Greedfall

Greedfall

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 24 30
1440p QHD 23 36 40 50
1080p Full HD 33 52 57 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 21
3840x2160 Ultra 14
2560x1440 Low 50
2560x1440 Medium 40
2560x1440 High 36
2560x1440 Ultra 23
1920x1080 Low 73
1920x1080 Medium 57
1920x1080 High 52
1920x1080 Ultra 33

Greedfall with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1650 pairing in Greedfall produces a combo that ranks 3581 out of 3703 tested combinations, placing it in the bottom 3% of all tested systems. This is a configuration where the GPU is the primary constraint, and the data reflects that clearly across every resolution and setting tier.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent, revealing a classic GPU-bound scenario. At Low settings, the average frame rate falls from 73 FPS at 1920x1080 to 50 FPS at 2560x1440, then down to 30 FPS at 3840x2160. That represents a 32% performance loss from 1080p to 1440p, and another 40% loss from 1440p to 4K. The trend is linear and predictable, which is exactly what you would expect when the graphics card is the limiting factor.

At Medium settings, the scaling follows a similar pattern: 57 FPS at 1080p, 40 FPS at 1440p, and 24 FPS at 4K. The delta between 1080p and 1440p is 17 FPS, and the delta between 1440p and 4K is 16 FPS — nearly identical absolute drops. This consistency indicates that the CPU is not introducing bottlenecks at any resolution; the workload is scaling with pixel count in a straightforward manner.

High settings show the same story with slightly lower absolute numbers: 52 FPS at 1080p, 36 FPS at 1440p, and 21 FPS at 4K. The percentage losses are similar to Low and Medium, reinforcing that resolution scaling is the dominant variable. Ultra settings are the most punishing, with 33 FPS at 1080p dropping to 23 FPS at 1440p and 14 FPS at 4K. The gap between High and Ultra at 1080p is 19 FPS, which is larger than the gap between Low and Medium at the same resolution (16 FPS), suggesting that Ultra introduces disproportionately heavy shading and post-processing costs.

The 1080p to 4K scaling at Ultra settings shows a 57% reduction in frame rate, which is actually slightly less severe than the 59% reduction seen at Low settings. This is counterintuitive at first glance, but it makes sense when you consider that at Ultra, the GPU is already saturated at 1080p, so the relative impact of adding more pixels is somewhat diluted by the already-high per-pixel cost. The data suggests that this combo is only truly playable at 1080p with Low to Medium settings, and even then, the 73 FPS at Low is the only result that approaches high-refresh territory.

How This Combo Ranks

The combo's rank of 3581 out of 3703 places it in the 96.7th percentile of worst-performing combinations — only 122 tested combos performed worse. This is a bottom-tier result for Greedfall, and the reason is straightforward: the GTX 1650 is a 40th-percentile GPU overall, while the Ryzen 7 5700 sits at the 78th percentile among all CPUs. The mismatch is stark, and the game's engine clearly rewards GPU throughput more than CPU muscle.

For context, the GTX 1650's average benchmark score is 7472, with nearest rivals including the AMD Radeon HD 8850M (7447, 0.3% slower), Intel UHD Graphics 750 (7441, 0.4% slower), and AMD Radeon R7 350 (7425, 0.6% slower). The only nearby competitor that beats it is the Intel Arc A310 at 7550, which is 1% faster. These are all entry-level or integrated-class parts, and the GTX 1650 is barely keeping pace with them in synthetic tests.

The Ryzen 7 5700, by contrast, has an average benchmark score of 25517 and beats its nearest rivals by small margins: the Intel Xeon D-2752TER is 0.1% slower, the AMD Ryzen 5 7640U is 0.1% slower, the AMD Ryzen 5 6600H is 0.1% slower, and the AMD Ryzen 7 5825U is 0.3% slower. This CPU is clearly capable of far more than the GPU can deliver, and the rank reflects that the bottleneck is almost entirely on the graphics side.

GPU Role

The GTX 1650 is built on the Turing architecture using the TU117 chip, fabricated on a 12nm process at TSMC with 4,700 million transistors on a 200 mm² die. It has 896 shading units, 56 texture mapping units, and 32 ROPs. The memory subsystem is 4 GB of GDDR5 on a 128-bit bus, delivering 128.1 GB/s of bandwidth. These are modest specifications that explain the 40th-percentile ranking among all GPUs.

Clock speeds are 1485 MHz base and 1665 MHz boost, which gives the card a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s. The FP32 performance is 2.984 TFLOPS, with FP16 at 5.967 TFLOPS (2:1). For Greedfall, an Action RPG from 2019, these numbers translate to the 21 FPS at 4K High and 14 FPS at 4K Ultra that the measured data shows.

The 4 GB VRAM capacity is a significant factor at higher resolutions. At 3840x2160, the card is likely hitting memory capacity limits alongside raw compute limits, which explains why the 4K results are so low. The 128-bit memory bus and 128.1 GB/s bandwidth are also limiting factors when textures and geometry scale up with resolution. The card's DirectX 12 (12_1) support means it can run the game's modern rendering paths, but the underlying hardware simply doesn't have enough throughput.

The GPU's benchmark results show a Passmark G3D score of 7880, with DirectX 11 scoring 58, DirectX 12 scoring 35, and DirectX 10 scoring 39. The G2D score is 561, and GPU compute is 3048. These synthetic numbers align with the measured FPS data, confirming that the card is a low-end performer that struggles with demanding titles at high settings.

FAQ

*Q: What is the best resolution and settings combination for this hardware in Greedfall?*

A: The measured data shows that 1920x1080 with Low settings delivers 73 FPS average, which is the only configuration that exceeds 60 FPS. Medium at 1080p gives 57 FPS, which is also playable, but High drops to 52 FPS.

Q: Is the Ryzen 7 5700 holding back the GTX 1650 in this game?

A: No. The CPU's benchmark scores — such as 20655 in Cinebench R23 multicore and 2916 in single-core — place it at the 78th percentile, while the GPU sits at the 40th percentile. The FPS scaling from 1080p to 4K is linear, indicating the GPU is the bottleneck.

*Q: Can this combo handle 4K in Greedfall?*

A: The data shows 21 FPS at 4K High and 30 FPS at 4K Low, which are both below playable thresholds. Even at Low, the 30 FPS average is marginal, and the 24 FPS at Medium confirms that 4K is not a viable option.

Q: How much of a difference do graphics settings make at 1080p?

A: The spread from Low to Ultra at 1920x1080 is 40 FPS: 73 FPS at Low, 57 FPS at Medium, 52 FPS at High, and 33 FPS at Ultra. The jump from High to Ultra costs 19 FPS, which is the largest single-setting penalty.

Q: What is the GTX 1650's performance relative to its nearest rivals?

A: The GTX 1650's average benchmark score of 7472 is 0.3% faster than the AMD Radeon HD 8850M (7447), 0.4% faster than the Intel UHD Graphics 750 (7441), and 0.6% faster than the AMD Radeon R7 350 (7425), but 1% slower than the Intel Arc A310 (7550).

Q: Does the game show different FPS behavior between Medium and High settings?

A: At 1080p, the drop from Medium (57 FPS) to High (52 FPS) is 5 FPS, while at 1440p it is 4 FPS (40 to 36), and at 4K it is 3 FPS (24 to 21). The consistent small deltas suggest that these two settings have similar performance costs.

Measured FPS Breakdown

At 3840x2160, the results are consistently below playable thresholds. Low settings produce 30 FPS average, Medium drops to 24 FPS with a min of 20 and max of 27, High falls to 21 FPS, and Ultra bottoms out at 14 FPS. The spread from Low to Ultra is 16 FPS, which is the smallest of any resolution, indicating that the GPU is fully saturated even at the lowest settings.

At 2560x1440, the situation improves but remains marginal. Low settings deliver 50 FPS, Medium gives 40 FPS with a min of 34 and max of 45, High reaches 36 FPS, and Ultra drops to 23 FPS. The 27 FPS gap between Low and Ultra at this resolution shows that settings scaling has more headroom than at 4K. The min FPS of 34 at Medium is notable as it represents the worst-case frame rate for that configuration.

At 1920x1080, the best-case scenario for this combo emerges. Low settings hit 73 FPS, Medium delivers 57 FPS with a min of 48 and max of 66, High reaches 52 FPS, and Ultra drops to 33 FPS. The 40 FPS spread between Low and Ultra is the largest of all resolutions, demonstrating that the GPU has enough headroom at 1080p to respond to settings changes. The 48 FPS minimum at Medium is still above 45, making it a viable option for consistent gameplay.

The data shows that the only settings with recorded min/max values are Medium at all three resolutions. At 4K Medium, the min is 20 and max is 27; at 1440p Medium, the min is 34 and max is 45; at 1080p Medium, the min is 48 and max is 66. These ranges suggest that Medium settings produce the most stable frame pacing across resolutions, with the 1080p result being the only one that never dips below 48 FPS.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) architecture processor on the AM4 socket, manufactured on a 7nm process at TSMC. It has 8 cores and 16 threads with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache. The CPU supports DDR4 memory with dual-channel configuration and a memory bandwidth of 51.2 GB/s.

Synthetic benchmarks show this is a strong CPU. Cinebench R23 multicore scores 20655, R20 multicore scores 8675, and R15 multicore scores 2082. Single-core results are equally respectable: 2916 in R23, 1224 in R20, and 293 in R15. Geekbench results show 9959 multicore and 1907 single-core. The Passmark multithread score is 24303, with single-thread at 3296. In 3DMark, the CPU scores 6628 with 16 threads, 5585 with 8 threads, 3382 with 4 threads, and 1762 with 2 threads.

The 78th-percentile ranking among all CPUs confirms that this processor is not the limiting factor in Greedfall. The game's FPS results scale almost perfectly with resolution, which is the signature of a GPU-bound workload. If the CPU were struggling, you would expect to see frame rate plateaus at lower resolutions or inconsistent scaling between 1080p and 1440p. Instead, the data shows smooth, predictable drops as pixel count increases.

The CPU's 65W TDP and unlocked multiplier make it a practical choice for budget builds, but in this specific pairing, its capabilities are wasted. The GTX 1650 simply cannot generate enough frames to tax the Ryzen 7 5700's 8-core, 16-thread configuration. The CPU's memory bandwidth of 51.2 GB/s and PCIe Gen 3 support are more than adequate for the GTX 1650's PCIe 3.0 x16 interface. This is a textbook case of CPU overkill relative to GPU, and the combo rank of 3581 out of 3703 reflects that imbalance.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1650 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 24.0
3840x2160 High 21.0
3840x2160 Ultra 14.0
2560x1440 Low 50.0
2560x1440 Medium 40.0
2560x1440 High 36.0
2560x1440 Ultra 23.0
1920x1080 Low 73.0
1920x1080 Medium 57.0
1920x1080 High 52.0
1920x1080 Ultra 33.0

Greedfall with Ryzen 7 5700 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with GTX 1650 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.