Greedfall
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 41 | 50 | 62 |
| 1440p QHD | 47 | 73 | 77 | 99 |
| 1080p Full HD | 66 | 103 | 114 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 5600G + Intel Arc B580, In-Depth Analysis
Resolution Scaling
The measured FPS data for Greedfall across three resolutions reveals a clear pattern: this combination of AMD Ryzen 5 5600G and Intel Arc B580 becomes progressively more GPU-bound as resolution increases. At 1080p High, the system delivers 103 FPS, which drops to 72.8 FPS at 1440p High, and further to 40.7 FPS at 4K High. The percentage decline from 1080p to 1440p is approximately 29%, while the drop from 1440p to 4K is approximately 44%, indicating that the rendering load scales steeply with pixel count.
The most telling observation comes from comparing Low settings across resolutions. At 1080p Low, the system reaches 146 FPS, a figure that suggests the CPU is capable of feeding the GPU well beyond typical display refresh rates. However, at 4K Low, average FPS falls to 61.7, a 58% reduction. This steep falloff at 4K, even with minimal graphical load, points directly to the GPU as the limiting component at higher resolutions. The Intel Arc B580, with its 12 GB GDDR6 memory and 192-bit bus, simply cannot maintain the same throughput when pixel count quadruples from 1080p.
Ultra settings amplify this effect dramatically. At 1080p Ultra, the average is 66.2 FPS, which is still playable. At 1440p Ultra, it drops to 46.7 FPS, and at 4K Ultra, it collapses to 27.3 FPS. The scaling from 1080p Ultra to 4K Ultra represents a 59% performance loss, which is consistent with a GPU that is overwhelmed by the combination of high resolution and demanding settings. The data suggests that for 4K gaming, even Medium settings (49.6 FPS) strain the system, while High settings (40.7 FPS) and Ultra (27.3 FPS) fall below comfortable playability thresholds.
The resolution scaling behavior indicates that the system is well-balanced for 1080p and 1440p gaming, where the CPU can keep pace with the GPU. At 4K, however, the GPU's raw throughput becomes the bottleneck, and the CPU's headroom goes unused. This is a classic signature of a mid-range GPU paired with a capable mid-range CPU.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. The CPU's benchmark results show strong multi-threaded performance, with a Cinebench R23 multi-core score of 16758 and a single-core score of 2365. Geekbench results are equally solid, with a multi-core score of 7693 and a single-core score of 1933. The processor's percentile ranking of 78 against all CPUs indicates it sits comfortably above the majority of desktop processors.
In Greedfall, the CPU's role becomes evident when examining the gap between Low and High settings at the same resolution. At 1080p, Low settings produce 146 FPS, while High settings yield 103 FPS. The 43 FPS difference is substantial, but the fact that Low settings reach 146 FPS suggests the CPU is not the limiting factor even at lower graphical loads. If the CPU were the bottleneck, we would expect the FPS to plateau regardless of settings, which is not the case here.
The CPU's single-threaded performance is particularly relevant for Greedfall, which is an Action RPG that relies on consistent frame pacing for gameplay responsiveness. The Cinebench R20 single-core score of 993 and the 3DMark single-thread score of 872 indicate that the 5600G handles the game's primary thread adequately. The processor's L3 cache of 16 MB and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide sufficient memory throughput for the game's world streaming and asset loading.
The nearest rivals for the 5600G, based on average benchmark scores, include the Intel Core i7-11600H (deltaPct 0.2), the Intel Core i7-11800H (deltaPct -0.2), and the AMD EPYC 7713P (deltaPct -0.2). These deltas are negligible, meaning the 5600G performs essentially on par with these processors in synthetic benchmarks. In Greedfall, this translates to a CPU that does not create a visible performance ceiling; the data shows that the GPU is the primary determinant of FPS, especially as resolution and settings increase.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 103 FPS.
Q: How does the system perform at 4K with Ultra settings?
A: The average FPS at 3840x2160 with Ultra settings is 27.3 FPS, which is below the standard 30 FPS playability threshold.
Q: Is the CPU or GPU the limiting factor at 1440p Medium?
A: At 2560x1440 with Medium settings, the average FPS is 77.2. Comparing this to 1080p Medium (113.7 FPS) shows a 32% drop, indicating the GPU becomes the limiting factor as resolution increases.
Q: What is the boost clock of the AMD Ryzen 5 5600G?
A: The boost clock is 4.40 GHz, with a base clock of 3.90 GHz.
Q: How much VRAM does the Intel Arc B580 have?
A: The Intel Arc B580 has 12 GB of GDDR6 memory on a 192-bit bus, with a bandwidth of 456.0 GB/s.
Q: What is the performance difference between 1080p Low and 4K Low?
A: The average FPS drops from 146 at 1080p Low to 61.7 at 4K Low, a 58% reduction that highlights the GPU's resolution scaling limitations.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across resolutions and settings. At 1920x1080, the system delivers the following averages: Low settings produce 146 FPS, Medium settings produce 113.7 FPS, High settings produce 103 FPS, and Ultra settings produce 66.2 FPS. The scaling from Low to Ultra at 1080p shows a 55% performance loss, which is expected given the increased graphical load.
Moving to 2560x1440, the averages are: Low at 99.2 FPS, Medium at 77.2 FPS, High at 72.8 FPS, and Ultra at 46.7 FPS. The transition from 1080p to 1440p at the same settings results in declines of 32% (Low), 32% (Medium), 29% (High), and 29% (Ultra). These consistent reductions indicate that the GPU is handling the increased pixel count in a linear fashion, with no unexpected bottlenecks.
At 3840x2160, the averages are: Low at 61.7 FPS, Medium at 49.6 FPS, High at 40.7 FPS, and Ultra at 27.3 FPS. The drop from 1440p to 4K is more severe: 38% (Low), 36% (Medium), 44% (High), and 42% (Ultra). The larger percentage drops at High and Ultra settings suggest that the combination of high resolution and demanding graphical features (such as advanced lighting and shadow effects) taxes the GPU's shader and texture units beyond their efficient operating range.
The data reveals that the system is most consistent at 1080p, where all settings produce playable frame rates. At 1440p, Low and Medium settings are smooth, High is acceptable, and Ultra dips below 50 FPS. At 4K, only Low settings maintain an average above 60 FPS, while Medium and High are marginal, and Ultra is not playable. These results indicate that the Intel Arc B580 is best suited for 1080p high-refresh gaming or 1440p medium-to-high settings in Greedfall.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, and manufactured on a 5 nm process by TSMC. It features 2560 shading units, 160 texture mapping units, and 80 raster operations pipelines, with 20 ray tracing cores. The GPU operates at a base and boost clock of 2670 MHz, and its memory runs at 2375 MHz, delivering 19 Gbps effective speed. The 12 GB GDDR6 memory on a 192-bit bus provides a bandwidth of 456.0 GB/s, which is substantial for a graphics card in its performance class.
In Greedfall, the GPU's role is clearly dominant, as evidenced by the resolution scaling analysis. The benchmark results show that the Arc B580 has a percentile ranking of 66 against all GPUs, with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon 760M (deltaPct 0.1), the NVIDIA P106-100 (deltaPct 0.3), and the NVIDIA GeForce RTX 4060 (deltaPct -0.7). The tiny deltas suggest that the Arc B580 performs nearly identically to the RTX 4060 in synthetic benchmarks, yet the Greedfall data shows specific strengths and weaknesses.
The GPU's 13.67 TFLOPS of FP32 performance and 427.2 GTexel/s texture rate are sufficient to handle Greedfall's art style, which features dense environments and detailed character models. The 80 ROPs and 213.6 GPixel/s pixel rate directly influence the resolution scaling behavior observed in the data. At 4K, the pixel rate becomes the limiting factor, as the GPU must fill four times as many pixels as at 1080p. The measured FPS at 4K High (40.7 FPS) aligns with a GPU that is nearing its fill-rate ceiling.
The 12 GB VRAM capacity is ample for Greedfall, which was released in 2019 and does not require excessive memory for high-resolution textures. However, the memory bandwidth of 456.0 GB/s is more critical; at 4K Ultra, the game's demanding settings likely increase memory pressure, contributing to the 27.3 FPS average. The GPU's ray tracing capabilities, while present with 20 RT cores, are not a significant factor in this title, as Greedfall does not heavily utilize ray-traced effects in its default settings.
The GPU's power draw of 190 W and suggested 450 W PSU indicate that it is a mid-range card designed for mainstream systems. In Greedfall, the Arc B580 demonstrates that it can deliver smooth performance at 1080p across all settings, with the caveat that Ultra settings at 1440p and 4K require compromises. The data confirms that the GPU is the performance bottleneck at higher resolutions, while the CPU provides sufficient headroom to avoid limiting frame rates in most scenarios.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B580 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.7 |
| 3840x2160 | Medium | 49.6 |
| 3840x2160 | High | 40.7 |
| 3840x2160 | Ultra | 27.3 |
| 2560x1440 | Low | 99.2 |
| 2560x1440 | Medium | 77.2 |
| 2560x1440 | High | 72.8 |
| 2560x1440 | Ultra | 46.7 |
| 1920x1080 | Low | 146.0 |
| 1920x1080 | Medium | 113.7 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 66.2 |
Greedfall with Ryzen 5 5600G + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B580 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.