the CPU has enough headroom. The scaling indicates that the GTX 1650 is the limiting component, and its 4 GB VRAM and 128.1 GB/s bandwidth are the key constraints. The game's engine is filling the GPU's resources at lower resolutions, and the GPU can't keep up at higher resolutions. The data shows that the GPU is the bottleneck, as the FPS drop is consistent with the pixel count increase.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The average FPS is 52 at 1920x1080 with High settings.
Q: What is the best FPS achieved in this combo?
A: The best average FPS is 73, achieved at 1920x1080 with Low settings.
Q: How does the combo rank in the database for Greedfall?
A: It ranks 3,581 out of 3,703 tested combos, placing it in the bottom 5% of all combinations.
Q: What is the GPU's memory size and bandwidth?
A: The GPU has 4 GB of GDDR5 VRAM with a 128-bit bus and 128.1 GB/s bandwidth.
Q: What is the CPU's single-core and multi-core performance?
A: The CPU has a 3DMark single-thread score of 999 and a Geekbench single-core score of 2,521. For multi-core, it scores 13,413 in Geekbench and 12,735 in Cinebench R23.
Q: Which resolution/settings combination yields the lowest FPS?
A: The lowest average is 14 FPS at 3840x2160 with Ultra settings.
Settings Recommendations
The data shows that the only playable experience is at 1080p. At 1080p Low, the 73 FPS average is smooth, but the visual quality is low. At 1080p Medium, the average is 57 FPS, which is acceptable for most players, with a min of 48 FPS. At 1080p High, the average drops to 52 FPS, which is still playable but close to the 60 FPS target. At 1080p Ultra, the average is 33 FPS, which is not smooth. Therefore, the best experience per the measured rows is 1080p Medium, as it offers a good balance of FPS (57) and visual fidelity. The 1440p Medium offers 40 FPS, which may be borderline, and 4K is generally unplayable (all below 30 FPS). The data suggests that users should prioritize 1080p and use Medium or High settings. Since the GPU has only 4 GB of VRAM, using Medium settings at 1080p ensures the VRAM is not fully saturated, as evidenced by the 57 FPS average. For a smoother experience, users can drop to Low settings to achieve 73 FPS. However, the Ultra setting is not recommended at any resolution, as it results in 33 FPS at 1080p and 14 FPS at 4K. The system is capable of 1080p gaming, but not at High/Ultra settings. The data suggests that the best experience is at 1080p with Medium settings, which provides a min of 48 FPS and average of 57 FPS.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1650 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 52.0 |
| 1920x1080 | Ultra | 33.0 |
Greedfall with Ryzen 5 7600 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with GTX 1650 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.